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227
Types/Point.cs
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227
Types/Point.cs
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@@ -0,0 +1,227 @@
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//
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// System.Drawing.Point.cs
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//
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// Author:
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// Mike Kestner (mkestner@speakeasy.net)
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//
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// Copyright (C) 2001 Mike Kestner
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// Copyright (C) 2004 Novell, Inc. http://www.novell.com
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//
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using System;
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using System.Globalization;
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namespace Terminal
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{
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public struct Point
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{
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// Private x and y coordinate fields.
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public int X, Y;
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// -----------------------
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// Public Shared Members
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// -----------------------
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/// <summary>
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/// Empty Shared Field
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/// </summary>
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///
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/// <remarks>
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/// An uninitialized Point Structure.
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/// </remarks>
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public static readonly Point Empty;
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/// <summary>
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/// Addition Operator
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/// </summary>
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///
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/// <remarks>
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/// Translates a Point using the Width and Height
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/// properties of the given <typeref>Size</typeref>.
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/// </remarks>
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public static Point operator + (Point pt, Size sz)
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{
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return new Point (pt.X + sz.Width, pt.Y + sz.Height);
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}
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/// <summary>
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/// Equality Operator
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/// </summary>
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///
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/// <remarks>
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/// Compares two Point objects. The return value is
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/// based on the equivalence of the X and Y properties
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/// of the two points.
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/// </remarks>
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public static bool operator == (Point left, Point right)
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{
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return ((left.X == right.X) && (left.Y == right.Y));
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}
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/// <summary>
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/// Inequality Operator
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/// </summary>
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///
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/// <remarks>
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/// Compares two Point objects. The return value is
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/// based on the equivalence of the X and Y properties
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/// of the two points.
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/// </remarks>
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public static bool operator != (Point left, Point right)
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{
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return ((left.X != right.X) || (left.Y != right.Y));
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}
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/// <summary>
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/// Subtraction Operator
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/// </summary>
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///
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/// <remarks>
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/// Translates a Point using the negation of the Width
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/// and Height properties of the given Size.
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/// </remarks>
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public static Point operator - (Point pt, Size sz)
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{
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return new Point (pt.X - sz.Width, pt.Y - sz.Height);
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}
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/// <summary>
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/// Point to Size Conversion
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/// </summary>
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///
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/// <remarks>
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/// Returns a Size based on the Coordinates of a given
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/// Point. Requires explicit cast.
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/// </remarks>
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public static explicit operator Size (Point p)
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{
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return new Size (p.X, p.Y);
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}
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// -----------------------
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// Public Constructors
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// -----------------------
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/// <summary>
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/// Point Constructor
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/// </summary>
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///
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/// <remarks>
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/// Creates a Point from a Size value.
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/// </remarks>
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public Point (Size sz)
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{
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X = sz.Width;
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Y = sz.Height;
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}
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/// <summary>
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/// Point Constructor
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/// </summary>
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///
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/// <remarks>
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/// Creates a Point from a specified x,y coordinate pair.
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/// </remarks>
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public Point (int x, int y)
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{
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this.X = x;
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this.Y = y;
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}
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// -----------------------
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// Public Instance Members
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// -----------------------
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/// <summary>
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/// IsEmpty Property
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/// </summary>
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///
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/// <remarks>
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/// Indicates if both X and Y are zero.
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/// </remarks>
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public bool IsEmpty {
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get {
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return ((X == 0) && (Y == 0));
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}
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}
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/// <summary>
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/// Equals Method
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/// </summary>
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///
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/// <remarks>
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/// Checks equivalence of this Point and another object.
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/// </remarks>
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public override bool Equals (object obj)
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{
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if (!(obj is Point))
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return false;
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return (this == (Point) obj);
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}
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/// <summary>
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/// GetHashCode Method
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/// </summary>
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///
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/// <remarks>
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/// Calculates a hashing value.
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/// </remarks>
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public override int GetHashCode ()
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{
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return X^Y;
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}
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/// <summary>
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/// Offset Method
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/// </summary>
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///
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/// <remarks>
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/// Moves the Point a specified distance.
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/// </remarks>
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public void Offset (int dx, int dy)
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{
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X += dx;
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Y += dy;
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}
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/// <summary>
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/// ToString Method
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/// </summary>
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///
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/// <remarks>
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/// Formats the Point as a string in coordinate notation.
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/// </remarks>
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public override string ToString ()
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{
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return string.Format ("{{X={0},Y={1}}}", X.ToString (CultureInfo.InvariantCulture),
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Y.ToString (CultureInfo.InvariantCulture));
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}
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public static Point Add (Point pt, Size sz)
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{
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return new Point (pt.X + sz.Width, pt.Y + sz.Height);
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}
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public void Offset (Point p)
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{
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Offset (p.X, p.Y);
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}
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public static Point Subtract (Point pt, Size sz)
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{
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return new Point (pt.X - sz.Width, pt.Y - sz.Height);
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}
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}
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}
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457
Types/Rect.cs
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457
Types/Rect.cs
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@@ -0,0 +1,457 @@
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//
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// System.Drawing.Rectangle.cs
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//
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// Author:
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// Mike Kestner (mkestner@speakeasy.net)
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//
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// Copyright (C) 2001 Mike Kestner
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// Copyright (C) 2004 Novell, Inc. http://www.novell.com
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//
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using System;
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namespace Terminal
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{
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public struct Rect
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{
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public int X, Y, Width, Height;
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/// <summary>
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/// Empty Shared Field
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/// </summary>
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///
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/// <remarks>
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/// An uninitialized Rectangle Structure.
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/// </remarks>
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public static readonly Rect Empty;
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/// <summary>
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/// FromLTRB Shared Method
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/// </summary>
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///
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/// <remarks>
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/// Produces a Rectangle structure from left, top, right
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/// and bottom coordinates.
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/// </remarks>
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public static Rect FromLTRB (int left, int top,
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int right, int bottom)
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{
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return new Rect (left, top, right - left,
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bottom - top);
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}
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/// <summary>
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/// Inflate Shared Method
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/// </summary>
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///
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/// <remarks>
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/// Produces a new Rectangle by inflating an existing
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/// Rectangle by the specified coordinate values.
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/// </remarks>
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public static Rect Inflate (Rect rect, int x, int y)
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{
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Rect r = new Rect (rect.Location, rect.Size);
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r.Inflate (x, y);
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return r;
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}
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/// <summary>
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/// Inflate Method
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/// </summary>
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///
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/// <remarks>
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/// Inflates the Rectangle by a specified width and height.
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/// </remarks>
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public void Inflate (int width, int height)
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{
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Inflate (new Size (width, height));
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}
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/// <summary>
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/// Inflate Method
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/// </summary>
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///
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/// <remarks>
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/// Inflates the Rectangle by a specified Size.
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/// </remarks>
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public void Inflate (Size size)
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{
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X -= size.Width;
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Y -= size.Height;
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Width += size.Width * 2;
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Height += size.Height * 2;
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}
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/// <summary>
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/// Intersect Shared Method
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/// </summary>
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///
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/// <remarks>
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/// Produces a new Rectangle by intersecting 2 existing
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/// Rectangles. Returns null if there is no intersection.
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/// </remarks>
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public static Rect Intersect (Rect a, Rect b)
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{
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// MS.NET returns a non-empty rectangle if the two rectangles
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// touch each other
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if (!a.IntersectsWithInclusive (b))
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return Empty;
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return Rect.FromLTRB (
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Math.Max (a.Left, b.Left),
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Math.Max (a.Top, b.Top),
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Math.Min (a.Right, b.Right),
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Math.Min (a.Bottom, b.Bottom));
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}
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/// <summary>
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/// Intersect Method
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/// </summary>
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///
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/// <remarks>
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/// Replaces the Rectangle with the intersection of itself
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/// and another Rectangle.
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/// </remarks>
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public void Intersect (Rect rect)
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{
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this = Rect.Intersect (this, rect);
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}
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/// <summary>
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/// Union Shared Method
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/// </summary>
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///
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/// <remarks>
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/// Produces a new Rectangle from the union of 2 existing
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/// Rectangles.
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/// </remarks>
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public static Rect Union (Rect a, Rect b)
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{
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return FromLTRB (Math.Min (a.Left, b.Left),
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Math.Min (a.Top, b.Top),
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Math.Max (a.Right, b.Right),
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Math.Max (a.Bottom, b.Bottom));
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}
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/// <summary>
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/// Equality Operator
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/// </summary>
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||||
///
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/// <remarks>
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/// Compares two Rectangle objects. The return value is
|
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/// based on the equivalence of the Location and Size
|
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/// properties of the two Rectangles.
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/// </remarks>
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public static bool operator == (Rect left, Rect right)
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{
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return ((left.Location == right.Location) &&
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(left.Size == right.Size));
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}
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/// <summary>
|
||||
/// Inequality Operator
|
||||
/// </summary>
|
||||
///
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||||
/// <remarks>
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/// Compares two Rectangle objects. The return value is
|
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/// based on the equivalence of the Location and Size
|
||||
/// properties of the two Rectangles.
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/// </remarks>
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||||
public static bool operator != (Rect left, Rect right)
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{
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return ((left.Location != right.Location) ||
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||||
(left.Size != right.Size));
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}
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// -----------------------
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// Public Constructors
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// -----------------------
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/// <summary>
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/// Rectangle Constructor
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/// </summary>
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///
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/// <remarks>
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/// Creates a Rectangle from Point and Size values.
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/// </remarks>
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public Rect (Point location, Size size)
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{
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X = location.X;
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Y = location.Y;
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Width = size.Width;
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||||
Height = size.Height;
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}
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/// <summary>
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/// Rectangle Constructor
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||||
/// </summary>
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||||
///
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||||
/// <remarks>
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||||
/// Creates a Rectangle from a specified x,y location and
|
||||
/// width and height values.
|
||||
/// </remarks>
|
||||
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||||
public Rect (int x, int y, int width, int height)
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||||
{
|
||||
this.X = x;
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this.Y = y;
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this.Width = width;
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||||
this.Height = height;
|
||||
}
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||||
|
||||
|
||||
|
||||
/// <summary>
|
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/// Bottom Property
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/// </summary>
|
||||
///
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||||
/// <remarks>
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||||
/// The Y coordinate of the bottom edge of the Rectangle.
|
||||
/// Read only.
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||||
/// </remarks>
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||||
public int Bottom {
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||||
get {
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||||
return Y + Height;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// IsEmpty Property
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Indicates if the width or height are zero. Read only.
|
||||
/// </remarks>
|
||||
public bool IsEmpty {
|
||||
get {
|
||||
return ((X == 0) && (Y == 0) && (Width == 0) && (Height == 0));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Left Property
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// The X coordinate of the left edge of the Rectangle.
|
||||
/// Read only.
|
||||
/// </remarks>
|
||||
|
||||
public int Left {
|
||||
get {
|
||||
return X;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Location Property
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// The Location of the top-left corner of the Rectangle.
|
||||
/// </remarks>
|
||||
|
||||
public Point Location {
|
||||
get {
|
||||
return new Point (X, Y);
|
||||
}
|
||||
set {
|
||||
X = value.X;
|
||||
Y = value.Y;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Right Property
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// The X coordinate of the right edge of the Rectangle.
|
||||
/// Read only.
|
||||
/// </remarks>
|
||||
|
||||
public int Right {
|
||||
get {
|
||||
return X + Width;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Size Property
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// The Size of the Rectangle.
|
||||
/// </remarks>
|
||||
|
||||
public Size Size {
|
||||
get {
|
||||
return new Size (Width, Height);
|
||||
}
|
||||
set {
|
||||
Width = value.Width;
|
||||
Height = value.Height;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Top Property
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// The Y coordinate of the top edge of the Rectangle.
|
||||
/// Read only.
|
||||
/// </remarks>
|
||||
|
||||
public int Top {
|
||||
get {
|
||||
return Y;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Contains Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Checks if an x,y coordinate lies within this Rectangle.
|
||||
/// </remarks>
|
||||
|
||||
public bool Contains (int x, int y)
|
||||
{
|
||||
return ((x >= Left) && (x < Right) &&
|
||||
(y >= Top) && (y < Bottom));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Contains Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Checks if a Point lies within this Rectangle.
|
||||
/// </remarks>
|
||||
|
||||
public bool Contains (Point pt)
|
||||
{
|
||||
return Contains (pt.X, pt.Y);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Contains Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Checks if a Rectangle lies entirely within this
|
||||
/// Rectangle.
|
||||
/// </remarks>
|
||||
|
||||
public bool Contains (Rect rect)
|
||||
{
|
||||
return (rect == Intersect (this, rect));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Equals Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Checks equivalence of this Rectangle and another object.
|
||||
/// </remarks>
|
||||
|
||||
public override bool Equals (object obj)
|
||||
{
|
||||
if (!(obj is Rect))
|
||||
return false;
|
||||
|
||||
return (this == (Rect) obj);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// GetHashCode Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Calculates a hashing value.
|
||||
/// </remarks>
|
||||
|
||||
public override int GetHashCode ()
|
||||
{
|
||||
return (Height + Width) ^ X + Y;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// IntersectsWith Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Checks if a Rectangle intersects with this one.
|
||||
/// </remarks>
|
||||
|
||||
public bool IntersectsWith (Rect rect)
|
||||
{
|
||||
return !((Left >= rect.Right) || (Right <= rect.Left) ||
|
||||
(Top >= rect.Bottom) || (Bottom <= rect.Top));
|
||||
}
|
||||
|
||||
private bool IntersectsWithInclusive (Rect r)
|
||||
{
|
||||
return !((Left > r.Right) || (Right < r.Left) ||
|
||||
(Top > r.Bottom) || (Bottom < r.Top));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Offset Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Moves the Rectangle a specified distance.
|
||||
/// </remarks>
|
||||
|
||||
public void Offset (int x, int y)
|
||||
{
|
||||
this.X += x;
|
||||
this.Y += y;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Offset Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Moves the Rectangle a specified distance.
|
||||
/// </remarks>
|
||||
|
||||
public void Offset (Point pos)
|
||||
{
|
||||
X += pos.X;
|
||||
Y += pos.Y;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ToString Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Formats the Rectangle as a string in (x,y,w,h) notation.
|
||||
/// </remarks>
|
||||
|
||||
public override string ToString ()
|
||||
{
|
||||
return String.Format ("{{X={0},Y={1},Width={2},Height={3}}}",
|
||||
X, Y, Width, Height);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
225
Types/Size.cs
Normal file
225
Types/Size.cs
Normal file
@@ -0,0 +1,225 @@
|
||||
//
|
||||
// System.Drawing.Size.cs
|
||||
//
|
||||
// Author:
|
||||
// Mike Kestner (mkestner@speakeasy.net)
|
||||
//
|
||||
// Copyright (C) 2001 Mike Kestner
|
||||
// Copyright (C) 2004 Novell, Inc. http://www.novell.com
|
||||
//
|
||||
|
||||
using System;
|
||||
|
||||
namespace Terminal {
|
||||
public struct Size
|
||||
{
|
||||
private int width, height;
|
||||
public static readonly Size Empty;
|
||||
|
||||
/// <summary>
|
||||
/// Addition Operator
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Addition of two Size structures.
|
||||
/// </remarks>
|
||||
|
||||
public static Size operator + (Size sz1, Size sz2)
|
||||
{
|
||||
return new Size (sz1.Width + sz2.Width,
|
||||
sz1.Height + sz2.Height);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Equality Operator
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Compares two Size objects. The return value is
|
||||
/// based on the equivalence of the Width and Height
|
||||
/// properties of the two Sizes.
|
||||
/// </remarks>
|
||||
|
||||
public static bool operator == (Size sz1, Size sz2)
|
||||
{
|
||||
return ((sz1.Width == sz2.Width) &&
|
||||
(sz1.Height == sz2.Height));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inequality Operator
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Compares two Size objects. The return value is
|
||||
/// based on the equivalence of the Width and Height
|
||||
/// properties of the two Sizes.
|
||||
/// </remarks>
|
||||
|
||||
public static bool operator != (Size sz1, Size sz2)
|
||||
{
|
||||
return ((sz1.Width != sz2.Width) ||
|
||||
(sz1.Height != sz2.Height));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Subtraction Operator
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Subtracts two Size structures.
|
||||
/// </remarks>
|
||||
|
||||
public static Size operator - (Size sz1, Size sz2)
|
||||
{
|
||||
return new Size (sz1.Width - sz2.Width,
|
||||
sz1.Height - sz2.Height);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Size to Point Conversion
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Returns a Point based on the dimensions of a given
|
||||
/// Size. Requires explicit cast.
|
||||
/// </remarks>
|
||||
|
||||
public static explicit operator Point (Size size)
|
||||
{
|
||||
return new Point (size.Width, size.Height);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Size Constructor
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Creates a Size from a Point value.
|
||||
/// </remarks>
|
||||
|
||||
public Size (Point pt)
|
||||
{
|
||||
width = pt.X;
|
||||
height = pt.Y;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Size Constructor
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Creates a Size from specified dimensions.
|
||||
/// </remarks>
|
||||
|
||||
public Size (int width, int height)
|
||||
{
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// IsEmpty Property
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Indicates if both Width and Height are zero.
|
||||
/// </remarks>
|
||||
|
||||
public bool IsEmpty {
|
||||
get {
|
||||
return ((width == 0) && (height == 0));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Width Property
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// The Width coordinate of the Size.
|
||||
/// </remarks>
|
||||
|
||||
public int Width {
|
||||
get {
|
||||
return width;
|
||||
}
|
||||
set {
|
||||
width = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Height Property
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// The Height coordinate of the Size.
|
||||
/// </remarks>
|
||||
|
||||
public int Height {
|
||||
get {
|
||||
return height;
|
||||
}
|
||||
set {
|
||||
height = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Equals Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Checks equivalence of this Size and another object.
|
||||
/// </remarks>
|
||||
|
||||
public override bool Equals (object obj)
|
||||
{
|
||||
if (!(obj is Size))
|
||||
return false;
|
||||
|
||||
return (this == (Size) obj);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// GetHashCode Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Calculates a hashing value.
|
||||
/// </remarks>
|
||||
|
||||
public override int GetHashCode ()
|
||||
{
|
||||
return width^height;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ToString Method
|
||||
/// </summary>
|
||||
///
|
||||
/// <remarks>
|
||||
/// Formats the Size as a string in coordinate notation.
|
||||
/// </remarks>
|
||||
|
||||
public override string ToString ()
|
||||
{
|
||||
return String.Format ("{{Width={0}, Height={1}}}", width, height);
|
||||
}
|
||||
|
||||
public static Size Add (Size sz1, Size sz2)
|
||||
{
|
||||
return new Size (sz1.Width + sz2.Width,
|
||||
sz1.Height + sz2.Height);
|
||||
|
||||
}
|
||||
|
||||
public static Size Subtract (Size sz1, Size sz2)
|
||||
{
|
||||
return new Size (sz1.Width - sz2.Width,
|
||||
sz1.Height - sz2.Height);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user