mirror of
https://github.com/AlecM33/Werewolf.git
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376 lines
17 KiB
JavaScript
376 lines
17 KiB
JavaScript
import { UserUtility } from "../modules/UserUtility.js";
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import { globals } from "../config/globals.js";
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import {templates} from "../modules/Templates.js";
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import {GameStateRenderer} from "../modules/GameStateRenderer.js";
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import {cancelCurrentToast, toast} from "../modules/Toast.js";
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import {GameTimerManager} from "../modules/GameTimerManager.js";
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import {ModalManager} from "../modules/ModalManager.js";
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import {stateBucket} from "../modules/StateBucket.js";
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import { io } from 'socket.io-client';
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const game = () => {
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let timerWorker;
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const socket = io('/in-game');
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socket.on('disconnect', () => {
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if (timerWorker) {
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timerWorker.terminate();
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}
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toast('Disconnected. Attempting reconnect...', 'error', true, false);
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});
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socket.on('connect', () => {
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socket.emit(globals.COMMANDS.GET_ENVIRONMENT, function(returnedEnvironment) {
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timerWorker = new Worker(new URL('../modules/Timer.js', import.meta.url));
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prepareGamePage(returnedEnvironment, socket, timerWorker);
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});
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})
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};
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function prepareGamePage(environment, socket, timerWorker) {
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let userId = UserUtility.validateAnonUserSignature(environment);
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const splitUrl = window.location.href.split('/game/');
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const accessCode = splitUrl[1];
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if (/^[a-zA-Z0-9]+$/.test(accessCode) && accessCode.length === globals.ACCESS_CODE_LENGTH) {
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socket.emit(globals.COMMANDS.FETCH_GAME_STATE, accessCode, userId, function (gameState) {
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stateBucket.currentGameState = gameState;
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document.querySelector('.spinner-container')?.remove();
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document.querySelector('.spinner-background')?.remove();
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if (gameState === null) {
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window.location = '/not-found?reason=' + encodeURIComponent('game-not-found');
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}
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document.getElementById("game-content").innerHTML = templates.INITIAL_GAME_DOM;
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toast('You are connected.', 'success', true, true, 2);
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console.log(gameState);
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userId = gameState.client.cookie;
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UserUtility.setAnonymousUserId(userId, environment);
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let gameStateRenderer = new GameStateRenderer(stateBucket, socket);
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let gameTimerManager;
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if (stateBucket.currentGameState.timerParams) {
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gameTimerManager = new GameTimerManager(stateBucket, socket);
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}
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initializeGame(stateBucket, socket, timerWorker, userId, gameStateRenderer, gameTimerManager);
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if (!gameState.client.hasEnteredName) {
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document.getElementById("prompt").innerHTML = templates.NAME_CHANGE_MODAL;
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document.getElementById("change-name-form").onsubmit = (e) => {
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e.preventDefault();
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let name = document.getElementById("player-new-name").value;
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if (validateName(name)) {
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socket.emit(globals.COMMANDS.CHANGE_NAME, gameState.accessCode, { name: name, personId: gameState.client.id }, (result) => {
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switch (result) {
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case "taken":
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toast('This name is already taken.', 'error', true, true, 8);
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break;
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case "changed":
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ModalManager.dispelModal("change-name-modal", "change-name-modal-background")
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toast('Name set.', 'success', true, true, 5);
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propagateNameChange(stateBucket.currentGameState, name, stateBucket.currentGameState.client.id);
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processGameState(stateBucket.currentGameState, userId, socket, gameStateRenderer);
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}
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})
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} else {
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toast("Name must be between 1 and 30 characters.", 'error', true, true, 8);
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}
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}
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}
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});
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} else {
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window.location = '/not-found?reason=' + encodeURIComponent('invalid-access-code');
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}
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}
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function initializeGame(stateBucket, socket, timerWorker, userId, gameStateRenderer, gameTimerManager) {
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setClientSocketHandlers(stateBucket, gameStateRenderer, socket, timerWorker, gameTimerManager);
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processGameState(stateBucket.currentGameState, userId, socket, gameStateRenderer);
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}
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function processGameState (currentGameState, userId, socket, gameStateRenderer) {
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displayClientInfo(currentGameState.client.name, currentGameState.client.userType);
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switch (currentGameState.status) {
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case globals.STATUS.LOBBY:
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document.getElementById("game-state-container").innerHTML = templates.LOBBY;
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gameStateRenderer.renderLobbyHeader();
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gameStateRenderer.renderLobbyPlayers();
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if (
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currentGameState.isFull
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&& (
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currentGameState.client.userType === globals.USER_TYPES.MODERATOR
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|| currentGameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR
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)
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) {
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displayStartGamePromptForModerators(currentGameState, socket);
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}
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break;
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case globals.STATUS.IN_PROGRESS:
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gameStateRenderer.renderGameHeader();
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switch (currentGameState.client.userType) {
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case globals.USER_TYPES.PLAYER:
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document.getElementById("game-state-container").innerHTML = templates.PLAYER_GAME_VIEW;
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gameStateRenderer.renderPlayerView();
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break;
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case globals.USER_TYPES.KILLED_PLAYER:
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document.querySelector("#end-game-prompt")?.remove();
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document.getElementById("game-state-container").innerHTML = templates.PLAYER_GAME_VIEW;
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gameStateRenderer.renderPlayerView(true);
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break;
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case globals.USER_TYPES.MODERATOR:
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document.querySelector("#start-game-prompt")?.remove();
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document.getElementById("game-state-container").innerHTML = templates.MODERATOR_GAME_VIEW;
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gameStateRenderer.renderModeratorView();
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break;
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case globals.USER_TYPES.TEMPORARY_MODERATOR:
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document.querySelector("#start-game-prompt")?.remove();
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document.getElementById("game-state-container").innerHTML = templates.TEMP_MOD_GAME_VIEW;
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gameStateRenderer.renderTempModView();
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break;
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case globals.USER_TYPES.SPECTATOR:
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document.querySelector("#end-game-prompt")?.remove();
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document.getElementById("game-state-container").innerHTML = templates.SPECTATOR_GAME_VIEW;
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gameStateRenderer.renderSpectatorView();
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break;
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default:
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break;
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}
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if (currentGameState.timerParams) {
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socket.emit(globals.COMMANDS.GET_TIME_REMAINING, currentGameState.accessCode);
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} else {
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document.querySelector('#game-timer')?.remove();
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document.querySelector('label[for="game-timer"]')?.remove();
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}
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break;
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case globals.STATUS.ENDED:
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let container = document.getElementById("game-state-container")
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container.innerHTML = templates.END_OF_GAME_VIEW;
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container.classList.add('vertical-flex');
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gameStateRenderer.renderEndOfGame();
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break;
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default:
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break;
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}
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activateRoleInfoButton(stateBucket.currentGameState.deck);
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}
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function displayClientInfo(name, userType) {
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document.getElementById("client-name").innerText = name;
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document.getElementById("client-user-type").innerText = userType;
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document.getElementById("client-user-type").innerText += globals.USER_TYPE_ICONS[userType];
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}
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function setClientSocketHandlers(stateBucket, gameStateRenderer, socket, timerWorker, gameTimerManager) {
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if (!socket.hasListeners(globals.EVENTS.PLAYER_JOINED)) {
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socket.on(globals.EVENTS.PLAYER_JOINED, (player, gameIsFull) => {
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toast(player.name + " joined!", "success", false, true, 3);
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stateBucket.currentGameState.people.push(player);
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gameStateRenderer.renderLobbyPlayers();
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if (
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gameIsFull
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&& (
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stateBucket.currentGameState.client.userType === globals.USER_TYPES.MODERATOR
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|| stateBucket.currentGameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR
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)
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) {
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displayStartGamePromptForModerators(stateBucket.currentGameState, socket);
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}
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});
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}
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if (!socket.hasListeners(globals.EVENTS.SYNC_GAME_STATE)) {
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socket.on(globals.EVENTS.SYNC_GAME_STATE, () => {
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socket.emit(
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globals.COMMANDS.FETCH_GAME_STATE,
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stateBucket.currentGameState.accessCode,
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stateBucket.currentGameState.client.cookie,
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function (gameState) {
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stateBucket.currentGameState = gameState;
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processGameState(stateBucket.currentGameState, gameState.client.cookie, socket, gameStateRenderer);
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}
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);
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});
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}
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if (timerWorker && gameTimerManager) {
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gameTimerManager.attachTimerSocketListeners(socket, timerWorker, gameStateRenderer);
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}
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if (!socket.hasListeners(globals.EVENTS.KILL_PLAYER)) {
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socket.on(globals.EVENTS.KILL_PLAYER, (id) => {
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let killedPerson = stateBucket.currentGameState.people.find((person) => person.id === id);
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if (killedPerson) {
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killedPerson.out = true;
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if (stateBucket.currentGameState.client.userType === globals.USER_TYPES.MODERATOR) {
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toast(killedPerson.name + ' killed.', 'success', true, true, 6);
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gameStateRenderer.renderPlayersWithRoleAndAlignmentInfo(stateBucket.currentGameState.status === globals.STATUS.ENDED)
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} else {
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if (killedPerson.id === stateBucket.currentGameState.client.id) {
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let clientUserType = document.getElementById("client-user-type");
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if (clientUserType) {
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clientUserType.innerText = globals.USER_TYPES.KILLED_PLAYER + ' \uD83D\uDC80'
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}
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gameStateRenderer.updatePlayerCardToKilledState();
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toast('You have been killed!', 'warning', true, true, 6);
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} else {
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toast(killedPerson.name + ' was killed!', 'warning', true, true, 6);
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}
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if (stateBucket.currentGameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR) {
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gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(true);
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} else {
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gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(false);
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}
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}
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}
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});
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}
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if (!socket.hasListeners(globals.EVENTS.REVEAL_PLAYER)) {
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socket.on(globals.EVENTS.REVEAL_PLAYER, (revealData) => {
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let revealedPerson = stateBucket.currentGameState.people.find((person) => person.id === revealData.id);
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if (revealedPerson) {
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revealedPerson.revealed = true;
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revealedPerson.gameRole = revealData.gameRole;
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revealedPerson.alignment = revealData.alignment;
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if (stateBucket.currentGameState.client.userType === globals.USER_TYPES.MODERATOR) {
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toast(revealedPerson.name + ' revealed.', 'success', true, true, 6);
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gameStateRenderer.renderPlayersWithRoleAndAlignmentInfo(stateBucket.currentGameState.status === globals.STATUS.ENDED)
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} else {
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if (revealedPerson.id === stateBucket.currentGameState.client.id) {
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toast('Your role has been revealed!', 'warning', true, true, 6);
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} else {
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toast(revealedPerson.name + ' was revealed as a ' + revealedPerson.gameRole + '!', 'warning', true, true, 6);
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}
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if (stateBucket.currentGameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR) {
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gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(true);
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} else {
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gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(false);
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}
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}
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}
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});
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}
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if (!socket.hasListeners(globals.EVENTS.CHANGE_NAME)) {
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socket.on(globals.EVENTS.CHANGE_NAME, (personId, name) => {
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propagateNameChange(stateBucket.currentGameState, name, personId);
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updateDOMWithNameChange(stateBucket.currentGameState, gameStateRenderer);
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processGameState(stateBucket.currentGameState, stateBucket.currentGameState.client.cookie, socket, gameStateRenderer);
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});
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}
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if (!socket.hasListeners(globals.COMMANDS.END_GAME)) {
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socket.on(globals.COMMANDS.END_GAME, (people) => {
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stateBucket.currentGameState.people = people;
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stateBucket.currentGameState.status = globals.STATUS.ENDED;
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processGameState(stateBucket.currentGameState, stateBucket.currentGameState.client.cookie, socket, gameStateRenderer);
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});
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}
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}
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function displayStartGamePromptForModerators(gameState, socket) {
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let div = document.createElement("div");
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div.innerHTML = templates.START_GAME_PROMPT;
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div.querySelector('#start-game-button').addEventListener('click', (e) => {
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e.preventDefault();
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if (confirm("Start the game and deal roles?")) {
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socket.emit(globals.COMMANDS.START_GAME, gameState.accessCode);
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}
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});
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document.body.appendChild(div);
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}
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function runGameTimer (hours, minutes, tickRate, soundManager, timerWorker) {
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if (window.Worker) {
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timerWorker.onmessage = function (e) {
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if (e.data.hasOwnProperty('timeRemainingInMilliseconds') && e.data.timeRemainingInMilliseconds > 0) {
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document.getElementById('game-timer').innerText = e.data.displayTime;
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}
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};
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timerWorker.postMessage({ hours: hours, minutes: minutes, tickInterval: tickRate });
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}
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}
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function validateName(name) {
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return typeof name === 'string' && name.length > 0 && name.length <= 30;
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}
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function propagateNameChange(gameState, name, personId) {
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gameState.client.name = name;
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let matchingPerson = gameState.people.find((person) => person.id === personId);
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if (matchingPerson) {
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matchingPerson.name = name;
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}
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if (gameState.moderator.id === personId) {
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gameState.moderator.name = name;
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}
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let matchingSpectator = gameState.spectators?.find((spectator) => spectator.id === personId);
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if (matchingSpectator) {
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matchingSpectator.name = name;
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}
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}
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function updateDOMWithNameChange(gameState, gameStateRenderer) {
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switch (gameState.client.userType) {
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case globals.USER_TYPES.PLAYER:
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case globals.USER_TYPES.KILLED_PLAYER:
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case globals.USER_TYPES.SPECTATOR:
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gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(false);
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break;
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case globals.USER_TYPES.MODERATOR:
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gameStateRenderer.renderPlayersWithRoleAndAlignmentInfo(gameState.status === globals.STATUS.ENDED);
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break;
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case globals.USER_TYPES.TEMPORARY_MODERATOR:
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gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(true);
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break;
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default:
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break;
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}
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}
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function activateRoleInfoButton(deck) {
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deck.sort((a, b) => {
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return a.team === globals.ALIGNMENT.GOOD ? 1 : -1;
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})
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document.getElementById("role-info-button").addEventListener("click", (e) => {
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e.preventDefault();
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document.getElementById("prompt").innerHTML = templates.ROLE_INFO_MODAL;
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let modalContent = document.getElementById('game-role-info-container');
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for (let card of deck) {
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let roleDiv = document.createElement("div");
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let roleNameDiv = document.createElement("div");
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roleNameDiv.classList.add('role-info-name');
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let roleName = document.createElement("h5");
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let roleQuantity = document.createElement("h5");
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let roleDescription = document.createElement("p");
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roleDescription.innerText = card.description;
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roleName.innerText = card.role;
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roleQuantity.innerText = card.quantity + 'x';
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if (card.team === globals.ALIGNMENT.GOOD) {
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roleName.classList.add(globals.ALIGNMENT.GOOD);
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} else {
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roleName.classList.add(globals.ALIGNMENT.EVIL);
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}
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roleNameDiv .appendChild(roleQuantity);
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roleNameDiv .appendChild(roleName);
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roleDiv.appendChild(roleNameDiv);
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roleDiv.appendChild(roleDescription);
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modalContent.appendChild(roleDiv);
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}
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ModalManager.displayModal('role-info-modal', 'role-info-modal-background', 'close-role-info-modal-button');
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});
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}
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if (typeof module !== 'undefined' && typeof module.exports !== 'undefined') {
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module.exports = game;
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} else {
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game();
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}
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