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API doc fix
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@@ -11,12 +11,11 @@ namespace Terminal.Gui;
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/// If the Rune is printable, it will be serialized as the glyph; otherwise the \u format (e.g. "\\u2611") is used.
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/// </para>
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/// <para>
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/// Supports deserializing a string as
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/// one of:
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/// - unicode char (e.g. "☑")
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/// - U+hex format (e.g. "U+2611")
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/// - \u format (e.g. "\\u2611")
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/// - A decimal number (e.g. "97" for "a")
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/// Supports deserializing as one of:
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/// - unicode glyph in a string (e.g. "☑")
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/// - U+hex format in a string (e.g. "U+2611")
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/// - \u format in a string (e.g. "\\u2611")
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/// - A decimal number (e.g. 97 for "a")
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/// </para>
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/// </summary>
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internal class RuneJsonConverter : JsonConverter<Rune>
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@@ -8,11 +8,14 @@
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/// </para>
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/// <para>
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/// The default glyphs can be changed via the <see cref="ConfigurationManager"/>. Within a <c>config.json</c>
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/// file The Json property name is the property name prefixed with "Glyphs.".
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/// file the Json property name is the property name prefixed with "Glyphs.".
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/// </para>
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/// <para>
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/// The JSon property can be either a decimal number or a string. The string may be one of: - A unicode char
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/// (e.g. "☑") - A hex value in U+ format (e.g. "U+2611") - A hex value in UTF-16 format (e.g. "\\u2611")
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/// The Json property can be one of:
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/// - unicode glyph in a string (e.g. "☑")
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/// - U+hex format in a string (e.g. "U+2611")
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/// - \u format in a string (e.g. "\\u2611")
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/// - A decimal number (e.g. 97 for "a")
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/// </para>
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/// </remarks>
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public class GlyphDefinitions
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