Files
Werewolf/client/src/scripts/game.js
2021-12-23 02:42:13 -05:00

376 lines
17 KiB
JavaScript

import { UserUtility } from "../modules/UserUtility.js";
import { globals } from "../config/globals.js";
import {templates} from "../modules/Templates.js";
import {GameStateRenderer} from "../modules/GameStateRenderer.js";
import {cancelCurrentToast, toast} from "../modules/Toast.js";
import {GameTimerManager} from "../modules/GameTimerManager.js";
import {ModalManager} from "../modules/ModalManager.js";
import {stateBucket} from "../modules/StateBucket.js";
import { io } from 'socket.io-client';
const game = () => {
let timerWorker;
const socket = io('/in-game');
socket.on('disconnect', () => {
if (timerWorker) {
timerWorker.terminate();
}
toast('Disconnected. Attempting reconnect...', 'error', true, false);
});
socket.on('connect', () => {
socket.emit(globals.COMMANDS.GET_ENVIRONMENT, function(returnedEnvironment) {
timerWorker = new Worker(new URL('../modules/Timer.js', import.meta.url));
prepareGamePage(returnedEnvironment, socket, timerWorker);
});
})
};
function prepareGamePage(environment, socket, timerWorker) {
let userId = UserUtility.validateAnonUserSignature(environment);
const splitUrl = window.location.href.split('/game/');
const accessCode = splitUrl[1];
if (/^[a-zA-Z0-9]+$/.test(accessCode) && accessCode.length === globals.ACCESS_CODE_LENGTH) {
socket.emit(globals.COMMANDS.FETCH_GAME_STATE, accessCode, userId, function (gameState) {
stateBucket.currentGameState = gameState;
document.querySelector('.spinner-container')?.remove();
document.querySelector('.spinner-background')?.remove();
if (gameState === null) {
window.location = '/not-found?reason=' + encodeURIComponent('game-not-found');
}
document.getElementById("game-content").innerHTML = templates.INITIAL_GAME_DOM;
toast('You are connected.', 'success', true, true, 2);
console.log(gameState);
userId = gameState.client.cookie;
UserUtility.setAnonymousUserId(userId, environment);
let gameStateRenderer = new GameStateRenderer(stateBucket, socket);
let gameTimerManager;
if (stateBucket.currentGameState.timerParams) {
gameTimerManager = new GameTimerManager(stateBucket, socket);
}
initializeGame(stateBucket, socket, timerWorker, userId, gameStateRenderer, gameTimerManager);
if (!gameState.client.hasEnteredName) {
document.getElementById("prompt").innerHTML = templates.NAME_CHANGE_MODAL;
document.getElementById("change-name-form").onsubmit = (e) => {
e.preventDefault();
let name = document.getElementById("player-new-name").value;
if (validateName(name)) {
socket.emit(globals.COMMANDS.CHANGE_NAME, gameState.accessCode, { name: name, personId: gameState.client.id }, (result) => {
switch (result) {
case "taken":
toast('This name is already taken.', 'error', true, true, 8);
break;
case "changed":
ModalManager.dispelModal("change-name-modal", "change-name-modal-background")
toast('Name set.', 'success', true, true, 5);
propagateNameChange(stateBucket.currentGameState, name, stateBucket.currentGameState.client.id);
processGameState(stateBucket.currentGameState, userId, socket, gameStateRenderer);
}
})
} else {
toast("Name must be between 1 and 30 characters.", 'error', true, true, 8);
}
}
}
});
} else {
window.location = '/not-found?reason=' + encodeURIComponent('invalid-access-code');
}
}
function initializeGame(stateBucket, socket, timerWorker, userId, gameStateRenderer, gameTimerManager) {
setClientSocketHandlers(stateBucket, gameStateRenderer, socket, timerWorker, gameTimerManager);
processGameState(stateBucket.currentGameState, userId, socket, gameStateRenderer);
}
function processGameState (currentGameState, userId, socket, gameStateRenderer) {
displayClientInfo(currentGameState.client.name, currentGameState.client.userType);
switch (currentGameState.status) {
case globals.STATUS.LOBBY:
document.getElementById("game-state-container").innerHTML = templates.LOBBY;
gameStateRenderer.renderLobbyHeader();
gameStateRenderer.renderLobbyPlayers();
if (
currentGameState.isFull
&& (
currentGameState.client.userType === globals.USER_TYPES.MODERATOR
|| currentGameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR
)
) {
displayStartGamePromptForModerators(currentGameState, socket);
}
break;
case globals.STATUS.IN_PROGRESS:
gameStateRenderer.renderGameHeader();
switch (currentGameState.client.userType) {
case globals.USER_TYPES.PLAYER:
document.getElementById("game-state-container").innerHTML = templates.PLAYER_GAME_VIEW;
gameStateRenderer.renderPlayerView();
break;
case globals.USER_TYPES.KILLED_PLAYER:
document.querySelector("#end-game-prompt")?.remove();
document.getElementById("game-state-container").innerHTML = templates.PLAYER_GAME_VIEW;
gameStateRenderer.renderPlayerView(true);
break;
case globals.USER_TYPES.MODERATOR:
document.querySelector("#start-game-prompt")?.remove();
document.getElementById("game-state-container").innerHTML = templates.MODERATOR_GAME_VIEW;
gameStateRenderer.renderModeratorView();
break;
case globals.USER_TYPES.TEMPORARY_MODERATOR:
document.querySelector("#start-game-prompt")?.remove();
document.getElementById("game-state-container").innerHTML = templates.TEMP_MOD_GAME_VIEW;
gameStateRenderer.renderTempModView();
break;
case globals.USER_TYPES.SPECTATOR:
document.querySelector("#end-game-prompt")?.remove();
document.getElementById("game-state-container").innerHTML = templates.SPECTATOR_GAME_VIEW;
gameStateRenderer.renderSpectatorView();
break;
default:
break;
}
if (currentGameState.timerParams) {
socket.emit(globals.COMMANDS.GET_TIME_REMAINING, currentGameState.accessCode);
} else {
document.querySelector('#game-timer')?.remove();
document.querySelector('label[for="game-timer"]')?.remove();
}
break;
case globals.STATUS.ENDED:
let container = document.getElementById("game-state-container")
container.innerHTML = templates.END_OF_GAME_VIEW;
container.classList.add('vertical-flex');
gameStateRenderer.renderEndOfGame();
break;
default:
break;
}
activateRoleInfoButton(stateBucket.currentGameState.deck);
}
function displayClientInfo(name, userType) {
document.getElementById("client-name").innerText = name;
document.getElementById("client-user-type").innerText = userType;
document.getElementById("client-user-type").innerText += globals.USER_TYPE_ICONS[userType];
}
function setClientSocketHandlers(stateBucket, gameStateRenderer, socket, timerWorker, gameTimerManager) {
if (!socket.hasListeners(globals.EVENTS.PLAYER_JOINED)) {
socket.on(globals.EVENTS.PLAYER_JOINED, (player, gameIsFull) => {
toast(player.name + " joined!", "success", false, true, 3);
stateBucket.currentGameState.people.push(player);
gameStateRenderer.renderLobbyPlayers();
if (
gameIsFull
&& (
stateBucket.currentGameState.client.userType === globals.USER_TYPES.MODERATOR
|| stateBucket.currentGameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR
)
) {
displayStartGamePromptForModerators(stateBucket.currentGameState, socket);
}
});
}
if (!socket.hasListeners(globals.EVENTS.SYNC_GAME_STATE)) {
socket.on(globals.EVENTS.SYNC_GAME_STATE, () => {
socket.emit(
globals.COMMANDS.FETCH_GAME_STATE,
stateBucket.currentGameState.accessCode,
stateBucket.currentGameState.client.cookie,
function (gameState) {
stateBucket.currentGameState = gameState;
processGameState(stateBucket.currentGameState, gameState.client.cookie, socket, gameStateRenderer);
}
);
});
}
if (timerWorker && gameTimerManager) {
gameTimerManager.attachTimerSocketListeners(socket, timerWorker, gameStateRenderer);
}
if (!socket.hasListeners(globals.EVENTS.KILL_PLAYER)) {
socket.on(globals.EVENTS.KILL_PLAYER, (id) => {
let killedPerson = stateBucket.currentGameState.people.find((person) => person.id === id);
if (killedPerson) {
killedPerson.out = true;
if (stateBucket.currentGameState.client.userType === globals.USER_TYPES.MODERATOR) {
toast(killedPerson.name + ' killed.', 'success', true, true, 6);
gameStateRenderer.renderPlayersWithRoleAndAlignmentInfo(stateBucket.currentGameState.status === globals.STATUS.ENDED)
} else {
if (killedPerson.id === stateBucket.currentGameState.client.id) {
let clientUserType = document.getElementById("client-user-type");
if (clientUserType) {
clientUserType.innerText = globals.USER_TYPES.KILLED_PLAYER + ' \uD83D\uDC80'
}
gameStateRenderer.updatePlayerCardToKilledState();
toast('You have been killed!', 'warning', true, true, 6);
} else {
toast(killedPerson.name + ' was killed!', 'warning', true, true, 6);
}
if (stateBucket.currentGameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR) {
gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(true);
} else {
gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(false);
}
}
}
});
}
if (!socket.hasListeners(globals.EVENTS.REVEAL_PLAYER)) {
socket.on(globals.EVENTS.REVEAL_PLAYER, (revealData) => {
let revealedPerson = stateBucket.currentGameState.people.find((person) => person.id === revealData.id);
if (revealedPerson) {
revealedPerson.revealed = true;
revealedPerson.gameRole = revealData.gameRole;
revealedPerson.alignment = revealData.alignment;
if (stateBucket.currentGameState.client.userType === globals.USER_TYPES.MODERATOR) {
toast(revealedPerson.name + ' revealed.', 'success', true, true, 6);
gameStateRenderer.renderPlayersWithRoleAndAlignmentInfo(stateBucket.currentGameState.status === globals.STATUS.ENDED)
} else {
if (revealedPerson.id === stateBucket.currentGameState.client.id) {
toast('Your role has been revealed!', 'warning', true, true, 6);
} else {
toast(revealedPerson.name + ' was revealed as a ' + revealedPerson.gameRole + '!', 'warning', true, true, 6);
}
if (stateBucket.currentGameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR) {
gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(true);
} else {
gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(false);
}
}
}
});
}
if (!socket.hasListeners(globals.EVENTS.CHANGE_NAME)) {
socket.on(globals.EVENTS.CHANGE_NAME, (personId, name) => {
propagateNameChange(stateBucket.currentGameState, name, personId);
updateDOMWithNameChange(stateBucket.currentGameState, gameStateRenderer);
processGameState(stateBucket.currentGameState, stateBucket.currentGameState.client.cookie, socket, gameStateRenderer);
});
}
if (!socket.hasListeners(globals.COMMANDS.END_GAME)) {
socket.on(globals.COMMANDS.END_GAME, (people) => {
stateBucket.currentGameState.people = people;
stateBucket.currentGameState.status = globals.STATUS.ENDED;
processGameState(stateBucket.currentGameState, stateBucket.currentGameState.client.cookie, socket, gameStateRenderer);
});
}
}
function displayStartGamePromptForModerators(gameState, socket) {
let div = document.createElement("div");
div.innerHTML = templates.START_GAME_PROMPT;
div.querySelector('#start-game-button').addEventListener('click', (e) => {
e.preventDefault();
if (confirm("Start the game and deal roles?")) {
socket.emit(globals.COMMANDS.START_GAME, gameState.accessCode);
}
});
document.body.appendChild(div);
}
function runGameTimer (hours, minutes, tickRate, soundManager, timerWorker) {
if (window.Worker) {
timerWorker.onmessage = function (e) {
if (e.data.hasOwnProperty('timeRemainingInMilliseconds') && e.data.timeRemainingInMilliseconds > 0) {
document.getElementById('game-timer').innerText = e.data.displayTime;
}
};
timerWorker.postMessage({ hours: hours, minutes: minutes, tickInterval: tickRate });
}
}
function validateName(name) {
return typeof name === 'string' && name.length > 0 && name.length <= 30;
}
function propagateNameChange(gameState, name, personId) {
gameState.client.name = name;
let matchingPerson = gameState.people.find((person) => person.id === personId);
if (matchingPerson) {
matchingPerson.name = name;
}
if (gameState.moderator.id === personId) {
gameState.moderator.name = name;
}
let matchingSpectator = gameState.spectators?.find((spectator) => spectator.id === personId);
if (matchingSpectator) {
matchingSpectator.name = name;
}
}
function updateDOMWithNameChange(gameState, gameStateRenderer) {
switch (gameState.client.userType) {
case globals.USER_TYPES.PLAYER:
case globals.USER_TYPES.KILLED_PLAYER:
case globals.USER_TYPES.SPECTATOR:
gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(false);
break;
case globals.USER_TYPES.MODERATOR:
gameStateRenderer.renderPlayersWithRoleAndAlignmentInfo(gameState.status === globals.STATUS.ENDED);
break;
case globals.USER_TYPES.TEMPORARY_MODERATOR:
gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(true);
break;
default:
break;
}
}
function activateRoleInfoButton(deck) {
deck.sort((a, b) => {
return a.team === globals.ALIGNMENT.GOOD ? 1 : -1;
})
document.getElementById("role-info-button").addEventListener("click", (e) => {
e.preventDefault();
document.getElementById("prompt").innerHTML = templates.ROLE_INFO_MODAL;
let modalContent = document.getElementById('game-role-info-container');
for (let card of deck) {
let roleDiv = document.createElement("div");
let roleNameDiv = document.createElement("div");
roleNameDiv.classList.add('role-info-name');
let roleName = document.createElement("h5");
let roleQuantity = document.createElement("h5");
let roleDescription = document.createElement("p");
roleDescription.innerText = card.description;
roleName.innerText = card.role;
roleQuantity.innerText = card.quantity + 'x';
if (card.team === globals.ALIGNMENT.GOOD) {
roleName.classList.add(globals.ALIGNMENT.GOOD);
} else {
roleName.classList.add(globals.ALIGNMENT.EVIL);
}
roleNameDiv .appendChild(roleQuantity);
roleNameDiv .appendChild(roleName);
roleDiv.appendChild(roleNameDiv);
roleDiv.appendChild(roleDescription);
modalContent.appendChild(roleDiv);
}
ModalManager.displayModal('role-info-modal', 'role-info-modal-background', 'close-role-info-modal-button');
});
}
if (typeof module !== 'undefined' && typeof module.exports !== 'undefined') {
module.exports = game;
} else {
game();
}