Files
Werewolf/client/src/modules/GameTimerManager.js

169 lines
6.7 KiB
JavaScript

import { globals } from '../config/globals.js';
export class GameTimerManager {
constructor (stateBucket, socket) {
this.stateBucket = stateBucket;
this.playListener = () => {
socket.emit(globals.COMMANDS.RESUME_TIMER, this.stateBucket.currentGameState.accessCode);
};
this.pauseListener = () => {
socket.emit(globals.COMMANDS.PAUSE_TIMER, this.stateBucket.currentGameState.accessCode);
};
}
resumeGameTimer (totalTime, tickRate, soundManager, timerWorker) {
if (window.Worker) {
if (
this.stateBucket.currentGameState.client.userType === globals.USER_TYPES.MODERATOR
|| this.stateBucket.currentGameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR
) {
this.swapToPauseButton();
}
const instance = this;
const timer = document.getElementById('game-timer');
timer.classList.remove('paused');
timer.classList.remove('paused-low');
timer.classList.remove('low');
if (totalTime < 60000) {
timer.classList.add('low');
}
timer.innerText = totalTime < 60000
? returnHumanReadableTime(totalTime, true)
: returnHumanReadableTime(totalTime);
timerWorker.onmessage = function (e) {
if (e.data.hasOwnProperty('timeRemainingInMilliseconds') && e.data.timeRemainingInMilliseconds >= 0) {
if (e.data.timeRemainingInMilliseconds === 0) {
instance.displayExpiredTime();
} else if (e.data.timeRemainingInMilliseconds < 60000) {
timer.classList.add('low');
timer.innerText = e.data.displayTime;
} else {
timer.innerText = e.data.displayTime;
}
}
};
timerWorker.postMessage({ totalTime: totalTime, tickInterval: tickRate });
}
}
pauseGameTimer (timerWorker, timeRemaining) {
if (window.Worker) {
if (
this.stateBucket.currentGameState.client.userType === globals.USER_TYPES.MODERATOR
|| this.stateBucket.currentGameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR
) {
this.swapToPlayButton();
}
timerWorker.postMessage('stop');
const timer = document.getElementById('game-timer');
if (timeRemaining < 60000) {
timer.innerText = returnHumanReadableTime(timeRemaining, true);
timer.classList.add('paused-low');
timer.classList.add('low');
} else {
timer.innerText = returnHumanReadableTime(timeRemaining);
timer.classList.add('paused');
}
}
}
displayPausedTime (time) {
if (
this.stateBucket.currentGameState.client.userType === globals.USER_TYPES.MODERATOR
|| this.stateBucket.currentGameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR
) {
this.swapToPlayButton();
}
const timer = document.getElementById('game-timer');
if (time < 60000) {
timer.innerText = returnHumanReadableTime(time, true);
timer.classList.add('paused-low');
timer.classList.add('low');
} else {
timer.innerText = returnHumanReadableTime(time);
timer.classList.add('paused');
}
}
displayExpiredTime () {
const currentBtn = document.querySelector('#play-pause img');
if (currentBtn) {
currentBtn.removeEventListener('click', this.pauseListener);
currentBtn.removeEventListener('click', this.playListener);
currentBtn.remove();
}
const timer = document.getElementById('game-timer');
timer.innerText = returnHumanReadableTime(0, true);
}
attachTimerSocketListeners (socket, timerWorker, gameStateRenderer) {
if (!socket.hasListeners(globals.COMMANDS.PAUSE_TIMER)) {
socket.on(globals.COMMANDS.PAUSE_TIMER, (timeRemaining) => {
this.pauseGameTimer(timerWorker, timeRemaining);
});
}
if (!socket.hasListeners(globals.COMMANDS.RESUME_TIMER)) {
socket.on(globals.COMMANDS.RESUME_TIMER, (timeRemaining) => {
this.resumeGameTimer(timeRemaining, globals.CLOCK_TICK_INTERVAL_MILLIS, null, timerWorker);
});
}
if (!socket.hasListeners(globals.COMMANDS.GET_TIME_REMAINING)) {
socket.on(globals.COMMANDS.GET_TIME_REMAINING, (timeRemaining, paused) => {
if (paused) {
this.displayPausedTime(timeRemaining);
} else if (timeRemaining === 0) {
this.displayExpiredTime();
} else {
this.resumeGameTimer(timeRemaining, globals.CLOCK_TICK_INTERVAL_MILLIS, null, timerWorker);
}
});
}
}
swapToPlayButton () {
const currentBtn = document.querySelector('#play-pause img');
if (currentBtn) {
currentBtn.removeEventListener('click', this.pauseListener);
currentBtn.remove();
}
const playBtn = document.createElement('img');
playBtn.setAttribute('src', '../images/play-button.svg');
playBtn.addEventListener('click', this.playListener);
document.getElementById('play-pause').appendChild(playBtn);
}
swapToPauseButton () {
const currentBtn = document.querySelector('#play-pause img');
if (currentBtn) {
currentBtn.removeEventListener('click', this.playListener);
currentBtn.remove();
}
const pauseBtn = document.createElement('img');
pauseBtn.setAttribute('src', '../images/pause-button.svg');
pauseBtn.addEventListener('click', this.pauseListener);
document.getElementById('play-pause').appendChild(pauseBtn);
}
}
function returnHumanReadableTime (milliseconds, tenthsOfSeconds = false) {
const tenths = Math.floor((milliseconds / 100) % 10);
let seconds = Math.floor((milliseconds / 1000) % 60);
let minutes = Math.floor((milliseconds / (1000 * 60)) % 60);
let hours = Math.floor((milliseconds / (1000 * 60 * 60)) % 24);
hours = hours < 10 ? '0' + hours : hours;
minutes = minutes < 10 ? '0' + minutes : minutes;
seconds = seconds < 10 ? '0' + seconds : seconds;
return tenthsOfSeconds
? hours + ':' + minutes + ':' + seconds + '.' + tenths
: hours + ':' + minutes + ':' + seconds;
}