Files
Werewolf/server/api/GamesAPI.js

139 lines
4.7 KiB
JavaScript

const express = require('express');
const router = express.Router();
const debugMode = Array.from(process.argv.map((arg) => arg.trim().toLowerCase())).includes('debug');
const logger = require('../modules/Logger')(debugMode);
const GameManager = require('../modules/GameManager.js');
const rateLimit = require('express-rate-limit').default;
const globals = require('../config/globals.js');
const cors = require('cors');
const gameManager = GameManager.instance;
const gameCreationLimit = process.env.NODE_ENV.trim() === 'production'
? 20
: 1000;
const gameEndpointLimiter = rateLimit({
windowMs: 600000,
max: gameCreationLimit,
standardHeaders: true,
legacyHeaders: false
});
router.use(cors(globals.CORS));
router.options('/:code/players', cors(globals.CORS));
router.options('/create', cors(globals.CORS));
router.options('/restart', cors(globals.CORS));
router.post('/create', (req, res, next) => {
globals.CONTENT_TYPE_VALIDATOR(req, res, next);
});
router.patch('/players', (req, res, next) => {
globals.CONTENT_TYPE_VALIDATOR(req, res, next);
});
router.patch('/restart', (req, res, next) => {
globals.CONTENT_TYPE_VALIDATOR(req, res, next);
});
router.post('/create', gameEndpointLimiter, function (req, res) {
logger.debug('Received request to create new game: ' + JSON.stringify(req.body, null, 4));
const gameCreationPromise = gameManager.createGame(req.body, false);
gameCreationPromise.then((result) => {
if (result instanceof Error) {
res.status(500).send();
} else {
res.status(201).send(result); // game was created successfully, and access code was returned
}
}).catch((e) => {
if (e === globals.ERROR_MESSAGE.BAD_CREATE_REQUEST) {
res.status(400).send(globals.ERROR_MESSAGE.BAD_CREATE_REQUEST);
}
});
});
router.get('/:code/availability', function (req, res) {
const availabilityPromise = gameManager.checkAvailability(req.params.code);
availabilityPromise.then((result) => {
if (result === 404) {
res.status(404).send();
} else if (result instanceof Error) {
res.status(400).send(result.message);
} else if (typeof result === 'object') {
logger.debug(result);
res.status(200).send(result);
} else {
res.status(500).send();
}
});
});
router.patch('/:code/players', function (req, res) {
if (
req.body === null
|| !validateAccessCode(req.body.accessCode)
|| !validateName(req.body.playerName)
|| !validateCookie(req.body.localCookie)
|| !validateCookie(req.body.sessionCookie)
|| !validateSpectatorFlag(req.body.joinAsSpectator)
) {
res.status(400).send();
} else {
const game = gameManager.activeGameRunner.activeGames.get(req.body.accessCode);
if (game) {
const inUseCookie = gameManager.environment === globals.ENVIRONMENT.PRODUCTION ? req.body.localCookie : req.body.sessionCookie;
gameManager.joinGame(game, req.body.playerName, inUseCookie, req.body.joinAsSpectator).then((data) => {
res.status(200).send({ cookie: data, environment: gameManager.environment });
}).catch((data) => {
res.status(data.status).send(data.reason);
});
} else {
res.status(404).send();
}
}
});
router.patch('/:code/restart', function (req, res) {
if (
req.body === null
|| !validateAccessCode(req.body.accessCode)
|| !validateName(req.body.playerName)
|| !validateCookie(req.body.localCookie)
|| !validateCookie(req.body.sessionCookie)
) {
res.status(400).send();
} else {
const game = gameManager.activeGameRunner.activeGames.get(req.body.accessCode);
if (game) {
gameManager.restartGame(game, gameManager.namespace).then((data) => {
res.status(200).send();
}).catch((code) => {
res.status(code).send();
});
} else {
res.status(404).send();
}
}
});
router.get('/environment', function (req, res) {
res.status(200).send(gameManager.environment);
});
function validateName (name) {
return typeof name === 'string' && name.length > 0 && name.length <= 30;
}
function validateCookie (cookie) {
return cookie === null || cookie === false || (typeof cookie === 'string' && cookie.length === globals.USER_SIGNATURE_LENGTH);
}
function validateAccessCode (accessCode) {
return /^[a-zA-Z0-9]+$/.test(accessCode) && accessCode.length === globals.ACCESS_CODE_LENGTH;
}
function validateSpectatorFlag (spectatorFlag) {
return typeof spectatorFlag === 'boolean';
}
module.exports = router;