Files
Werewolf/client/scripts/game.js
2021-12-01 15:09:43 -05:00

149 lines
6.5 KiB
JavaScript

import { UserUtility } from "../modules/UserUtility.js";
import { globals } from "../config/globals.js";
import {templates} from "../modules/Templates.js";
import {GameStateRenderer} from "../modules/GameStateRenderer.js";
import {cancelCurrentToast, toast} from "../modules/Toast.js";
import {GameTimerManager} from "../modules/GameTimerManager.js";
export const game = () => {
let timerWorker = new Worker('../modules/Timer.js');
const socket = io('/in-game');
socket.on('disconnect', () => {
timerWorker.terminate();
toast('Disconnected. Attempting reconnect...', 'error', true, false);
});
socket.on('connect', () => {
socket.emit(globals.COMMANDS.GET_ENVIRONMENT, function(returnedEnvironment) {
prepareGamePage(returnedEnvironment, socket, timerWorker);
});
})
};
function prepareGamePage(environment, socket, timerWorker) {
let userId = UserUtility.validateAnonUserSignature(environment);
const splitUrl = window.location.href.split('/game/');
const accessCode = splitUrl[1];
if (/^[a-zA-Z0-9]+$/.test(accessCode) && accessCode.length === globals.ACCESS_CODE_LENGTH) {
socket.emit(globals.COMMANDS.FETCH_GAME_STATE, accessCode, userId, function (gameState) {
if (gameState === null) {
window.location = '/not-found'
} else {
toast('You are connected.', 'success', true);
console.log(gameState);
userId = gameState.client.id;
UserUtility.setAnonymousUserId(userId, environment);
let gameStateRenderer = new GameStateRenderer(gameState);
let gameTimerManager;
if (gameState.timerParams) {
gameTimerManager = new GameTimerManager(gameState, socket);
}
setClientSocketHandlers(gameStateRenderer, socket, timerWorker, gameTimerManager);
displayClientInfo(gameState.client.name, gameState.client.userType);
processGameState(gameState, userId, socket, gameStateRenderer);
}
});
} else {
window.location = '/not-found';
}
}
function processGameState (gameState, userId, socket, gameStateRenderer) {
switch (gameState.status) {
case globals.STATUS.LOBBY:
document.getElementById("game-state-container").innerHTML = templates.LOBBY;
gameStateRenderer.renderLobbyHeader();
gameStateRenderer.renderLobbyPlayers();
if (
gameState.isFull
&& (
gameState.client.userType === globals.USER_TYPES.MODERATOR
|| gameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR
)
) {
displayStartGamePromptForModerators(gameStateRenderer, socket);
}
break;
case globals.STATUS.IN_PROGRESS:
document.querySelector("#start-game-prompt")?.remove();
gameStateRenderer.gameState = gameState;
gameStateRenderer.renderGameHeader();
if (gameState.client.userType === globals.USER_TYPES.PLAYER || gameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR) {
document.getElementById("game-state-container").innerHTML = templates.GAME;
gameStateRenderer.renderPlayerRole();
} else if (gameState.client.userType === globals.USER_TYPES.MODERATOR) {
document.getElementById("game-state-container").innerHTML = templates.MODERATOR_GAME_VIEW;
gameStateRenderer.renderModeratorView();
}
socket.emit(globals.COMMANDS.GET_TIME_REMAINING, gameState.accessCode);
break;
default:
break;
}
}
function displayClientInfo(name, userType) {
document.getElementById("client-name").innerText = name;
document.getElementById("client-user-type").innerText = userType;
document.getElementById("client-user-type").innerText += globals.USER_TYPE_ICONS[userType];
}
function setClientSocketHandlers(gameStateRenderer, socket, timerWorker, gameTimerManager) {
if (!socket.hasListeners(globals.EVENTS.PLAYER_JOINED)) {
socket.on(globals.EVENTS.PLAYER_JOINED, (player, gameIsFull) => {
toast(player.name + " joined!", "success", false);
gameStateRenderer.gameState.people.push(player);
gameStateRenderer.renderLobbyPlayers();
if (
gameIsFull
&& (
gameStateRenderer.gameState.client.userType === globals.USER_TYPES.MODERATOR
|| gameStateRenderer.gameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR
)
) {
displayStartGamePromptForModerators(gameStateRenderer, socket);
}
});
}
if (!socket.hasListeners(globals.EVENTS.SYNC_GAME_STATE)) {
socket.on(globals.EVENTS.SYNC_GAME_STATE, () => {
socket.emit(
globals.COMMANDS.FETCH_GAME_STATE,
gameStateRenderer.gameState.accessCode,
gameStateRenderer.gameState.client.id,
function (gameState) {
processGameState(gameState, gameState.client.id, socket, gameStateRenderer);
}
);
});
}
if (timerWorker && gameTimerManager) {
gameTimerManager.attachTimerSocketListeners(socket, timerWorker, gameStateRenderer);
}
}
function displayStartGamePromptForModerators(gameStateRenderer, socket) {
document.getElementById("lobby-players").setAttribute("style", 'margin-bottom: 130px');
let div = document.createElement("div");
div.innerHTML = templates.START_GAME_PROMPT;
document.body.appendChild(div);
document.getElementById("start-game-button").addEventListener('click', (e) => {
e.preventDefault();
if (confirm("Start the game and deal roles?")) {
socket.emit(globals.COMMANDS.START_GAME, gameStateRenderer.gameState.accessCode, gameStateRenderer.gameState.client.id);
}
});
}
function runGameTimer (hours, minutes, tickRate, soundManager, timerWorker) {
if (window.Worker) {
timerWorker.onmessage = function (e) {
if (e.data.hasOwnProperty('timeRemainingInMilliseconds') && e.data.timeRemainingInMilliseconds > 0) {
document.getElementById('game-timer').innerText = e.data.displayTime;
}
};
timerWorker.postMessage({ hours: hours, minutes: minutes, tickInterval: tickRate });
}
}