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https://github.com/gui-cs/Terminal.Gui.git
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This commit is contained in:
133
Application.cs
133
Application.cs
@@ -1,20 +1,15 @@
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//
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//
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// Pending:
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// - Check for NeedDisplay on the hierarchy and repaint
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// - Layout support
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//
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// Optimziations
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// - Add rendering limitation to the exposed area
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using System;
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using System.Collections.Generic;
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namespace Terminal {
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public struct Rect {
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public int X, Y, Width, Height;
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public Rect (int x, int y, int width, int height)
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{
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X = x;
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Y = y;
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Width = width;
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Height = height;
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}
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public override string ToString() => $"[{X},{Y}:{Width},{Height}]";
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}
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public class Responder {
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public virtual Responder Next { get; set; }
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@@ -32,16 +27,36 @@ namespace Terminal {
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}
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public class View : Responder {
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View container = null;
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public static ConsoleDriver Driver = Application.Driver;
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public static IList<View> empty = new List<View>(0).AsReadOnly ();
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List<View> subviews;
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public IList<View> Subviews => subviews == null ? empty : subviews.AsReadOnly ();
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internal bool NeedDisplay { get; private set; } = true;
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// The frame for the object
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Rect frame;
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// The offset of the first child view inside the view
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Point offset;
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// The frame for this view
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public Rect Frame {
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get => frame;
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set {
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frame = value;
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SetNeedsDisplay ();
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}
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}
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public View (Rect frame)
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{
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this.frame = frame;
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this.Frame = frame;
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}
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public void SetNeedsDisplay ()
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{
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NeedDisplay = true;
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}
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public void AddSubview (View view)
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@@ -53,7 +68,53 @@ namespace Terminal {
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subviews.Add (view);
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}
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public void GetRealRowCol (int col, int row, out int rcol, out int rrow)
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{
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// Computes the real row, col relative to the screen.
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rrow = row;
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rcol = col;
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var ccontainer = container;
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while (ccontainer != null){
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rrow += container.frame.Y;
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rcol += container.frame.X;
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ccontainer = ccontainer.container;
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}
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// The following ensures that the cursor is always in the screen boundaries.
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rrow = Math.Max (0, Math.Min (rrow, Driver.Rows-1));
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rcol = Math.Max (0, Math.Min (rcol, Driver.Cols-1));
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}
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public void Move (int col, int row)
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{
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GetRealRowCol (col, row, out var rcol, out var rrow);
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Driver.Move (rcol, rrow);
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}
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public void AddCh (int col, int row, int ch)
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{
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if (row < 0 || col < 0)
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return;
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if (row > frame.Height-1 || col > frame.Width-1)
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return;
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Move (col, row);
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Driver.AddCh (ch);
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}
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public virtual void Redraw ()
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{
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var clipRect = new Rect (offset, frame.Size);
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foreach (var view in subviews){
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if (view.NeedDisplay){
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if (view.Frame.IntersectsWith (clipRect)){
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view.Redraw ();
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}
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view.NeedDisplay = false;
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}
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}
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NeedDisplay = false;
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}
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}
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public class ViewController : Responder {
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@@ -66,10 +127,12 @@ namespace Terminal {
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}
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}
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public class Window : View {
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public class Toplevel : View {
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public ViewController RootViewController;
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public bool ShowFrame;
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public Window (Rect frame) : base (frame)
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public Toplevel (Rect frame) : base (frame)
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{
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}
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@@ -78,15 +141,41 @@ namespace Terminal {
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Application.MakeFirstResponder (this);
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}
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public static Window Toplevel ()
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public static Toplevel Create ()
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{
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return new Window (new Rect (0, 0, Driver.Cols, Driver.Rows));
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}
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}
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public class Window : Toplevel {
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View contentView;
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string title;
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public string Title {
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get => title;
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set {
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title = value;
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SetNeedsDisplay ();
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}
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}
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public Window (Rect frame, string title = null) : base (frame)
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{
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frame.Inflate (-1, -1);
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contentView = new View (frame);
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AddSubview (contentView);
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}
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public override void Redraw ()
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{
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base.Redraw ();
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}
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}
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public class Application {
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public static ConsoleDriver Driver = new CursesDriver ();
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public Window MainWindow { get; private set; }
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public Toplevel Top { get; private set; }
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public Mono.Terminal.MainLoop MainLoop { get; private set; }
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static Stack<Responder> responders = new Stack<Responder> ();
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@@ -103,12 +192,12 @@ namespace Terminal {
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public void Init ()
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{
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if (MainWindow != null)
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if (Top != null)
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return;
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MainLoop = new Mono.Terminal.MainLoop ();
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MainWindow = Window.Toplevel ();
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responder = MainWindow;
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Top = Toplevel.Create ();
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responder = Top;
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MainLoop.AddWatch (0, Mono.Terminal.MainLoop.Condition.PollIn, x => {
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//ProcessChar ();
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28
Event.cs
Normal file
28
Event.cs
Normal file
@@ -0,0 +1,28 @@
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namespace Terminal {
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public class Event {
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public class Key : Event {
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public int Code { get; private set; }
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public Key (int code)
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{
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Code = code;
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}
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}
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public class Mouse : Event {
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}
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public static Event CreateMouseEvent ()
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{
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return new Mouse ();
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}
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public static Event CreateKeyEvent (int code)
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{
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return new Key (code);
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}
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}
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}
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@@ -35,6 +35,9 @@
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<Compile Include="Application.cs" />
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<Compile Include="driver.cs" />
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<Compile Include="Event.cs" />
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<Compile Include="Types\Point.cs"/>
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<Compile Include="Types\Rect.cs"/>
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<Compile Include="Types\Size.cs"/>
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<Compile Include="demo.cs" />
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</ItemGroup>
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<ItemGroup>
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227
Types/Point.cs
Normal file
227
Types/Point.cs
Normal file
@@ -0,0 +1,227 @@
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//
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// System.Drawing.Point.cs
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//
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// Author:
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// Mike Kestner (mkestner@speakeasy.net)
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//
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// Copyright (C) 2001 Mike Kestner
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// Copyright (C) 2004 Novell, Inc. http://www.novell.com
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//
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using System;
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using System.Globalization;
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namespace Terminal
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{
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public struct Point
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{
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// Private x and y coordinate fields.
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public int X, Y;
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// -----------------------
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// Public Shared Members
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// -----------------------
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/// <summary>
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/// Empty Shared Field
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/// </summary>
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///
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/// <remarks>
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/// An uninitialized Point Structure.
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/// </remarks>
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public static readonly Point Empty;
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/// <summary>
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/// Addition Operator
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/// </summary>
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///
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/// <remarks>
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/// Translates a Point using the Width and Height
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/// properties of the given <typeref>Size</typeref>.
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/// </remarks>
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public static Point operator + (Point pt, Size sz)
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{
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return new Point (pt.X + sz.Width, pt.Y + sz.Height);
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}
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/// <summary>
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/// Equality Operator
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/// </summary>
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///
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/// <remarks>
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/// Compares two Point objects. The return value is
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/// based on the equivalence of the X and Y properties
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/// of the two points.
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/// </remarks>
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public static bool operator == (Point left, Point right)
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{
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return ((left.X == right.X) && (left.Y == right.Y));
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}
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/// <summary>
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/// Inequality Operator
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/// </summary>
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///
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/// <remarks>
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/// Compares two Point objects. The return value is
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/// based on the equivalence of the X and Y properties
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/// of the two points.
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/// </remarks>
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public static bool operator != (Point left, Point right)
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{
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return ((left.X != right.X) || (left.Y != right.Y));
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}
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/// <summary>
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/// Subtraction Operator
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/// </summary>
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///
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/// <remarks>
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/// Translates a Point using the negation of the Width
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/// and Height properties of the given Size.
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/// </remarks>
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public static Point operator - (Point pt, Size sz)
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{
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return new Point (pt.X - sz.Width, pt.Y - sz.Height);
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}
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/// <summary>
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/// Point to Size Conversion
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/// </summary>
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///
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/// <remarks>
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/// Returns a Size based on the Coordinates of a given
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/// Point. Requires explicit cast.
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/// </remarks>
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public static explicit operator Size (Point p)
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{
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return new Size (p.X, p.Y);
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}
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// -----------------------
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// Public Constructors
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// -----------------------
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/// <summary>
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/// Point Constructor
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/// </summary>
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///
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/// <remarks>
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/// Creates a Point from a Size value.
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/// </remarks>
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public Point (Size sz)
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{
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X = sz.Width;
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Y = sz.Height;
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}
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/// <summary>
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/// Point Constructor
|
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/// </summary>
|
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///
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||||
/// <remarks>
|
||||
/// Creates a Point from a specified x,y coordinate pair.
|
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/// </remarks>
|
||||
|
||||
public Point (int x, int y)
|
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{
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this.X = x;
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this.Y = y;
|
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}
|
||||
|
||||
// -----------------------
|
||||
// Public Instance Members
|
||||
// -----------------------
|
||||
|
||||
/// <summary>
|
||||
/// IsEmpty Property
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Indicates if both X and Y are zero.
|
||||
/// </remarks>
|
||||
public bool IsEmpty {
|
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get {
|
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return ((X == 0) && (Y == 0));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Equals Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Checks equivalence of this Point and another object.
|
||||
/// </remarks>
|
||||
|
||||
public override bool Equals (object obj)
|
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{
|
||||
if (!(obj is Point))
|
||||
return false;
|
||||
|
||||
return (this == (Point) obj);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// GetHashCode Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Calculates a hashing value.
|
||||
/// </remarks>
|
||||
|
||||
public override int GetHashCode ()
|
||||
{
|
||||
return X^Y;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Offset Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Moves the Point a specified distance.
|
||||
/// </remarks>
|
||||
|
||||
public void Offset (int dx, int dy)
|
||||
{
|
||||
X += dx;
|
||||
Y += dy;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ToString Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Formats the Point as a string in coordinate notation.
|
||||
/// </remarks>
|
||||
|
||||
public override string ToString ()
|
||||
{
|
||||
return string.Format ("{{X={0},Y={1}}}", X.ToString (CultureInfo.InvariantCulture),
|
||||
Y.ToString (CultureInfo.InvariantCulture));
|
||||
}
|
||||
public static Point Add (Point pt, Size sz)
|
||||
{
|
||||
return new Point (pt.X + sz.Width, pt.Y + sz.Height);
|
||||
}
|
||||
|
||||
public void Offset (Point p)
|
||||
{
|
||||
Offset (p.X, p.Y);
|
||||
}
|
||||
|
||||
public static Point Subtract (Point pt, Size sz)
|
||||
{
|
||||
return new Point (pt.X - sz.Width, pt.Y - sz.Height);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
457
Types/Rect.cs
Normal file
457
Types/Rect.cs
Normal file
@@ -0,0 +1,457 @@
|
||||
//
|
||||
// System.Drawing.Rectangle.cs
|
||||
//
|
||||
// Author:
|
||||
// Mike Kestner (mkestner@speakeasy.net)
|
||||
//
|
||||
// Copyright (C) 2001 Mike Kestner
|
||||
// Copyright (C) 2004 Novell, Inc. http://www.novell.com
|
||||
//
|
||||
|
||||
using System;
|
||||
|
||||
namespace Terminal
|
||||
{
|
||||
public struct Rect
|
||||
{
|
||||
public int X, Y, Width, Height;
|
||||
|
||||
/// <summary>
|
||||
/// Empty Shared Field
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// An uninitialized Rectangle Structure.
|
||||
/// </remarks>
|
||||
|
||||
public static readonly Rect Empty;
|
||||
|
||||
/// <summary>
|
||||
/// FromLTRB Shared Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Produces a Rectangle structure from left, top, right
|
||||
/// and bottom coordinates.
|
||||
/// </remarks>
|
||||
|
||||
public static Rect FromLTRB (int left, int top,
|
||||
int right, int bottom)
|
||||
{
|
||||
return new Rect (left, top, right - left,
|
||||
bottom - top);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inflate Shared Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Produces a new Rectangle by inflating an existing
|
||||
/// Rectangle by the specified coordinate values.
|
||||
/// </remarks>
|
||||
|
||||
public static Rect Inflate (Rect rect, int x, int y)
|
||||
{
|
||||
Rect r = new Rect (rect.Location, rect.Size);
|
||||
r.Inflate (x, y);
|
||||
return r;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inflate Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Inflates the Rectangle by a specified width and height.
|
||||
/// </remarks>
|
||||
|
||||
public void Inflate (int width, int height)
|
||||
{
|
||||
Inflate (new Size (width, height));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inflate Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Inflates the Rectangle by a specified Size.
|
||||
/// </remarks>
|
||||
|
||||
public void Inflate (Size size)
|
||||
{
|
||||
X -= size.Width;
|
||||
Y -= size.Height;
|
||||
Width += size.Width * 2;
|
||||
Height += size.Height * 2;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Intersect Shared Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Produces a new Rectangle by intersecting 2 existing
|
||||
/// Rectangles. Returns null if there is no intersection.
|
||||
/// </remarks>
|
||||
|
||||
public static Rect Intersect (Rect a, Rect b)
|
||||
{
|
||||
// MS.NET returns a non-empty rectangle if the two rectangles
|
||||
// touch each other
|
||||
if (!a.IntersectsWithInclusive (b))
|
||||
return Empty;
|
||||
|
||||
return Rect.FromLTRB (
|
||||
Math.Max (a.Left, b.Left),
|
||||
Math.Max (a.Top, b.Top),
|
||||
Math.Min (a.Right, b.Right),
|
||||
Math.Min (a.Bottom, b.Bottom));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Intersect Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Replaces the Rectangle with the intersection of itself
|
||||
/// and another Rectangle.
|
||||
/// </remarks>
|
||||
|
||||
public void Intersect (Rect rect)
|
||||
{
|
||||
this = Rect.Intersect (this, rect);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Union Shared Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Produces a new Rectangle from the union of 2 existing
|
||||
/// Rectangles.
|
||||
/// </remarks>
|
||||
|
||||
public static Rect Union (Rect a, Rect b)
|
||||
{
|
||||
return FromLTRB (Math.Min (a.Left, b.Left),
|
||||
Math.Min (a.Top, b.Top),
|
||||
Math.Max (a.Right, b.Right),
|
||||
Math.Max (a.Bottom, b.Bottom));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Equality Operator
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Compares two Rectangle objects. The return value is
|
||||
/// based on the equivalence of the Location and Size
|
||||
/// properties of the two Rectangles.
|
||||
/// </remarks>
|
||||
|
||||
public static bool operator == (Rect left, Rect right)
|
||||
{
|
||||
return ((left.Location == right.Location) &&
|
||||
(left.Size == right.Size));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inequality Operator
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Compares two Rectangle objects. The return value is
|
||||
/// based on the equivalence of the Location and Size
|
||||
/// properties of the two Rectangles.
|
||||
/// </remarks>
|
||||
|
||||
public static bool operator != (Rect left, Rect right)
|
||||
{
|
||||
return ((left.Location != right.Location) ||
|
||||
(left.Size != right.Size));
|
||||
}
|
||||
|
||||
|
||||
// -----------------------
|
||||
// Public Constructors
|
||||
// -----------------------
|
||||
|
||||
/// <summary>
|
||||
/// Rectangle Constructor
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Creates a Rectangle from Point and Size values.
|
||||
/// </remarks>
|
||||
|
||||
public Rect (Point location, Size size)
|
||||
{
|
||||
X = location.X;
|
||||
Y = location.Y;
|
||||
Width = size.Width;
|
||||
Height = size.Height;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Rectangle Constructor
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Creates a Rectangle from a specified x,y location and
|
||||
/// width and height values.
|
||||
/// </remarks>
|
||||
|
||||
public Rect (int x, int y, int width, int height)
|
||||
{
|
||||
this.X = x;
|
||||
this.Y = y;
|
||||
this.Width = width;
|
||||
this.Height = height;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Bottom Property
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// The Y coordinate of the bottom edge of the Rectangle.
|
||||
/// Read only.
|
||||
/// </remarks>
|
||||
public int Bottom {
|
||||
get {
|
||||
return Y + Height;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// IsEmpty Property
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Indicates if the width or height are zero. Read only.
|
||||
/// </remarks>
|
||||
public bool IsEmpty {
|
||||
get {
|
||||
return ((X == 0) && (Y == 0) && (Width == 0) && (Height == 0));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Left Property
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// The X coordinate of the left edge of the Rectangle.
|
||||
/// Read only.
|
||||
/// </remarks>
|
||||
|
||||
public int Left {
|
||||
get {
|
||||
return X;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Location Property
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// The Location of the top-left corner of the Rectangle.
|
||||
/// </remarks>
|
||||
|
||||
public Point Location {
|
||||
get {
|
||||
return new Point (X, Y);
|
||||
}
|
||||
set {
|
||||
X = value.X;
|
||||
Y = value.Y;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Right Property
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// The X coordinate of the right edge of the Rectangle.
|
||||
/// Read only.
|
||||
/// </remarks>
|
||||
|
||||
public int Right {
|
||||
get {
|
||||
return X + Width;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Size Property
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// The Size of the Rectangle.
|
||||
/// </remarks>
|
||||
|
||||
public Size Size {
|
||||
get {
|
||||
return new Size (Width, Height);
|
||||
}
|
||||
set {
|
||||
Width = value.Width;
|
||||
Height = value.Height;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Top Property
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// The Y coordinate of the top edge of the Rectangle.
|
||||
/// Read only.
|
||||
/// </remarks>
|
||||
|
||||
public int Top {
|
||||
get {
|
||||
return Y;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Contains Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Checks if an x,y coordinate lies within this Rectangle.
|
||||
/// </remarks>
|
||||
|
||||
public bool Contains (int x, int y)
|
||||
{
|
||||
return ((x >= Left) && (x < Right) &&
|
||||
(y >= Top) && (y < Bottom));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Contains Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Checks if a Point lies within this Rectangle.
|
||||
/// </remarks>
|
||||
|
||||
public bool Contains (Point pt)
|
||||
{
|
||||
return Contains (pt.X, pt.Y);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Contains Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Checks if a Rectangle lies entirely within this
|
||||
/// Rectangle.
|
||||
/// </remarks>
|
||||
|
||||
public bool Contains (Rect rect)
|
||||
{
|
||||
return (rect == Intersect (this, rect));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Equals Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Checks equivalence of this Rectangle and another object.
|
||||
/// </remarks>
|
||||
|
||||
public override bool Equals (object obj)
|
||||
{
|
||||
if (!(obj is Rect))
|
||||
return false;
|
||||
|
||||
return (this == (Rect) obj);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// GetHashCode Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Calculates a hashing value.
|
||||
/// </remarks>
|
||||
|
||||
public override int GetHashCode ()
|
||||
{
|
||||
return (Height + Width) ^ X + Y;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// IntersectsWith Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Checks if a Rectangle intersects with this one.
|
||||
/// </remarks>
|
||||
|
||||
public bool IntersectsWith (Rect rect)
|
||||
{
|
||||
return !((Left >= rect.Right) || (Right <= rect.Left) ||
|
||||
(Top >= rect.Bottom) || (Bottom <= rect.Top));
|
||||
}
|
||||
|
||||
private bool IntersectsWithInclusive (Rect r)
|
||||
{
|
||||
return !((Left > r.Right) || (Right < r.Left) ||
|
||||
(Top > r.Bottom) || (Bottom < r.Top));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Offset Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Moves the Rectangle a specified distance.
|
||||
/// </remarks>
|
||||
|
||||
public void Offset (int x, int y)
|
||||
{
|
||||
this.X += x;
|
||||
this.Y += y;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Offset Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Moves the Rectangle a specified distance.
|
||||
/// </remarks>
|
||||
|
||||
public void Offset (Point pos)
|
||||
{
|
||||
X += pos.X;
|
||||
Y += pos.Y;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ToString Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Formats the Rectangle as a string in (x,y,w,h) notation.
|
||||
/// </remarks>
|
||||
|
||||
public override string ToString ()
|
||||
{
|
||||
return String.Format ("{{X={0},Y={1},Width={2},Height={3}}}",
|
||||
X, Y, Width, Height);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
225
Types/Size.cs
Normal file
225
Types/Size.cs
Normal file
@@ -0,0 +1,225 @@
|
||||
//
|
||||
// System.Drawing.Size.cs
|
||||
//
|
||||
// Author:
|
||||
// Mike Kestner (mkestner@speakeasy.net)
|
||||
//
|
||||
// Copyright (C) 2001 Mike Kestner
|
||||
// Copyright (C) 2004 Novell, Inc. http://www.novell.com
|
||||
//
|
||||
|
||||
using System;
|
||||
|
||||
namespace Terminal {
|
||||
public struct Size
|
||||
{
|
||||
private int width, height;
|
||||
public static readonly Size Empty;
|
||||
|
||||
/// <summary>
|
||||
/// Addition Operator
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Addition of two Size structures.
|
||||
/// </remarks>
|
||||
|
||||
public static Size operator + (Size sz1, Size sz2)
|
||||
{
|
||||
return new Size (sz1.Width + sz2.Width,
|
||||
sz1.Height + sz2.Height);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Equality Operator
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Compares two Size objects. The return value is
|
||||
/// based on the equivalence of the Width and Height
|
||||
/// properties of the two Sizes.
|
||||
/// </remarks>
|
||||
|
||||
public static bool operator == (Size sz1, Size sz2)
|
||||
{
|
||||
return ((sz1.Width == sz2.Width) &&
|
||||
(sz1.Height == sz2.Height));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inequality Operator
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Compares two Size objects. The return value is
|
||||
/// based on the equivalence of the Width and Height
|
||||
/// properties of the two Sizes.
|
||||
/// </remarks>
|
||||
|
||||
public static bool operator != (Size sz1, Size sz2)
|
||||
{
|
||||
return ((sz1.Width != sz2.Width) ||
|
||||
(sz1.Height != sz2.Height));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Subtraction Operator
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Subtracts two Size structures.
|
||||
/// </remarks>
|
||||
|
||||
public static Size operator - (Size sz1, Size sz2)
|
||||
{
|
||||
return new Size (sz1.Width - sz2.Width,
|
||||
sz1.Height - sz2.Height);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Size to Point Conversion
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Returns a Point based on the dimensions of a given
|
||||
/// Size. Requires explicit cast.
|
||||
/// </remarks>
|
||||
|
||||
public static explicit operator Point (Size size)
|
||||
{
|
||||
return new Point (size.Width, size.Height);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Size Constructor
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Creates a Size from a Point value.
|
||||
/// </remarks>
|
||||
|
||||
public Size (Point pt)
|
||||
{
|
||||
width = pt.X;
|
||||
height = pt.Y;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Size Constructor
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Creates a Size from specified dimensions.
|
||||
/// </remarks>
|
||||
|
||||
public Size (int width, int height)
|
||||
{
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// IsEmpty Property
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Indicates if both Width and Height are zero.
|
||||
/// </remarks>
|
||||
|
||||
public bool IsEmpty {
|
||||
get {
|
||||
return ((width == 0) && (height == 0));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Width Property
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// The Width coordinate of the Size.
|
||||
/// </remarks>
|
||||
|
||||
public int Width {
|
||||
get {
|
||||
return width;
|
||||
}
|
||||
set {
|
||||
width = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Height Property
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// The Height coordinate of the Size.
|
||||
/// </remarks>
|
||||
|
||||
public int Height {
|
||||
get {
|
||||
return height;
|
||||
}
|
||||
set {
|
||||
height = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Equals Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Checks equivalence of this Size and another object.
|
||||
/// </remarks>
|
||||
|
||||
public override bool Equals (object obj)
|
||||
{
|
||||
if (!(obj is Size))
|
||||
return false;
|
||||
|
||||
return (this == (Size) obj);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// GetHashCode Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Calculates a hashing value.
|
||||
/// </remarks>
|
||||
|
||||
public override int GetHashCode ()
|
||||
{
|
||||
return width^height;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ToString Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Formats the Size as a string in coordinate notation.
|
||||
/// </remarks>
|
||||
|
||||
public override string ToString ()
|
||||
{
|
||||
return String.Format ("{{Width={0}, Height={1}}}", width, height);
|
||||
}
|
||||
|
||||
public static Size Add (Size sz1, Size sz2)
|
||||
{
|
||||
return new Size (sz1.Width + sz2.Width,
|
||||
sz1.Height + sz2.Height);
|
||||
|
||||
}
|
||||
|
||||
public static Size Subtract (Size sz1, Size sz2)
|
||||
{
|
||||
return new Size (sz1.Width - sz2.Width,
|
||||
sz1.Height - sz2.Height);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
9
demo.cs
Normal file
9
demo.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
using Terminal;
|
||||
|
||||
class Demo {
|
||||
static void Main ()
|
||||
{
|
||||
var app = new Application ();
|
||||
|
||||
}
|
||||
}
|
||||
91
driver.cs
91
driver.cs
@@ -1,20 +1,45 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using C=Unix.Terminal;
|
||||
using Unix.Terminal;
|
||||
|
||||
namespace Terminal {
|
||||
|
||||
public class ColorScheme {
|
||||
public int Normal;
|
||||
public int Focus;
|
||||
public int HotNormal;
|
||||
public int HotFocus;
|
||||
public int Marked => HotNormal;
|
||||
public int MarkedSelected => HotFocus;
|
||||
|
||||
}
|
||||
|
||||
public abstract class ConsoleDriver {
|
||||
public abstract int Cols {get;}
|
||||
public abstract int Rows {get;}
|
||||
public abstract void Init ();
|
||||
public abstract void Move (int line, int col);
|
||||
public abstract void AddCh (int ch);
|
||||
|
||||
// Colors used for widgets
|
||||
public static ColorScheme ColorBase, ColorDialog, ColorMenu, ColorError;
|
||||
}
|
||||
|
||||
public class CursesDriver : ConsoleDriver {
|
||||
public override int Cols => C.Curses.Cols;
|
||||
public override int Rows => C.Curses.Lines;
|
||||
public override int Cols => Curses.Cols;
|
||||
public override int Rows => Curses.Lines;
|
||||
|
||||
public C.Curses.Window window;
|
||||
public override void Move(int col, int row) => Curses.move (row, col);
|
||||
public override void AddCh(int ch) => Curses.addch (ch);
|
||||
|
||||
public Curses.Window window;
|
||||
|
||||
static short last_color_pair;
|
||||
static int MakeColor (short f, short b)
|
||||
{
|
||||
Curses.InitColorPair (++last_color_pair, f, b);
|
||||
return Curses.ColorPair (last_color_pair);
|
||||
}
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
@@ -22,17 +47,61 @@ namespace Terminal {
|
||||
return;
|
||||
|
||||
try {
|
||||
window = C.Curses.initscr ();
|
||||
window = Curses.initscr ();
|
||||
} catch (Exception e){
|
||||
Console.WriteLine ("Curses failed to initialize, the exception is: " + e);
|
||||
}
|
||||
C.Curses.raw ();
|
||||
C.Curses.noecho ();
|
||||
C.Curses.Window.Standard.keypad (true);
|
||||
Curses.raw ();
|
||||
Curses.noecho ();
|
||||
Curses.Window.Standard.keypad (true);
|
||||
|
||||
if (C.Curses.HasColors){
|
||||
C.Curses.StartColor ();
|
||||
C.Curses.UseDefaultColors ();
|
||||
ColorBase = new ColorScheme ();
|
||||
ColorDialog = new ColorScheme ();
|
||||
ColorMenu = new ColorScheme ();
|
||||
ColorError = new ColorScheme ();
|
||||
|
||||
if (Curses.HasColors){
|
||||
Curses.StartColor ();
|
||||
Curses.UseDefaultColors ();
|
||||
|
||||
ColorBase.Normal = MakeColor (Curses.COLOR_WHITE, Curses.COLOR_BLUE);
|
||||
ColorBase.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_CYAN);
|
||||
ColorBase.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_BLUE);
|
||||
ColorBase.HotFocus = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_CYAN);
|
||||
|
||||
ColorMenu.Normal = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_CYAN);
|
||||
ColorMenu.Focus = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_CYAN);
|
||||
ColorMenu.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_BLACK);
|
||||
ColorMenu.HotFocus = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_BLACK);
|
||||
ColorDialog.Normal = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_WHITE);
|
||||
ColorDialog.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_CYAN);
|
||||
ColorDialog.HotNormal = MakeColor (Curses.COLOR_BLUE, Curses.COLOR_WHITE);
|
||||
ColorDialog.HotFocus = MakeColor (Curses.COLOR_BLUE, Curses.COLOR_CYAN);
|
||||
|
||||
ColorError.Normal = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_RED);
|
||||
ColorError.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_WHITE);
|
||||
ColorError.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_RED);
|
||||
ColorError.HotFocus = ColorError.HotNormal;
|
||||
} else {
|
||||
ColorBase.Normal = Curses.A_NORMAL;
|
||||
ColorBase.Focus = Curses.A_REVERSE;
|
||||
ColorBase.HotNormal = Curses.A_BOLD;
|
||||
ColorBase.HotFocus = Curses.A_BOLD | Curses.A_REVERSE;
|
||||
|
||||
ColorMenu.Normal = Curses.A_REVERSE;
|
||||
ColorMenu.Focus = Curses.A_NORMAL;
|
||||
ColorMenu.HotNormal = Curses.A_BOLD;
|
||||
ColorMenu.HotFocus = Curses.A_NORMAL;
|
||||
|
||||
ColorDialog.Normal = Curses.A_REVERSE;
|
||||
ColorDialog.Focus = Curses.A_NORMAL;
|
||||
ColorDialog.HotNormal = Curses.A_BOLD;
|
||||
ColorDialog.HotFocus = Curses.A_NORMAL;
|
||||
|
||||
ColorError.Normal = Curses.A_BOLD;
|
||||
ColorError.Focus = Curses.A_BOLD | Curses.A_REVERSE;
|
||||
ColorError.HotNormal = Curses.A_BOLD | Curses.A_REVERSE;
|
||||
ColorError.HotFocus = Curses.A_REVERSE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user