Add caption to CharacterMap scenario

This commit is contained in:
Thomas
2023-04-01 11:13:47 +01:00
parent 9f6e382f58
commit 38b890ea88

View File

@@ -35,7 +35,7 @@ namespace UICatalog.Scenarios {
var jumpLabel = new Label ("Jump To Glyph:") { X = Pos.Right (_charMap) + 1, Y = Pos.Y (_charMap) };
Win.Add (jumpLabel);
var jumpEdit = new TextField () { X = Pos.Right (jumpLabel) + 1, Y = Pos.Y (_charMap), Width = 10, };
var jumpEdit = new TextField () { X = Pos.Right (jumpLabel) + 1, Y = Pos.Y (_charMap), Width = 10, Caption = "e.g. 01BE3"};
Win.Add (jumpEdit);
var unicodeLabel = new Label ("") { X = Pos.Right (jumpEdit) + 1, Y = Pos.Y (_charMap) };
Win.Add (unicodeLabel);