Merge pull request #3640 from tig/v2_3261-NumericUpDown

Fixes #3261. Adds `NumericUpDown`
This commit is contained in:
Tig
2024-08-05 18:10:19 -06:00
committed by GitHub
8 changed files with 808 additions and 166 deletions

View File

@@ -0,0 +1,251 @@
#nullable enable
using System.ComponentModel;
namespace Terminal.Gui;
/// <summary>
/// Enables the user to increase or decrease a value with the mouse or keyboard.
/// </summary>
/// <remarks>
/// Supports the following types: <see cref="int"/>, <see cref="long"/>, <see cref="double"/>, <see cref="double"/>,
/// <see cref="decimal"/>. Attempting to use any other type will result in an <see cref="InvalidOperationException"/>.
/// </remarks>
public class NumericUpDown<T> : View where T : notnull
{
private readonly Button _down;
// TODO: Use a TextField instead of a Label
private readonly View _number;
private readonly Button _up;
/// <summary>
/// Initializes a new instance of the <see cref="NumericUpDown{T}"/> class.
/// </summary>
/// <exception cref="InvalidOperationException"></exception>
public NumericUpDown ()
{
Type type = typeof (T);
if (!(type == typeof (object)
|| type == typeof (int)
|| type == typeof (long)
|| type == typeof (double)
|| type == typeof (float)
|| type == typeof (double)
|| type == typeof (decimal)))
{
throw new InvalidOperationException ("T must be a numeric type that supports addition and subtraction.");
}
// `object` is supported only for AllViewsTester
if (type != typeof (object))
{
Increment = (dynamic)1;
Value = (dynamic)0;
}
Width = Dim.Auto (DimAutoStyle.Content);
Height = Dim.Auto (DimAutoStyle.Content);
_down = new ()
{
Height = 1,
Width = 1,
NoPadding = true,
NoDecorations = true,
Title = $"{Glyphs.DownArrow}",
WantContinuousButtonPressed = true,
CanFocus = false,
ShadowStyle = ShadowStyle.None
};
_number = new ()
{
Text = Value?.ToString () ?? "Err",
X = Pos.Right (_down),
Y = Pos.Top (_down),
Width = Dim.Auto (minimumContentDim: Dim.Func (() => string.Format (Format, Value).Length)),
Height = 1,
TextAlignment = Alignment.Center,
CanFocus = true
};
_up = new ()
{
X = Pos.Right (_number),
Y = Pos.Top (_number),
Height = 1,
Width = 1,
NoPadding = true,
NoDecorations = true,
Title = $"{Glyphs.UpArrow}",
WantContinuousButtonPressed = true,
CanFocus = false,
ShadowStyle = ShadowStyle.None
};
CanFocus = true;
_down.Accept += OnDownButtonOnAccept;
_up.Accept += OnUpButtonOnAccept;
Add (_down, _number, _up);
AddCommand (
Command.ScrollUp,
() =>
{
if (type == typeof (object))
{
return false;
}
if (Value is { })
{
Value = (dynamic)Value + (dynamic)Increment;
}
return true;
});
AddCommand (
Command.ScrollDown,
() =>
{
if (type == typeof (object))
{
return false;
}
if (Value is { })
{
Value = (dynamic)Value - (dynamic)Increment;
}
return true;
});
KeyBindings.Add (Key.CursorUp, Command.ScrollUp);
KeyBindings.Add (Key.CursorDown, Command.ScrollDown);
SetText ();
return;
void OnDownButtonOnAccept (object? s, HandledEventArgs e) { InvokeCommand (Command.ScrollDown); }
void OnUpButtonOnAccept (object? s, HandledEventArgs e) { InvokeCommand (Command.ScrollUp); }
}
private T _value = default!;
/// <summary>
/// Gets or sets the value that will be incremented or decremented.
/// </summary>
/// <remarks>
/// <para>
/// <see cref="ValueChanging"/> and <see cref="ValueChanged"/> events are raised when the value changes.
/// The <see cref="ValueChanging"/> event can be canceled the change setting
/// <see cref="CancelEventArgs{T}"/><c>.Cancel</c> to <see langword="true"/>.
/// </para>
/// </remarks>
public T Value
{
get => _value;
set
{
if (_value.Equals (value))
{
return;
}
T oldValue = value;
CancelEventArgs<T> args = new (in _value, ref value);
ValueChanging?.Invoke (this, args);
if (args.Cancel)
{
return;
}
_value = value;
SetText ();
ValueChanged?.Invoke (this, new (in value));
}
}
/// <summary>
/// Raised when the value is about to change. Set <see cref="CancelEventArgs{T}"/><c>.Cancel</c> to true to prevent the
/// change.
/// </summary>
public event EventHandler<CancelEventArgs<T>>? ValueChanging;
/// <summary>
/// Raised when the value has changed.
/// </summary>
public event EventHandler<EventArgs<T>>? ValueChanged;
private string _format = "{0}";
/// <summary>
/// Gets or sets the format string used to display the value. The default is "{0}".
/// </summary>
public string Format
{
get => _format;
set
{
if (_format == value)
{
return;
}
_format = value;
FormatChanged?.Invoke (this, new (value));
SetText ();
}
}
/// <summary>
/// Raised when <see cref="Format"/> has changed.
/// </summary>
public event EventHandler<EventArgs<string>>? FormatChanged;
private void SetText ()
{
_number.Text = string.Format (Format, _value);
Text = _number.Text;
}
private T _increment;
/// <summary>
/// </summary>
public T Increment
{
get => _increment;
set
{
if ((dynamic)_increment == (dynamic)value)
{
return;
}
_increment = value;
IncrementChanged?.Invoke (this, new (value));
}
}
/// <summary>
/// Raised when <see cref="Increment"/> has changed.
/// </summary>
public event EventHandler<EventArgs<T>>? IncrementChanged;
}
/// <summary>
/// Enables the user to increase or decrease an <see langword="int"/> by clicking on the up or down buttons.
/// </summary>
public class NumericUpDown : NumericUpDown<int>
{ }

View File

@@ -78,10 +78,10 @@ public class AdornmentEditor : View
AdornmentChanged?.Invoke (this, EventArgs.Empty);
}
private Buttons.NumericUpDown<int> _topEdit;
private Buttons.NumericUpDown<int> _leftEdit;
private Buttons.NumericUpDown<int> _bottomEdit;
private Buttons.NumericUpDown<int> _rightEdit;
private NumericUpDown<int> _topEdit;
private NumericUpDown<int> _leftEdit;
private NumericUpDown<int> _bottomEdit;
private NumericUpDown<int> _rightEdit;
public AdornmentEditor ()
{
@@ -102,6 +102,7 @@ public class AdornmentEditor : View
_topEdit = new ()
{
X = Pos.Center (), Y = 0,
Format = "{0, 2}",
Enabled = false
};
@@ -110,7 +111,8 @@ public class AdornmentEditor : View
_leftEdit = new ()
{
X = Pos.Left (_topEdit) - Pos.Func (() => _topEdit.Digits) - 2, Y = Pos.Bottom (_topEdit),
X = Pos.Left (_topEdit) - Pos.Func (() => _topEdit.Text.Length) - 2, Y = Pos.Bottom (_topEdit),
Format = _topEdit.Format,
Enabled = false
};
@@ -120,6 +122,7 @@ public class AdornmentEditor : View
_rightEdit = new ()
{
X = Pos.Right (_leftEdit) + 5, Y = Pos.Bottom (_topEdit),
Format = _topEdit.Format,
Enabled = false
};
@@ -129,6 +132,7 @@ public class AdornmentEditor : View
_bottomEdit = new ()
{
X = Pos.Center (), Y = Pos.Bottom (_leftEdit),
Format = _topEdit.Format,
Enabled = false
};

View File

@@ -336,8 +336,6 @@ public class Buttons : Scenario
Value = 69,
X = Pos.Right (label) + 1,
Y = Pos.Top (label),
Width = 5,
Height = 1
};
numericUpDown.ValueChanged += NumericUpDown_ValueChanged;
@@ -390,164 +388,24 @@ public class Buttons : Scenario
enableCB.Toggle += (s, e) => { repeatButton.Enabled = !repeatButton.Enabled; };
main.Add (label, repeatButton, enableCB);
main.Ready += (s, e) => radioGroup.Refresh ();
var decNumericUpDown = new NumericUpDown<int>
{
Value = 911,
Increment = 1,
Format = "{0:X}",
X = 0,
Y = Pos.Bottom (enableCB) + 1,
};
main.Add (decNumericUpDown);
main.Ready += (s, e) =>
{
radioGroup.Refresh ();
};
Application.Run (main);
main.Dispose ();
Application.Shutdown ();
}
/// <summary>
/// Enables the user to increase or decrease a value by clicking on the up or down buttons.
/// </summary>
/// <remarks>
/// Supports the following types: <see cref="int"/>, <see cref="long"/>, <see cref="float"/>, <see cref="double"/>, <see cref="decimal"/>.
/// Supports only one digit of precision.
/// </remarks>
public class NumericUpDown<T> : View
{
private readonly Button _down;
// TODO: Use a TextField instead of a Label
private readonly View _number;
private readonly Button _up;
public NumericUpDown ()
{
Type type = typeof (T);
if (!(type == typeof (int) || type == typeof (long) || type == typeof (float) || type == typeof (double) || type == typeof (decimal)))
{
throw new InvalidOperationException ("T must be a numeric type that supports addition and subtraction.");
}
Width = Dim.Auto (DimAutoStyle.Content); //Dim.Function (() => Digits + 2); // button + 3 for number + button
Height = Dim.Auto (DimAutoStyle.Content);
_down = new ()
{
Height = 1,
Width = 1,
NoPadding = true,
NoDecorations = true,
Title = $"{CM.Glyphs.DownArrow}",
WantContinuousButtonPressed = true,
CanFocus = false,
ShadowStyle = ShadowStyle.None,
};
_number = new ()
{
Text = Value.ToString (),
X = Pos.Right (_down),
Y = Pos.Top (_down),
Width = Dim.Func (() => Digits),
Height = 1,
TextAlignment = Alignment.Center,
CanFocus = true
};
_up = new ()
{
X = Pos.AnchorEnd (),
Y = Pos.Top (_number),
Height = 1,
Width = 1,
NoPadding = true,
NoDecorations = true,
Title = $"{CM.Glyphs.UpArrow}",
WantContinuousButtonPressed = true,
CanFocus = false,
ShadowStyle = ShadowStyle.None,
};
CanFocus = true;
_down.Accept += OnDownButtonOnAccept;
_up.Accept += OnUpButtonOnAccept;
Add (_down, _number, _up);
AddCommand (Command.ScrollUp, () =>
{
Value = (dynamic)Value + 1;
_number.Text = Value.ToString ();
return true;
});
AddCommand (Command.ScrollDown, () =>
{
Value = (dynamic)Value - 1;
_number.Text = Value.ToString ();
return true;
});
KeyBindings.Add (Key.CursorUp, Command.ScrollUp);
KeyBindings.Add (Key.CursorDown, Command.ScrollDown);
return;
void OnDownButtonOnAccept (object s, HandledEventArgs e)
{
InvokeCommand (Command.ScrollDown);
}
void OnUpButtonOnAccept (object s, HandledEventArgs e)
{
InvokeCommand (Command.ScrollUp);
}
}
private void _up_Enter (object sender, FocusEventArgs e)
{
throw new NotImplementedException ();
}
private T _value;
/// <summary>
/// The value that will be incremented or decremented.
/// </summary>
public T Value
{
get => _value;
set
{
if (_value.Equals (value))
{
return;
}
T oldValue = value;
CancelEventArgs<T> args = new (ref _value, ref value);
ValueChanging?.Invoke (this, args);
if (args.Cancel)
{
return;
}
_value = value;
_number.Text = _value.ToString ()!;
ValueChanged?.Invoke (this, new (in _value));
}
}
/// <summary>
/// Fired when the value is about to change. Set <see cref="CancelEventArgs{T}.Cancel"/> to true to prevent the change.
/// </summary>
[CanBeNull]
public event EventHandler<CancelEventArgs<T>> ValueChanging;
/// <summary>
/// Fired when the value has changed.
/// </summary>
[CanBeNull]
public event EventHandler<EventArgs<T>> ValueChanged;
/// <summary>
/// The number of digits to display. The <see cref="View.Viewport"/> will be resized to fit this number of characters plus the buttons. The default is 3.
/// </summary>
public int Digits { get; set; } = 3;
}
}

View File

@@ -229,7 +229,7 @@ public class ContentScrolling : Scenario
Y = Pos.Bottom (cbAllowYGreaterThanContentHeight)
};
Buttons.NumericUpDown<int> contentSizeWidth = new Buttons.NumericUpDown<int>
NumericUpDown<int> contentSizeWidth = new NumericUpDown<int>
{
Value = view.GetContentSize ().Width,
X = Pos.Right (labelContentSize) + 1,
@@ -256,7 +256,7 @@ public class ContentScrolling : Scenario
Y = Pos.Top (labelContentSize)
};
Buttons.NumericUpDown<int> contentSizeHeight = new Buttons.NumericUpDown<int>
NumericUpDown<int> contentSizeHeight = new NumericUpDown<int>
{
Value = view.GetContentSize ().Height,
X = Pos.Right (labelComma) + 1,

View File

@@ -0,0 +1,291 @@
#nullable enable
using System;
using Terminal.Gui;
namespace UICatalog.Scenarios;
[ScenarioMetadata ("NumericUpDown", "Demonstrates the NumericUpDown View")]
[ScenarioCategory ("Controls")]
public class NumericUpDownDemo : Scenario
{
public override void Main ()
{
Application.Init ();
Window app = new ()
{
Title = GetQuitKeyAndName (),
TabStop = TabBehavior.TabGroup
};
var editor = new AdornmentsEditor
{
X = 0,
Y = 0,
AutoSelectViewToEdit = true,
TabStop = TabBehavior.NoStop
};
app.Add (editor);
NumericUpDownEditor<int> intEditor = new ()
{
X = Pos.Right (editor),
Y = 0,
Title = "int",
};
app.Add (intEditor);
NumericUpDownEditor<float> floatEditor = new ()
{
X = Pos.Right (intEditor),
Y = 0,
Title = "float",
};
app.Add (floatEditor);
app.Initialized += AppInitialized;
void AppInitialized (object? sender, EventArgs e)
{
floatEditor!.NumericUpDown!.Increment = 0.1F;
floatEditor!.NumericUpDown!.Format = "{0:0.0}";
}
Application.Run (app);
app.Dispose ();
Application.Shutdown ();
}
}
internal class NumericUpDownEditor<T> : View where T : notnull
{
private NumericUpDown<T>? _numericUpDown;
internal NumericUpDown<T>? NumericUpDown
{
get => _numericUpDown;
set
{
if (value == _numericUpDown)
{
return;
}
_numericUpDown = value;
if (_numericUpDown is { } && _value is { })
{
_value.Text = _numericUpDown.Text;
}
}
}
private TextField? _value;
private TextField? _format;
private TextField? _increment;
internal NumericUpDownEditor ()
{
_numericUpDown = null;
Title = "NumericUpDownEditor";
BorderStyle = LineStyle.Single;
Width = Dim.Auto (DimAutoStyle.Content);
Height = Dim.Auto (DimAutoStyle.Content);
TabStop = TabBehavior.TabGroup;
Initialized += NumericUpDownEditorInitialized;
return;
void NumericUpDownEditorInitialized (object? sender, EventArgs e)
{
Label label = new ()
{
Title = "_Value: ",
Width = 12,
};
label.TextFormatter.Alignment = Alignment.End;
_value = new ()
{
X = Pos.Right (label),
Y = Pos.Top (label),
Width = 8,
Title = "Value",
};
_value.Accept += ValuedOnAccept;
void ValuedOnAccept (object? sender, EventArgs e)
{
if (_numericUpDown is null)
{
return;
}
try
{
if (string.IsNullOrEmpty (_value.Text))
{
// Handle empty or null text if needed
_numericUpDown.Value = default!;
}
else
{
// Parse _value.Text and then convert to type T
_numericUpDown.Value = (T)Convert.ChangeType (_value.Text, typeof (T));
}
_value.ColorScheme = SuperView.ColorScheme;
}
catch (System.FormatException)
{
_value.ColorScheme = Colors.ColorSchemes ["Error"];
}
catch (InvalidCastException)
{
_value.ColorScheme = Colors.ColorSchemes ["Error"];
}
finally
{
}
}
Add (label, _value);
label = new ()
{
Y = Pos.Bottom (_value),
Width = 12,
Title = "_Format: ",
};
label.TextFormatter.Alignment = Alignment.End;
_format = new ()
{
X = Pos.Right (label),
Y = Pos.Top (label),
Title = "Format",
Width = Dim.Width (_value),
};
_format.Accept += FormatOnAccept;
void FormatOnAccept (object? o, EventArgs eventArgs)
{
if (_numericUpDown is null)
{
return;
}
try
{
// Test format to ensure it's valid
_ = string.Format (_format.Text, _value);
_numericUpDown.Format = _format.Text;
_format.ColorScheme = SuperView.ColorScheme;
}
catch (System.FormatException)
{
_format.ColorScheme = Colors.ColorSchemes ["Error"];
}
catch (InvalidCastException)
{
_format.ColorScheme = Colors.ColorSchemes ["Error"];
}
finally
{
}
}
Add (label, _format);
label = new ()
{
Y = Pos.Bottom (_format),
Width = 12,
Title = "_Increment: ",
};
label.TextFormatter.Alignment = Alignment.End;
_increment = new ()
{
X = Pos.Right (label),
Y = Pos.Top (label),
Title = "Increment",
Width = Dim.Width (_value),
};
_increment.Accept += IncrementOnAccept;
void IncrementOnAccept (object? o, EventArgs eventArgs)
{
if (_numericUpDown is null)
{
return;
}
try
{
if (string.IsNullOrEmpty (_value.Text))
{
// Handle empty or null text if needed
_numericUpDown.Increment = default!;
}
else
{
// Parse _value.Text and then convert to type T
_numericUpDown.Increment = (T)Convert.ChangeType (_increment.Text, typeof (T));
}
_increment.ColorScheme = SuperView.ColorScheme;
}
catch (System.FormatException)
{
_increment.ColorScheme = Colors.ColorSchemes ["Error"];
}
catch (InvalidCastException)
{
_increment.ColorScheme = Colors.ColorSchemes ["Error"];
}
finally
{
}
}
Add (label, _increment);
_numericUpDown = new ()
{
X = Pos.Center (),
Y = Pos.Bottom (_increment) + 1,
Increment = (dynamic)1,
};
_numericUpDown.ValueChanged += NumericUpDownOnValueChanged;
void NumericUpDownOnValueChanged (object? o, EventArgs<T> eventArgs)
{
_value.Text = _numericUpDown.Text;
}
_numericUpDown.IncrementChanged += NumericUpDownOnIncrementChanged;
void NumericUpDownOnIncrementChanged (object? o, EventArgs<T> eventArgs)
{
_increment.Text = _numericUpDown.Increment.ToString ();
}
Add (_numericUpDown);
_value.Text = _numericUpDown.Text;
_format.Text = _numericUpDown.Format;
_increment.Text = _numericUpDown.Increment.ToString ();
}
}
}

View File

@@ -236,7 +236,7 @@ public sealed class PosAlignDemo : Scenario
}
];
Buttons.NumericUpDown<int> addedViewsUpDown = new()
NumericUpDown<int> addedViewsUpDown = new()
{
Width = 9,
Title = "Added",

View File

@@ -407,7 +407,7 @@ public class Sliders : Scenario
Text = "Min _Inner Spacing:",
};
Buttons.NumericUpDown<int> innerSpacingUpDown = new ()
NumericUpDown<int> innerSpacingUpDown = new ()
{
X = Pos.Right (label) + 1
};

View File

@@ -0,0 +1,238 @@
using System.Globalization;
using Xunit.Abstractions;
namespace Terminal.Gui.ViewsTests;
public class NumericUpDownTests (ITestOutputHelper _output)
{
[Fact]
public void WhenCreated_ShouldHaveDefaultValues_int ()
{
NumericUpDown<int> numericUpDown = new ();
Assert.Equal (0, numericUpDown.Value);
Assert.Equal (1, numericUpDown.Increment);
}
[Fact]
public void WhenCreated_ShouldHaveDefaultValues_long ()
{
NumericUpDown<long> numericUpDown = new ();
Assert.Equal (0, numericUpDown.Value);
Assert.Equal (1, numericUpDown.Increment);
}
[Fact]
public void WhenCreated_ShouldHaveDefaultValues_float ()
{
NumericUpDown<float> numericUpDown = new ();
Assert.Equal (0F, numericUpDown.Value);
Assert.Equal (1.0F, numericUpDown.Increment);
}
[Fact]
public void WhenCreated_ShouldHaveDefaultValues_double ()
{
NumericUpDown<double> numericUpDown = new ();
Assert.Equal (0F, numericUpDown.Value);
Assert.Equal (1.0F, numericUpDown.Increment);
}
[Fact]
public void WhenCreated_ShouldHaveDefaultValues_decimal ()
{
NumericUpDown<decimal> numericUpDown = new ();
Assert.Equal (0, numericUpDown.Value);
Assert.Equal (1, numericUpDown.Increment);
}
[Fact]
public void WhenCreatedWithCustomValues_ShouldHaveCustomValues_int ()
{
NumericUpDown<int> numericUpDown = new()
{
Value = 10,
Increment = 2
};
Assert.Equal (10, numericUpDown.Value);
Assert.Equal (2, numericUpDown.Increment);
}
[Fact]
public void WhenCreatedWithCustomValues_ShouldHaveCustomValues_float ()
{
NumericUpDown<float> numericUpDown = new()
{
Value = 10.5F,
Increment = 2.5F
};
Assert.Equal (10.5F, numericUpDown.Value);
Assert.Equal (2.5F, numericUpDown.Increment);
}
[Fact]
public void WhenCreatedWithCustomValues_ShouldHaveCustomValues_decimal ()
{
NumericUpDown<decimal> numericUpDown = new ()
{
Value = 10.5m,
Increment = 2.5m
};
Assert.Equal (10.5m, numericUpDown.Value);
Assert.Equal (2.5m, numericUpDown.Increment);
}
[Fact]
public void WhenCreatedWithInvalidType_ShouldThrowInvalidOperationException ()
{
Assert.Throws<InvalidOperationException> (() => new NumericUpDown<string> ());
}
[Fact]
public void WhenCreatedWithInvalidTypeObject_ShouldNotThrowInvalidOperationException ()
{
NumericUpDown<object> numericUpDown = new ();
}
[Fact]
public void WhenCreated_ShouldHaveDefaultWidthAndHeight_int ()
{
NumericUpDown<int> numericUpDown = new ();
numericUpDown.SetRelativeLayout (Application.Screen.Size);
Assert.Equal (3, numericUpDown.Frame.Width);
Assert.Equal (1, numericUpDown.Frame.Height);
}
[Fact]
public void WhenCreated_ShouldHaveDefaultWidthAndHeight_float ()
{
NumericUpDown<float> numericUpDown = new ();
numericUpDown.SetRelativeLayout (Application.Screen.Size);
Assert.Equal (3, numericUpDown.Frame.Width);
Assert.Equal (1, numericUpDown.Frame.Height);
}
[Fact]
public void WhenCreated_ShouldHaveDefaultWidthAndHeight_double ()
{
NumericUpDown<double> numericUpDown = new ();
numericUpDown.SetRelativeLayout (Application.Screen.Size);
Assert.Equal (3, numericUpDown.Frame.Width);
Assert.Equal (1, numericUpDown.Frame.Height);
}
[Fact]
public void WhenCreated_ShouldHaveDefaultWidthAndHeight_long ()
{
NumericUpDown<long> numericUpDown = new ();
numericUpDown.SetRelativeLayout (Application.Screen.Size);
Assert.Equal (3, numericUpDown.Frame.Width);
Assert.Equal (1, numericUpDown.Frame.Height);
}
[Fact]
public void WhenCreated_ShouldHaveDefaultWidthAndHeight_decimal ()
{
NumericUpDown<decimal> numericUpDown = new ();
numericUpDown.SetRelativeLayout (Application.Screen.Size);
Assert.Equal (3, numericUpDown.Frame.Width);
Assert.Equal (1, numericUpDown.Frame.Height);
}
[Fact]
public void WhenCreated_Text_Should_Be_Correct_int ()
{
NumericUpDown<int> numericUpDown = new ();
Assert.Equal ("0", numericUpDown.Text);
}
[Fact]
public void WhenCreated_Text_Should_Be_Correct_float ()
{
NumericUpDown<float> numericUpDown = new ();
Assert.Equal ("0", numericUpDown.Text);
}
[Fact]
public void Format_Default ()
{
NumericUpDown<float> numericUpDown = new ();
Assert.Equal ("{0}", numericUpDown.Format);
}
[Theory]
[InlineData (0F, "{0}", "0")]
[InlineData (1.1F, "{0}", "1.1")]
[InlineData (0F, "{0:0%}", "0%")]
[InlineData (.75F, "{0:0%}", "75%")]
public void Format_decimal (float value, string format, string expectedText)
{
CultureInfo currentCulture = CultureInfo.CurrentCulture;
CultureInfo.CurrentCulture = CultureInfo.InvariantCulture;
NumericUpDown<float> numericUpDown = new ();
numericUpDown.Format = format;
numericUpDown.Value = value;
Assert.Equal (expectedText, numericUpDown.Text);
CultureInfo.CurrentCulture = currentCulture;
}
[Theory]
[InlineData (0, "{0}", "0")]
[InlineData (11, "{0}", "11")]
[InlineData (-1, "{0}", "-1")]
[InlineData (911, "{0:X}", "38F")]
[InlineData (911, "0x{0:X04}", "0x038F")]
public void Format_int (int value, string format, string expectedText)
{
CultureInfo currentCulture = CultureInfo.CurrentCulture;
CultureInfo.CurrentCulture = CultureInfo.InvariantCulture;
NumericUpDown<int> numericUpDown = new ();
numericUpDown.Format = format;
numericUpDown.Value = value;
Assert.Equal (expectedText, numericUpDown.Text);
CultureInfo.CurrentCulture = currentCulture;
}
[Fact]
public void KeDown_CursorUp_Increments ()
{
NumericUpDown<int> numericUpDown = new ();
numericUpDown.NewKeyDownEvent (Key.CursorUp);
Assert.Equal (1, numericUpDown.Value);
}
[Fact]
public void KeyDown_CursorDown_Decrements ()
{
NumericUpDown<int> numericUpDown = new ();
numericUpDown.NewKeyDownEvent (Key.CursorDown);
Assert.Equal (-1, numericUpDown.Value);
}
}