Files
spectre.console/src/Spectre.Console/Rendering/Segment.cs
Patrik Svensson bfffef630f Do not draw tables that can't be drawn
This is a temporary fix for undrawable tables until we've
implemented a proper strategy. What this does is that it replaces
an undrawable table with an ellipsis (...). This should only
occur in either super big tables or deeply nested tables in a
console with a small buffer width.
2020-10-18 08:03:40 +02:00

416 lines
13 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using Spectre.Console.Internal;
namespace Spectre.Console.Rendering
{
/// <summary>
/// Represents a renderable segment.
/// </summary>
[DebuggerDisplay("{Text,nq}")]
public class Segment
{
/// <summary>
/// Gets the segment text.
/// </summary>
public string Text { get; }
/// <summary>
/// Gets a value indicating whether or not this is an expicit line break
/// that should be preserved.
/// </summary>
public bool IsLineBreak { get; }
/// <summary>
/// Gets a value indicating whether or not this is a whitespace
/// that should be preserved but not taken into account when
/// layouting text.
/// </summary>
public bool IsWhiteSpace { get; }
/// <summary>
/// Gets the segment style.
/// </summary>
public Style Style { get; }
/// <summary>
/// Gets a segment representing a line break.
/// </summary>
public static Segment LineBreak { get; } = new Segment(Environment.NewLine, Style.Plain, true);
/// <summary>
/// Gets an empty segment.
/// </summary>
public static Segment Empty { get; } = new Segment(string.Empty, Style.Plain, false);
/// <summary>
/// Initializes a new instance of the <see cref="Segment"/> class.
/// </summary>
/// <param name="text">The segment text.</param>
public Segment(string text)
: this(text, Style.Plain)
{
}
/// <summary>
/// Initializes a new instance of the <see cref="Segment"/> class.
/// </summary>
/// <param name="text">The segment text.</param>
/// <param name="style">The segment style.</param>
public Segment(string text, Style style)
: this(text, style, false)
{
}
private Segment(string text, Style style, bool lineBreak)
{
if (text is null)
{
throw new ArgumentNullException(nameof(text));
}
Text = text.NormalizeLineEndings();
Style = style ?? throw new ArgumentNullException(nameof(style));
IsLineBreak = lineBreak;
IsWhiteSpace = string.IsNullOrWhiteSpace(text);
}
/// <summary>
/// Gets the number of cells that this segment
/// occupies in the console.
/// </summary>
/// <param name="context">The render context.</param>
/// <returns>The number of cells that this segment occupies in the console.</returns>
public int CellLength(RenderContext context)
{
return Text.CellLength(context);
}
/// <summary>
/// Returns a new segment without any trailing line endings.
/// </summary>
/// <returns>A new segment without any trailing line endings.</returns>
public Segment StripLineEndings()
{
return new Segment(Text.TrimEnd('\n').TrimEnd('\r'), Style);
}
/// <summary>
/// Splits the segment at the offset.
/// </summary>
/// <param name="offset">The offset where to split the segment.</param>
/// <returns>One or two new segments representing the split.</returns>
public (Segment First, Segment? Second) Split(int offset)
{
if (offset < 0)
{
return (this, null);
}
if (offset >= Text.Length)
{
return (this, null);
}
return (
new Segment(Text.Substring(0, offset), Style),
new Segment(Text.Substring(offset, Text.Length - offset), Style));
}
/// <summary>
/// Gets the number of cells that the segments occupies in the console.
/// </summary>
/// <param name="context">The render context.</param>
/// <param name="segments">The segments to measure.</param>
/// <returns>The number of cells that the segments occupies in the console.</returns>
public static int CellLength(RenderContext context, List<Segment> segments)
{
return segments.Sum(segment => segment.CellLength(context));
}
/// <summary>
/// Truncates the segments to the specified width.
/// </summary>
/// <param name="context">The render context.</param>
/// <param name="segments">The segments to truncate.</param>
/// <param name="maxWidth">The maximum width that the segments may occupy.</param>
/// <returns>A list of segments that has been truncated.</returns>
public static List<Segment> Truncate(RenderContext context, IEnumerable<Segment> segments, int maxWidth)
{
if (context is null)
{
throw new ArgumentNullException(nameof(context));
}
if (segments is null)
{
throw new ArgumentNullException(nameof(segments));
}
var result = new List<Segment>();
var totalWidth = 0;
foreach (var segment in segments)
{
var segmentWidth = segment.CellLength(context);
if (totalWidth + segmentWidth > maxWidth)
{
break;
}
result.Add(segment);
totalWidth += segmentWidth;
}
return result;
}
/// <summary>
/// Splits the provided segments into lines.
/// </summary>
/// <param name="segments">The segments to split.</param>
/// <returns>A collection of lines.</returns>
public static List<SegmentLine> SplitLines(IEnumerable<Segment> segments)
{
return SplitLines(segments, int.MaxValue);
}
/// <summary>
/// Splits the provided segments into lines with a maximum width.
/// </summary>
/// <param name="segments">The segments to split into lines.</param>
/// <param name="maxWidth">The maximum width.</param>
/// <returns>A list of lines.</returns>
public static List<SegmentLine> SplitLines(IEnumerable<Segment> segments, int maxWidth)
{
if (segments is null)
{
throw new ArgumentNullException(nameof(segments));
}
var lines = new List<SegmentLine>();
var line = new SegmentLine();
var stack = new Stack<Segment>(segments.Reverse());
while (stack.Count > 0)
{
var segment = stack.Pop();
if (line.Width + segment.Text.Length > maxWidth)
{
var diff = -(maxWidth - (line.Width + segment.Text.Length));
var offset = segment.Text.Length - diff;
var (first, second) = segment.Split(offset);
line.Add(first);
lines.Add(line);
line = new SegmentLine();
if (second != null)
{
stack.Push(second);
}
continue;
}
if (segment.Text.Contains("\n"))
{
if (segment.Text == "\n")
{
if (line.Width > 0 || segment.IsLineBreak)
{
lines.Add(line);
line = new SegmentLine();
}
continue;
}
var text = segment.Text;
while (text != null)
{
var parts = text.SplitLines();
if (parts.Length > 0)
{
if (parts[0].Length > 0)
{
line.Add(new Segment(parts[0], segment.Style));
}
}
if (parts.Length > 1)
{
if (line.Width > 0)
{
lines.Add(line);
line = new SegmentLine();
}
text = string.Concat(parts.Skip(1).Take(parts.Length - 1));
}
else
{
text = null;
}
}
}
else
{
line.Add(segment);
}
}
if (line.Count > 0)
{
lines.Add(line);
}
return lines;
}
internal static IEnumerable<Segment> Merge(IEnumerable<Segment> segments)
{
var result = new List<Segment>();
var previous = (Segment?)null;
foreach (var segment in segments)
{
if (previous == null)
{
previous = segment;
continue;
}
// Same style?
if (previous.Style.Equals(segment.Style) && !previous.IsLineBreak)
{
previous = new Segment(previous.Text + segment.Text, previous.Style);
}
else
{
result.Add(previous);
previous = segment;
}
}
if (previous != null)
{
result.Add(previous);
}
return result;
}
/// <summary>
/// Clones the segment.
/// </summary>
/// <returns>A new segment that's identical to this one.</returns>
public Segment Clone()
{
return new Segment(Text, Style);
}
/// <summary>
/// Splits an overflowing segment into several new segments.
/// </summary>
/// <param name="segment">The segment to split.</param>
/// <param name="overflow">The overflow strategy to use.</param>
/// <param name="context">The render context.</param>
/// <param name="width">The maximum width.</param>
/// <returns>A list of segments that has been split.</returns>
public static List<Segment> SplitOverflow(Segment segment, Overflow? overflow, RenderContext context, int width)
{
if (segment is null)
{
throw new ArgumentNullException(nameof(segment));
}
if (segment.CellLength(context) <= width)
{
return new List<Segment>(1) { segment };
}
// Default to folding
overflow ??= Overflow.Fold;
var result = new List<Segment>();
if (overflow == Overflow.Fold)
{
var totalLength = segment.Text.CellLength(context);
var lengthLeft = totalLength;
while (lengthLeft > 0)
{
var index = totalLength - lengthLeft;
// How many characters should we take?
var take = Math.Min(width, totalLength - index);
if (take <= 0)
{
// This shouldn't really occur, but I don't like
// never ending loops if it does...
return new List<Segment>();
}
result.Add(new Segment(segment.Text.Substring(index, take), segment.Style));
lengthLeft -= take;
}
}
else if (overflow == Overflow.Crop)
{
if (Math.Max(0, width - 1) == 0)
{
result.Add(new Segment(string.Empty, segment.Style));
}
else
{
result.Add(new Segment(segment.Text.Substring(0, width), segment.Style));
}
}
else if (overflow == Overflow.Ellipsis)
{
if (Math.Max(0, width - 1) == 0)
{
result.Add(new Segment("…", segment.Style));
}
else
{
result.Add(new Segment(segment.Text.Substring(0, width - 1) + "…", segment.Style));
}
}
return result;
}
internal static Segment TruncateWithEllipsis(string text, Style style, RenderContext context, int maxWidth)
{
return SplitOverflow(
new Segment(text, style),
Overflow.Ellipsis,
context,
maxWidth)[0];
}
internal static List<List<SegmentLine>> MakeSameHeight(int cellHeight, List<List<SegmentLine>> cells)
{
foreach (var cell in cells)
{
if (cell.Count < cellHeight)
{
while (cell.Count != cellHeight)
{
cell.Add(new SegmentLine());
}
}
}
return cells;
}
}
}