mirror of
https://github.com/gui-cs/Terminal.Gui.git
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Merge branch 'master' into list-view-open-item
This commit is contained in:
@@ -1,611 +0,0 @@
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using Terminal.Gui;
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using System;
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using Mono.Terminal;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Globalization;
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using System.Reflection;
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using NStack;
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using System.Text;
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static class Demo {
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//class Box10x : View, IScrollView {
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class Box10x : View {
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int w = 40;
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int h = 50;
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public bool WantCursorPosition { get; set; } = false;
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public Box10x (int x, int y) : base (new Rect (x, y, 20, 10))
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{
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}
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public Size GetContentSize ()
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{
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return new Size (w, h);
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}
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public void SetCursorPosition (Point pos)
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{
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throw new NotImplementedException ();
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}
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public override void Redraw (Rect region)
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{
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//Point pos = new Point (region.X, region.Y);
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Driver.SetAttribute (ColorScheme.Focus);
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for (int y = 0; y < h; y++) {
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Move (0, y);
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Driver.AddStr (y.ToString ());
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for (int x = 0; x < w - y.ToString ().Length; x++) {
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//Driver.AddRune ((Rune)('0' + (x + y) % 10));
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if (y.ToString ().Length < w)
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Driver.AddStr (" ");
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}
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}
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//Move (pos.X, pos.Y);
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}
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}
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class Filler : View {
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public Filler (Rect rect) : base (rect)
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{
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}
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public override void Redraw (Rect region)
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{
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Driver.SetAttribute (ColorScheme.Focus);
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var f = Frame;
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for (int y = 0; y < f.Width; y++) {
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Move (0, y);
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for (int x = 0; x < f.Height; x++) {
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Rune r;
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switch (x % 3) {
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case 0:
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Driver.AddRune (y.ToString ().ToCharArray (0, 1) [0]);
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if (y > 9)
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Driver.AddRune (y.ToString ().ToCharArray (1, 1) [0]);
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r = '.';
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break;
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case 1:
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r = 'o';
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break;
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default:
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r = 'O';
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break;
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}
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Driver.AddRune (r);
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}
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}
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}
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}
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static void ShowTextAlignments ()
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{
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<<<<<<< HEAD
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var container = new Window ($"Show Text Alignments") {
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X = 0,
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Y = 0,
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Width = Dim.Fill (),
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Height = Dim.Fill ()
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};
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container.OnKeyUp += (KeyEvent ke) => {
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if (ke.Key == Key.Esc)
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container.Running = false;
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};
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=======
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var container = new Dialog (
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"Text Alignments", 70, 20,
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new Button ("Ok", is_default: true) { Clicked = () => { Application.RequestStop (); } },
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new Button ("Cancel") { Clicked = () => { Application.RequestStop (); } });
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>>>>>>> cb40c5c2491a559658481d20dd4b6a3343c0183f
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int i = 0;
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string txt = "Hello world, how are you doing today?";
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container.Add (
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<<<<<<< HEAD
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new Label ($"{i+1}-{txt}") { TextAlignment = TextAlignment.Left, Y = 3, Width = Dim.Fill () },
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new Label ($"{i+2}-{txt}") { TextAlignment = TextAlignment.Right, Y = 5, Width = Dim.Fill () },
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new Label ($"{i+3}-{txt}") { TextAlignment = TextAlignment.Centered, Y = 7, Width = Dim.Fill () },
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new Label ($"{i+4}-{txt}") { TextAlignment = TextAlignment.Justified, Y = 9, Width = Dim.Fill () }
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=======
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new Label (new Rect (0, 1, 50, 3), $"{i+1}-{txt}") { TextAlignment = TextAlignment.Left },
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new Label (new Rect (0, 3, 50, 3), $"{i+2}-{txt}") { TextAlignment = TextAlignment.Right },
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new Label (new Rect (0, 5, 50, 3), $"{i+3}-{txt}") { TextAlignment = TextAlignment.Centered },
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new Label (new Rect (0, 7, 50, 3), $"{i+4}-{txt}") { TextAlignment = TextAlignment.Justified }
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>>>>>>> cb40c5c2491a559658481d20dd4b6a3343c0183f
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);
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Application.Run (container);
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}
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static void ShowEntries (View container)
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{
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var scrollView = new ScrollView (new Rect (50, 10, 20, 8)) {
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ContentSize = new Size (20, 50),
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//ContentOffset = new Point (0, 0),
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ShowVerticalScrollIndicator = true,
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ShowHorizontalScrollIndicator = true
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};
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#if false
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scrollView.Add (new Box10x (0, 0));
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#else
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scrollView.Add (new Filler (new Rect (0, 0, 40, 40)));
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#endif
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// This is just to debug the visuals of the scrollview when small
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var scrollView2 = new ScrollView (new Rect (72, 10, 3, 3)) {
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ContentSize = new Size (100, 100),
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ShowVerticalScrollIndicator = true,
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ShowHorizontalScrollIndicator = true
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};
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scrollView2.Add (new Box10x (0, 0));
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var progress = new ProgressBar (new Rect (68, 1, 10, 1));
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bool timer (MainLoop caller)
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{
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progress.Pulse ();
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return true;
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}
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Application.MainLoop.AddTimeout (TimeSpan.FromMilliseconds (300), timer);
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// A little convoluted, this is because I am using this to test the
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// layout based on referencing elements of another view:
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var login = new Label ("Login: ") { X = 3, Y = 6 };
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var password = new Label ("Password: ") {
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X = Pos.Left (login),
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Y = Pos.Bottom (login) + 1
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};
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var loginText = new TextField ("") {
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X = Pos.Right (password),
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Y = Pos.Top (login),
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Width = 40
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};
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var passText = new TextField ("") {
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Secret = true,
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X = Pos.Left (loginText),
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Y = Pos.Top (password),
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Width = Dim.Width (loginText)
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};
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var tf = new Button (3, 19, "Ok");
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// Add some content
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container.Add (
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login,
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loginText,
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password,
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passText,
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new FrameView (new Rect (3, 10, 25, 6), "Options"){
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new CheckBox (1, 0, "Remember me"),
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new RadioGroup (1, 2, new [] { "_Personal", "_Company" }),
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},
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new ListView (new Rect (59, 6, 16, 4), new string [] {
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"First row",
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"<>",
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"This is a very long row that should overflow what is shown",
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"4th",
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"There is an empty slot on the second row",
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"Whoa",
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"This is so cool"
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}),
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scrollView,
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scrollView2,
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tf,
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new Button (10, 19, "Cancel"),
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new TimeField (3, 20, DateTime.Now),
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new TimeField (23, 20, DateTime.Now, true),
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new DateField (3, 22, DateTime.Now),
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new DateField (23, 22, DateTime.Now, true),
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progress,
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new Label (3, 24, "Press F9 (on Unix, ESC+9 is an alias) to activate the menubar"),
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menuKeysStyle,
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menuAutoMouseNav
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);
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container.SendSubviewToBack (tf);
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}
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public static Label ml2;
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static void NewFile ()
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{
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var d = new Dialog (
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"New File", 50, 20,
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new Button ("Ok", is_default: true) { Clicked = () => { Application.RequestStop (); } },
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new Button ("Cancel") { Clicked = () => { Application.RequestStop (); } });
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ml2 = new Label (1, 1, "Mouse Debug Line");
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d.Add (ml2);
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Application.Run (d);
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}
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//
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// Creates a nested editor
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static void Editor (Toplevel top)
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{
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var tframe = top.Frame;
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var ntop = new Toplevel (tframe);
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var menu = new MenuBar (new MenuBarItem [] {
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new MenuBarItem ("_File", new MenuItem [] {
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new MenuItem ("_Close", "", () => {Application.RequestStop ();}),
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}),
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new MenuBarItem ("_Edit", new MenuItem [] {
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new MenuItem ("_Copy", "", null),
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new MenuItem ("C_ut", "", null),
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new MenuItem ("_Paste", "", null)
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}),
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});
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ntop.Add (menu);
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string fname = null;
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foreach (var s in new [] { "/etc/passwd", "c:\\windows\\win.ini" })
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if (System.IO.File.Exists (s)) {
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fname = s;
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break;
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}
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var win = new Window (fname ?? "Untitled") {
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X = 0,
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Y = 1,
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Width = Dim.Fill (),
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Height = Dim.Fill ()
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};
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ntop.Add (win);
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var text = new TextView (new Rect (0, 0, tframe.Width - 2, tframe.Height - 3));
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if (fname != null)
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text.Text = System.IO.File.ReadAllText (fname);
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win.Add (text);
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Application.Run (ntop);
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}
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static bool Quit ()
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{
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var n = MessageBox.Query (50, 7, "Quit Demo", "Are you sure you want to quit this demo?", "Yes", "No");
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return n == 0;
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}
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static void Close ()
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{
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MessageBox.ErrorQuery (50, 7, "Error", "There is nothing to close", "Ok");
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}
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// Watch what happens when I try to introduce a newline after the first open brace
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// it introduces a new brace instead, and does not indent. Then watch me fight
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// the editor as more oddities happen.
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public static void Open ()
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{
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var d = new OpenDialog ("Open", "Open a file") { AllowsMultipleSelection = true };
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||||
Application.Run (d);
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||||
|
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if (!d.Canceled)
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MessageBox.Query (50, 7, "Selected File", string.Join (", ", d.FilePaths), "Ok");
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}
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public static void ShowHex (Toplevel top)
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{
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var tframe = top.Frame;
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var ntop = new Toplevel (tframe);
|
||||
var menu = new MenuBar (new MenuBarItem [] {
|
||||
new MenuBarItem ("_File", new MenuItem [] {
|
||||
new MenuItem ("_Close", "", () => {Application.RequestStop ();}),
|
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}),
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});
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ntop.Add (menu);
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var win = new Window ("/etc/passwd") {
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X = 0,
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Y = 1,
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Width = Dim.Fill (),
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Height = Dim.Fill ()
|
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};
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ntop.Add (win);
|
||||
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||||
var source = System.IO.File.OpenRead ("/etc/passwd");
|
||||
var hex = new HexView (source) {
|
||||
X = 0,
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||||
Y = 0,
|
||||
Width = Dim.Fill (),
|
||||
Height = Dim.Fill ()
|
||||
};
|
||||
win.Add (hex);
|
||||
Application.Run (ntop);
|
||||
|
||||
}
|
||||
|
||||
public class MenuItemDetails : MenuItem {
|
||||
ustring title;
|
||||
string help;
|
||||
Action action;
|
||||
|
||||
public MenuItemDetails (ustring title, string help, Action action) : base (title, help, action)
|
||||
{
|
||||
this.title = title;
|
||||
this.help = help;
|
||||
this.action = action;
|
||||
}
|
||||
|
||||
public static MenuItemDetails Instance (MenuItem mi)
|
||||
{
|
||||
return (MenuItemDetails)mi.GetMenuItem ();
|
||||
}
|
||||
}
|
||||
|
||||
public delegate MenuItem MenuItemDelegate (MenuItemDetails menuItem);
|
||||
|
||||
public static void ShowMenuItem (MenuItem mi)
|
||||
{
|
||||
BindingFlags flags = BindingFlags.Public | BindingFlags.Static;
|
||||
MethodInfo minfo = typeof (MenuItemDetails).GetMethod ("Instance", flags);
|
||||
MenuItemDelegate mid = (MenuItemDelegate)Delegate.CreateDelegate (typeof (MenuItemDelegate), minfo);
|
||||
MessageBox.Query (70, 7, mi.Title.ToString (),
|
||||
$"{mi.Title.ToString ()} selected. Is from submenu: {mi.GetMenuBarItem ()}", "Ok");
|
||||
}
|
||||
|
||||
static void MenuKeysStyle_Toggled (object sender, EventArgs e)
|
||||
{
|
||||
menu.UseKeysUpDownAsKeysLeftRight = menuKeysStyle.Checked;
|
||||
}
|
||||
|
||||
static void MenuAutoMouseNav_Toggled (object sender, EventArgs e)
|
||||
{
|
||||
menu.WantMousePositionReports = menuAutoMouseNav.Checked;
|
||||
}
|
||||
|
||||
|
||||
static void Copy ()
|
||||
{
|
||||
TextField textField = menu.LastFocused as TextField;
|
||||
if (textField != null && textField.SelectedLength != 0) {
|
||||
textField.Copy ();
|
||||
}
|
||||
}
|
||||
|
||||
static void Cut ()
|
||||
{
|
||||
TextField textField = menu.LastFocused as TextField;
|
||||
if (textField != null && textField.SelectedLength != 0) {
|
||||
textField.Cut ();
|
||||
}
|
||||
}
|
||||
|
||||
static void Paste ()
|
||||
{
|
||||
TextField textField = menu.LastFocused as TextField;
|
||||
if (textField != null) {
|
||||
textField.Paste ();
|
||||
}
|
||||
}
|
||||
|
||||
static void Help ()
|
||||
{
|
||||
MessageBox.Query (50, 7, "Help", "This is a small help\nBe kind.", "Ok");
|
||||
}
|
||||
|
||||
#region Selection Demo
|
||||
|
||||
static void ListSelectionDemo (bool multiple)
|
||||
{
|
||||
var d = new Dialog ("Selection Demo", 60, 20,
|
||||
new Button ("Ok", is_default: true) { Clicked = () => { Application.RequestStop (); } },
|
||||
new Button ("Cancel") { Clicked = () => { Application.RequestStop (); } });
|
||||
|
||||
var animals = new List<string> () { "Alpaca", "Llama", "Lion", "Shark", "Goat" };
|
||||
var msg = new Label ("Use space bar or control-t to toggle selection") {
|
||||
X = 1,
|
||||
Y = 1,
|
||||
Width = Dim.Fill () - 1,
|
||||
Height = 1
|
||||
};
|
||||
|
||||
var list = new ListView (animals) {
|
||||
X = 1,
|
||||
Y = 3,
|
||||
Width = Dim.Fill () - 4,
|
||||
Height = Dim.Fill () - 4,
|
||||
AllowsMarking = true,
|
||||
AllowsMultipleSelection = multiple
|
||||
};
|
||||
d.Add (msg, list);
|
||||
Application.Run (d);
|
||||
|
||||
var result = "";
|
||||
for (int i = 0; i < animals.Count; i++) {
|
||||
if (list.Source.IsMarked (i)) {
|
||||
result += animals [i] + " ";
|
||||
}
|
||||
}
|
||||
MessageBox.Query (60, 10, "Selected Animals", result == "" ? "No animals selected" : result, "Ok");
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
||||
#region OnKeyDown / OnKeyUp Demo
|
||||
private static void OnKeyDownUpDemo ()
|
||||
{
|
||||
var container = new Dialog (
|
||||
"OnKeyDown & OnKeyUp demo", 80, 20,
|
||||
new Button ("Close") { Clicked = () => { Application.RequestStop (); } }) {
|
||||
Width = Dim.Fill (),
|
||||
Height = Dim.Fill (),
|
||||
};
|
||||
|
||||
var list = new List<string> ();
|
||||
var listView = new ListView (list) {
|
||||
X = 0,
|
||||
Y = 0,
|
||||
Width = Dim.Fill () - 1,
|
||||
Height = Dim.Fill () - 2,
|
||||
};
|
||||
listView.ColorScheme = Colors.TopLevel;
|
||||
container.Add (listView);
|
||||
|
||||
void KeyUpDown (KeyEvent keyEvent, string updown)
|
||||
{
|
||||
if ((keyEvent.Key & Key.CtrlMask) != 0) {
|
||||
list.Add ($"Key{updown,-4}: Ctrl ");
|
||||
} else if ((keyEvent.Key & Key.AltMask) != 0) {
|
||||
list.Add ($"Key{updown,-4}: Alt ");
|
||||
} else {
|
||||
list.Add ($"Key{updown,-4}: {(((uint)keyEvent.KeyValue & (uint)Key.CharMask) > 26 ? $"{(char)keyEvent.KeyValue}" : $"{keyEvent.Key}")}");
|
||||
}
|
||||
listView.MoveDown ();
|
||||
}
|
||||
|
||||
container.OnKeyDown += (KeyEvent keyEvent) => KeyUpDown (keyEvent, "Down");
|
||||
container.OnKeyUp += (KeyEvent keyEvent) => KeyUpDown (keyEvent, "Up");
|
||||
Application.Run (container);
|
||||
}
|
||||
#endregion
|
||||
|
||||
public static Label ml;
|
||||
public static MenuBar menu;
|
||||
public static CheckBox menuKeysStyle;
|
||||
public static CheckBox menuAutoMouseNav;
|
||||
static void Main ()
|
||||
{
|
||||
if (Debugger.IsAttached)
|
||||
CultureInfo.DefaultThreadCurrentUICulture = CultureInfo.GetCultureInfo ("en-US");
|
||||
|
||||
//Application.UseSystemConsole = true;
|
||||
|
||||
Application.Init ();
|
||||
|
||||
var top = Application.Top;
|
||||
|
||||
//Open ();
|
||||
#if true
|
||||
int margin = 3;
|
||||
var win = new Window ("Hello") {
|
||||
X = 1,
|
||||
Y = 1,
|
||||
|
||||
Width = Dim.Fill () - margin,
|
||||
Height = Dim.Fill () - margin
|
||||
};
|
||||
#else
|
||||
var tframe = top.Frame;
|
||||
|
||||
var win = new Window (new Rect (0, 1, tframe.Width, tframe.Height - 1), "Hello");
|
||||
#endif
|
||||
MenuItemDetails [] menuItems = {
|
||||
new MenuItemDetails ("F_ind", "", null),
|
||||
new MenuItemDetails ("_Replace", "", null),
|
||||
new MenuItemDetails ("_Item1", "", null),
|
||||
new MenuItemDetails ("_Not From Sub Menu", "", null)
|
||||
};
|
||||
|
||||
menuItems [0].Action = () => ShowMenuItem (menuItems [0]);
|
||||
menuItems [1].Action = () => ShowMenuItem (menuItems [1]);
|
||||
menuItems [2].Action = () => ShowMenuItem (menuItems [2]);
|
||||
menuItems [3].Action = () => ShowMenuItem (menuItems [3]);
|
||||
|
||||
menu = new MenuBar (new MenuBarItem [] {
|
||||
new MenuBarItem ("_File", new MenuItem [] {
|
||||
new MenuItem ("Text _Editor Demo", "", () => { Editor (top); }),
|
||||
new MenuItem ("_New", "Creates new file", NewFile),
|
||||
new MenuItem ("_Open", "", Open),
|
||||
new MenuItem ("_Hex", "", () => ShowHex (top)),
|
||||
new MenuItem ("_Close", "", () => Close ()),
|
||||
new MenuItem ("_Disabled", "", () => { }, () => false),
|
||||
null,
|
||||
new MenuItem ("_Quit", "", () => { if (Quit ()) top.Running = false; })
|
||||
}),
|
||||
new MenuBarItem ("_Edit", new MenuItem [] {
|
||||
new MenuItem ("_Copy", "", Copy),
|
||||
new MenuItem ("C_ut", "", Cut),
|
||||
new MenuItem ("_Paste", "", Paste),
|
||||
new MenuItem ("_Find and Replace",
|
||||
new MenuBarItem (new MenuItem[] {menuItems [0], menuItems [1] })),
|
||||
menuItems[3]
|
||||
}),
|
||||
new MenuBarItem ("_List Demos", new MenuItem [] {
|
||||
new MenuItem ("Select _Multiple Items", "", () => ListSelectionDemo (true)),
|
||||
new MenuItem ("Select _Single Item", "", () => ListSelectionDemo (false)),
|
||||
}),
|
||||
new MenuBarItem ("A_ssorted", new MenuItem [] {
|
||||
new MenuItem ("_Show text alignments", "", () => ShowTextAlignments ()),
|
||||
new MenuItem ("_OnKeyDown/Up", "", () => OnKeyDownUpDemo ())
|
||||
}),
|
||||
new MenuBarItem ("_Test Menu and SubMenus", new MenuItem [] {
|
||||
new MenuItem ("SubMenu1Item_1",
|
||||
new MenuBarItem (new MenuItem[] {
|
||||
new MenuItem ("SubMenu2Item_1",
|
||||
new MenuBarItem (new MenuItem [] {
|
||||
new MenuItem ("SubMenu3Item_1",
|
||||
new MenuBarItem (new MenuItem [] { menuItems [2] })
|
||||
)
|
||||
})
|
||||
)
|
||||
})
|
||||
)
|
||||
}),
|
||||
new MenuBarItem ("_About...", "Demonstrates top-level menu item", () => MessageBox.ErrorQuery (50, 7, "About Demo", "This is a demo app for gui.cs", "Ok")),
|
||||
});
|
||||
|
||||
menuKeysStyle = new CheckBox (3, 25, "UseKeysUpDownAsKeysLeftRight", true);
|
||||
menuKeysStyle.Toggled += MenuKeysStyle_Toggled;
|
||||
menuAutoMouseNav = new CheckBox (40, 25, "UseMenuAutoNavigation", true);
|
||||
menuAutoMouseNav.Toggled += MenuAutoMouseNav_Toggled;
|
||||
|
||||
ShowEntries (win);
|
||||
|
||||
int count = 0;
|
||||
ml = new Label (new Rect (3, 17, 47, 1), "Mouse: ");
|
||||
Application.RootMouseEvent += delegate (MouseEvent me) {
|
||||
ml.TextColor = Colors.TopLevel.Normal;
|
||||
ml.Text = $"Mouse: ({me.X},{me.Y}) - {me.Flags} {count++}";
|
||||
};
|
||||
|
||||
var test = new Label (3, 18, "Se iniciará el análisis");
|
||||
win.Add (test);
|
||||
win.Add (ml);
|
||||
|
||||
var drag = new Label ("Drag: ") { X = 70, Y = 24 };
|
||||
var dragText = new TextField ("") {
|
||||
X = Pos.Right (drag),
|
||||
Y = Pos.Top (drag),
|
||||
Width = 40
|
||||
};
|
||||
|
||||
var statusBar = new StatusBar (new StatusItem [] {
|
||||
new StatusItem(Key.F1, "~F1~ Help", () => Help()),
|
||||
new StatusItem(Key.F2, "~F2~ Load", null),
|
||||
new StatusItem(Key.F3, "~F3~ Save", null),
|
||||
new StatusItem(Key.ControlX, "~^X~ Quit", () => { if (Quit ()) top.Running = false; }),
|
||||
}) {
|
||||
Parent = null,
|
||||
};
|
||||
|
||||
win.Add (drag, dragText);
|
||||
#if true
|
||||
// FIXED: This currently causes a stack overflow, because it is referencing a window that has not had its size allocated yet
|
||||
|
||||
var bottom = new Label ("This should go on the bottom of the same top-level!");
|
||||
win.Add (bottom);
|
||||
var bottom2 = new Label ("This should go on the bottom of another top-level!");
|
||||
top.Add (bottom2);
|
||||
|
||||
Application.OnLoad = () => {
|
||||
bottom.X = win.X;
|
||||
bottom.Y = Pos.Bottom (win) - Pos.Top (win) - margin;
|
||||
bottom2.X = Pos.Left (win);
|
||||
bottom2.Y = Pos.Bottom (win);
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
top.Add (win);
|
||||
//top.Add (menu);
|
||||
top.Add (menu, statusBar);
|
||||
Application.Run ();
|
||||
}
|
||||
}
|
||||
@@ -360,7 +360,7 @@ namespace Terminal.Gui {
|
||||
public override bool ProcessHotKey (KeyEvent keyEvent)
|
||||
{
|
||||
// To ncurses simulate a AltMask key pressing Alt+Space because
|
||||
// it can<61>t detect an alone special key down was pressed.
|
||||
// it can<61>t detect an alone special key down was pressed.
|
||||
if (keyEvent.IsAlt && keyEvent.Key == Key.AltMask) {
|
||||
OnKeyDown (keyEvent);
|
||||
return true;
|
||||
@@ -562,9 +562,8 @@ namespace Terminal.Gui {
|
||||
}
|
||||
|
||||
bool openedByAltKey;
|
||||
|
||||
///<inheritdoc cref="KeyDown"/>
|
||||
public override bool KeyDown (KeyEvent keyEvent)
|
||||
///<inheritdoc cref="OnKeyDown"/>
|
||||
public override bool OnKeyDown (KeyEvent keyEvent)
|
||||
{
|
||||
if (keyEvent.IsAlt) {
|
||||
openedByAltKey = true;
|
||||
@@ -574,12 +573,7 @@ namespace Terminal.Gui {
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Track Alt key-up events. On Windows, when a user releases Alt (without another key), the menu gets focus but doesn't open.
|
||||
/// We mimic that behavior here.
|
||||
/// </summary>
|
||||
/// <param name="keyEvent"></param>
|
||||
/// <returns></returns>
|
||||
///<inheritdoc cref="OnKeyUp"/>
|
||||
public override bool OnKeyUp (KeyEvent keyEvent)
|
||||
{
|
||||
if (keyEvent.IsAlt) {
|
||||
@@ -1001,7 +995,7 @@ namespace Terminal.Gui {
|
||||
}
|
||||
|
||||
// To ncurses simulate a AltMask key pressing Alt+Space because
|
||||
// it can<61>t detect an alone special key down was pressed.
|
||||
// it can<61>t detect an alone special key down was pressed.
|
||||
if (kb.IsAlt && kb.Key == Key.AltMask && openMenu == null) {
|
||||
OnKeyDown (kb);
|
||||
OnKeyUp (kb);
|
||||
|
||||
@@ -149,7 +149,7 @@ namespace UICatalog {
|
||||
}
|
||||
|
||||
_top = Application.Top;
|
||||
_top.OnKeyUp += KeyUpHandler;
|
||||
_top.KeyUp += KeyUpHandler;
|
||||
_top.Add (_menu);
|
||||
_top.Add (_leftPane);
|
||||
_top.Add (_rightPane);
|
||||
@@ -242,7 +242,7 @@ namespace UICatalog {
|
||||
/// to not be impacted. Same as for tabs.
|
||||
/// </summary>
|
||||
/// <param name="ke"></param>
|
||||
private static void KeyUpHandler (KeyEvent ke)
|
||||
private static void KeyUpHandler (object sender, View.KeyEventEventArgs a)
|
||||
{
|
||||
if (_runningScenario != null) {
|
||||
//switch (ke.Key) {
|
||||
@@ -252,7 +252,7 @@ namespace UICatalog {
|
||||
//case Key.Enter:
|
||||
// break;
|
||||
//}
|
||||
} else if (ke.Key == Key.Tab || ke.Key == Key.BackTab) {
|
||||
} else if (a.KeyEvent.Key == Key.Tab || a.KeyEvent.Key == Key.BackTab) {
|
||||
// BUGBUG: Work around Issue #434 by implementing our own TAB navigation
|
||||
if (_top.MostFocused == _categoryListView)
|
||||
_top.SetFocus (_rightPane);
|
||||
|
||||
@@ -43,7 +43,7 @@ namespace UICatalog {
|
||||
public override bool ProcessColdKey (KeyEvent keyEvent)
|
||||
{
|
||||
_processColdKeyList.Add (keyEvent.ToString ());
|
||||
return base.ProcessHotKey (keyEvent);
|
||||
return base.ProcessColdKey (keyEvent);
|
||||
|
||||
}
|
||||
}
|
||||
@@ -92,7 +92,7 @@ namespace UICatalog {
|
||||
};
|
||||
Win.Add (labelKeypress);
|
||||
|
||||
Win.OnKeyPress += (KeyEvent keyEvent) => labelKeypress.Text = keyEvent.ToString ();
|
||||
Win.KeyPress += (sender, a) => labelKeypress.Text = a.KeyEvent.ToString ();
|
||||
|
||||
// Key stroke log:
|
||||
var keyLogLabel = new Label ("Key stroke log:") {
|
||||
@@ -119,9 +119,9 @@ namespace UICatalog {
|
||||
keyStrokeListView.MoveDown ();
|
||||
}
|
||||
|
||||
Win.OnKeyDown += (KeyEvent keyEvent) => KeyDownPressUp (keyEvent, "Down");
|
||||
Win.OnKeyPress += (KeyEvent keyEvent) => KeyDownPressUp (keyEvent, "Press");
|
||||
Win.OnKeyUp += (KeyEvent keyEvent) => KeyDownPressUp (keyEvent, "Up");
|
||||
Win.KeyDown += (sender, a) => KeyDownPressUp (a.KeyEvent, "Down");
|
||||
Win.KeyPress += (sender, a) => KeyDownPressUp (a.KeyEvent, "Press");
|
||||
Win.KeyUp += (sender, a) => KeyDownPressUp (a.KeyEvent, "Up");
|
||||
|
||||
// ProcessKey log:
|
||||
// BUGBUG: Label is not positioning right with Pos, so using TextField instead
|
||||
|
||||
Reference in New Issue
Block a user