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https://github.com/gui-cs/Terminal.Gui.git
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Xmldoc
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@@ -5,6 +5,10 @@ using Terminal.Gui.ConsoleDrivers;
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namespace TerminalGuiFluentTesting;
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/// <summary>
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/// Fluent API context for testing a Terminal.Gui application. Create
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/// an instance using <see cref="With"/> static class.
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/// </summary>
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public class GuiTestContext : IDisposable
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{
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private readonly CancellationTokenSource _cts = new ();
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@@ -130,7 +134,9 @@ public class GuiTestContext : IDisposable
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return this;
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}
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// Cleanup to avoid state bleed between tests
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/// <summary>
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/// Cleanup to avoid state bleed between tests
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/// </summary>
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public void Dispose ()
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{
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Stop ();
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@@ -164,6 +170,12 @@ public class GuiTestContext : IDisposable
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return this;
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}
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/// <summary>
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/// Simulates changing the console size e.g. by resizing window in your operating system
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/// </summary>
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/// <param name="width">new Width for the console.</param>
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/// <param name="height">new Height for the console.</param>
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/// <returns></returns>
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public GuiTestContext ResizeConsole (int width, int height)
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{
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_output.Size = new (width, height);
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@@ -181,6 +193,11 @@ public class GuiTestContext : IDisposable
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return WaitIteration ();
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}
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/// <summary>
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/// Writes all Terminal.Gui engine logs collected so far to the <paramref name="writer"/>
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/// </summary>
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/// <param name="writer"></param>
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/// <returns></returns>
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public GuiTestContext WriteOutLogs (TextWriter writer)
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{
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writer.WriteLine (_logsSb.ToString ());
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@@ -188,6 +205,12 @@ public class GuiTestContext : IDisposable
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return WaitIteration ();
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}
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/// <summary>
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/// Waits until the end of the current iteration of the main loop. Optionally
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/// running a given <paramref name="a"/> action on the UI thread at that time.
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/// </summary>
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/// <param name="a"></param>
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/// <returns></returns>
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public GuiTestContext WaitIteration (Action? a = null)
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{
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a ??= () => { };
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@@ -212,6 +235,12 @@ public class GuiTestContext : IDisposable
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return this;
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}
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/// <summary>
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/// Performs the supplied <paramref name="doAction"/> immediately.
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/// Enables running commands without breaking the Fluent API calls.
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/// </summary>
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/// <param name="doAction"></param>
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/// <returns></returns>
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public GuiTestContext Then (Action doAction)
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{
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doAction ();
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@@ -219,8 +248,24 @@ public class GuiTestContext : IDisposable
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return this;
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}
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/// <summary>
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/// Simulates a right click at the given screen coordinates on the current driver.
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/// This is a raw input event that goes through entire processing pipeline as though
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/// user had pressed the mouse button physically.
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/// </summary>
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/// <param name="screenX">0 indexed screen coordinates</param>
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/// <param name="screenY">0 indexed screen coordinates</param>
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/// <returns></returns>
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public GuiTestContext RightClick (int screenX, int screenY) { return Click (WindowsConsole.ButtonState.Button3Pressed, screenX, screenY); }
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/// <summary>
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/// Simulates a left click at the given screen coordinates on the current driver.
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/// This is a raw input event that goes through entire processing pipeline as though
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/// user had pressed the mouse button physically.
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/// </summary>
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/// <param name="screenX">0 indexed screen coordinates</param>
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/// <param name="screenY">0 indexed screen coordinates</param>
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/// <returns></returns>
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public GuiTestContext LeftClick (int screenX, int screenY) { return Click (WindowsConsole.ButtonState.Button1Pressed, screenX, screenY); }
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private GuiTestContext Click (WindowsConsole.ButtonState btn, int screenX, int screenY)
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@@ -297,7 +342,11 @@ public class GuiTestContext : IDisposable
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return this;
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}
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/// <summary>
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/// Simulates the Right cursor key
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/// </summary>
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/// <returns></returns>
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/// <exception cref="ArgumentOutOfRangeException"></exception>
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public GuiTestContext Right ()
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{
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switch (_driver)
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@@ -319,6 +368,11 @@ public class GuiTestContext : IDisposable
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return this;
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}
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/// <summary>
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/// Simulates the Left cursor key
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/// </summary>
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/// <returns></returns>
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/// <exception cref="ArgumentOutOfRangeException"></exception>
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public GuiTestContext Left ()
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{
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switch (_driver)
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@@ -340,6 +394,11 @@ public class GuiTestContext : IDisposable
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return this;
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}
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/// <summary>
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/// Simulates the up cursor key
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/// </summary>
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/// <returns></returns>
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/// <exception cref="ArgumentOutOfRangeException"></exception>
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public GuiTestContext Up ()
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{
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switch (_driver)
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@@ -361,6 +420,11 @@ public class GuiTestContext : IDisposable
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return this;
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}
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/// <summary>
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/// Simulates pressing the Return/Enter (newline) key.
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/// </summary>
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/// <returns></returns>
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/// <exception cref="ArgumentOutOfRangeException"></exception>
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public GuiTestContext Enter ()
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{
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switch (_driver)
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@@ -386,6 +450,31 @@ public class GuiTestContext : IDisposable
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return this;
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}
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/// <summary>
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/// Registers a right click handler on the <see cref="LastView"/> added view (or root view) that
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/// will open the supplied <paramref name="menuItems"/>.
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/// </summary>
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/// <param name="ctx"></param>
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/// <param name="menuItems"></param>
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/// <returns></returns>
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public GuiTestContext WithContextMenu (ContextMenu ctx, MenuBarItem menuItems)
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{
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LastView.MouseEvent += (s, e) =>
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{
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if (e.Flags.HasFlag (MouseFlags.Button3Clicked))
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{
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ctx.Show (menuItems);
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}
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};
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return this;
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}
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/// <summary>
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/// The last view added (e.g. with <see cref="Add"/>) or the root/current top.
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/// </summary>
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public View LastView => _lastView ?? Application.Top ?? throw new ("Could not determine which view to add to");
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/// <summary>
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/// Send a full windows OS key including both down and up.
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/// </summary>
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@@ -459,19 +548,4 @@ public class GuiTestContext : IDisposable
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WaitIteration ();
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}
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public GuiTestContext WithContextMenu (ContextMenu ctx, MenuBarItem menuItems)
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{
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LastView.MouseEvent += (s, e) =>
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{
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if (e.Flags.HasFlag (MouseFlags.Button3Clicked))
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{
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ctx.Show (menuItems);
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}
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};
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return this;
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}
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public View LastView => _lastView ?? Application.Top ?? throw new ("Could not determine which view to add to");
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}
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@@ -4,6 +4,7 @@
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<DocumentationFile>bin\$(Configuration)\$(AssemblyName).xml</DocumentationFile>
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</PropertyGroup>
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<ItemGroup>
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@@ -7,10 +7,17 @@ using System.Threading.Tasks;
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namespace TerminalGuiFluentTesting;
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/// <summary>
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/// Which v2 driver should be used
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/// Which v2 driver simulation should be used
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/// </summary>
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public enum V2TestDriver
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{
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/// <summary>
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/// The v2 windows driver with simulation I/O but core driver classes
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/// </summary>
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V2Win,
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/// <summary>
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/// The v2 net driver with simulation I/O but core driver classes
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/// </summary>
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V2Net
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}
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@@ -50,9 +50,10 @@ public class BasicFluentAssertionTests
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using GuiTestContext c = With.A<Window> (40, 10, d)
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.Add (lbl)
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.Then (() => Assert.Equal (lbl.Frame.Width, 38)) // Window has 2 border
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.Then (() => Assert.Equal (38, lbl.Frame.Width)) // Window has 2 border
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.ResizeConsole (20, 20)
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.Then (() => Assert.Equal (lbl.Frame.Width, 18))
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.Then (() => Assert.Equal (18, lbl.Frame.Width))
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.WriteOutLogs (_out)
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.Stop ();
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}
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@@ -6,7 +6,7 @@ namespace UnitTests.ConsoleDrivers.V2;
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public class MainLoopCoordinatorTests
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{
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[Fact]
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public void TestMainLoopCoordinator_InputCrashes_ExceptionSurfacesMainThread ()
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public async Task TestMainLoopCoordinator_InputCrashes_ExceptionSurfacesMainThread ()
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{
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var mockLogger = new Mock<ILogger> ();
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@@ -26,7 +26,7 @@ public class MainLoopCoordinatorTests
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// StartAsync boots the main loop and the input thread. But if the input class bombs
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// on startup it is important that the exception surface at the call site and not lost
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var ex = Assert.ThrowsAsync<AggregateException>(c.StartAsync).Result;
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var ex = await Assert.ThrowsAsync<AggregateException>(c.StartAsync);
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Assert.Equal ("Crash on boot", ex.InnerExceptions [0].Message);
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