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https://github.com/gui-cs/Terminal.Gui.git
synced 2026-01-01 16:59:35 +01:00
Fixed more unit tests
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@@ -246,6 +246,7 @@ public class SetRelativeLayoutTests
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Height = 1
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};
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superView.Add (testView);
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superView.Layout ();
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testView.SetRelativeLayout (superView.Frame.Size);
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Assert.Equal (4, testView.Frame.X);
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Assert.Equal (4, testView.Frame.Y);
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@@ -23,6 +23,8 @@ public class ToScreenTests (ITestOutputHelper output)
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public void FrameToScreen_NoSuperView (int frameX, int frameY, int expectedScreenX, int expectedScreenY)
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{
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var view = new View { X = frameX, Y = frameY, Width = 10, Height = 10 };
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view.Layout ();
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var expected = new Rectangle (expectedScreenX, expectedScreenY, 10, 10);
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Rectangle actual = view.FrameToScreen ();
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Assert.Equal (expected, actual);
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@@ -48,6 +50,8 @@ public class ToScreenTests (ITestOutputHelper output)
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var view = new View { X = frameX, Y = frameY, Width = 10, Height = 10 };
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super.Add (view);
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super.Layout ();
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var expected = new Rectangle (expectedScreenX, expectedScreenY, 10, 10);
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Rectangle actual = view.FrameToScreen ();
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Assert.Equal (expected, actual);
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@@ -337,6 +341,7 @@ public class ToScreenTests (ITestOutputHelper output)
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Width = 10,
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Height = 10
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};
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view.Layout ();
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view.SetContentSize (new (20, 20));
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Point testPoint = new (0, 0);
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@@ -633,10 +638,12 @@ public class ToScreenTests (ITestOutputHelper output)
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Height = 10,
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ViewportSettings = ViewportSettings.AllowNegativeLocation
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};
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view.Layout ();
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Rectangle testRect = new Rectangle (0, 0, 1, 1);
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Assert.Equal (new Point (0, 0), view.ViewportToScreen (testRect).Location);
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view.Viewport = view.Viewport with { Location = new Point (1, 1) };
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Assert.Equal (new Rectangle (1, 1, 10, 10), view.Viewport);
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Assert.Equal (new Point (0, 0), view.ViewportToScreen (testRect).Location);
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}
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@@ -654,6 +661,7 @@ public class ToScreenTests (ITestOutputHelper output)
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var view = new View ();
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view.Frame = frame;
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view.Layout ();
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// Act
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var screen = view.ViewportToScreen (new Point (viewportX, 0));
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@@ -160,6 +160,7 @@ public class ViewportTests (ITestOutputHelper output)
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Height = 10,
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ViewportSettings = ViewportSettings.AllowNegativeLocation
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};
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view.Layout ();
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Assert.Equal (new Rectangle (0, 0, 10, 10), view.Frame);
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@@ -237,6 +238,7 @@ public class ViewportTests (ITestOutputHelper output)
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Width = viewWidth,
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Height = viewHeight,
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};
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view.Layout ();
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var newViewport = new Rectangle (viewportX, viewportY, viewWidth, viewHeight);
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// Act
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