Files
Werewolf/server/api/GamesAPI.js
2022-01-25 18:05:35 -05:00

109 lines
3.6 KiB
JavaScript

const express = require('express');
const router = express.Router();
const debugMode = Array.from(process.argv.map((arg) => arg.trim().toLowerCase())).includes('debug');
const logger = require('../modules/Logger')(debugMode);
const GameManager = require('../modules/GameManager.js');
const rateLimit = require('express-rate-limit').default;
const globals = require('../config/globals');
const cors = require('cors');
const gameManager = new GameManager().getInstance();
const apiLimiter = rateLimit({
windowMs: 600000,
max: 5,
standardHeaders: true,
legacyHeaders: false
});
const corsOptions = process.env.NODE_ENV.trim() === 'development'
? {
origin: '*',
optionsSuccessStatus: 200
}
: {
origin: 'https://playwerewolf.uk.r.appspot.com',
optionsSuccessStatus: 200
};
router.use(cors(corsOptions));
router.options('/:code/players', cors(corsOptions));
if (process.env.NODE_ENV.trim() === 'production') { // in prod, limit clients to creating 5 games per 10 minutes.
router.use('/create', apiLimiter);
}
router.post('/create', function (req, res) {
logger.trace('Received request to create new game: ' + JSON.stringify(req.body, null, 4));
const gameCreationPromise = gameManager.createGame(req.body, false);
gameCreationPromise.then((result) => {
if (result instanceof Error) {
res.status(500).send();
} else {
res.send(result); // game was created successfully, and access code was returned
}
}).catch((e) => {
if (e === globals.ERROR_MESSAGE.BAD_CREATE_REQUEST) {
res.status(400).send(globals.ERROR_MESSAGE.BAD_CREATE_REQUEST);
}
});
});
router.get('/:code/availability', function (req, res) {
const availabilityPromise = gameManager.checkAvailability(req.params.code);
availabilityPromise.then((result) => {
if (result === 404) {
res.status(404).send();
} else if (result instanceof Error) {
res.status(400).send(result.message);
} else if (typeof result === 'object') {
logger.debug(result);
res.status(200).send(result);
} else {
res.status(500).send();
}
});
});
router.patch('/:code/players', function (req, res) {
if (
req.body === null
|| !validateAccessCode(req.body.accessCode)
|| !validateName(req.body.playerName)
|| !validateCookie(req.body.localCookie)
|| !validateCookie(req.body.sessionCookie)
) {
res.status(400).send();
} else {
const game = gameManager.activeGameRunner.activeGames[req.body.accessCode];
if (game) {
let inUseCookie = gameManager.environment === globals.ENVIRONMENT.PRODUCTION ? req.body.localCookie : req.body.sessionCookie
gameManager.joinGame(game, req.body.playerName, inUseCookie).then((data) => {
res.status(200).send({ cookie: data, environment: gameManager.environment });
}).catch((code) => {
res.status(code).send();
});
} else {
res.status(404).send();
}
}
});
router.get('/environment', function (req, res) {
res.status(200).send(gameManager.environment);
});
function validateName (name) {
return typeof name === 'string' && name.length > 0 && name.length <= 30;
}
function validateCookie (cookie) {
return cookie === null || cookie === false || (typeof cookie === 'string' && cookie.length === globals.USER_SIGNATURE_LENGTH)
}
function validateAccessCode (accessCode) {
return /^[a-zA-Z0-9]+$/.test(accessCode) && accessCode.length === globals.ACCESS_CODE_LENGTH;
}
module.exports = router;