mirror of
https://github.com/spectreconsole/spectre.console.git
synced 2025-12-29 09:18:05 +01:00
This is a temporary fix for undrawable tables until we've implemented a proper strategy. What this does is that it replaces an undrawable table with an ellipsis (...). This should only occur in either super big tables or deeply nested tables in a console with a small buffer width.
416 lines
13 KiB
C#
416 lines
13 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using Spectre.Console.Internal;
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namespace Spectre.Console.Rendering
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{
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/// <summary>
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/// Represents a renderable segment.
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/// </summary>
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[DebuggerDisplay("{Text,nq}")]
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public class Segment
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{
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/// <summary>
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/// Gets the segment text.
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/// </summary>
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public string Text { get; }
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/// <summary>
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/// Gets a value indicating whether or not this is an expicit line break
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/// that should be preserved.
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/// </summary>
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public bool IsLineBreak { get; }
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/// <summary>
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/// Gets a value indicating whether or not this is a whitespace
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/// that should be preserved but not taken into account when
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/// layouting text.
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/// </summary>
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public bool IsWhiteSpace { get; }
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/// <summary>
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/// Gets the segment style.
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/// </summary>
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public Style Style { get; }
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/// <summary>
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/// Gets a segment representing a line break.
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/// </summary>
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public static Segment LineBreak { get; } = new Segment(Environment.NewLine, Style.Plain, true);
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/// <summary>
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/// Gets an empty segment.
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/// </summary>
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public static Segment Empty { get; } = new Segment(string.Empty, Style.Plain, false);
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/// <summary>
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/// Initializes a new instance of the <see cref="Segment"/> class.
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/// </summary>
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/// <param name="text">The segment text.</param>
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public Segment(string text)
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: this(text, Style.Plain)
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="Segment"/> class.
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/// </summary>
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/// <param name="text">The segment text.</param>
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/// <param name="style">The segment style.</param>
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public Segment(string text, Style style)
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: this(text, style, false)
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{
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}
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private Segment(string text, Style style, bool lineBreak)
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{
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if (text is null)
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{
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throw new ArgumentNullException(nameof(text));
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}
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Text = text.NormalizeLineEndings();
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Style = style ?? throw new ArgumentNullException(nameof(style));
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IsLineBreak = lineBreak;
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IsWhiteSpace = string.IsNullOrWhiteSpace(text);
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}
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/// <summary>
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/// Gets the number of cells that this segment
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/// occupies in the console.
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/// </summary>
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/// <param name="context">The render context.</param>
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/// <returns>The number of cells that this segment occupies in the console.</returns>
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public int CellLength(RenderContext context)
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{
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return Text.CellLength(context);
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}
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/// <summary>
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/// Returns a new segment without any trailing line endings.
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/// </summary>
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/// <returns>A new segment without any trailing line endings.</returns>
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public Segment StripLineEndings()
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{
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return new Segment(Text.TrimEnd('\n').TrimEnd('\r'), Style);
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}
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/// <summary>
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/// Splits the segment at the offset.
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/// </summary>
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/// <param name="offset">The offset where to split the segment.</param>
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/// <returns>One or two new segments representing the split.</returns>
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public (Segment First, Segment? Second) Split(int offset)
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{
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if (offset < 0)
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{
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return (this, null);
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}
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if (offset >= Text.Length)
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{
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return (this, null);
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}
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return (
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new Segment(Text.Substring(0, offset), Style),
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new Segment(Text.Substring(offset, Text.Length - offset), Style));
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}
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/// <summary>
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/// Gets the number of cells that the segments occupies in the console.
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/// </summary>
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/// <param name="context">The render context.</param>
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/// <param name="segments">The segments to measure.</param>
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/// <returns>The number of cells that the segments occupies in the console.</returns>
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public static int CellLength(RenderContext context, List<Segment> segments)
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{
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return segments.Sum(segment => segment.CellLength(context));
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}
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/// <summary>
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/// Truncates the segments to the specified width.
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/// </summary>
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/// <param name="context">The render context.</param>
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/// <param name="segments">The segments to truncate.</param>
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/// <param name="maxWidth">The maximum width that the segments may occupy.</param>
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/// <returns>A list of segments that has been truncated.</returns>
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public static List<Segment> Truncate(RenderContext context, IEnumerable<Segment> segments, int maxWidth)
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{
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if (context is null)
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{
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throw new ArgumentNullException(nameof(context));
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}
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if (segments is null)
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{
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throw new ArgumentNullException(nameof(segments));
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}
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var result = new List<Segment>();
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var totalWidth = 0;
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foreach (var segment in segments)
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{
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var segmentWidth = segment.CellLength(context);
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if (totalWidth + segmentWidth > maxWidth)
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{
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break;
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}
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result.Add(segment);
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totalWidth += segmentWidth;
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}
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return result;
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}
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/// <summary>
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/// Splits the provided segments into lines.
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/// </summary>
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/// <param name="segments">The segments to split.</param>
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/// <returns>A collection of lines.</returns>
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public static List<SegmentLine> SplitLines(IEnumerable<Segment> segments)
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{
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return SplitLines(segments, int.MaxValue);
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}
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/// <summary>
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/// Splits the provided segments into lines with a maximum width.
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/// </summary>
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/// <param name="segments">The segments to split into lines.</param>
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/// <param name="maxWidth">The maximum width.</param>
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/// <returns>A list of lines.</returns>
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public static List<SegmentLine> SplitLines(IEnumerable<Segment> segments, int maxWidth)
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{
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if (segments is null)
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{
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throw new ArgumentNullException(nameof(segments));
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}
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var lines = new List<SegmentLine>();
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var line = new SegmentLine();
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var stack = new Stack<Segment>(segments.Reverse());
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while (stack.Count > 0)
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{
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var segment = stack.Pop();
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if (line.Width + segment.Text.Length > maxWidth)
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{
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var diff = -(maxWidth - (line.Width + segment.Text.Length));
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var offset = segment.Text.Length - diff;
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var (first, second) = segment.Split(offset);
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line.Add(first);
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lines.Add(line);
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line = new SegmentLine();
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if (second != null)
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{
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stack.Push(second);
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}
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continue;
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}
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if (segment.Text.Contains("\n"))
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{
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if (segment.Text == "\n")
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{
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if (line.Width > 0 || segment.IsLineBreak)
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{
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lines.Add(line);
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line = new SegmentLine();
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}
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continue;
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}
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var text = segment.Text;
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while (text != null)
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{
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var parts = text.SplitLines();
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if (parts.Length > 0)
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{
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if (parts[0].Length > 0)
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{
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line.Add(new Segment(parts[0], segment.Style));
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}
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}
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if (parts.Length > 1)
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{
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if (line.Width > 0)
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{
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lines.Add(line);
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line = new SegmentLine();
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}
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text = string.Concat(parts.Skip(1).Take(parts.Length - 1));
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}
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else
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{
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text = null;
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}
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}
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}
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else
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{
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line.Add(segment);
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}
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}
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if (line.Count > 0)
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{
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lines.Add(line);
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}
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return lines;
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}
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internal static IEnumerable<Segment> Merge(IEnumerable<Segment> segments)
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{
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var result = new List<Segment>();
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var previous = (Segment?)null;
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foreach (var segment in segments)
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{
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if (previous == null)
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{
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previous = segment;
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continue;
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}
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// Same style?
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if (previous.Style.Equals(segment.Style) && !previous.IsLineBreak)
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{
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previous = new Segment(previous.Text + segment.Text, previous.Style);
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}
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else
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{
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result.Add(previous);
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previous = segment;
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}
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}
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if (previous != null)
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{
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result.Add(previous);
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}
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return result;
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}
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/// <summary>
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/// Clones the segment.
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/// </summary>
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/// <returns>A new segment that's identical to this one.</returns>
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public Segment Clone()
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{
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return new Segment(Text, Style);
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}
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/// <summary>
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/// Splits an overflowing segment into several new segments.
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/// </summary>
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/// <param name="segment">The segment to split.</param>
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/// <param name="overflow">The overflow strategy to use.</param>
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/// <param name="context">The render context.</param>
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/// <param name="width">The maximum width.</param>
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/// <returns>A list of segments that has been split.</returns>
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public static List<Segment> SplitOverflow(Segment segment, Overflow? overflow, RenderContext context, int width)
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{
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if (segment is null)
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{
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throw new ArgumentNullException(nameof(segment));
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}
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if (segment.CellLength(context) <= width)
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{
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return new List<Segment>(1) { segment };
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}
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// Default to folding
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overflow ??= Overflow.Fold;
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var result = new List<Segment>();
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if (overflow == Overflow.Fold)
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{
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var totalLength = segment.Text.CellLength(context);
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var lengthLeft = totalLength;
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while (lengthLeft > 0)
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{
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var index = totalLength - lengthLeft;
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// How many characters should we take?
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var take = Math.Min(width, totalLength - index);
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if (take <= 0)
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{
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// This shouldn't really occur, but I don't like
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// never ending loops if it does...
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return new List<Segment>();
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}
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result.Add(new Segment(segment.Text.Substring(index, take), segment.Style));
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lengthLeft -= take;
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}
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}
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else if (overflow == Overflow.Crop)
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{
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if (Math.Max(0, width - 1) == 0)
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{
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result.Add(new Segment(string.Empty, segment.Style));
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}
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else
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{
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result.Add(new Segment(segment.Text.Substring(0, width), segment.Style));
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}
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}
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else if (overflow == Overflow.Ellipsis)
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{
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if (Math.Max(0, width - 1) == 0)
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{
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result.Add(new Segment("…", segment.Style));
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}
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else
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{
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result.Add(new Segment(segment.Text.Substring(0, width - 1) + "…", segment.Style));
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}
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}
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return result;
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}
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internal static Segment TruncateWithEllipsis(string text, Style style, RenderContext context, int maxWidth)
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{
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return SplitOverflow(
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new Segment(text, style),
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Overflow.Ellipsis,
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context,
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maxWidth)[0];
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}
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internal static List<List<SegmentLine>> MakeSameHeight(int cellHeight, List<List<SegmentLine>> cells)
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{
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foreach (var cell in cells)
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{
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if (cell.Count < cellHeight)
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{
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while (cell.Count != cellHeight)
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{
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cell.Add(new SegmentLine());
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}
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}
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}
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return cells;
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}
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}
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}
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