Merge branch 'v1_develop' into v1_release

This commit is contained in:
Tig
2024-07-11 16:34:12 -06:00
22 changed files with 213 additions and 129 deletions

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@@ -3,7 +3,9 @@ name: Build and publish API docs
on:
push:
# only publish v2 (main or develop); v2 is published via the Terminal.GuiV2Docs repo
branches: [main, develop]
branches: [v1_release, v1_develop]
paths:
- docfx/**
permissions:
id-token: write

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@@ -25,7 +25,7 @@ on:
jobs:
CodeQL-Build:
if: github.repository == 'gui-cs/Terminal.Gui'|| github.event_name == 'schedule'
runs-on: ubuntu-latest
steps:

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@@ -29,6 +29,7 @@ jobs:
# Consider using larger runners for possible analysis time improvements.
runs-on: ${{ (matrix.language == 'swift' && 'macos-latest') || 'ubuntu-latest' }}
timeout-minutes: ${{ (matrix.language == 'swift' && 120) || 360 }}
if: github.repository == 'gui-cs/Terminal.Gui'|| github.event_name == 'schedule'
permissions:
actions: read
contents: read

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@@ -2,18 +2,18 @@ name: .NET Core
on:
push:
branches: [ main, develop ]
branches: [ v1_release, v1_develop ]
paths-ignore:
- '**.md'
pull_request:
branches: [ main, develop ]
branches: [ v1_release, v1_develop ]
paths-ignore:
- '**.md'
jobs:
build:
runs-on: ubuntu-latest
timeout-minutes: 10
steps:
- uses: actions/checkout@v4

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@@ -2,7 +2,7 @@ name: Publish Terminal.Gui
on:
push:
branches: [ main, develop, v2_release, v2_develop ]
branches: [ v1_release, v1_develop, v2_release, v2_develop ]
tags:
- v*
paths-ignore:

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@@ -12,8 +12,8 @@ We welcome contributions from the community. See [Issues](https://github.com/gui
Terminal.Gui uses the [GitFlow](https://nvie.com/posts/a-successful-git-branching-model/) branching model.
* The `main` branch is always stable, and always matches the most recently released Nuget package.
* The `develop` branch is where bug-fixes to v1.x happens. It is the default branch.
* The `v1_release` branch is always stable, and always matches the most recently released Nuget package.
* The `v1__develop` branch is where bug-fixes to v1.x happens. It is the default branch.
* The `v2_develop` branch is where development on v2.x happens.
### Forking Terminal.Gui

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@@ -7,22 +7,23 @@ using Terminal.Gui;
Application.Run<ExampleWindow> ();
System.Console.WriteLine ($"Username: {((ExampleWindow)Application.Top).usernameText.Text}");
// Before the application exits, reset Terminal.Gui for clean shutdown
Application.Shutdown ();
System.Console.WriteLine ($@"Username: {ExampleWindow.Username}");
// Defines a top-level window with border and title
public class ExampleWindow : Window {
public static string Username { get; internal set; }
public TextField usernameText;
public ExampleWindow ()
{
Title = "Example App (Ctrl+Q to quit)";
// Create input components and labels
var usernameLabel = new Label () {
Text = "Username:"
var usernameLabel = new Label () {
Text = "Username:"
};
usernameText = new TextField ("") {
@@ -50,7 +51,7 @@ public class ExampleWindow : Window {
// Create login button
var btnLogin = new Button () {
Text = "Login",
Y = Pos.Bottom(passwordLabel) + 1,
Y = Pos.Bottom (passwordLabel) + 1,
// center the login button horizontally
X = Pos.Center (),
IsDefault = true,
@@ -60,6 +61,7 @@ public class ExampleWindow : Window {
btnLogin.Clicked += () => {
if (usernameText.Text == "admin" && passwordText.Text == "password") {
MessageBox.Query ("Logging In", "Login Successful", "Ok");
Username = usernameText.Text.ToString ();
Application.RequestStop ();
} else {
MessageBox.ErrorQuery ("Logging In", "Incorrect username or password", "Ok");

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@@ -2,25 +2,26 @@ mode: ContinuousDeployment
tag-prefix: '[vV]'
continuous-delivery-fallback-tag: pre
branches:
develop:
v1_develop:
mode: ContinuousDeployment
tag: pre
regex: develop
regex: v1_develop
source-branches:
- main
- v1_release
pre-release-weight: 100
main:
v1_release:
tag: rc
increment: Patch
regex: v1_release
source-branches:
- develop
- main
feature:
- v1_develop
- v1_release
v1_feature:
tag: useBranchName
regex: ^features?[/-]
source-branches:
- develop
- main
- v1_develop
- v1_release
pull-request:
tag: PullRequest.{BranchName}
increment: Inherit

View File

@@ -38,7 +38,7 @@ dotnet run
* [Conceptual Documentation](https://gui-cs.github.io/Terminal.Gui/docs/index.html)
* [API Documentation](https://gui-cs.github.io/Terminal.Gui/api/Terminal.Gui)
_The Documentation matches the most recent Nuget release from the `main` branch ([![Version](https://img.shields.io/nuget/v/Terminal.Gui.svg)](https://www.nuget.org/packages/Terminal.Gui))_
_The Documentation matches the most recent Nuget release from the `v1_release_` branch ([![Version](https://img.shields.io/nuget/v/Terminal.Gui.svg)](https://www.nuget.org/packages/Terminal.Gui))_
See the [`Terminal.Gui/` README](https://github.com/gui-cs/Terminal.Gui/tree/master/Terminal.Gui) for an overview of how the library is structured. The [Conceptual Documentation](https://gui-cs.github.io/Terminal.Gui/docs/index.html) provides insight into core concepts.
@@ -64,28 +64,32 @@ The team is looking forward to seeing new amazing projects made by the community
The following example shows a basic Terminal.Gui application in C#:
```csharp
// This is a simple example application. For the full range of functionality
// see the UICatalog project
// A simple Terminal.Gui example in C# - using C# 9.0 Top-level statements
using Terminal.Gui;
Application.Run<ExampleWindow> ();
System.Console.WriteLine ($"Username: {((ExampleWindow)Application.Top).usernameText.Text}");
// Before the application exits, reset Terminal.Gui for clean shutdown
Application.Shutdown ();
System.Console.WriteLine ($@"Username: {ExampleWindow.Username}");
// Defines a top-level window with border and title
public class ExampleWindow : Window {
public static string Username { get; internal set; }
public TextField usernameText;
public ExampleWindow ()
{
Title = "Example App (Ctrl+Q to quit)";
// Create input components and labels
var usernameLabel = new Label () {
Text = "Username:"
var usernameLabel = new Label () {
Text = "Username:"
};
usernameText = new TextField ("") {
@@ -113,7 +117,7 @@ public class ExampleWindow : Window {
// Create login button
var btnLogin = new Button () {
Text = "Login",
Y = Pos.Bottom(passwordLabel) + 1,
Y = Pos.Bottom (passwordLabel) + 1,
// center the login button horizontally
X = Pos.Center (),
IsDefault = true,
@@ -123,6 +127,7 @@ public class ExampleWindow : Window {
btnLogin.Clicked += () => {
if (usernameText.Text == "admin" && passwordText.Text == "password") {
MessageBox.Query ("Logging In", "Login Successful", "Ok");
Username = usernameText.Text.ToString ();
Application.RequestStop ();
} else {
MessageBox.ErrorQuery ("Logging In", "Incorrect username or password", "Ok");

View File

@@ -752,9 +752,9 @@ namespace Terminal.Gui {
contents = new int [Rows, Cols, 3];
for (int row = 0; row < Rows; row++) {
for (int col = 0; col < Cols; col++) {
//Curses.move (row, col);
//Curses.attrset (Colors.TopLevel.Normal);
//Curses.addch ((int)(uint)' ');
Curses.move (row, col);
Curses.attrset (Colors.TopLevel.Normal);
Curses.addch ((int)(uint)' ');
contents [row, col, 0] = ' ';
contents [row, col, 1] = Colors.TopLevel.Normal;
contents [row, col, 2] = 0;

View File

@@ -256,7 +256,7 @@ namespace Unix.Terminal {
/// to avoid the dependency on libc-dev Linux.
/// </summary>
static class CoreCLR {
#if NET7_0
#if NET6_0_OR_GREATER
// Custom resolver to support true single-file apps
// (those which run directly from bundle; in-memory).
// -1 on Unix means self-referencing binary (libcoreclr.so)

View File

@@ -113,7 +113,9 @@ namespace Terminal.Gui {
ConsoleDriver consoleDriver;
volatile ConsoleKeyInfo [] cki = null;
static volatile bool isEscSeq;
bool stopTasks;
internal CancellationTokenSource TokenSource = new CancellationTokenSource ();
#if PROCESS_REQUEST
bool neededProcessRequest;
#endif
@@ -125,21 +127,13 @@ namespace Terminal.Gui {
throw new ArgumentNullException ("Console driver instance must be provided.");
}
this.consoleDriver = consoleDriver;
Task.Run (ProcessInputResultQueue);
Task.Run (CheckWinChange);
}
internal void StopTasks ()
{
stopTasks = true;
Task.Run (ProcessInputResultQueue, TokenSource.Token);
Task.Run (CheckWinChange, TokenSource.Token);
}
public InputResult? ReadConsoleInput ()
{
while (true) {
if (stopTasks) {
return null;
}
while (!TokenSource.IsCancellationRequested) {
waitForStart.Set ();
winChange.Set ();
@@ -154,11 +148,13 @@ namespace Terminal.Gui {
return inputResultQueue.Dequeue ();
}
}
return null;
}
void ProcessInputResultQueue ()
{
while (true) {
while (!TokenSource.IsCancellationRequested) {
waitForStart.Wait ();
waitForStart.Reset ();
@@ -176,8 +172,23 @@ namespace Terminal.Gui {
ConsoleModifiers mod = 0;
ConsoleKeyInfo newConsoleKeyInfo = default;
while (true) {
ConsoleKeyInfo consoleKeyInfo = Console.ReadKey (true);
while (!TokenSource.IsCancellationRequested) {
ConsoleKeyInfo consoleKeyInfo = default;
try {
if (Console.KeyAvailable) {
consoleKeyInfo = Console.ReadKey (true);
} else {
Task.Delay (100, TokenSource.Token).Wait (TokenSource.Token);
if (Console.KeyAvailable) {
consoleKeyInfo = Console.ReadKey (true);
}
}
} catch (OperationCanceledException) {
return;
}
if ((consoleKeyInfo.KeyChar == (char)Key.Esc && !isEscSeq)
|| (consoleKeyInfo.KeyChar != (char)Key.Esc && isEscSeq)) {
if (cki == null && consoleKeyInfo.KeyChar != (char)Key.Esc && isEscSeq) {
@@ -201,18 +212,19 @@ namespace Terminal.Gui {
}
break;
} else {
GetConsoleInputType (consoleKeyInfo);
break;
if (consoleKeyInfo != default) {
GetConsoleInputType (consoleKeyInfo);
break;
}
}
TokenSource.Token.ThrowIfCancellationRequested ();
}
}
void CheckWinChange ()
{
while (true) {
if (stopTasks) {
return;
}
while (!TokenSource.IsCancellationRequested) {
winChange.Wait ();
winChange.Reset ();
WaitWinChange ();
@@ -222,13 +234,16 @@ namespace Terminal.Gui {
void WaitWinChange ()
{
while (true) {
// Wait for a while then check if screen has changed sizes
Task.Delay (500).Wait ();
while (!TokenSource.IsCancellationRequested) {
try {
// Wait for a while then check if screen has changed sizes
Task.Delay (500, TokenSource.Token).Wait (TokenSource.Token);
} catch (OperationCanceledException) {
if (stopTasks) {
return;
}
int buffHeight, buffWidth;
if (((NetDriver)consoleDriver).IsWinPlatform) {
buffHeight = Math.Max (Console.BufferHeight, 0);
@@ -691,7 +706,7 @@ namespace Terminal.Gui {
public override void End ()
{
mainLoop.netEvents.StopTasks ();
mainLoop.Dispose ();
if (IsWinPlatform) {
NetWinConsole.Cleanup ();
@@ -1019,8 +1034,28 @@ namespace Terminal.Gui {
public override void Suspend ()
{
}
if (Environment.OSVersion.Platform != PlatformID.Unix) {
return;
}
StopReportingMouseMoves ();
Console.ResetColor ();
Console.Clear ();
//Disable alternative screen buffer.
Console.Out.Write ("\x1b[?1049l");
//Set cursor key to cursor.
Console.Out.Write ("\x1b[?25h");
Platform.Suspend ();
//Enable alternative screen buffer.
Console.Out.Write ("\x1b[?1049h");
Application.Refresh ();
StartReportingMouseMoves ();
}
public override void SetAttribute (Attribute c)
{
@@ -1343,7 +1378,11 @@ namespace Terminal.Gui {
public override bool SetCursorVisibility (CursorVisibility visibility)
{
savedCursorVisibility = visibility;
return Console.CursorVisible = visibility == CursorVisibility.Default;
Console.Out.Write (visibility == CursorVisibility.Default
? "\x1b[?25h"
: "\x1b[?25l");
return visibility == CursorVisibility.Default;
}
/// <inheritdoc/>
@@ -1423,7 +1462,7 @@ namespace Terminal.Gui {
/// <remarks>
/// This implementation is used for NetDriver.
/// </remarks>
internal class NetMainLoop : IMainLoopDriver {
internal class NetMainLoop : IMainLoopDriver, IDisposable {
ManualResetEventSlim keyReady = new ManualResetEventSlim (false);
ManualResetEventSlim waitForProbe = new ManualResetEventSlim (false);
Queue<NetEvents.InputResult?> inputResult = new Queue<NetEvents.InputResult?> ();
@@ -1453,27 +1492,25 @@ namespace Terminal.Gui {
void NetInputHandler ()
{
while (true) {
while (!tokenSource.IsCancellationRequested) {
waitForProbe.Wait ();
waitForProbe.Reset ();
if (inputResult.Count == 0) {
inputResult.Enqueue (netEvents.ReadConsoleInput ());
}
try {
while (inputResult.Peek () == null) {
inputResult.Dequeue ();
}
if (inputResult.Count > 0) {
keyReady.Set ();
}
} catch (InvalidOperationException) { }
while (inputResult.Count > 0 && inputResult.Peek () == null) {
inputResult.Dequeue ();
}
if (inputResult.Count > 0) {
keyReady.Set ();
}
}
}
void IMainLoopDriver.Setup (MainLoop mainLoop)
{
this.mainLoop = mainLoop;
Task.Run (NetInputHandler);
Task.Run (NetInputHandler, tokenSource.Token);
}
void IMainLoopDriver.Wakeup ()
@@ -1503,8 +1540,7 @@ namespace Terminal.Gui {
return inputResult.Count > 0 || CheckTimers (wait, out _);
}
tokenSource.Dispose ();
tokenSource = new CancellationTokenSource ();
tokenSource.Token.ThrowIfCancellationRequested ();
return true;
}
@@ -1537,5 +1573,11 @@ namespace Terminal.Gui {
ProcessInput?.Invoke (inputResult.Dequeue ().Value);
}
}
public void Dispose ()
{
tokenSource.Cancel ();
netEvents.TokenSource.Cancel ();
}
}
}

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@@ -53,7 +53,7 @@ namespace Terminal.Gui {
/// </para>
/// <para>
/// When invoked sets the SynchronizationContext to one that is tied
/// to the mainloop, allowing user code to use async/await.
/// to the MainLoop, allowing user code to use async/await.
/// </para>
/// </remarks>
public static class Application {
@@ -1037,6 +1037,7 @@ namespace Terminal.Gui {
toplevel.LayoutSubviews ();
toplevel.PositionToplevels ();
toplevel.WillPresent ();
EnsuresTopOnFront ();
if (refreshDriver) {
MdiTop?.OnChildLoaded (toplevel);
toplevel.OnLoaded ();
@@ -1133,9 +1134,9 @@ namespace Terminal.Gui {
// BUGBUG: MdiTop is not cleared here, but it should be?
MainLoop = null;
Driver?.End ();
Driver = null;
MainLoop = null;
Iteration = null;
RootMouseEvent = null;
RootKeyEvent = null;

View File

@@ -394,6 +394,10 @@ namespace Terminal.Gui {
}
}
}
if (SuperView is Toplevel && Application.Current?.Focused != SuperView) {
Application.EnsuresTopOnFront ();
}
}
OnCanFocusChanged ();
SetNeedsDisplay ();

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@@ -104,7 +104,7 @@ namespace Terminal.Gui {
public override void OnCanFocusChanged ()
{
if (MostFocused == null && CanFocus && Visible) {
if (HasFocus && MostFocused == null && CanFocus && Visible) {
EnsureFocus ();
}

View File

@@ -51,9 +51,9 @@ Doing so will update the `.csproj` files in your branch with version info, which
The following actions will publish the Terminal.Gui package to Nuget:
* A new version tag is defined and pushed to `main` - this is the normal release process.
* A push to the `main` branch without a new version tag - this is a release-candidate build and will be of the form `1.2.3-rc.4`
* A push to the `develop` branch - this is a pre-release build and will be of the form `1.2.3-pre.4`
* A new version tag is defined and pushed to `v1_release` - this is the normal release process.
* A push to the `v1_release` branch without a new version tag - this is a release-candidate build and will be of the form `1.2.3-rc.4`
* A push to the `v1_develop` branch - this is a pre-release build and will be of the form `1.2.3-pre.4`
## Publishing a Release of Terminal.Gui
@@ -71,17 +71,17 @@ The `tag` must be of the form `v<major>.<minor>.<patch>`, e.g. `v1.2.3`.
### 1) Verify the `develop` branch is ready for release
* Ensure everything is committed and pushed to the `develop` branch
* Ensure your local `develop` branch is up-to-date with `upstream/develop`
* Ensure everything is committed and pushed to the `v1_develop` branch
* Ensure your local `v1_develop` branch is up-to-date with `upstream/v1_develop`
### 2) Create a pull request for the release in the `develop` branch
### 2) Create a pull request for the release in the `v1_develop` branch
The PR title should be of the form "Release v1.2.3"
```powershell
git checkout develop
git pull upstream develop
git checkout -b v2_3_4
git checkout v1_develop
git pull upstream v1_develop
git checkout -b v1_2_3
<touch a file>
git add .
git commit -m "Release v1.2.3"
@@ -90,36 +90,36 @@ git push
Go to the link printed by `git push` and fill out the Pull Request.
### 3) On github.com, verify the build action worked on your fork, then merge the PR to `develop`
### 3) On github.com, verify the build action worked on your fork, then merge the PR to `v1_develop`
* Merging the PR will trigger the publish action on `upstream` (the main repo) and publish the Nuget package as a pre-release (e.g. `1.2.3-pre.1`).
### 4) Pull the merged `develop` from `upstream`
```powershell
git checkout develop
git pull upstream develop
git checkout v1_develop
git pull upstream v1_develop
```
### 5) Merge `develop` into `main`
```powershell
git checkout main
git pull upstream main
git merge develop
git checkout v1_release
git pull upstream v1_release
git merge v1_develop
```
Fix any merge errors.
At this point, to release a release candidate, push the `main` branch `upstream` without a new tag.
At this point, to release a release candidate, push the `v1_release` branch `upstream` without a new tag.
```powershell
git push upstream main
git push upstream v1_release
```
This will publish `1.2.3-rc.1` to Nuget.
### 6) Create a new annotated tag for the release on `main`
### 6) Create a new annotated tag for the release on `v1_release`
```powershell
git tag v1.2.3 -a -m "Release v1.2.3"
@@ -146,13 +146,13 @@ https://www.nuget.org/packages/Terminal.Gui
Generate release notes with the list of PRs since the last release.
### 11) Update the `develop` branch with the new version
### 11) Update the `v1_develop` branch with the new version
```powershell
git checkout develop
git pull upstream develop
git merge main
git push upstream develop
git checkout v1_develop
git pull upstream v1_develop
git merge v1_release
git push upstream v1_develop
```
## Nuget

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@@ -20,7 +20,7 @@
<DebugType>portable</DebugType>
</PropertyGroup>
<PropertyGroup>
<TargetFrameworks>net472;netstandard2.0;netstandard2.1;net7.0;net8.0</TargetFrameworks>
<TargetFrameworks>net472;netstandard2.0;netstandard2.1;net6.0;net7.0;net8.0</TargetFrameworks>
<RootNamespace>Terminal.Gui</RootNamespace>
<AssemblyName>Terminal.Gui</AssemblyName>
<SuppressNETCoreSdkPreviewMessage>true</SuppressNETCoreSdkPreviewMessage>

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@@ -601,10 +601,12 @@ namespace Terminal.Gui {
/// <returns></returns>
public virtual bool MoveEnd ()
{
if (source.Count > 0 && selected != source.Count - 1) {
if (source?.Count > 0 && selected != source.Count - 1) {
selected = source.Count - 1;
if (top + selected > Frame.Height - 1) {
top = selected;
top = selected < Frame.Height - 1
? Math.Max (Frame.Height - selected + 1, 0)
: Math.Max (selected - Frame.Height + 1, 0);
}
OnSelectedChanged ();
SetNeedsDisplay ();
@@ -749,6 +751,11 @@ namespace Terminal.Gui {
public void EnsureSelectedItemVisible ()
{
SuperView?.LayoutSubviews ();
// If last item is selected and is removed, ensures a valid selected item
if (Source != null && selected > Source.Count - 1) {
SelectedItem = Source.Count - 1;
SetNeedsDisplay ();
}
if (selected < top) {
top = selected;
} else if (Frame.Height > 0 && selected >= top + Frame.Height) {
@@ -831,11 +838,30 @@ namespace Terminal.Gui {
}
/// <inheritdoc/>
public int Count => src != null ? src.Count : 0;
public int Count {
get {
CheckAndResizeMarksIfRequired ();
return src?.Count ?? 0;
}
}
/// <inheritdoc/>
public int Length => len;
void CheckAndResizeMarksIfRequired ()
{
if (src != null && count != src.Count) {
count = src.Count;
BitArray newMarks = new BitArray (count);
for (var i = 0; i < Math.Min (marks.Length, newMarks.Length); i++) {
newMarks [i] = marks [i];
}
marks = newMarks;
len = GetMaxLengthItem ();
}
}
int GetMaxLengthItem ()
{
if (src == null || src?.Count == 0) {
@@ -896,7 +922,7 @@ namespace Terminal.Gui {
/// <inheritdoc/>
public bool IsMarked (int item)
{
if (item >= 0 && item < count)
if (item >= 0 && item < Count)
return marks [item];
return false;
}
@@ -904,7 +930,7 @@ namespace Terminal.Gui {
/// <inheritdoc/>
public void SetMark (int item, bool value)
{
if (item >= 0 && item < count)
if (item >= 0 && item < Count)
marks [item] = value;
}

View File

@@ -20,9 +20,9 @@
<None Update="./Scenarios/Spinning_globe_dark_small.gif" CopyToOutputDirectory="PreserveNewest" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.VisualStudio.Azure.Containers.Tools.Targets" Version="1.20.1" />
<PackageReference Include="Microsoft.VisualStudio.Azure.Containers.Tools.Targets" Version="1.21.0" />
<PackageReference Include="SixLabors.ImageSharp" Version="3.1.4" />
<PackageReference Include="CsvHelper" Version="32.0.3" />
<PackageReference Include="CsvHelper" Version="33.0.1" />
<PackageReference Include="Microsoft.DotNet.PlatformAbstractions" Version="3.1.6" />
</ItemGroup>
<ItemGroup>

View File

@@ -771,28 +771,28 @@ namespace Terminal.Gui.ApplicationTests {
Assert.True (win.HasFocus);
Assert.True (win2.CanFocus);
Assert.False (win2.HasFocus);
Assert.Equal ("win2", ((Window)top.Subviews [top.Subviews.Count - 1]).Title);
Assert.Equal ("win", ((Window)top.Subviews [^1]).Title);
top.ProcessKey (new KeyEvent (Key.CtrlMask | Key.Tab, new KeyModifiers ()));
Assert.True (win.CanFocus);
Assert.False (win.HasFocus);
Assert.True (win2.CanFocus);
Assert.True (win2.HasFocus);
Assert.Equal ("win2", ((Window)top.Subviews [top.Subviews.Count - 1]).Title);
Assert.Equal ("win2", ((Window)top.Subviews [^1]).Title);
top.ProcessKey (new KeyEvent (Key.CtrlMask | Key.Tab, new KeyModifiers ()));
Assert.True (win.CanFocus);
Assert.True (win.HasFocus);
Assert.True (win2.CanFocus);
Assert.False (win2.HasFocus);
Assert.Equal ("win", ((Window)top.Subviews [top.Subviews.Count - 1]).Title);
Assert.Equal ("win", ((Window)top.Subviews [^1]).Title);
win2.MouseEvent (new MouseEvent () { Flags = MouseFlags.Button1Pressed });
Assert.True (win.CanFocus);
Assert.False (win.HasFocus);
Assert.True (win2.CanFocus);
Assert.True (win2.HasFocus);
Assert.Equal ("win2", ((Window)top.Subviews [top.Subviews.Count - 1]).Title);
Assert.Equal ("win2", ((Window)top.Subviews [^1]).Title);
win2.MouseEvent (new MouseEvent () { Flags = MouseFlags.Button1Released });
Assert.Null (Toplevel.dragPosition);
}
@@ -816,35 +816,35 @@ namespace Terminal.Gui.ApplicationTests {
Assert.True (win.HasFocus);
Assert.True (win2.CanFocus);
Assert.False (win2.HasFocus);
Assert.Equal ("win2", ((Window)top.Subviews [top.Subviews.Count - 1]).Title);
Assert.Equal ("win", ((Window)top.Subviews [^1]).Title);
win.CanFocus = false;
Assert.False (win.CanFocus);
Assert.False (win.HasFocus);
Assert.True (win2.CanFocus);
Assert.True (win2.HasFocus);
Assert.Equal ("win2", ((Window)top.Subviews [top.Subviews.Count - 1]).Title);
Assert.Equal ("win2", ((Window)top.Subviews [^1]).Title);
top.ProcessKey (new KeyEvent (Key.CtrlMask | Key.Tab, new KeyModifiers ()));
Assert.True (win2.CanFocus);
Assert.False (win.HasFocus);
Assert.True (win2.CanFocus);
Assert.True (win2.HasFocus);
Assert.Equal ("win2", ((Window)top.Subviews [top.Subviews.Count - 1]).Title);
Assert.Equal ("win2", ((Window)top.Subviews [^1]).Title);
top.ProcessKey (new KeyEvent (Key.CtrlMask | Key.Tab, new KeyModifiers ()));
Assert.False (win.CanFocus);
Assert.False (win.HasFocus);
Assert.True (win2.CanFocus);
Assert.True (win2.HasFocus);
Assert.Equal ("win2", ((Window)top.Subviews [top.Subviews.Count - 1]).Title);
Assert.Equal ("win2", ((Window)top.Subviews [^1]).Title);
win.MouseEvent (new MouseEvent () { Flags = MouseFlags.Button1Pressed });
Assert.False (win.CanFocus);
Assert.False (win.HasFocus);
Assert.True (win2.CanFocus);
Assert.True (win2.HasFocus);
Assert.Equal ("win2", ((Window)top.Subviews [top.Subviews.Count - 1]).Title);
Assert.Equal ("win2", ((Window)top.Subviews [^1]).Title);
win2.MouseEvent (new MouseEvent () { Flags = MouseFlags.Button1Released });
Assert.Null (Toplevel.dragPosition);
}

View File

@@ -19,9 +19,9 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.10.0" />
<PackageReference Include="ReportGenerator" Version="5.3.4" />
<PackageReference Include="ReportGenerator" Version="5.3.7" />
<PackageReference Include="System.Collections" Version="4.3.0" />
<PackageReference Include="xunit" Version="2.8.1" />
<PackageReference Include="xunit" Version="2.9.0" />
<PackageReference Include="xunit.runner.visualstudio" Version="2.8.1">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>

View File

@@ -300,16 +300,16 @@ namespace Terminal.Gui.ViewTests {
Assert.Equal (19, lv.SelectedItem);
TestHelpers.AssertDriverContentsWithFrameAre (@"
┌──────────┐
│Line10 │
│Line11 │
│Line12 │
│Line13 │
│Line14 │
│Line15 │
│Line16 │
│Line17 │
│Line18 │
│Line19 │
│ │
│ │
│ │
│ │
│ │
│ │
│ │
│ │
│ │
└──────────┘", output);
Assert.True (lv.ScrollUp (20));