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58 lines
1.9 KiB
JavaScript
58 lines
1.9 KiB
JavaScript
export let cards = [
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{
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role: "Villager",
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team: "good",
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description: "During the day, find the wolves and kill them.",
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isTypeOfWerewolf: false
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},
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{
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role: "Werewolf",
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team: "evil",
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description: "During the night, choose a villager to kill. Don't get killed.",
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isTypeOfWerewolf: true
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},
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{
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role: "Dream Wolf",
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team: "evil",
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description: "If a Werewolf dies, you become a Werewolf. You do not wake up with the Werewolves until this happens. You count for parity only after converting to a wolf.",
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isTypeOfWerewolf: false
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},
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{
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role: "Minion",
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team: "evil",
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description: "You are an evil villager - you know who the wolves are, and you want them to win.",
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isTypeOfWerewolf: false
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},
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{
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role: "Seer",
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team: "good",
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description: "During each night, choose one person. The moderator will tell you whether that player is a wolf.",
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isTypeOfWerewolf: false
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},
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{
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role: "Shadow",
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team: "evil",
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description: "If the Seer checks you, the Seer dies that night instead of whoever the wolves chose to kill. Reveal" +
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" yourself to the moderator.",
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isTypeOfWerewolf: false
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},
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{
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role: "Hunter",
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team: "good",
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description: "If you are alive with a wolf at the end of the game, you best the wolf, and the village wins.",
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isTypeOfWerewolf: false
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},
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{
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role: "Sorcerer",
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team: "good",
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description: "Once a game, change who the wolves are going to kill to someone else, including yourself.",
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isTypeOfWerewolf: false
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},
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{
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role: "Mason",
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team: "good",
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description: "Masons know who other Masons are. Wake them up to see each other on the first night.",
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isTypeOfWerewolf: false
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}
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];
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