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Do not draw tables that can't be drawn
This is a temporary fix for undrawable tables until we've implemented a proper strategy. What this does is that it replaces an undrawable table with an ellipsis (...). This should only occur in either super big tables or deeply nested tables in a console with a small buffer width.
This commit is contained in:
committed by
Patrik Svensson
parent
a2f507e58f
commit
bfffef630f
@@ -383,5 +383,54 @@ namespace Spectre.Console.Tests.Unit
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console.Lines[1].ShouldBe("│ Foo │ Bar │ Baz │");
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console.Lines[2].ShouldBe("└─────┴─────┴────────┘");
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}
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[Fact]
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public void Should_Not_Draw_Tables_That_Are_Impossible_To_Draw()
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{
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// Given
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var console = new PlainConsole(width: 25);
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var first = new Table().SetBorder(TableBorder.Rounded).SetBorderColor(Color.Red);
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first.AddColumn(new TableColumn("[u]PS1[/]").Centered());
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first.AddColumn(new TableColumn("[u]PS2[/]"));
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first.AddColumn(new TableColumn("[u]PS3[/]"));
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first.AddRow("Hello", "[red]World[/]", string.Empty);
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first.AddRow("[blue]Bonjour[/]", "[white]le[/]", "[red]monde![/]");
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first.AddRow("[blue]Hej[/]", "[yellow]Världen[/]", string.Empty);
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var second = new Table().SetBorder(TableBorder.Square).SetBorderColor(Color.Green);
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second.AddColumn(new TableColumn("[u]Foo[/]"));
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second.AddColumn(new TableColumn("[u]Bar[/]"));
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second.AddColumn(new TableColumn("[u]Baz[/]"));
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second.AddRow("Hello", "[red]World[/]", string.Empty);
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second.AddRow(first, new Text("Whaaat"), new Text("Lolz"));
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second.AddRow("[blue]Hej[/]", "[yellow]Världen[/]", string.Empty);
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var table = new Table().SetBorder(TableBorder.Rounded);
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table.AddColumn(new TableColumn(new Panel("[u]ABC[/]").SetBorderColor(Color.Red)));
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table.AddColumn(new TableColumn(new Panel("[u]DEF[/]").SetBorderColor(Color.Green)));
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table.AddColumn(new TableColumn(new Panel("[u]GHI[/]").SetBorderColor(Color.Blue)));
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table.AddRow(new Text("Hello").Centered(), new Markup("[red]World[/]"), Text.Empty);
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table.AddRow(second, new Text("Whaat"), new Text("Lol").RightAligned());
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table.AddRow(new Markup("[blue]Hej[/]"), new Markup("[yellow]Världen[/]"), Text.Empty);
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// When
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console.Render(table);
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// Then
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console.Lines.Count.ShouldBe(12);
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console.Lines[00].ShouldBe("╭───────┬───────┬───────╮");
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console.Lines[01].ShouldBe("│ ┌───┐ │ ┌───┐ │ ┌───┐ │");
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console.Lines[02].ShouldBe("│ │ A │ │ │ D │ │ │ G │ │");
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console.Lines[03].ShouldBe("│ │ B │ │ │ E │ │ │ H │ │");
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console.Lines[04].ShouldBe("│ │ C │ │ │ F │ │ │ I │ │");
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console.Lines[05].ShouldBe("│ └───┘ │ └───┘ │ └───┘ │");
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console.Lines[06].ShouldBe("├───────┼───────┼───────┤");
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console.Lines[07].ShouldBe("│ Hello │ World │ │");
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console.Lines[08].ShouldBe("│ … │ Whaat │ Lol │");
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console.Lines[09].ShouldBe("│ Hej │ Värld │ │");
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console.Lines[10].ShouldBe("│ │ en │ │");
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console.Lines[11].ShouldBe("╰───────┴───────┴───────╯");
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}
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}
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}
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