Merge branch 'v2_develop' into v2_4488-PopoverMenu

This commit is contained in:
Tig
2025-12-16 14:25:16 -07:00
committed by GitHub
12 changed files with 1028 additions and 259 deletions

View File

@@ -1,4 +1,4 @@
#nullable enable
#nullable enable
using System.Text;
@@ -90,29 +90,16 @@ public sealed class WideGlyphs : Scenario
Rune codepoint = _codepoints [r, c];
if (codepoint != default (Rune))
{
view.AddRune (c, r, codepoint);
view.Move (c, r);
Attribute attr = view.GetAttributeForRole (VisualRole.Normal);
view.SetAttribute (attr with { Background = attr.Background + (r * 5) });
view.AddRune (codepoint);
}
}
}
e.DrawContext?.AddDrawnRectangle (view.Viewport);
};
Line verticalLineAtEven = new ()
{
X = 10,
Orientation = Orientation.Vertical,
Length = Dim.Fill ()
};
appWindow.Add (verticalLineAtEven);
Line verticalLineAtOdd = new ()
{
X = 25,
Orientation = Orientation.Vertical,
Length = Dim.Fill ()
};
appWindow.Add (verticalLineAtOdd);
View arrangeableViewAtEven = new ()
{
CanFocus = true,
@@ -124,13 +111,16 @@ public sealed class WideGlyphs : Scenario
//BorderStyle = LineStyle.Dashed
};
arrangeableViewAtEven.SetScheme (new () { Normal = new (Color.Black, Color.Green) });
// Proves it's not LineCanvas related
arrangeableViewAtEven!.Border!.Thickness = new (1);
arrangeableViewAtEven.Border.Add (new View () { Height = Dim.Auto (), Width = Dim.Auto (), Text = "Even" });
appWindow.Add (arrangeableViewAtEven);
View arrangeableViewAtOdd = new ()
Button arrangeableViewAtOdd = new ()
{
Title = $"你 {Glyphs.Apple}",
CanFocus = true,
Arrangement = ViewArrangement.Movable | ViewArrangement.Resizable,
X = 31,
@@ -138,8 +128,12 @@ public sealed class WideGlyphs : Scenario
Width = 15,
Height = 5,
BorderStyle = LineStyle.Dashed,
SchemeName = "error"
};
arrangeableViewAtOdd.Accepting += (sender, args) =>
{
MessageBox.Query ((sender as View)?.App, "Button Pressed", "You Pressed it!");
};
appWindow.Add (arrangeableViewAtOdd);
var superView = new View
@@ -150,8 +144,11 @@ public sealed class WideGlyphs : Scenario
Width = Dim.Auto (),
Height = Dim.Auto (),
BorderStyle = LineStyle.Single,
Arrangement = ViewArrangement.Movable | ViewArrangement.Resizable
Arrangement = ViewArrangement.Movable | ViewArrangement.Resizable,
ShadowStyle = ShadowStyle.Transparent,
};
superView.Margin!.ShadowSize = superView.Margin!.ShadowSize with { Width = 2 };
Rune codepoint = Glyphs.Apple;

View File

@@ -185,8 +185,17 @@ public class OutputBufferImpl : IOutputBuffer
if (printableGraphemeWidth > 1)
{
// Skip the second column of a wide character
// IMPORTANT: We do NOT modify column N+1's IsDirty or Attribute here.
// See: https://github.com/gui-cs/Terminal.Gui/issues/4258
// See issue: https://github.com/gui-cs/Terminal.Gui/issues/4492
// Test: AddStr_WideGlyph_Second_Column_Attribute_Outputs_Correctly
// Test: AddStr_WideGlyph_Second_Column_Attribute_Set_When_In_Clip
if (Clip.Contains (Col, Row))
{
// IMPORTANT: We do NOT modify column N+1's IsDirty or Attribute here.
// See: https://github.com/gui-cs/Terminal.Gui/issues/4258
Contents [Row, Col].Attribute = CurrentAttribute;
}
// Advance cursor again for wide character
Col++;
}
}

View File

@@ -1,8 +1,3 @@
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace Terminal.Gui.ViewBase;
/// <summary>The Margin for a <see cref="View"/>. Accessed via <see cref="View.Margin"/></summary>
@@ -21,8 +16,6 @@ namespace Terminal.Gui.ViewBase;
/// </remarks>
public class Margin : Adornment
{
private const int SHADOW_WIDTH = 1;
private const int SHADOW_HEIGHT = 1;
private const int PRESS_MOVE_HORIZONTAL = 1;
private const int PRESS_MOVE_VERTICAL = 0;
@@ -35,6 +28,7 @@ public class Margin : Adornment
public Margin (View parent) : base (parent)
{
SubViewLayout += Margin_LayoutStarted;
ThicknessChanged += OnThicknessChanged;
// Margin should not be focusable
CanFocus = false;
@@ -46,6 +40,15 @@ public class Margin : Adornment
ViewportSettings |= ViewportSettingsFlags.TransparentMouse;
}
private void OnThicknessChanged (object? sender, EventArgs e)
{
if (!_isThicknessChanging)
{
_originalThickness = new (Thickness.Left, Thickness.Top, Thickness.Right, Thickness.Bottom);
SetShadow (ShadowStyle);
}
}
// When the Parent is drawn, we cache the clip region so we can draw the Margin after all other Views
// QUESTION: Why can't this just be the NeedsDisplay region?
private Region? _cachedClip;
@@ -56,7 +59,7 @@ public class Margin : Adornment
internal void CacheClip ()
{
if (Thickness != Thickness.Empty /*&& ShadowStyle != ShadowStyle.None*/)
if (Thickness != Thickness.Empty && ShadowStyle != ShadowStyle.None)
{
// PERFORMANCE: How expensive are these clones?
_cachedClip = GetClip ()?.Clone ();
@@ -64,12 +67,15 @@ public class Margin : Adornment
}
/// <summary>
/// INTERNAL API - Draws the margins for the specified views. This is called by the <see cref="Application"/> on each
/// INTERNAL API - Draws the transparent margins for the specified views. This is called from <see cref="View.Draw"/> on each
/// iteration of the main loop after all Views have been drawn.
/// </summary>
/// <remarks>
/// Non-transparent margins are drawn as-normal in <see cref="View.DrawAdornments"/>.
/// </remarks>
/// <param name="views"></param>
/// <returns><see langword="true"/></returns>
internal static bool DrawMargins (IEnumerable<View> views)
internal static bool DrawTransparentMargins (IEnumerable<View> views)
{
Stack<View> stack = new (views);
@@ -77,7 +83,10 @@ public class Margin : Adornment
{
View view = stack.Pop ();
if (view.Margin is { } margin && margin.Thickness != Thickness.Empty && margin.GetCachedClip () != null)
if (view.Margin is { } margin
&& margin.Thickness != Thickness.Empty
&& margin.ViewportSettings.HasFlag (ViewportSettingsFlags.Transparent)
&& margin.GetCachedClip () != null)
{
margin.SetNeedsDraw ();
Region? saved = view.GetClip ();
@@ -87,8 +96,6 @@ public class Margin : Adornment
margin.ClearCachedClip ();
}
view.ClearNeedsDraw ();
foreach (View subview in view.SubViews)
{
stack.Push (subview);
@@ -134,7 +141,7 @@ public class Margin : Adornment
if (ShadowStyle != ShadowStyle.None)
{
// Don't clear where the shadow goes
screen = Rectangle.Inflate (screen, -SHADOW_WIDTH, -SHADOW_HEIGHT);
screen = Rectangle.Inflate (screen, -ShadowSize.Width, -ShadowSize.Height);
}
return true;
@@ -151,6 +158,8 @@ public class Margin : Adornment
// private bool _pressed;
private ShadowView? _bottomShadow;
private ShadowView? _rightShadow;
private bool _isThicknessChanging;
private Thickness? _originalThickness;
/// <summary>
/// Sets whether the Margin includes a shadow effect. The shadow is drawn on the right and bottom sides of the
@@ -172,25 +181,29 @@ public class Margin : Adornment
_bottomShadow = null;
}
_originalThickness ??= Thickness;
if (ShadowStyle != ShadowStyle.None)
{
// Turn off shadow
Thickness = new (Thickness.Left, Thickness.Top, Thickness.Right - SHADOW_WIDTH, Thickness.Bottom - SHADOW_HEIGHT);
_originalThickness = new (Thickness.Left, Thickness.Top, Math.Max (Thickness.Right - ShadowSize.Width, 0), Math.Max (Thickness.Bottom - ShadowSize.Height, 0));
}
if (style != ShadowStyle.None)
{
// Turn on shadow
Thickness = new (Thickness.Left, Thickness.Top, Thickness.Right + SHADOW_WIDTH, Thickness.Bottom + SHADOW_HEIGHT);
_isThicknessChanging = true;
Thickness = new (_originalThickness.Value.Left, _originalThickness.Value.Top, _originalThickness.Value.Right + ShadowSize.Width, _originalThickness.Value.Bottom + ShadowSize.Height);
_isThicknessChanging = false;
}
if (style != ShadowStyle.None)
{
_rightShadow = new ()
{
X = Pos.AnchorEnd (SHADOW_WIDTH),
X = Pos.AnchorEnd (ShadowSize.Width),
Y = 0,
Width = SHADOW_WIDTH,
Width = ShadowSize.Width,
Height = Dim.Fill (),
ShadowStyle = style,
Orientation = Orientation.Vertical
@@ -199,14 +212,20 @@ public class Margin : Adornment
_bottomShadow = new ()
{
X = 0,
Y = Pos.AnchorEnd (SHADOW_HEIGHT),
Y = Pos.AnchorEnd (ShadowSize.Height),
Width = Dim.Fill (),
Height = SHADOW_HEIGHT,
Height = ShadowSize.Height,
ShadowStyle = style,
Orientation = Orientation.Horizontal
};
Add (_rightShadow, _bottomShadow);
}
else if (Thickness != _originalThickness)
{
_isThicknessChanging = true;
Thickness = new (_originalThickness.Value.Left, _originalThickness.Value.Top, _originalThickness.Value.Right, _originalThickness.Value.Bottom);
_isThicknessChanging = false;
}
return style;
}
@@ -215,7 +234,90 @@ public class Margin : Adornment
public override ShadowStyle ShadowStyle
{
get => base.ShadowStyle;
set => base.ShadowStyle = SetShadow (value);
set
{
if (value == ShadowStyle.Opaque || (value == ShadowStyle.Transparent && (ShadowSize.Width == 0 || ShadowSize.Height == 0)))
{
if (ShadowSize.Width != 1)
{
ShadowSize = ShadowSize with { Width = 1 };
}
if (ShadowSize.Height != 1)
{
ShadowSize = ShadowSize with { Height = 1 };
}
}
base.ShadowStyle = SetShadow (value);
}
}
private Size _shadowSize;
/// <summary>
/// Gets or sets the size of the shadow effect.
/// </summary>
public Size ShadowSize
{
get => _shadowSize;
set
{
if (TryValidateShadowSize (_shadowSize, value, out Size result))
{
_shadowSize = value;
SetShadow (ShadowStyle);
}
else
{
_shadowSize = result;
}
}
}
private bool TryValidateShadowSize (Size originalValue, in Size newValue, out Size result)
{
result = newValue;
bool wasValid = true;
if (newValue.Width < 0)
{
result = ShadowStyle is ShadowStyle.Opaque or ShadowStyle.Transparent ? result with { Width = 1 } : originalValue;
wasValid = false;
}
if (newValue.Height < 0)
{
result = ShadowStyle is ShadowStyle.Opaque or ShadowStyle.Transparent ? result with { Height = 1 } : originalValue;
wasValid = false;
}
if (!wasValid)
{
return false;
}
bool wasUpdated = false;
if ((ShadowStyle == ShadowStyle.Opaque && newValue.Width != 1) || (ShadowStyle == ShadowStyle.Transparent && newValue.Width < 1))
{
result = result with { Width = 1 };
wasUpdated = true;
}
if ((ShadowStyle == ShadowStyle.Opaque && newValue.Height != 1) || (ShadowStyle == ShadowStyle.Transparent && newValue.Height < 1))
{
result = result with { Height = 1 };
wasUpdated = true;
}
return !wasUpdated;
}
private void OnParentOnMouseStateChanged (object? sender, EventArgs<MouseState> args)
@@ -226,7 +328,7 @@ public class Margin : Adornment
}
bool pressed = args.Value.HasFlag (MouseState.Pressed) && parent.HighlightStates.HasFlag (MouseState.Pressed);
bool pressedOutside = args.Value.HasFlag (MouseState.PressedOutside) && parent.HighlightStates.HasFlag (MouseState.PressedOutside); ;
bool pressedOutside = args.Value.HasFlag (MouseState.PressedOutside) && parent.HighlightStates.HasFlag (MouseState.PressedOutside);
if (pressedOutside)
{
@@ -238,11 +340,13 @@ public class Margin : Adornment
// If the view is pressed and the highlight is being removed, move the shadow back.
// Note, for visual effects reasons, we only move horizontally.
// TODO: Add a setting or flag that lets the view move vertically as well.
_isThicknessChanging = true;
Thickness = new (
Thickness.Left - PRESS_MOVE_HORIZONTAL,
Thickness.Top - PRESS_MOVE_VERTICAL,
Thickness.Right + PRESS_MOVE_HORIZONTAL,
Thickness.Bottom + PRESS_MOVE_VERTICAL);
_isThicknessChanging = false;
if (_rightShadow is { })
{
@@ -264,11 +368,14 @@ public class Margin : Adornment
// If the view is not pressed, and we want highlight move the shadow
// Note, for visual effects reasons, we only move horizontally.
// TODO: Add a setting or flag that lets the view move vertically as well.
_isThicknessChanging = true;
Thickness = new (
Thickness.Left + PRESS_MOVE_HORIZONTAL,
Thickness.Top + PRESS_MOVE_VERTICAL,
Thickness.Right - PRESS_MOVE_HORIZONTAL,
Thickness.Bottom - PRESS_MOVE_VERTICAL);
_isThicknessChanging = false;
MouseState |= MouseState.Pressed;
if (_rightShadow is { })

View File

@@ -100,7 +100,13 @@ internal class ShadowView : View
if (c < ScreenContents?.GetLength (1) && r < ScreenContents?.GetLength (0))
{
AddStr (ScreenContents [r, c].Grapheme);
string grapheme = ScreenContents [r, c].Grapheme;
AddStr (grapheme);
if (grapheme.GetColumns () > 1)
{
c++;
}
}
}
}
@@ -125,21 +131,31 @@ internal class ShadowView : View
Rectangle screen = ViewportToScreen (Viewport);
// Fill in the rest of the rectangle
for (int c = Math.Max (0, screen.X); c < screen.X + screen.Width; c++)
for (int r = Math.Max (0, screen.Y); r < screen.Y + viewport.Height; r++)
{
for (int r = Math.Max (0, screen.Y); r < screen.Y + viewport.Height; r++)
for (int c = Math.Max (0, screen.X); c < screen.X + screen.Width; c++)
{
Driver?.Move (c, r);
SetAttribute (GetAttributeUnderLocation (new (c, r)));
if (ScreenContents is { } && screen.X < ScreenContents.GetLength (1) && r < ScreenContents.GetLength (0))
if (ScreenContents is { } && screen.X < ScreenContents.GetLength (1) && r < ScreenContents.GetLength (0)
&& c < ScreenContents.GetLength (1) && r < ScreenContents.GetLength (0))
{
AddStr (ScreenContents [r, c].Grapheme);
string grapheme = ScreenContents [r, c].Grapheme;
AddStr (grapheme);
if (grapheme.GetColumns () > 1)
{
c++;
}
}
}
}
}
// BUGBUG: This will never really work completely right by looking at an underlying cell and trying
// BUGBUG: to do transparency by adjusting colors. Instead, it might be possible to use the A in argb for this.
// BUGBUG: See https://github.com/gui-cs/Terminal.Gui/issues/4491
private Attribute GetAttributeUnderLocation (Point location)
{
if (SuperView is not Adornment

View File

@@ -28,8 +28,8 @@ public partial class View // Drawing APIs
view.Draw (context);
}
// Draw the margins last to ensure they are drawn on top of the content.
Margin.DrawMargins (viewsArray);
// Draw Transparent margins last to ensure they are drawn on top of the content.
Margin.DrawTransparentMargins (viewsArray);
// DrawMargins may have caused some views have NeedsDraw/NeedsSubViewDraw set; clear them all.
foreach (View view in viewsArray)
@@ -183,7 +183,18 @@ public partial class View // Drawing APIs
private void DoDrawAdornmentsSubViews ()
{
// NOTE: We do not support SubViews of Margin
// Only SetNeedsDraw on Margin here if it is not Transparent. Transparent Margins are drawn in a separate pass in the static View.Draw
// via Margin.DrawTransparentMargins.
if (Margin is { NeedsDraw: true } && !Margin.ViewportSettings.HasFlag (ViewportSettingsFlags.Transparent) && Margin.Thickness != Thickness.Empty)
{
foreach (View subview in Margin.SubViews)
{
subview.SetNeedsDraw ();
}
// NOTE: We do not support arbitrary SubViews of Margin (only ShadowView)
// NOTE: so we do not call DoDrawSubViews on Margin.
}
if (Border?.SubViews is { } && Border.Thickness != Thickness.Empty && Border.NeedsDraw)
{
@@ -268,7 +279,12 @@ public partial class View // Drawing APIs
/// </remarks>
public void DrawAdornments ()
{
// We do not attempt to draw Margin. It is drawn in a separate pass.
// Only draw Margin here if it is not Transparent. Transparent Margins are drawn in a separate pass in the static View.Draw
// via Margin.DrawTransparentMargins.
if (Margin is { } && !Margin.ViewportSettings.HasFlag(ViewportSettingsFlags.Transparent) && Margin.Thickness != Thickness.Empty)
{
Margin?.Draw ();
}
// Each of these renders lines to this View's LineCanvas
// Those lines will be finally rendered in OnRenderLineCanvas

View File

@@ -382,6 +382,7 @@
<s:Boolean x:Key="/Default/CodeStyle/EditorConfig/EnableEditorConfigSupport/@EntryValue">False</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/EditorConfig/ShowEditorConfigStatusBarIndicator/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/EditorConfig/SyncToVisualStudio/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=BMP/@EntryIndexedValue">BMP</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=CWP/@EntryIndexedValue">CWP</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=LL/@EntryIndexedValue">LL</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=LR/@EntryIndexedValue">LR</s:String>
@@ -431,6 +432,7 @@
<s:Boolean x:Key="/Default/UserDictionary/Words/=Roslynator/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=RRGGBB/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=runnables/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=snek/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Toplevel/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Runnables/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Ungrab/@EntryIndexedValue">True</s:Boolean>

View File

@@ -52,13 +52,13 @@ public class ClipTests (ITestOutputHelper _output)
Assert.Equal (" ", Application.Driver?.Contents! [2, 2].Grapheme);
// When we exit Draw, the view is excluded from the clip. So drawing at 0,0, is not valid and is clipped.
view.AddRune (0, 0, Rune.ReplacementChar);
view.AddRune (0, 0, Glyphs.WideGlyphReplacement);
Assert.Equal (" ", Application.Driver?.Contents! [2, 2].Grapheme);
view.AddRune (-1, -1, Rune.ReplacementChar);
view.AddRune (-1, -1, Glyphs.WideGlyphReplacement);
Assert.Equal ("P", Application.Driver?.Contents! [1, 1].Grapheme);
view.AddRune (1, 1, Rune.ReplacementChar);
view.AddRune (1, 1, Glyphs.WideGlyphReplacement);
Assert.Equal ("P", Application.Driver?.Contents! [3, 3].Grapheme);
}

View File

@@ -50,25 +50,6 @@ public class AddRuneTests (ITestOutputHelper output) : FakeDriverBase
Assert.Equal (expected, driver.Contents [0, 0].Grapheme);
Assert.Equal (" ", driver.Contents [0, 1].Grapheme);
// var s = "a\u0301\u0300\u0306";
// DriverAsserts.AssertDriverContentsWithFrameAre (@"
//ắ", output);
// tf.Text = "\u1eaf";
// Application.Refresh ();
// DriverAsserts.AssertDriverContentsWithFrameAre (@"
//ắ", output);
// tf.Text = "\u0103\u0301";
// Application.Refresh ();
// DriverAsserts.AssertDriverContentsWithFrameAre (@"
//ắ", output);
// tf.Text = "\u0061\u0306\u0301";
// Application.Refresh ();
// DriverAsserts.AssertDriverContentsWithFrameAre (@"
//ắ", output);
driver.Dispose ();
}
@@ -148,31 +129,6 @@ public class AddRuneTests (ITestOutputHelper output) : FakeDriverBase
Assert.Equal (0, driver.Row);
Assert.Equal (2, driver.Col);
//driver.AddRune ('b');
//Assert.Equal ((Text)'b', driver.Contents [0, 1].Text);
//Assert.Equal (0, driver.Row);
//Assert.Equal (2, driver.Col);
//// Move to the last column of the first row
//var lastCol = driver.Cols - 1;
//driver.Move (lastCol, 0);
//Assert.Equal (0, driver.Row);
//Assert.Equal (lastCol, driver.Col);
//// Add a rune to the last column of the first row; should increment the row or col even though it's now invalid
//driver.AddRune ('c');
//Assert.Equal ((Text)'c', driver.Contents [0, lastCol].Text);
//Assert.Equal (lastCol + 1, driver.Col);
//// Add a rune; should succeed but do nothing as it's outside of Contents
//driver.AddRune ('d');
//Assert.Equal (lastCol + 2, driver.Col);
//for (var col = 0; col < driver.Cols; col++) {
// for (var row = 0; row < driver.Rows; row++) {
// Assert.NotEqual ((Text)'d', driver.Contents [row, col].Text);
// }
//}
driver.Dispose ();
}
@@ -183,7 +139,7 @@ public class AddRuneTests (ITestOutputHelper output) : FakeDriverBase
driver.SetScreenSize (6, 3);
driver.GetOutputBuffer ().SetWideGlyphReplacement ((Rune)'①');
driver!.Clip = new (driver.Screen);
driver.Clip = new (driver.Screen);
driver.Move (1, 0);
driver.AddStr ("┌");
driver.Move (2, 0);
@@ -207,4 +163,125 @@ public class AddRuneTests (ITestOutputHelper output) : FakeDriverBase
DriverAssert.AssertDriverOutputIs (@"\x1b[38;2;0;0;0m\x1b[48;2;0;0;0m①┌─┐🍎\x1b[38;2;255;255;255m\x1b[48;2;0;0;0m",
output, driver);
}
[Fact]
public void AddStr_WideGlyph_Second_Column_Attribute_Set_When_In_Clip ()
{
// This test verifies the fix for issue #4258
// When a wide glyph is added and the second column is within the clip region,
// the attribute for column N+1 should be set to match the current attribute.
// See: OutputBufferImpl.cs line 194
using IDriver driver = CreateFakeDriver ();
driver.SetScreenSize (4, 2);
// Set a specific attribute for the wide glyph
Attribute wideGlyphAttr = new (Color.BrightRed, Color.BrightYellow);
driver.CurrentAttribute = wideGlyphAttr;
// Add a wide glyph at position (0, 0)
driver.Move (0, 0);
driver.AddStr ("🍎");
// Verify the wide glyph is in column 0
Assert.Equal ("🍎", driver.Contents! [0, 0].Grapheme);
Assert.Equal (wideGlyphAttr, driver.Contents [0, 0].Attribute);
// Verify column 1 (the second column of the wide glyph) has the correct attribute set
// This is the fix: column N+1 should have CurrentAttribute set (line 194 in OutputBufferImpl.cs)
Assert.Equal (wideGlyphAttr, driver.Contents [0, 1].Attribute);
// Verify cursor moved to column 2
Assert.Equal (2, driver.Col);
}
[Fact]
public void AddStr_WideGlyph_Second_Column_Attribute_Not_Set_When_Outside_Clip ()
{
// This test verifies that when a wide glyph's second column is outside the clip,
// the attribute for column N+1 is NOT modified
using IDriver driver = CreateFakeDriver ();
driver.SetScreenSize (4, 2);
// Set initial attribute for the entire contents
Attribute initialAttr = new (Color.White, Color.Black);
driver.CurrentAttribute = initialAttr;
driver.Move (0, 0);
driver.AddStr (" ");
driver.Move (0, 1);
driver.AddStr (" ");
// Create a clip that excludes column 1
driver.Clip = new (new Rectangle (0, 0, 1, 2));
// Set a different attribute for the wide glyph
Attribute wideGlyphAttr = new (Color.BrightRed, Color.BrightYellow);
driver.CurrentAttribute = wideGlyphAttr;
// Try to add a wide glyph at position (0, 0)
// Column 0 is in clip, but column 1 is NOT
driver.Move (0, 0);
driver.AddStr ("🍎");
// Verify column 0 has the replacement character (can't fit wide glyph)
Assert.NotEqual ("🍎", driver.Contents! [0, 0].Grapheme);
// Verify column 1 still has the original attribute (NOT modified)
Assert.Equal (initialAttr, driver.Contents [0, 1].Attribute);
}
[Fact]
public void AddStr_WideGlyph_Second_Column_Attribute_Outputs_Correctly ()
{
// This test verifies the fix for issue #4258 by checking the actual driver output
// This mimics what happens when TransparentShadow redraws a wide glyph from ScreenContents
// WITHOUT line 194, column N+1's attribute doesn't get set, causing wrong colors in output
// See: OutputBufferImpl.cs line ~196 (Contents [Row, Col].Attribute = CurrentAttribute;)
using IDriver driver = CreateFakeDriver ();
driver.SetScreenSize (3, 1);
driver.Force16Colors = true;
// Step 1: Draw initial content - a wide glyph at column 1 with white-on-black
driver.CurrentAttribute = new Attribute (Color.White, Color.Black);
driver.Move (1, 0);
driver.AddStr ("🍎X"); // Wide glyph at columns 1-2, 'X' at column 3 doesn't exist (off-screen)
// At this point:
// - Column 0: space (default) with white-on-black
// - Column 1: 🍎 with white-on-black
// - Column 2: (part of 🍎) with white-on-black (from initial ClearContents)
// Step 2: Now redraw the SAME wide glyph at column 1 but with a DIFFERENT attribute (red-on-yellow)
// This simulates what transparent shadow does - it redraws what's underneath with a dimmed attribute
driver.CurrentAttribute = new Attribute (Color.BrightRed, Color.BrightYellow);
driver.Move (1, 0);
driver.AddStr ("🍎");
// Verify internal state
Assert.Equal ("🍎", driver.Contents! [0, 1].Grapheme);
Assert.Equal (new Attribute (Color.BrightRed, Color.BrightYellow), driver.Contents [0, 1].Attribute);
// THIS is the critical assertion - column 2's attribute MUST be red-on-yellow
// WITHOUT line 194: column 2 retains white-on-black
// WITH line 194: column 2 gets red-on-yellow
Assert.Equal (new Attribute (Color.BrightRed, Color.BrightYellow), driver.Contents [0, 2].Attribute);
driver.Refresh ();
// Expected output:
// Column 0: space with white-on-black
// Columns 1-2: 🍎 with red-on-yellow (both columns must have same attribute!)
//
// WITHOUT line 196, the output would be:
// \x1b[97m\x1b[40m (white-on-black for column 0)
// \x1b[91m\x1b[103m🍎 (red-on-yellow starts at column 1)
// \x1b[97m\x1b[40m (WRONG! Attribute changes mid-glyph because column 2 still has white-on-black)
//
// WITH line 196, the output is:
// \x1b[97m\x1b[40m (white-on-black for column 0)
// \x1b[91m\x1b[103m🍎 (red-on-yellow for both columns 1 and 2)
DriverAssert.AssertDriverOutputIs (
"\x1b[97m\x1b[40m \x1b[91m\x1b[103m🍎",
output,
driver);
}
}

View File

@@ -0,0 +1,193 @@
#nullable enable
using System.Text;
using UnitTests;
using Xunit.Abstractions;
namespace ViewBaseTests.Adornments;
[Collection ("Global Test Setup")]
public class BorderArrangementTests (ITestOutputHelper output)
{
[Fact]
public void Arrangement_Handles_Wide_Glyphs_Correctly ()
{
IApplication app = Application.Create ();
app.Init ("fake");
app.Driver?.SetScreenSize (6, 5);
app.Driver?.GetOutputBuffer ().SetWideGlyphReplacement (Rune.ReplacementChar);
Runnable superview = new () { Width = Dim.Fill (), Height = Dim.Fill () };
superview.Text = """
🍎🍎🍎
🍎🍎🍎
🍎🍎🍎
🍎🍎🍎
🍎🍎🍎
""";
View view = new ()
{
X = 2, Width = 4, Height = 4, BorderStyle = LineStyle.Single,
Arrangement = ViewArrangement.Movable | ViewArrangement.Resizable, CanFocus = true
};
superview.Add (view);
app.Begin (superview);
Assert.Equal ("Absolute(2)", view.X.ToString ());
DriverAssert.AssertDriverContentsAre (
"""
🍎
🍎
🍎
🍎
🍎🍎🍎
""",
output,
app.Driver);
Assert.True (app.Keyboard.RaiseKeyDownEvent (Key.F5.WithCtrl));
app.LayoutAndDraw ();
DriverAssert.AssertDriverContentsAre (
"""
🍎
🍎
🍎
🍎
🍎🍎🍎
""",
output,
app.Driver);
Assert.True (app.Keyboard.RaiseKeyDownEvent (Key.CursorLeft));
Assert.Equal ("Absolute(1)", view.X.ToString ());
app.LayoutAndDraw ();
DriverAssert.AssertDriverContentsAre (
"""
<EFBFBD>
<EFBFBD>
<EFBFBD>
<EFBFBD>
🍎🍎🍎
""",
output,
app.Driver);
Assert.True (app.Keyboard.RaiseKeyDownEvent (Key.CursorLeft));
Assert.Equal ("Absolute(0)", view.X.ToString ());
app.LayoutAndDraw ();
DriverAssert.AssertDriverContentsAre (
"""
🍎
🍎
🍎
🍎
🍎🍎🍎
""",
output,
app.Driver);
}
[Fact]
public void Arrangement_With_SubView_In_Border_Handles_Wide_Glyphs_Correctly ()
{
IApplication app = Application.Create ();
app.Init ("fake");
app.Driver?.SetScreenSize (8, 7);
app.Driver?.GetOutputBuffer ().SetWideGlyphReplacement (Rune.ReplacementChar);
Runnable superview = new () { Width = Dim.Fill (), Height = Dim.Fill () };
superview.Text = """
🍎🍎🍎🍎
🍎🍎🍎🍎
🍎🍎🍎🍎
🍎🍎🍎🍎
🍎🍎🍎🍎
🍎🍎🍎🍎
🍎🍎🍎🍎
""";
View view = new ()
{
X = 2, Width = 6, Height = 6, Arrangement = ViewArrangement.Movable | ViewArrangement.Resizable, CanFocus = true
};
view.Border!.Thickness = new (1);
view.Border.Add (new View { Height = Dim.Auto (), Width = Dim.Auto (), Text = "Hi" });
superview.Add (view);
app.Begin (superview);
Assert.Equal ("Absolute(2)", view.X.ToString ());
DriverAssert.AssertDriverContentsAre (
"""
🍎Hi
🍎
🍎
🍎
🍎
🍎
🍎🍎🍎🍎
""",
output,
app.Driver);
Assert.True (app.Keyboard.RaiseKeyDownEvent (Key.F5.WithCtrl));
app.LayoutAndDraw ();
DriverAssert.AssertDriverContentsAre (
"""
🍎i
🍎
🍎
🍎
🍎
🍎
🍎🍎🍎🍎
""",
output,
app.Driver);
Assert.True (app.Keyboard.RaiseKeyDownEvent (Key.CursorLeft));
Assert.Equal ("Absolute(1)", view.X.ToString ());
app.LayoutAndDraw ();
DriverAssert.AssertDriverContentsAre (
"""
<EFBFBD>i
<EFBFBD>
<EFBFBD>
<EFBFBD>
<EFBFBD>
<EFBFBD>
🍎🍎🍎🍎
""",
output,
app.Driver);
Assert.True (app.Keyboard.RaiseKeyDownEvent (Key.CursorLeft));
Assert.Equal ("Absolute(0)", view.X.ToString ());
app.LayoutAndDraw ();
DriverAssert.AssertDriverContentsAre (
"""
i 🍎
🍎
🍎
🍎
🍎
🍎
🍎🍎🍎🍎
""",
output,
app.Driver);
}
}

View File

@@ -133,4 +133,26 @@ MMM",
Assert.True (view.Margin!.ViewportSettings.HasFlag (ViewportSettingsFlags.Transparent), "Margin should be transparent when ShadowStyle is Opaque..");
}
[Fact]
public void Margin_Layouts_Correctly ()
{
View superview = new () { Width = 10, Height = 5 };
View view = new () { Width = 3, Height = 1, BorderStyle = LineStyle.Single };
view.Margin!.Thickness = new (1);
View view2 = new () { X = Pos.Right (view), Width = 3, Height = 1, BorderStyle = LineStyle.Single };
view2.Margin!.Thickness = new (1);
View view3 = new () { Y = Pos.Bottom (view), Width = 3, Height = 1, BorderStyle = LineStyle.Single };
view3.Margin!.Thickness = new (1);
superview.Add (view, view2, view3);
superview.LayoutSubViews ();
Assert.Equal (new (0, 0, 10, 5), superview.Frame);
Assert.Equal (new (0, 0, 3, 1), view.Frame);
Assert.Equal (Rectangle.Empty, view.Viewport);
Assert.Equal (new (3, 0, 3, 1), view2.Frame);
Assert.Equal (Rectangle.Empty, view2.Viewport);
Assert.Equal (new (0, 1, 3, 1), view3.Frame);
Assert.Equal (Rectangle.Empty, view3.Viewport);
}
}

View File

@@ -1,157 +0,0 @@
using UnitTests;
using Xunit.Abstractions;
namespace ViewBaseTests.Adornments;
[Collection ("Global Test Setup")]
public class ShadowStyleTests (ITestOutputHelper output)
{
private readonly ITestOutputHelper _output = output;
[Fact]
public void Default_None ()
{
var view = new View ();
Assert.Equal (ShadowStyle.None, view.ShadowStyle);
Assert.Equal (ShadowStyle.None, view.Margin!.ShadowStyle);
view.Dispose ();
}
[Theory]
[InlineData (ShadowStyle.None)]
[InlineData (ShadowStyle.Opaque)]
[InlineData (ShadowStyle.Transparent)]
public void Set_View_Sets_Margin (ShadowStyle style)
{
var view = new View ();
view.ShadowStyle = style;
Assert.Equal (style, view.ShadowStyle);
Assert.Equal (style, view.Margin!.ShadowStyle);
view.Dispose ();
}
[Theory]
[InlineData (ShadowStyle.None, 0, 0, 0, 0)]
[InlineData (ShadowStyle.Opaque, 0, 0, 1, 1)]
[InlineData (ShadowStyle.Transparent, 0, 0, 1, 1)]
public void ShadowStyle_Margin_Thickness (ShadowStyle style, int expectedLeft, int expectedTop, int expectedRight, int expectedBottom)
{
var superView = new View
{
Height = 10, Width = 10
};
View view = new ()
{
Width = Dim.Auto (),
Height = Dim.Auto (),
Text = "0123",
HighlightStates = MouseState.Pressed,
ShadowStyle = style,
CanFocus = true
};
superView.Add (view);
superView.BeginInit ();
superView.EndInit ();
Assert.Equal (new (expectedLeft, expectedTop, expectedRight, expectedBottom), view.Margin!.Thickness);
}
[Theory]
[InlineData (ShadowStyle.None, 3)]
[InlineData (ShadowStyle.Opaque, 4)]
[InlineData (ShadowStyle.Transparent, 4)]
public void Style_Changes_Margin_Thickness (ShadowStyle style, int expected)
{
var view = new View ();
view.Margin!.Thickness = new (3);
view.ShadowStyle = style;
Assert.Equal (new (3, 3, expected, expected), view.Margin.Thickness);
view.ShadowStyle = ShadowStyle.None;
Assert.Equal (new (3), view.Margin.Thickness);
view.Dispose ();
}
[Fact]
public void TransparentShadow_Draws_Transparent_At_Driver_Output ()
{
// Arrange
IApplication app = Application.Create ();
app.Init ("fake");
app.Driver!.SetScreenSize (5, 3);
// Force 16-bit colors off to get predictable RGB output
app.Driver.Force16Colors = false;
var superView = new Runnable
{
Width = Dim.Fill (),
Height = Dim.Fill (),
Text = "ABC".Repeat (40)!
};
superView.SetScheme (new (new Attribute (Color.White, Color.Blue)));
superView.TextFormatter.WordWrap = true;
// Create an overlapped view with transparent shadow
var overlappedView = new View
{
Width = 4,
Height = 2,
Text = "123",
Arrangement = ViewArrangement.Overlapped,
ShadowStyle = ShadowStyle.Transparent
};
overlappedView.SetScheme (new (new Attribute (Color.Black, Color.Green)));
superView.Add (overlappedView);
// Act
SessionToken? token = app.Begin (superView);
app.LayoutAndDraw ();
app.Driver.Refresh ();
// Assert
_output.WriteLine ("Actual driver contents:");
_output.WriteLine (app.Driver.ToString ());
_output.WriteLine ("\nActual driver output:");
string? output = app.Driver.GetOutput ().GetLastOutput ();
_output.WriteLine (output);
DriverAssert.AssertDriverOutputIs ("""
\x1b[38;2;0;0;0m\x1b[48;2;0;128;0m123\x1b[38;2;0;0;0m\x1b[48;2;189;189;189mA\x1b[38;2;0;0;255m\x1b[48;2;255;255;255mBC\x1b[38;2;0;0;0m\x1b[48;2;189;189;189mABC\x1b[38;2;0;0;255m\x1b[48;2;255;255;255mABCABC
""", _output, app.Driver);
// The output should contain ANSI color codes for the transparent shadow
// which will have dimmed colors compared to the original
Assert.Contains ("\x1b[38;2;", output); // Should have RGB foreground color codes
Assert.Contains ("\x1b[48;2;", output); // Should have RGB background color codes
// Verify driver contents show the background text in shadow areas
int shadowX = overlappedView.Frame.X + overlappedView.Frame.Width;
int shadowY = overlappedView.Frame.Y + overlappedView.Frame.Height;
Cell shadowCell = app.Driver.Contents! [shadowY, shadowX];
_output.WriteLine ($"\nShadow cell at [{shadowY},{shadowX}]: Grapheme='{shadowCell.Grapheme}', Attr={shadowCell.Attribute}");
// The grapheme should be from background text
Assert.NotEqual (string.Empty, shadowCell.Grapheme);
Assert.Contains (shadowCell.Grapheme, "ABC"); // Should be one of the background characters
// Cleanup
if (token is { })
{
app.End (token);
}
superView.Dispose ();
app.Dispose ();
}
}

View File

@@ -0,0 +1,487 @@
using System.Text;
using UnitTests;
using Xunit.Abstractions;
namespace ViewBaseTests.Adornments;
[Collection ("Global Test Setup")]
public class ShadowTests (ITestOutputHelper output)
{
private readonly ITestOutputHelper _output = output;
[Fact]
public void Default_None ()
{
var view = new View ();
Assert.Equal (ShadowStyle.None, view.ShadowStyle);
Assert.Equal (ShadowStyle.None, view.Margin!.ShadowStyle);
view.Dispose ();
}
[Theory]
[InlineData (ShadowStyle.None)]
[InlineData (ShadowStyle.Opaque)]
[InlineData (ShadowStyle.Transparent)]
public void Set_View_Sets_Margin (ShadowStyle style)
{
var view = new View ();
view.ShadowStyle = style;
Assert.Equal (style, view.ShadowStyle);
Assert.Equal (style, view.Margin!.ShadowStyle);
view.Dispose ();
}
[Theory]
[InlineData (ShadowStyle.None, 0, 0, 0, 0)]
[InlineData (ShadowStyle.Opaque, 0, 0, 1, 1)]
[InlineData (ShadowStyle.Transparent, 0, 0, 1, 1)]
public void ShadowStyle_Margin_Thickness (ShadowStyle style, int expectedLeft, int expectedTop, int expectedRight, int expectedBottom)
{
var superView = new View
{
Height = 10, Width = 10
};
View view = new ()
{
Width = Dim.Auto (),
Height = Dim.Auto (),
Text = "0123",
HighlightStates = MouseState.Pressed,
ShadowStyle = style,
CanFocus = true
};
superView.Add (view);
superView.BeginInit ();
superView.EndInit ();
Assert.Equal (new (expectedLeft, expectedTop, expectedRight, expectedBottom), view.Margin!.Thickness);
}
[Theory]
[InlineData (ShadowStyle.None, 3)]
[InlineData (ShadowStyle.Opaque, 4)]
[InlineData (ShadowStyle.Transparent, 4)]
public void Style_Changes_Margin_Thickness (ShadowStyle style, int expected)
{
var view = new View ();
view.Margin!.Thickness = new (3);
view.ShadowStyle = style;
Assert.Equal (new (3, 3, expected, expected), view.Margin.Thickness);
view.ShadowStyle = ShadowStyle.None;
Assert.Equal (new (3), view.Margin.Thickness);
view.Dispose ();
}
[Theory]
[InlineData (ShadowStyle.Opaque)]
[InlineData (ShadowStyle.Transparent)]
public void ShadowWidth_ShadowHeight_Defaults_To_One (ShadowStyle style)
{
View view = new () { ShadowStyle = style };
Assert.Equal (new (1, 1), view.Margin!.ShadowSize);
}
[Theory]
[InlineData (ShadowStyle.None, 0)]
[InlineData (ShadowStyle.Opaque, 1)]
[InlineData (ShadowStyle.Transparent, 1)]
public void Margin_ShadowWidth_ShadowHeight_Cannot_Be_Set_Less_Than_One (ShadowStyle style, int expectedLength)
{
View view = new () { ShadowStyle = style };
view.Margin!.ShadowSize = new (-1, -1);
Assert.Equal (expectedLength, view.Margin!.ShadowSize.Width);
Assert.Equal (expectedLength, view.Margin!.ShadowSize.Height);
}
[Fact]
public void Changing_ShadowStyle_Correctly_Set_ShadowWidth_ShadowHeight_Thickness ()
{
View view = new () { ShadowStyle = ShadowStyle.Transparent };
view.Margin!.ShadowSize = new (2, 2);
Assert.Equal (new (2, 2), view.Margin!.ShadowSize);
Assert.Equal (new (0, 0, 2, 2), view.Margin.Thickness);
view.ShadowStyle = ShadowStyle.None;
Assert.Equal (new (2, 2), view.Margin!.ShadowSize);
Assert.Equal (new (0, 0, 0, 0), view.Margin.Thickness);
view.ShadowStyle = ShadowStyle.Opaque;
Assert.Equal (new (1, 1), view.Margin!.ShadowSize);
Assert.Equal (new (0, 0, 1, 1), view.Margin.Thickness);
}
[Fact]
public void ShadowStyle_Transparent_Handles_Wide_Glyphs_Correctly ()
{
IApplication app = Application.Create ();
app.Init ("fake");
app.Driver?.SetScreenSize (6, 5);
app.Driver?.GetOutputBuffer ().SetWideGlyphReplacement (Rune.ReplacementChar);
Runnable superview = new () { Width = Dim.Fill (), Height = Dim.Fill () };
superview.Text = """
🍎🍎🍎
🍎🍎🍎
🍎🍎🍎
🍎🍎🍎
🍎🍎🍎
""";
View view = new () { Width = Dim.Fill (), Height = Dim.Fill (), BorderStyle = LineStyle.Single, ShadowStyle = ShadowStyle.Transparent };
view.Margin!.ShadowSize = view.Margin!.ShadowSize with { Width = 2 };
superview.Add (view);
app.Begin (superview);
DriverAssert.AssertDriverContentsAre (
"""
🍎
🍎
🍎
🍎
<EFBFBD> 🍎🍎
""",
output,
app.Driver);
view.Margin!.ShadowSize = new (1, 2);
app.LayoutAndDraw ();
DriverAssert.AssertDriverContentsAre (
"""
🍎
<EFBFBD>
<EFBFBD>
<EFBFBD> 🍎🍎
<EFBFBD> 🍎🍎
""",
output,
app.Driver);
}
[Fact]
public void ShadowStyle_Opaque_Change_Thickness_On_Mouse_Pressed_Released ()
{
IApplication app = Application.Create ();
app.Init ("fake");
app.Driver?.SetScreenSize (10, 4);
Runnable superview = new () { Width = Dim.Fill (), Height = Dim.Fill () };
View view = new () { Width = 7, Height = 2, ShadowStyle = ShadowStyle.Opaque, Text = "| Hi |", HighlightStates = MouseState.Pressed };
superview.Add (view);
app.Begin (superview);
DriverAssert.AssertDriverContentsAre (
"""
| Hi |
""",
output,
app.Driver);
app.Mouse.RaiseMouseEvent (new () { ScreenPosition = new (2, 0), Flags = MouseFlags.Button1Pressed });
app.LayoutAndDraw ();
DriverAssert.AssertDriverContentsAre (
"""
| Hi |
""",
output,
app.Driver);
app.Mouse.RaiseMouseEvent (new () { ScreenPosition = new (2, 0), Flags = MouseFlags.Button1Released });
app.LayoutAndDraw ();
DriverAssert.AssertDriverContentsAre (
"""
| Hi |
""",
output,
app.Driver);
}
[Fact]
public void ShadowStyle_Transparent_Never_Throws_Navigating_Outside_Bounds ()
{
IApplication app = Application.Create ();
app.Init ("fake");
app.Driver?.SetScreenSize (6, 5);
Runnable superview = new () { Width = Dim.Fill (), Height = Dim.Fill () };
superview.Text = """
🍎🍎🍎
🍎🍎🍎
🍎🍎🍎
🍎🍎🍎
🍎🍎🍎
""";
View view = new ()
{
Width = Dim.Fill (), Height = Dim.Fill (), BorderStyle = LineStyle.Single, ShadowStyle = ShadowStyle.Transparent,
Arrangement = ViewArrangement.Movable, CanFocus = true
};
view.Margin!.ShadowSize = view.Margin!.ShadowSize with { Width = 2 };
superview.Add (view);
app.Begin (superview);
Assert.Equal (new (0, 0), view.Frame.Location);
Assert.True (app.Keyboard.RaiseKeyDownEvent (Key.F5.WithCtrl));
int i = 0;
DecrementValue (-10, Key.CursorLeft);
Assert.Equal (-10, i);
IncrementValue (0, Key.CursorRight);
Assert.Equal (0, i);
DecrementValue (-10, Key.CursorUp);
Assert.Equal (-10, i);
IncrementValue (20, Key.CursorDown);
Assert.Equal (20, i);
DecrementValue (0, Key.CursorUp);
Assert.Equal (0, i);
IncrementValue (20, Key.CursorRight);
Assert.Equal (20, i);
return;
void DecrementValue (int count, Key key)
{
for (; i > count; i--)
{
Assert.True (app.Keyboard.RaiseKeyDownEvent (key));
app.LayoutAndDraw ();
CheckAssertion (new (i - 1, 0), new (0, i - 1), key);
}
}
void IncrementValue (int count, Key key)
{
for (; i < count; i++)
{
Assert.True (app.Keyboard.RaiseKeyDownEvent (key));
app.LayoutAndDraw ();
CheckAssertion (new (i + 1, 0), new (0, i + 1), key);
}
}
bool? IsColumn (Key key)
{
if (key == Key.CursorLeft || key == Key.CursorRight)
{
return true;
}
if (key == Key.CursorUp || key == Key.CursorDown)
{
return false;
}
return null;
}
void CheckAssertion (Point colLocation, Point rowLocation, Key key)
{
bool? isCol = IsColumn (key);
switch (isCol)
{
case true:
Assert.Equal (colLocation, view.Frame.Location);
break;
case false:
Assert.Equal (rowLocation, view.Frame.Location);
break;
default:
throw new InvalidOperationException ();
}
}
}
[Theory]
[InlineData (ShadowStyle.None, 3)]
[InlineData (ShadowStyle.Opaque, 4)]
[InlineData (ShadowStyle.Transparent, 4)]
public void Margin_Thickness_Changes_Adjust_Correctly (ShadowStyle style, int expected)
{
var view = new View ();
view.Margin!.Thickness = new (3);
view.ShadowStyle = style;
Assert.Equal (new (3, 3, expected, expected), view.Margin.Thickness);
view.Margin.Thickness = new (3, 3, expected + 1, expected + 1);
Assert.Equal (new (3, 3, expected + 1, expected + 1), view.Margin.Thickness);
view.ShadowStyle = ShadowStyle.None;
Assert.Equal (new (3, 3, 4, 4), view.Margin.Thickness);
view.Dispose ();
}
[Fact]
public void Runnable_View_Overlap_Other_Runnables ()
{
IApplication app = Application.Create ();
app.Init ("fake");
app.Driver?.SetScreenSize (10, 5);
Runnable superview = new () { Width = Dim.Fill (), Height = Dim.Fill (), Text = "🍎".Repeat (25)! };
View view = new () { Width = 7, Height = 2, ShadowStyle = ShadowStyle.Opaque, Text = "| Hi |" };
superview.Add (view);
app.Begin (superview);
DriverAssert.AssertDriverContentsAre (
"""
| Hi | 🍎
🍎
🍎🍎🍎🍎🍎
🍎🍎🍎🍎🍎
🍎🍎🍎🍎🍎
""",
output,
app.Driver);
Runnable modalSuperview = new () { Y = 1, Width = Dim.Fill (), Height = 4, BorderStyle = LineStyle.Single };
View view1 = new () { Width = 8, Height = 2, ShadowStyle = ShadowStyle.Opaque, Text = "| Hey |" };
modalSuperview.Add (view1);
app.Begin (modalSuperview);
Assert.True (modalSuperview.IsModal);
DriverAssert.AssertDriverContentsAre (
"""
| Hi | 🍎
| Hey |
""",
output,
app.Driver);
app.Dispose ();
}
[Fact]
public void TransparentShadow_Draws_Transparent_At_Driver_Output ()
{
// Arrange
using IApplication app = Application.Create ();
app.Init ("fake");
app.Driver!.SetScreenSize (2, 1);
app.Driver.Force16Colors = true;
using Runnable superView = new ();
superView.Width = Dim.Fill ();
superView.Height = Dim.Fill ();
superView.Text = "AB";
superView.TextFormatter.WordWrap = true;
superView.SetScheme (new (new Attribute (Color.Black, Color.White)));
// Create view with transparent shadow
View viewWithShadow = new ()
{
Width = Dim.Auto (),
Height = Dim.Auto (),
Text = "*",
ShadowStyle = ShadowStyle.Transparent
};
// Make it so the margin is only on the right for simplicity
viewWithShadow.Margin!.Thickness = new (0, 0, 1, 0);
viewWithShadow.SetScheme (new (new Attribute (Color.Black, Color.White)));
superView.Add (viewWithShadow);
// Act
app.Begin (superView);
app.LayoutAndDraw ();
app.Driver.Refresh ();
// Assert
_output.WriteLine ("Actual driver contents:");
_output.WriteLine (app.Driver.ToString ());
_output.WriteLine ("\nActual driver output:");
string? output = app.Driver.GetOutput ().GetLastOutput ();
_output.WriteLine (output);
DriverAssert.AssertDriverOutputIs ("""
\x1b[30m\x1b[107m*\x1b[90m\x1b[100mB
""", _output, app.Driver);
}
[Fact]
public void TransparentShadow_OverWide_Draws_Transparent_At_Driver_Output ()
{
// Arrange
using IApplication app = Application.Create ();
app.Init ("fake");
app.Driver!.SetScreenSize (2, 3);
app.Driver.Force16Colors = true;
using Runnable superView = new ();
superView.Width = Dim.Fill ();
superView.Height = Dim.Fill ();
superView.Text = "🍎🍎🍎🍎";
superView.TextFormatter.WordWrap = true;
superView.SetScheme (new (new Attribute (Color.Black, Color.White)));
// Create view with transparent shadow
View viewWithShadow = new ()
{
Width = Dim.Auto (),
Height = Dim.Auto (),
Text = "*",
ShadowStyle = ShadowStyle.Transparent
};
// Make it so the margin is only on the bottom for simplicity
viewWithShadow.Margin!.Thickness = new (0, 0, 0, 1);
viewWithShadow.SetScheme (new (new Attribute (Color.Black, Color.White)));
superView.Add (viewWithShadow);
// Act
app.Begin (superView);
app.LayoutAndDraw ();
app.Driver.Refresh ();
// Assert
_output.WriteLine ("Actual driver contents:");
_output.WriteLine (app.Driver.ToString ());
_output.WriteLine ("\nActual driver output:");
string? output = app.Driver.GetOutput ().GetLastOutput ();
_output.WriteLine (output);
DriverAssert.AssertDriverOutputIs ("""
\x1b[30m\x1b[107m*\x1b[90m\x1b[103m \x1b[97m\x1b[40m \x1b[90m\x1b[100m \x1b[97m\x1b[40m🍎
""", _output, app.Driver);
}
}