mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
Merge pull request #82 from nickvdyck/windows-mouseevent
Windows: Implementing mouse events and writing to console buffers
This commit is contained in:
@@ -1590,18 +1590,16 @@ namespace Terminal.Gui {
|
||||
if (Top != null)
|
||||
return;
|
||||
|
||||
if (!UseSystemConsole) {
|
||||
var p = Environment.OSVersion.Platform;
|
||||
if (p == PlatformID.Win32NT || p == PlatformID.Win32S || p == PlatformID.Win32Windows)
|
||||
UseSystemConsole = true;
|
||||
}
|
||||
//UseSystemConsole = true;
|
||||
var p = Environment.OSVersion.Platform;
|
||||
|
||||
if (UseSystemConsole)
|
||||
Driver = new NetDriver ();
|
||||
else if (p == PlatformID.Win32NT || p == PlatformID.Win32S || p == PlatformID.Win32Windows)
|
||||
Driver = new WindowsDriver();
|
||||
else
|
||||
Driver = new CursesDriver ();
|
||||
Driver.Init (TerminalResized);
|
||||
MainLoop = new Mono.Terminal.MainLoop (Driver is CursesDriver);
|
||||
MainLoop = new Mono.Terminal.MainLoop (Driver is CursesDriver, UseSystemConsole);
|
||||
SynchronizationContext.SetSynchronizationContext (new MainLoopSyncContext (MainLoop));
|
||||
Top = Toplevel.Create ();
|
||||
Current = Top;
|
||||
|
||||
@@ -1,5 +1,34 @@
|
||||
using System;
|
||||
//
|
||||
// WindowsDriver.cs: Windows specific driver
|
||||
//
|
||||
// Authors:
|
||||
// Nick Van Dyck (vandyck.nick@outlook.com)
|
||||
//
|
||||
// Copyright (c) 2018
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading.Tasks;
|
||||
using Mono.Terminal;
|
||||
using NStack;
|
||||
|
||||
namespace Terminal.Gui {
|
||||
|
||||
@@ -8,15 +37,131 @@ namespace Terminal.Gui {
|
||||
public const int STD_INPUT_HANDLE = -10;
|
||||
public const int STD_ERROR_HANDLE = -12;
|
||||
|
||||
[DllImport ("kernel32.dll", SetLastError = true)]
|
||||
static extern IntPtr GetStdHandle (int nStdHandle);
|
||||
IntPtr InputHandle, OutputHandle;
|
||||
|
||||
IntPtr inputHandle, outputHandle;
|
||||
IntPtr ScreenBuffer;
|
||||
|
||||
public WindowsConsole ()
|
||||
{
|
||||
inputHandle = GetStdHandle (STD_INPUT_HANDLE);
|
||||
outputHandle = GetStdHandle (STD_OUTPUT_HANDLE);
|
||||
InputHandle = GetStdHandle (STD_INPUT_HANDLE);
|
||||
OutputHandle = GetStdHandle (STD_OUTPUT_HANDLE);
|
||||
}
|
||||
|
||||
public CharInfo[] OriginalStdOutChars;
|
||||
|
||||
public bool WriteToConsole (CharInfo[] charInfoBuffer, Coord coords, SmallRect window)
|
||||
{
|
||||
if (ScreenBuffer == IntPtr.Zero)
|
||||
{
|
||||
ScreenBuffer = CreateConsoleScreenBuffer (
|
||||
DesiredAccess.GenericRead | DesiredAccess.GenericWrite,
|
||||
ShareMode.FileShareRead | ShareMode.FileShareWrite,
|
||||
IntPtr.Zero,
|
||||
1,
|
||||
IntPtr.Zero
|
||||
);
|
||||
|
||||
var err = Marshal.GetLastWin32Error ();
|
||||
|
||||
if (err != 0)
|
||||
{
|
||||
throw new System.ComponentModel.Win32Exception(err);
|
||||
}
|
||||
|
||||
if (!SetConsoleActiveScreenBuffer (ScreenBuffer))
|
||||
{
|
||||
err = Marshal.GetLastWin32Error();
|
||||
throw new System.ComponentModel.Win32Exception(err);
|
||||
}
|
||||
|
||||
OriginalStdOutChars = new CharInfo[Console.WindowHeight * Console.WindowWidth];
|
||||
|
||||
ReadConsoleOutput (
|
||||
OutputHandle,
|
||||
OriginalStdOutChars,
|
||||
coords,
|
||||
new Coord() { X = 0, Y = 0 },
|
||||
ref window
|
||||
);
|
||||
}
|
||||
|
||||
return WriteConsoleOutput (
|
||||
ScreenBuffer,
|
||||
charInfoBuffer,
|
||||
coords,
|
||||
new Coord() { X = 0, Y = 0 },
|
||||
ref window
|
||||
);
|
||||
}
|
||||
|
||||
public bool SetCursorPosition(Coord position)
|
||||
{
|
||||
return SetConsoleCursorPosition (ScreenBuffer, position);
|
||||
}
|
||||
|
||||
public void PollEvents (Action<InputRecord> inputEventHandler)
|
||||
{
|
||||
if (OriginalConsoleMode != 0)
|
||||
return;
|
||||
|
||||
OriginalConsoleMode = ConsoleMode;
|
||||
|
||||
ConsoleMode |= (uint)ConsoleModes.EnableMouseInput;
|
||||
ConsoleMode &= ~(uint)ConsoleModes.EnableQuickEditMode;
|
||||
ConsoleMode |= (uint)ConsoleModes.EnableExtendedFlags;
|
||||
|
||||
Task.Run (() =>
|
||||
{
|
||||
uint numberEventsRead = 0;
|
||||
uint length = 1;
|
||||
InputRecord[] records = new InputRecord[length];
|
||||
|
||||
while (
|
||||
ContinueListeningForConsoleEvents &&
|
||||
ReadConsoleInput(InputHandle, records, length, out numberEventsRead) &&
|
||||
numberEventsRead > 0
|
||||
)
|
||||
{
|
||||
inputEventHandler (records[0]);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void Cleanup ()
|
||||
{
|
||||
ContinueListeningForConsoleEvents = false;
|
||||
ConsoleMode = OriginalConsoleMode;
|
||||
OriginalConsoleMode = 0;
|
||||
|
||||
if (!SetConsoleActiveScreenBuffer (OutputHandle))
|
||||
{
|
||||
var err = Marshal.GetLastWin32Error ();
|
||||
Console.WriteLine("Error: {0}", err);
|
||||
}
|
||||
}
|
||||
|
||||
private bool ContinueListeningForConsoleEvents = true;
|
||||
|
||||
private uint OriginalConsoleMode = 0;
|
||||
|
||||
public uint ConsoleMode {
|
||||
get {
|
||||
uint v;
|
||||
GetConsoleMode (InputHandle, out v);
|
||||
return v;
|
||||
}
|
||||
|
||||
set {
|
||||
SetConsoleMode (InputHandle, value);
|
||||
}
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum ConsoleModes : uint
|
||||
{
|
||||
EnableMouseInput = 16,
|
||||
EnableQuickEditMode = 64,
|
||||
EnableExtendedFlags = 128,
|
||||
}
|
||||
|
||||
[StructLayout (LayoutKind.Explicit, CharSet = CharSet.Unicode)]
|
||||
@@ -160,6 +305,69 @@ namespace Terminal.Gui {
|
||||
}
|
||||
};
|
||||
|
||||
[Flags]
|
||||
enum ShareMode : uint
|
||||
{
|
||||
FileShareRead = 1,
|
||||
FileShareWrite = 2,
|
||||
}
|
||||
|
||||
[Flags]
|
||||
enum DesiredAccess : uint
|
||||
{
|
||||
GenericRead = 2147483648,
|
||||
GenericWrite = 1073741824,
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct ConsoleScreenBufferInfo
|
||||
{
|
||||
public Coord dwSize;
|
||||
public Coord dwCursorPosition;
|
||||
public ushort wAttributes;
|
||||
public SmallRect srWindow;
|
||||
public Coord dwMaximumWindowSize;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct Coord
|
||||
{
|
||||
public short X;
|
||||
public short Y;
|
||||
|
||||
public Coord(short X, short Y)
|
||||
{
|
||||
this.X = X;
|
||||
this.Y = Y;
|
||||
}
|
||||
};
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, CharSet=CharSet.Unicode)]
|
||||
public struct CharUnion
|
||||
{
|
||||
[FieldOffset(0)] public char UnicodeChar;
|
||||
[FieldOffset(0)] public byte AsciiChar;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, CharSet=CharSet.Unicode)]
|
||||
public struct CharInfo
|
||||
{
|
||||
[FieldOffset(0)] public CharUnion Char;
|
||||
[FieldOffset(2)] public ushort Attributes;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct SmallRect
|
||||
{
|
||||
public short Left;
|
||||
public short Top;
|
||||
public short Right;
|
||||
public short Bottom;
|
||||
}
|
||||
|
||||
[DllImport ("kernel32.dll", SetLastError = true)]
|
||||
static extern IntPtr GetStdHandle (int nStdHandle);
|
||||
|
||||
[DllImport ("kernel32.dll", EntryPoint = "ReadConsoleInputW", CharSet = CharSet.Unicode)]
|
||||
public static extern bool ReadConsoleInput (
|
||||
IntPtr hConsoleInput,
|
||||
@@ -167,27 +375,446 @@ namespace Terminal.Gui {
|
||||
uint nLength,
|
||||
out uint lpNumberOfEventsRead);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError=true, CharSet=CharSet.Unicode)]
|
||||
static extern bool ReadConsoleOutput(
|
||||
IntPtr hConsoleOutput,
|
||||
[Out] CharInfo[] lpBuffer,
|
||||
Coord dwBufferSize,
|
||||
Coord dwBufferCoord,
|
||||
ref SmallRect lpReadRegion
|
||||
);
|
||||
|
||||
[DllImport("kernel32.dll", EntryPoint="WriteConsoleOutput", SetLastError=true, CharSet=CharSet.Unicode)]
|
||||
static extern bool WriteConsoleOutput(
|
||||
IntPtr hConsoleOutput,
|
||||
CharInfo[] lpBuffer,
|
||||
Coord dwBufferSize,
|
||||
Coord dwBufferCoord,
|
||||
ref SmallRect lpWriteRegion
|
||||
);
|
||||
|
||||
[DllImport ("kernel32.dll")]
|
||||
static extern bool SetConsoleCursorPosition(IntPtr hConsoleOutput, Coord dwCursorPosition);
|
||||
|
||||
[DllImport ("kernel32.dll")]
|
||||
static extern bool GetConsoleMode (IntPtr hConsoleHandle, out uint lpMode);
|
||||
|
||||
|
||||
[DllImport ("kernel32.dll")]
|
||||
static extern bool SetConsoleMode (IntPtr hConsoleHandle, uint dwMode);
|
||||
|
||||
public uint ConsoleMode {
|
||||
get {
|
||||
uint v;
|
||||
GetConsoleMode (inputHandle, out v);
|
||||
return v;
|
||||
}
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
static extern IntPtr CreateConsoleScreenBuffer(
|
||||
DesiredAccess dwDesiredAccess,
|
||||
ShareMode dwShareMode,
|
||||
IntPtr secutiryAttributes,
|
||||
UInt32 flags,
|
||||
IntPtr screenBufferData
|
||||
);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
static extern bool SetConsoleActiveScreenBuffer(IntPtr Handle);
|
||||
|
||||
}
|
||||
|
||||
internal class WindowsDriver : ConsoleDriver {
|
||||
|
||||
Action TerminalResized;
|
||||
|
||||
WindowsConsole WinConsole;
|
||||
|
||||
WindowsConsole.CharInfo[] OutputBuffer;
|
||||
|
||||
int cols, rows;
|
||||
|
||||
public override int Cols => cols;
|
||||
|
||||
public override int Rows => rows;
|
||||
|
||||
static bool sync;
|
||||
|
||||
set {
|
||||
SetConsoleMode (inputHandle, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
public class WindowsDriver {
|
||||
public WindowsDriver ()
|
||||
{
|
||||
WinConsole = new WindowsConsole();
|
||||
cols = Console.WindowWidth;
|
||||
rows = Console.WindowHeight - 1;
|
||||
ResizeScreen ();
|
||||
UpdateOffScreen ();
|
||||
}
|
||||
|
||||
private WindowsConsole.ButtonState? LastMouseButtonPressed = null;
|
||||
|
||||
private MouseEvent ToDriverMouse(WindowsConsole.MouseEventRecord mouseEvent)
|
||||
{
|
||||
MouseFlags mouseFlag = MouseFlags.AllEvents;
|
||||
|
||||
// The ButtonState member of the MouseEvent structure has bit corresponding to each mouse button.
|
||||
// This will tell when a mouse button is pressed. When the button is released this event will
|
||||
// be fired with it's bit set to 0. So when the button is up ButtonState will be 0.
|
||||
// To map to the correct driver events we save the last pressed mouse button so we can
|
||||
// map to the correct clicked event.
|
||||
if (LastMouseButtonPressed != null && mouseEvent.ButtonState != 0)
|
||||
{
|
||||
LastMouseButtonPressed = null;
|
||||
}
|
||||
|
||||
if (mouseEvent.EventFlags == 0 && LastMouseButtonPressed == null)
|
||||
{
|
||||
switch (mouseEvent.ButtonState)
|
||||
{
|
||||
case WindowsConsole.ButtonState.Button1Pressed:
|
||||
mouseFlag = MouseFlags.Button1Pressed;
|
||||
break;
|
||||
|
||||
case WindowsConsole.ButtonState.Button2Pressed:
|
||||
mouseFlag = MouseFlags.Button2Pressed;
|
||||
break;
|
||||
|
||||
case WindowsConsole.ButtonState.Button3Pressed:
|
||||
mouseFlag = MouseFlags.Button3Pressed;
|
||||
break;
|
||||
}
|
||||
LastMouseButtonPressed = mouseEvent.ButtonState;
|
||||
}
|
||||
else if (mouseEvent.EventFlags == 0 && LastMouseButtonPressed != null)
|
||||
{
|
||||
switch (LastMouseButtonPressed)
|
||||
{
|
||||
case WindowsConsole.ButtonState.Button1Pressed:
|
||||
mouseFlag = MouseFlags.Button1Clicked;
|
||||
break;
|
||||
|
||||
case WindowsConsole.ButtonState.Button2Pressed:
|
||||
mouseFlag = MouseFlags.Button2Clicked;
|
||||
break;
|
||||
|
||||
case WindowsConsole.ButtonState.Button3Pressed:
|
||||
mouseFlag = MouseFlags.Button3Clicked;
|
||||
break;
|
||||
}
|
||||
LastMouseButtonPressed = null;
|
||||
}
|
||||
else if(mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseMoved)
|
||||
{
|
||||
mouseFlag = MouseFlags.ReportMousePosition;
|
||||
}
|
||||
|
||||
return new MouseEvent () {
|
||||
X = mouseEvent.MousePosition.X,
|
||||
Y = mouseEvent.MousePosition.Y,
|
||||
Flags = mouseFlag
|
||||
};
|
||||
}
|
||||
|
||||
private ConsoleKeyInfo ToConsoleKeyInfo (WindowsConsole.KeyEventRecord keyEvent)
|
||||
{
|
||||
var state = keyEvent.dwControlKeyState;
|
||||
|
||||
bool shift = (state & WindowsConsole.ControlKeyState.ShiftPressed) != 0;
|
||||
bool alt = (state & (WindowsConsole.ControlKeyState.LeftAltPressed | WindowsConsole.ControlKeyState.RightAltPressed)) != 0;
|
||||
bool control = (state & (WindowsConsole.ControlKeyState.LeftControlPressed | WindowsConsole.ControlKeyState.RightControlPressed)) != 0;
|
||||
|
||||
return new ConsoleKeyInfo(keyEvent.UnicodeChar, (ConsoleKey)keyEvent.wVirtualKeyCode, shift, alt, control);
|
||||
}
|
||||
|
||||
public Key MapKey (ConsoleKeyInfo keyInfo)
|
||||
{
|
||||
switch (keyInfo.Key) {
|
||||
case ConsoleKey.Escape:
|
||||
return Key.Esc;
|
||||
case ConsoleKey.Tab:
|
||||
return Key.Tab;
|
||||
case ConsoleKey.Home:
|
||||
return Key.Home;
|
||||
case ConsoleKey.End:
|
||||
return Key.End;
|
||||
case ConsoleKey.LeftArrow:
|
||||
return Key.CursorLeft;
|
||||
case ConsoleKey.RightArrow:
|
||||
return Key.CursorRight;
|
||||
case ConsoleKey.UpArrow:
|
||||
return Key.CursorUp;
|
||||
case ConsoleKey.DownArrow:
|
||||
return Key.CursorDown;
|
||||
case ConsoleKey.PageUp:
|
||||
return Key.PageUp;
|
||||
case ConsoleKey.PageDown:
|
||||
return Key.PageDown;
|
||||
case ConsoleKey.Enter:
|
||||
return Key.Enter;
|
||||
case ConsoleKey.Spacebar:
|
||||
return Key.Space;
|
||||
case ConsoleKey.Backspace:
|
||||
return Key.Backspace;
|
||||
case ConsoleKey.Delete:
|
||||
return Key.DeleteChar;
|
||||
|
||||
case ConsoleKey.Oem1:
|
||||
case ConsoleKey.Oem2:
|
||||
case ConsoleKey.Oem3:
|
||||
case ConsoleKey.Oem4:
|
||||
case ConsoleKey.Oem5:
|
||||
case ConsoleKey.Oem6:
|
||||
case ConsoleKey.Oem7:
|
||||
case ConsoleKey.Oem8:
|
||||
case ConsoleKey.Oem102:
|
||||
case ConsoleKey.OemPeriod:
|
||||
case ConsoleKey.OemComma:
|
||||
case ConsoleKey.OemPlus:
|
||||
case ConsoleKey.OemMinus:
|
||||
return (Key)((uint)keyInfo.KeyChar);
|
||||
}
|
||||
|
||||
var key = keyInfo.Key;
|
||||
if (key >= ConsoleKey.A && key <= ConsoleKey.Z) {
|
||||
var delta = key - ConsoleKey.A;
|
||||
if (keyInfo.Modifiers == ConsoleModifiers.Control)
|
||||
return (Key)((uint)Key.ControlA + delta);
|
||||
if (keyInfo.Modifiers == ConsoleModifiers.Alt)
|
||||
return (Key)(((uint)Key.AltMask) | ((uint)'A' + delta));
|
||||
if (keyInfo.Modifiers == ConsoleModifiers.Shift)
|
||||
return (Key)((uint)'A' + delta);
|
||||
else
|
||||
return (Key)((uint)'a' + delta);
|
||||
}
|
||||
if (key >= ConsoleKey.D0 && key <= ConsoleKey.D9) {
|
||||
var delta = key - ConsoleKey.D0;
|
||||
if (keyInfo.Modifiers == ConsoleModifiers.Alt)
|
||||
return (Key)(((uint)Key.AltMask) | ((uint)'0' + delta));
|
||||
if (keyInfo.Modifiers == ConsoleModifiers.Shift)
|
||||
return (Key)((uint)keyInfo.KeyChar);
|
||||
return (Key)((uint)'0' + delta);
|
||||
}
|
||||
if (key >= ConsoleKey.F1 && key <= ConsoleKey.F10) {
|
||||
var delta = key - ConsoleKey.F1;
|
||||
|
||||
return (Key)((int)Key.F1 + delta);
|
||||
}
|
||||
return (Key)(0xffffffff);
|
||||
}
|
||||
|
||||
public override void PrepareToRun (MainLoop mainLoop, Action<KeyEvent> keyHandler, Action<MouseEvent> mouseHandler)
|
||||
{
|
||||
WinConsole.PollEvents (inputEvent =>
|
||||
{
|
||||
switch(inputEvent.EventType)
|
||||
{
|
||||
case WindowsConsole.EventType.Key:
|
||||
if (inputEvent.KeyEvent.bKeyDown == false)
|
||||
return;
|
||||
var map = MapKey (ToConsoleKeyInfo (inputEvent.KeyEvent));
|
||||
if (map == (Key) 0xffffffff)
|
||||
return;
|
||||
keyHandler (new KeyEvent (map));
|
||||
break;
|
||||
|
||||
case WindowsConsole.EventType.Mouse:
|
||||
mouseHandler (ToDriverMouse (inputEvent.MouseEvent));
|
||||
break;
|
||||
|
||||
case WindowsConsole.EventType.WindowBufferSize:
|
||||
cols = inputEvent.WindowBufferSizeEvent.size.X;
|
||||
rows = inputEvent.WindowBufferSizeEvent.size.Y - 1;
|
||||
ResizeScreen ();
|
||||
UpdateOffScreen ();
|
||||
TerminalResized ();
|
||||
break;
|
||||
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public override void Init (Action terminalResized)
|
||||
{
|
||||
TerminalResized = terminalResized;
|
||||
|
||||
Colors.Base = new ColorScheme ();
|
||||
Colors.Dialog = new ColorScheme ();
|
||||
Colors.Menu = new ColorScheme ();
|
||||
Colors.Error = new ColorScheme ();
|
||||
|
||||
HLine = '\u2500';
|
||||
VLine = '\u2502';
|
||||
Stipple = '\u2592';
|
||||
Diamond = '\u25c6';
|
||||
ULCorner = '\u250C';
|
||||
LLCorner = '\u2514';
|
||||
URCorner = '\u2510';
|
||||
LRCorner = '\u2518';
|
||||
LeftTee = '\u251c';
|
||||
RightTee = '\u2524';
|
||||
TopTee = '\u22a4';
|
||||
BottomTee = '\u22a5';
|
||||
|
||||
Colors.Base.Normal = MakeColor (ConsoleColor.White, ConsoleColor.Blue);
|
||||
Colors.Base.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Cyan);
|
||||
Colors.Base.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.Blue);
|
||||
Colors.Base.HotFocus = MakeColor (ConsoleColor.Yellow, ConsoleColor.Cyan);
|
||||
|
||||
Colors.Menu.HotFocus = MakeColor (ConsoleColor.Yellow, ConsoleColor.Black);
|
||||
Colors.Menu.Focus = MakeColor (ConsoleColor.White, ConsoleColor.Black);
|
||||
Colors.Menu.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.Cyan);
|
||||
Colors.Menu.Normal = MakeColor (ConsoleColor.White, ConsoleColor.Cyan);
|
||||
|
||||
Colors.Dialog.Normal = MakeColor (ConsoleColor.Black, ConsoleColor.Gray);
|
||||
Colors.Dialog.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Cyan);
|
||||
Colors.Dialog.HotNormal = MakeColor (ConsoleColor.Blue, ConsoleColor.Gray);
|
||||
Colors.Dialog.HotFocus = MakeColor (ConsoleColor.Blue, ConsoleColor.Cyan);
|
||||
|
||||
Colors.Error.Normal = MakeColor (ConsoleColor.White, ConsoleColor.Red);
|
||||
Colors.Error.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Gray);
|
||||
Colors.Error.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.Red);
|
||||
Colors.Error.HotFocus = Colors.Error.HotNormal;
|
||||
Console.Clear ();
|
||||
}
|
||||
|
||||
void ResizeScreen ()
|
||||
{
|
||||
OutputBuffer = new WindowsConsole.CharInfo[Rows * Cols];
|
||||
Clip = new Rect (0, 0, Cols, Rows);
|
||||
}
|
||||
|
||||
void UpdateOffScreen ()
|
||||
{
|
||||
for (int row = 0; row < rows; row++)
|
||||
for (int col = 0; col < cols; col++)
|
||||
{
|
||||
int position = row * cols + col;
|
||||
OutputBuffer[position].Attributes = (ushort)MakeColor(ConsoleColor.White, ConsoleColor.Blue);
|
||||
OutputBuffer[position].Char.UnicodeChar = ' ';
|
||||
}
|
||||
}
|
||||
|
||||
int ccol, crow;
|
||||
public override void Move (int col, int row)
|
||||
{
|
||||
ccol = col;
|
||||
crow = row;
|
||||
}
|
||||
|
||||
public override void AddRune (Rune rune)
|
||||
{
|
||||
var position = crow * Cols + ccol;
|
||||
|
||||
if (Clip.Contains (ccol, crow))
|
||||
{
|
||||
OutputBuffer[position].Attributes = (ushort)currentAttribute;
|
||||
OutputBuffer[position].Char.UnicodeChar = (char)rune;
|
||||
}
|
||||
|
||||
ccol++;
|
||||
if (ccol == Cols) {
|
||||
ccol = 0;
|
||||
if (crow + 1 < Rows)
|
||||
crow++;
|
||||
}
|
||||
if (sync)
|
||||
UpdateScreen ();
|
||||
}
|
||||
|
||||
public override void AddStr (ustring str)
|
||||
{
|
||||
foreach (var rune in str)
|
||||
AddRune (rune);
|
||||
}
|
||||
|
||||
int currentAttribute;
|
||||
public override void SetAttribute (Attribute c)
|
||||
{
|
||||
currentAttribute = c.value;
|
||||
}
|
||||
|
||||
private Attribute MakeColor (ConsoleColor f, ConsoleColor b)
|
||||
{
|
||||
// Encode the colors into the int value.
|
||||
return new Attribute ()
|
||||
{
|
||||
value = ((int)f | (int)b << 4)
|
||||
};
|
||||
}
|
||||
|
||||
public override void Refresh()
|
||||
{
|
||||
var bufferCoords = new WindowsConsole.Coord ()
|
||||
{
|
||||
X = (short)Clip.Width,
|
||||
Y = (short)Clip.Height
|
||||
};
|
||||
|
||||
var window = new WindowsConsole.SmallRect ()
|
||||
{
|
||||
Top = 0,
|
||||
Left = 0,
|
||||
Right = (short)Clip.Right,
|
||||
Bottom = (short)Clip.Bottom
|
||||
};
|
||||
|
||||
UpdateCursor();
|
||||
WinConsole.WriteToConsole (OutputBuffer, bufferCoords, window);
|
||||
}
|
||||
|
||||
public override void UpdateScreen ()
|
||||
{
|
||||
var bufferCoords = new WindowsConsole.Coord ()
|
||||
{
|
||||
X = (short)Clip.Width,
|
||||
Y = (short)Clip.Height
|
||||
};
|
||||
|
||||
var window = new WindowsConsole.SmallRect ()
|
||||
{
|
||||
Top = 0,
|
||||
Left = 0,
|
||||
Right = (short)Clip.Right,
|
||||
Bottom = (short)Clip.Bottom
|
||||
};
|
||||
|
||||
UpdateCursor();
|
||||
WinConsole.WriteToConsole (OutputBuffer, bufferCoords, window);
|
||||
}
|
||||
|
||||
public override void UpdateCursor()
|
||||
{
|
||||
var position = new WindowsConsole.Coord()
|
||||
{
|
||||
X = (short)ccol,
|
||||
Y = (short)crow
|
||||
};
|
||||
WinConsole.SetCursorPosition(position);
|
||||
}
|
||||
public override void End ()
|
||||
{
|
||||
WinConsole.Cleanup();
|
||||
}
|
||||
|
||||
#region Unused
|
||||
public override void SetColors (ConsoleColor foreground, ConsoleColor background)
|
||||
{
|
||||
}
|
||||
|
||||
public override void SetColors (short foregroundColorId, short backgroundColorId)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Suspend ()
|
||||
{
|
||||
}
|
||||
|
||||
public override void StartReportingMouseMoves ()
|
||||
{
|
||||
}
|
||||
|
||||
public override void StopReportingMouseMoves ()
|
||||
{
|
||||
}
|
||||
|
||||
public override void UncookMouse ()
|
||||
{
|
||||
}
|
||||
|
||||
public override void CookMouse ()
|
||||
{
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@@ -119,7 +119,7 @@ namespace Mono.Terminal {
|
||||
{
|
||||
}
|
||||
|
||||
public MainLoop (bool useUnix)
|
||||
public MainLoop (bool useUnix, bool useNet=false)
|
||||
{
|
||||
this.useUnix = useUnix;
|
||||
if (useUnix) {
|
||||
@@ -128,7 +128,7 @@ namespace Mono.Terminal {
|
||||
read (wakeupPipes [0], ignore, (IntPtr)1);
|
||||
return true;
|
||||
});
|
||||
} else {
|
||||
} else if (useNet) {
|
||||
Thread readThread = new Thread (WindowsKeyReader);
|
||||
readThread.Start ();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user