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49 lines
1.5 KiB
C#
49 lines
1.5 KiB
C#
using System;
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namespace Spectre.Console
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{
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/// <summary>
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/// Contains extension methods for <see cref="IExpandable"/>.
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/// </summary>
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public static class ExpandableExtensions
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{
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/// <summary>
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/// Tells the specified object to not expand to the available area
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/// but take as little space as possible.
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/// </summary>
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/// <typeparam name="T">The expandable object.</typeparam>
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/// <param name="obj">The object to collapse.</param>
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/// <returns>The same instance so that multiple calls can be chained.</returns>
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public static T Collapse<T>(this T obj)
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where T : class, IExpandable
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{
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SetExpand<T>(obj, false);
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return obj;
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}
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/// <summary>
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/// Tells the specified object to expand to the available area.
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/// </summary>
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/// <typeparam name="T">The expandable object.</typeparam>
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/// <param name="obj">The object to expand.</param>
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/// <returns>The same instance so that multiple calls can be chained.</returns>
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public static T Expand<T>(this T obj)
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where T : class, IExpandable
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{
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SetExpand<T>(obj, true);
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return obj;
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}
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private static void SetExpand<T>(T obj, bool value)
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where T : class, IExpandable
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{
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if (obj is null)
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{
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throw new ArgumentNullException(nameof(obj));
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}
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obj.Expand = value;
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}
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}
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}
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