Files
Werewolf/client/modules/GameCreationStepManager.js
2021-11-19 01:11:00 -05:00

504 lines
20 KiB
JavaScript

import { Game } from "../model/Game.js";
import { cancelCurrentToast, toast } from "./Toast.js";
import { customCards } from "../config/customCards.js";
import { ModalManager } from "./ModalManager.js";
import {XHRUtility} from "./XHRUtility.js";
import {globals} from "../config/globals.js";
export class GameCreationStepManager {
constructor(deckManager) {
this.step = 1;
this.currentGame = new Game(null, null, null, null);
this.deckManager = deckManager;
this.defaultBackHandler = () => {
cancelCurrentToast();
this.removeStepElementsFromDOM(this.step);
this.decrementStep();
this.renderStep("creation-step-container", this.step);
}
this.steps = {
1: {
title: "Select your method of moderation:",
forwardHandler: () => {
if (this.currentGame.hasDedicatedModerator !== null) {
cancelCurrentToast();
this.removeStepElementsFromDOM(this.step);
this.incrementStep();
this.renderStep("creation-step-container", this.step);
} else {
toast("You must select a moderation option.", "error", true);
}
}
},
2: {
title: "Create your deck of cards:",
forwardHandler: () => {
if (this.deckManager.getDeckSize() >= 5) {
this.currentGame.deck = deckManager.getCurrentDeck().filter((card) => card.quantity > 0)
cancelCurrentToast();
this.removeStepElementsFromDOM(this.step);
this.incrementStep();
this.renderStep("creation-step-container", this.step);
} else {
toast("You must include enough cards for 5 players.", "error", true);
}
},
backHandler: this.defaultBackHandler
},
3: {
title: "Set an optional timer:",
forwardHandler: () => {
let hours = parseInt(document.getElementById("game-hours").value);
let minutes = parseInt(document.getElementById("game-minutes").value);
if ((isNaN(hours) && isNaN(minutes))
|| (isNaN(hours) && minutes > 0 && minutes < 60)
|| (isNaN(minutes) && hours > 0 && hours < 6)
|| (hours === 0 && minutes > 0 && minutes < 60)
|| (minutes === 0 && hours > 0 && hours < 6)
|| (hours > 0 && hours < 6 && minutes >= 0 && minutes < 60)
) {
if (hasTimer(hours, minutes)) {
this.currentGame.hasTimer = true;
this.currentGame.timerParams = {
hours: hours,
minutes: minutes
}
} else {
this.currentGame.hasTimer = false;
this.currentGame.timerParams = null;
}
console.log(this.currentGame);
cancelCurrentToast();
this.removeStepElementsFromDOM(this.step);
this.incrementStep();
this.renderStep("creation-step-container", this.step);
} else {
if (hours === 0 && minutes === 0) {
toast("You must enter a non-zero amount of time.", "error", true);
} else {
toast("Invalid timer options. Hours can be a max of 5, Minutes a max of 59.", "error", true);
}
}
},
backHandler: this.defaultBackHandler
},
4: {
title: "Review and submit:",
backHandler: this.defaultBackHandler,
forwardHandler: (deck, hasTimer, hasDedicatedModerator, modName, timerParams) => {
XHRUtility.xhr(
'/api/games/create',
'POST',
null,
JSON.stringify(
new Game(deck, hasTimer, hasDedicatedModerator, modName, timerParams)
)
)
.then((res) => {
if (res
&& typeof res === 'object'
&& Object.prototype.hasOwnProperty.call(res, 'content')
&& typeof res.content === 'string'
) {
window.location = ('/game/' + res.content);
}
});
}
}
}
}
incrementStep() {
if (this.step < Object.keys(this.steps).length) {
this.step += 1;
}
}
decrementStep() {
if (this.step > 1) {
this.step -= 1;
}
}
renderStep(containerId, step) {
document.querySelectorAll('.animated-placeholder').forEach((el) => el.remove());
document.querySelectorAll('.placeholder-row').forEach((el) => el.remove());
document.getElementById("step-title").innerText = this.steps[step].title;
switch (step) {
case 1:
renderModerationTypeStep(this.currentGame, containerId, step);
showButtons(false, true, this.steps[step].forwardHandler, null);
break;
case 2:
renderRoleSelectionStep(this.currentGame, containerId, step, this.deckManager);
showButtons(true, true, this.steps[step].forwardHandler, this.steps[step].backHandler);
break;
case 3:
renderTimerStep(containerId, step, this.currentGame);
showButtons(true, true, this.steps[step].forwardHandler, this.steps[step].backHandler);
break;
case 4:
renderReviewAndCreateStep(containerId, step, this.currentGame);
showButtons(true, true, this.steps[step].forwardHandler, this.steps[step].backHandler, this.currentGame);
break;
default:
break;
}
updateTracker(step);
}
removeStepElementsFromDOM(stepNumber) {
document.getElementById('step-' + stepNumber)?.remove();
}
}
function renderModerationTypeStep(game, containerId, stepNumber) {
const stepContainer = document.createElement("div");
setAttributes(stepContainer, {'id': 'step-' + stepNumber, 'class': 'flex-row-container'});
stepContainer.innerHTML =
"<div id='moderation-dedicated'>I will be the <strong>dedicated mod.</strong> Don't deal me a card.</div>" +
"<div id='moderation-self'>The <strong>first person out</strong> will mod. Deal me into the game <span>(mod will be assigned automatically).</span></div>";
let dedicatedOption = stepContainer.querySelector('#moderation-dedicated');
if (game.hasDedicatedModerator) {
dedicatedOption.classList.add('option-selected');
}
let selfOption = stepContainer.querySelector('#moderation-self');
if (game.hasDedicatedModerator === false) {
selfOption.classList.add('option-selected');
}
dedicatedOption.addEventListener('click', () => {
dedicatedOption.classList.add('option-selected');
selfOption.classList.remove('option-selected');
game.hasDedicatedModerator = true;
});
selfOption.addEventListener('click', () => {
selfOption.classList.add('option-selected');
dedicatedOption.classList.remove('option-selected');
game.hasDedicatedModerator = false;
});
document.getElementById(containerId).appendChild(stepContainer);
}
function renderRoleSelectionStep(game, containerId, step, deckManager) {
const stepContainer = document.createElement("div");
setAttributes(stepContainer, {'id': 'step-' + step, 'class': 'flex-row-container-left-align'});
let div = document.createElement("div");
div.setAttribute("id", "deck-container");
let deckContainer = document.createElement("div");
deckContainer.setAttribute("id", "deck");
deckContainer = loadIncludedCards(deckManager, deckContainer);
let deckLabel = document.createElement("label");
deckLabel.setAttribute("for", "deck");
deckLabel.innerText = 'Game Deck: ' + deckManager.getDeckSize() + ' Players';
div.prepend(deckLabel);
div.appendChild(deckContainer);
stepContainer.appendChild(div);
let customForm = loadCustomRoles(deckManager);
stepContainer.prepend(customForm);
document.getElementById(containerId).appendChild(stepContainer);
$('.ui.dropdown')
.dropdown();
initializeRemainingEventListeners(deckManager);
}
function renderTimerStep(containerId, stepNumber, game) {
let div = document.createElement("div");
div.setAttribute("id", "step-" + stepNumber);
let timeContainer = document.createElement("div");
timeContainer.setAttribute("id", "game-time");
let hoursLabel = document.createElement("label");
hoursLabel.setAttribute("for", "game-hours");
hoursLabel.innerText = "Hours (max 5)"
let hours = document.createElement("input");
setAttributes(hours, {type: "number", id: "game-hours", name: "game-hours", min: "0", max: "5", value: game.timerParams?.hours})
let minsLabel = document.createElement("label");
minsLabel.setAttribute("for", "game-minutes");
minsLabel.innerText = "Minutes"
let minutes = document.createElement("input");
setAttributes(minutes, {type: "number", id: "game-minutes", name: "game-minutes", min: "1", max: "60", value: game.timerParams?.minutes})
timeContainer.appendChild(hoursLabel);
timeContainer.appendChild(hours);
timeContainer.appendChild(minsLabel);
timeContainer.appendChild(minutes);
div.appendChild(timeContainer);
document.getElementById(containerId).appendChild(div);
}
function renderReviewAndCreateStep(containerId, stepNumber, game) {
let div = document.createElement("div");
div.setAttribute("id", "step-" + stepNumber);
div.innerHTML =
"<div>" +
"<label for='mod-option'>Moderation</label>" +
"<div id='mod-option' class='review-option'></div>" +
"</div>" +
"<div>" +
"<label for='timer-option'>Timer</label>" +
"<div id='timer-option' class='review-option'></div>" +
"</div>" +
"<div>" +
"<label for='roles-option'>Game Deck</label>" +
"<div id='roles-option' class='review-option'></div>" +
"</div>";
div.querySelector('#mod-option').innerText = game.hasDedicatedModerator
? "I will be the dedicated mod. Don't deal me a card."
: "The first person out will mod. Deal me into the game.";
if (game.hasTimer) {
let formattedHours = !isNaN(game.timerParams.hours)
? game.timerParams.hours + ' Hours'
: '0 Hours'
let formattedMinutes = !isNaN(game.timerParams.minutes)
? game.timerParams.minutes + ' Minutes'
: '0 Minutes'
div.querySelector('#timer-option').innerText = formattedHours + " " + formattedMinutes;
} else {
div.querySelector('#timer-option').innerText = "untimed"
}
for (let card of game.deck) {
let roleEl = document.createElement("div");
roleEl.innerText = card.quantity + 'x ' + card.role;
div.querySelector('#roles-option').appendChild(roleEl);
}
let nameDiv = document.createElement("div");
nameDiv.innerHTML =
"<label for='mod-name'>Your Name</label>" +
"<input id='mod-name' type='text' maxLength='30' required/>"
div.appendChild(nameDiv);
document.getElementById(containerId).appendChild(div);
}
function setAttributes(element, attributeObject) {
for (let key of Object.keys(attributeObject)) {
element.setAttribute(key, attributeObject[key]);
}
}
function updateTracker(step) {
document.querySelectorAll('.creation-step').forEach((element, i) => {
if ((i + 1) <= step) {
element.classList.add('creation-step-filled');
} else {
element.classList.remove('creation-step-filled');
}
})
}
function showButtons(back, forward, forwardHandler, backHandler, builtGame=null) {
document.querySelector("#step-back-button")?.remove();
document.querySelector("#step-forward-button")?.remove();
if (back) {
let backButton = document.createElement("button");
backButton.innerText = "\u2bc7 Back";
backButton.addEventListener('click', backHandler);
backButton.setAttribute("id", "step-back-button");
document.getElementById("creation-step-buttons").appendChild(backButton);
}
if (forward && builtGame === null) {
let fwdButton = document.createElement("button");
fwdButton.innerHTML = "Next \u25b6";
fwdButton.addEventListener('click', forwardHandler);
fwdButton.setAttribute("id", "step-forward-button");
document.getElementById("creation-step-buttons").appendChild(fwdButton);
} else if (forward && builtGame !== null) {
let createButton = document.createElement("button");
createButton.innerText = "Create";
createButton.setAttribute("id", "create-game");
createButton.addEventListener("click", () => {
if (document.getElementById("mod-name").value.length > 0) {
forwardHandler(
builtGame.deck.filter((card) => card.quantity > 0),
builtGame.hasTimer,
builtGame.hasDedicatedModerator,
document.getElementById("mod-name").value,
builtGame.timerParams
);
} else {
toast("You must provide your name.", "error", true);
}
});
document.getElementById("creation-step-buttons").appendChild(createButton);
}
}
// Display a widget for each default card that allows copies of it to be added/removed. Set initial deck state.
function loadIncludedCards(deckManager, deckContainer) {
for (let i = 0; i < deckManager.getCurrentDeck().length; i ++) { // each dropdown should include every
let card = deckManager.getCurrentDeck()[i];
let cardEl = constructCompactDeckBuilderElement(card, deckManager);
deckContainer.appendChild(cardEl);
}
return deckContainer;
}
/* Display a dropdown containing all the custom roles. Adding one will add it to the game deck and
create a widget for it */
function loadCustomRoles(deckManager) {
let customContainer = document.createElement("div");
customContainer.setAttribute("id", "custom-roles-container");
let formLabel = document.createElement("label");
formLabel.innerText = 'Custom Roles';
formLabel.setAttribute("for", "add-card-to-deck-form");
let createRoleButton = document.createElement("button");
createRoleButton.setAttribute("id", "custom-role-btn");
createRoleButton.innerText = 'Create Custom Role';
let form = document.createElement("form");
form.setAttribute("id", "add-card-to-deck-form");
let selectEl = document.createElement("select");
selectEl.setAttribute("id", "deck-select");
selectEl.setAttribute("class", "ui search dropdown");
addOptionsToList(deckManager.getCurrentCustomRoleOptions(), selectEl);
form.appendChild(selectEl);
let submitBtn = document.createElement("input");
submitBtn.setAttribute("type", "submit");
submitBtn.setAttribute("value", "Include Role");
submitBtn.addEventListener('click', (e) => {
e.preventDefault();
if (selectEl.value && selectEl.value.length > 0) {
deckManager.addToDeck(selectEl.value);
let cardEl = constructCompactDeckBuilderElement(deckManager.getCard(selectEl.value), deckManager);
updateCustomRoleOptionsList(deckManager, selectEl);
document.getElementById("deck").appendChild(cardEl);
document.querySelector("#add-card-to-deck-form .text").innerText = "";
}
})
form.appendChild(submitBtn);
customContainer.appendChild(formLabel);
customContainer.appendChild(form);
customContainer.appendChild(createRoleButton);
return customContainer;
}
function constructCompactDeckBuilderElement(card, deckManager) {
const cardContainer = document.createElement("div");
let alignmentClass = card.team === globals.ALIGNMENT.GOOD ? globals.ALIGNMENT.GOOD : globals.ALIGNMENT.EVIL
cardContainer.setAttribute("class", "compact-card " + alignmentClass);
cardContainer.setAttribute("id", "card-" + card.role.replaceAll(' ', '-'));
cardContainer.innerHTML =
"<div class='compact-card-left'>" +
"<p>-</p>" +
"</div>" +
"<div class='compact-card-header'>" +
"<p class='card-role'></p>" +
"<div class='card-quantity'></div>" +
"</div>" +
"<div class='compact-card-right'>" +
"<p>+</p>" +
"</div>";
cardContainer.querySelector('.card-role').innerText = card.role;
cardContainer.title = card.role;
cardContainer.querySelector('.card-quantity').innerText = card.quantity;
if (card.quantity > 0) {
cardContainer.classList.add('selected-card');
}
cardContainer.querySelector('.compact-card-right').addEventListener('click', () => {
deckManager.addCopyOfCard(card.role);
cardContainer.querySelector('.card-quantity').innerText = deckManager.getCard(card.role).quantity;
document.querySelector('label[for="deck"]').innerText = 'Game Deck: ' + deckManager.getDeckSize() + ' Players';
if (deckManager.getCard(card.role).quantity > 0) {
document.getElementById('card-' + card.role.replaceAll(' ', '-')).classList.add('selected-card')
}
});
cardContainer.querySelector('.compact-card-left').addEventListener('click', () => {
deckManager.removeCopyOfCard(card.role);
cardContainer.querySelector('.card-quantity').innerText = deckManager.getCard(card.role).quantity;
document.querySelector('label[for="deck"]').innerText = 'Game Deck: ' + deckManager.getDeckSize() + ' Players';
if (deckManager.getCard(card.role).quantity === 0) {
document.getElementById('card-' + card.role.replaceAll(' ', '-')).classList.remove('selected-card')
}
});
return cardContainer;
}
function initializeRemainingEventListeners(deckManager) {
document.getElementById("add-role-form").onsubmit = (e) => {
e.preventDefault();
let name = document.getElementById("role-name").value.trim();
let description = document.getElementById("role-description").value.trim();
if (!deckManager.getCustomRoleOption(name)) { // confirm there is no existing custom role with the same name
deckManager.addToCustomRoleOptions({role: name, description: description});
updateCustomRoleOptionsList(deckManager, document.getElementById("deck-select"))
ModalManager.dispelModal("add-role-modal", "add-role-modal-background");
toast("Role Added", "success", true);
} else {
toast("There is already a custom role with this name.", "error", true);
}
}
document.getElementById("custom-role-btn").addEventListener(
"click", () => {
ModalManager.displayModal(
"add-role-modal",
"add-role-modal-background",
"close-modal-button"
)
}
)
}
function updateCustomRoleOptionsList(deckManager, selectEl) {
document.querySelectorAll('#deck-select option').forEach(e => e.remove());
addOptionsToList(deckManager.customRoleOptions, selectEl);
}
function addOptionsToList(options, selectEl) {
options.sort((a, b) => {
return a.role.localeCompare(b.role);
});
for (let i = 0; i < options.length; i ++) {
let optionEl = document.createElement("option");
let alignmentClass = customCards[i].team === globals.ALIGNMENT.GOOD ? globals.ALIGNMENT.GOOD : globals.ALIGNMENT.EVIL
optionEl.classList.add(alignmentClass);
optionEl.setAttribute("value", customCards[i].role);
optionEl.innerText = customCards[i].role;
selectEl.appendChild(optionEl);
}
}
function hasTimer(hours, minutes) {
return (!isNaN(hours) || !isNaN(minutes));
}