WIP support more than 2 views at a given level/orientation

This commit is contained in:
tznind
2023-01-21 21:22:35 +00:00
parent 56072f3865
commit 8d02efd397
4 changed files with 225 additions and 199 deletions

View File

@@ -1,5 +1,4 @@
using NStack;
using System;
using System;
using System.Collections.Generic;
using System.Linq;
using Terminal.Gui.Graphs;
@@ -8,14 +7,12 @@ namespace Terminal.Gui {
/// <summary>
/// A <see cref="View"/> consisting of a moveable bar that divides
/// the display area into 2 resizeable views.
/// the display area into resizeable views.
/// </summary>
public class SplitView : View
{
public class SplitView : View {
private SplitContainerLineView splitterLine;
SplitView parentSplitView;
/// TODO: Might be able to make Border virtual and override here
/// To make this more API friendly
@@ -24,49 +21,49 @@ namespace Terminal.Gui {
/// Border in which lines connect with subviews and splitters
/// seamlessly
/// </summary>
public BorderStyle IntegratedBorder {get;set;}
public BorderStyle IntegratedBorder { get; set; }
public class Tile {
public View View { get; }
public int MinSize { get; }
public string Title { get; set; }
public Tile ()
{
View = new View () { Width = Dim.Fill (), Height = Dim.Fill () };
Title = string.Empty;
MinSize = 0;
}
}
List<Tile> tiles;
private List<Pos> splitterDistances;
private List<SplitContainerLineView> splitterLines;
/// <summary>
/// The <see cref="View"/> showing in the left hand pane of a
/// <see cref="Orientation.Vertical"/> or top of an
/// <see cref="Orientation.Horizontal"/> pane. May be another
/// <see cref="SplitView"/> if further splitter subdivisions are
/// desired (e.g. to create a resizeable grid.
/// The sub sections hosted by the view
/// </summary>
public View View1 { get; private set; }
public int View1MinSize { get; set; } = 1;
public ustring View1Title { get; set; } = string.Empty;
public IReadOnlyCollection<Tile> Tiles => tiles.AsReadOnly ();
/// <summary>
/// The <see cref="View"/> showing in the right hand pane of a
/// <see cref="Orientation.Vertical"/> or bottom of an
/// <see cref="Orientation.Horizontal"/> pane. May be another
/// <see cref="SplitView"/> if further splitter subdivisions are
/// desired (e.g. to create a resizeable grid.
/// The splitter locations. Note that there will be N-1 splitters where
/// N is the number of <see cref="Tiles"/>.
/// </summary>
public View View2 { get; private set; }
public IReadOnlyCollection<Pos> SplitterDistances => splitterDistances.AsReadOnly ();
public int View2MinSize { get; set; } = 1;
public ustring View2Title { get; set; } = string.Empty;
private Pos splitterDistance = Pos.Percent (50);
private Orientation orientation = Orientation.Vertical;
/// <summary>
/// Creates a new instance of the SplitContainer class.
/// </summary>
public SplitView ()
public SplitView () : this (2)
{
splitterLine = new SplitContainerLineView (this);
View1 = new View () { Width = Dim.Fill (), Height = Dim.Fill() };
View2 = new View () { Width = Dim.Fill (), Height = Dim.Fill () };
this.Add (View1);
this.Add (splitterLine);
this.Add (View2);
}
public SplitView (int tiles)
{
CanFocus = true;
RebuildForTileCount (tiles);
}
/// <summary>
@@ -77,9 +74,46 @@ namespace Terminal.Gui {
/// <summary>
/// Raises the <see cref="SplitterMoved"/> event
/// </summary>
protected virtual void OnSplitterMoved ()
protected virtual void OnSplitterMoved (int idx)
{
SplitterMoved?.Invoke (this, new SplitterEventArgs (this, splitterDistance));
SplitterMoved?.Invoke (this, new SplitterEventArgs (this, idx, splitterDistances [idx]));
}
/// <summary>
/// Scraps all <see cref="Tiles"/> and creates <paramref name="count"/> new tiles
/// in orientation <see cref="Orientation"/>
/// </summary>
/// <param name="count"></param>
public void RebuildForTileCount (int count)
{
tiles = new List<Tile> ();
// TODO: keep these if growing
splitterDistances = new List<Pos> ();
splitterLines = new List<SplitContainerLineView> ();
RemoveAll ();
tiles.Clear ();
splitterDistances.Clear ();
if (count == 0) {
return;
}
for (int i = 0; i < count; i++) {
var tile = new Tile ();
tiles.Add (tile);
Add (tile.View);
if (i > 0) {
var currentPos = Pos.Percent ((100 / count) * i);
splitterDistances.Add (currentPos);
var line = new SplitContainerLineView (this, i-1);
Add (line);
splitterLines.Add (line);
}
}
LayoutSubviews ();
}
/// <summary>
@@ -97,27 +131,24 @@ namespace Terminal.Gui {
{
var contentArea = Bounds;
if(HasBorder())
{
if (HasBorder ()) {
// TODO: Bound with Max/Min
contentArea = new Rect(
contentArea = new Rect (
contentArea.X + 1,
contentArea.Y + 1,
Math.Max (0, contentArea.Width - 2),
Math.Max (0, contentArea.Height - 2));
}
else if(HasAnyTitles() && IsRootSplitContainer())
{
} else if (HasAnyTitles () && IsRootSplitContainer ()) {
// TODO: Bound with Max/Min
contentArea = new Rect(
contentArea = new Rect (
contentArea.X,
contentArea.Y + 1,
contentArea.Width,
Math.Max(0,contentArea.Height - 1));
Math.Max (0, contentArea.Height - 1));
}
Setup (contentArea);
base.LayoutSubviews ();
}
@@ -129,20 +160,17 @@ namespace Terminal.Gui {
/// <para>Only absolute values (e.g. 10) and percent values (i.e. <see cref="Pos.Percent(float)"/>)
/// are supported for this property.</para>
/// </summary>
public Pos SplitterDistance {
get { return splitterDistance; }
set {
if (!(value is Pos.PosAbsolute) && !(value is Pos.PosFactor)) {
throw new ArgumentException ($"Only Percent and Absolute values are supported for {nameof (SplitterDistance)} property. Passed value was {value.GetType ().Name}");
}
splitterDistance = value;
GetRootSplitContainer ().LayoutSubviews ();
OnSplitterMoved ();
public void SetSplitterPos (int idx, Pos value)
{
if (!(value is Pos.PosAbsolute) && !(value is Pos.PosFactor)) {
throw new ArgumentException ($"Only Percent and Absolute values are supported. Passed value was {value.GetType ().Name}");
}
splitterDistances [idx] = value;
GetRootSplitContainer ().LayoutSubviews ();
OnSplitterMoved (idx);
}
/// <inheritdoc/>
public override bool OnEnter (View view)
@@ -160,13 +188,12 @@ namespace Terminal.Gui {
Clear ();
base.Redraw (bounds);
var lc = new LineCanvas();
var lc = new LineCanvas ();
var allLines = GetAllChildSplitContainerLineViewRecursively (this);
if (IsRootSplitContainer())
{
if(HasBorder ()) {
if (IsRootSplitContainer ()) {
if (HasBorder ()) {
lc.AddLine (new Point (0, 0), bounds.Width - 1, Orientation.Horizontal, IntegratedBorder);
lc.AddLine (new Point (0, 0), bounds.Height - 1, Orientation.Vertical, IntegratedBorder);
@@ -175,18 +202,17 @@ namespace Terminal.Gui {
lc.AddLine (new Point (bounds.Width - 1, bounds.Height - 1), -bounds.Height + 1, Orientation.Vertical, IntegratedBorder);
}
foreach (var line in allLines.Where(l=>l.Visible))
{
bool isRoot = line == splitterLine;
foreach (var line in allLines.Where (l => l.Visible)) {
bool isRoot = splitterLines.Contains (line);
line.ViewToScreen(0,0,out var x1,out var y1);
var origin = ScreenToView(x1,y1);
line.ViewToScreen (0, 0, out var x1, out var y1);
var origin = ScreenToView (x1, y1);
var length = line.Orientation == Orientation.Horizontal ?
line.Frame.Width - 1 :
line.Frame.Height - 1;
if(!isRoot) {
if(line.Orientation == Orientation.Horizontal) {
if (!isRoot) {
if (line.Orientation == Orientation.Horizontal) {
origin.X -= 1;
} else {
origin.Y -= 1;
@@ -194,55 +220,46 @@ namespace Terminal.Gui {
length += 2;
childTitles.Add (
new ChildSplitterLine(line));
new ChildSplitterLine (line));
}
lc.AddLine(origin,length,line.Orientation,IntegratedBorder);
lc.AddLine (origin, length, line.Orientation, IntegratedBorder);
}
}
Driver.SetAttribute (ColorScheme.Normal);
lc.Draw(this,bounds);
lc.Draw (this, bounds);
// Redraw the lines so that focus/drag symbol renders
foreach(var line in allLines) {
foreach (var line in allLines) {
line.DrawSplitterSymbol ();
}
foreach(var child in childTitles) {
foreach (var child in childTitles) {
child.DrawTitles ();
}
// Draw Titles over Border
var screen = ViewToScreen (new Rect(0,0,bounds.Width,1));
if (View1.Visible && View1Title.Length > 0) {
Driver.SetAttribute (View1.HasFocus ? ColorScheme.HotNormal : ColorScheme.Normal);
Driver.DrawWindowTitle (new Rect (screen.X, screen.Y, View1.Frame.Width, 0), View1Title, 0, 0, 0, 0);
}
if (splitterLine.Visible) {
screen = ViewToScreen (splitterLine.Frame);
} else {
screen.X--;
//screen.Y--;
}
if (Orientation == Orientation.Horizontal) {
if (View2.Visible && View2Title?.Length > 0) {
for (int i = 0; i < tiles.Count; i++) {
Driver.SetAttribute (View2.HasFocus ? ColorScheme.HotNormal : ColorScheme.Normal);
Driver.DrawWindowTitle (new Rect (screen.X, screen.Y, View2.Bounds.Width, 1), View2Title, 0, 0, 0, 0);
}
} else {
if (View2.Visible && View2Title?.Length > 0) {
Driver.SetAttribute (View2.HasFocus ? ColorScheme.HotNormal : ColorScheme.Normal);
Driver.DrawWindowTitle (new Rect (screen.X, screen.Y, View2.Bounds.Width, 1), View2Title, 0, 0, 0, 0);
var tile = tiles [i];
if (tile.View.Visible && tile.Title.Length > 0) {
var screen = i == 0 ?
ViewToScreen (new Rect (0, 0, bounds.Width, 1)) :
ViewToScreen (splitterLines [i - 1].Frame);
Driver.SetAttribute (tile.View.HasFocus ? ColorScheme.HotNormal : ColorScheme.Normal);
Driver.DrawWindowTitle (new Rect (screen.X, screen.Y, tile.View.Frame.Width, 0), tile.Title, 0, 0, 0, 0);
}
}
}
/*
/// <summary>
/// Converts <see cref="View1"/> from a regular <see cref="View"/>
/// container to a new nested <see cref="SplitView"/>. If <see cref="View1"/>
@@ -345,23 +362,20 @@ namespace Terminal.Gui {
result = newContainer;
return true;
}
}*/
private List<SplitContainerLineView> GetAllChildSplitContainerLineViewRecursively (View v)
{
var lines = new List<SplitContainerLineView>();
var lines = new List<SplitContainerLineView> ();
foreach(var sub in v.Subviews)
{
if(sub is SplitContainerLineView s)
{
if(s.Parent.GetRootSplitContainer() == this) {
foreach (var sub in v.Subviews) {
if (sub is SplitContainerLineView s) {
if (s.Parent.GetRootSplitContainer () == this) {
lines.Add (s);
}
}
else {
lines.AddRange(GetAllChildSplitContainerLineViewRecursively(sub));
}
} else {
lines.AddRange (GetAllChildSplitContainerLineViewRecursively (sub));
}
}
@@ -385,100 +399,98 @@ namespace Terminal.Gui {
}
private void Setup (Rect bounds)
{
splitterLine.Orientation = Orientation;
// splitterLine.Text = View2.Title;
if (bounds.IsEmpty) {
return;
}
// TODO: Recursion
for (int i = 0; i < splitterLines.Count; i++) {
var line = splitterLines[i];
if (!View1.Visible || !View2.Visible) {
View toFullSize = !View1.Visible ? View2 : View1;
line.Orientation = Orientation;
line.Width = orientation == Orientation.Vertical
? 1 : Dim.Fill ();
line.Height = orientation == Orientation.Vertical
? Dim.Fill () : 1;
line.LineRune = orientation == Orientation.Vertical ?
Driver.VLine : Driver.HLine;
splitterLine.Visible = false;
if (orientation == Orientation.Vertical) {
line.X = splitterDistances [i];
}
else {
line.Y = splitterDistances [i];
}
toFullSize.X = bounds.X;
toFullSize.Y = bounds.Y;
toFullSize.Width = bounds.Width;
toFullSize.Height = bounds.Height;
} else {
splitterLine.Visible = true;
}
splitterDistance = BoundByMinimumSizes (splitterDistance);
RespectMinimumTileSizes ();
View1.X = bounds.X;
View1.Y = bounds.Y;
for (int i = 0; i < tiles.Count; i++) {
var tile = tiles [i];
switch (Orientation) {
case Orientation.Horizontal:
splitterLine.X = 0;
splitterLine.Y = splitterDistance;
splitterLine.Width = Dim.Fill ();
splitterLine.Height = 1;
splitterLine.LineRune = Driver.HLine;
// TODO: Deal with lines being Visibility false
View1.Width = Dim.Fill (HasBorder()? 1:0);
View1.Height = new Dim.DimFunc (() =>
splitterDistance.Anchor (bounds.Height));
if (Orientation == Orientation.Vertical) {
tile.View.X = i == 0 ? 0 : Pos.Right (splitterLines [i - 1]);
tile.View.Y = bounds.Y;
tile.View.Height = bounds.Height;
View2.Y = Pos.Bottom (splitterLine);
View2.X = bounds.X;
View2.Width = bounds.Width;
View2.Height = Dim.Fill(HasBorder () ? 1 : 0);
break;
// Take a copy so it is const for the lamda
int i2 = i;
case Orientation.Vertical:
splitterLine.X = splitterDistance;
splitterLine.Y = 0;
splitterLine.Width = 1;
splitterLine.Height = Dim.Fill ();
splitterLine.LineRune = Driver.VLine;
// if it is not the last tile then fill horizontally right to next line
tile.View.Width = i + 1 < tiles.Count
? new Dim.DimFunc (
() => splitterDistances [i2].Anchor (bounds.Width))
: Dim.Fill (HasBorder () ? 1 : 0);
} else {
tile.View.X = bounds.X;
tile.View.Y = i == 0 ? 0 : Pos.Bottom (splitterLines [i - 1]);
tile.View.Width = bounds.Width;
View1.Height = Dim.Fill();
View1.Width = new Dim.DimFunc (() =>
splitterDistance.Anchor (bounds.Width));
// Take a copy so it is const for the lamda
int i2 = i;
View2.X = Pos.Right (splitterLine);
View2.Y = bounds.Y;
View2.Height = bounds.Height;
View2.Width = Dim.Fill(HasBorder()? 1:0);
break;
default: throw new ArgumentOutOfRangeException (nameof (orientation));
};
// if it is not the last tile then fill vertically down to next line
tile.View.Height = i + 1 < tiles.Count
? new Dim.DimFunc (
() => splitterDistances [i2].Anchor (bounds.Height))
: Dim.Fill (HasBorder () ? 1 : 0);
}
}
}
/// <summary>
/// Considers <paramref name="pos"/> as a candidate for <see cref="splitterDistance"/>
/// then either returns (if valid) or returns adjusted if invalid with respect to the
/// <see cref="View1MinSize"/> of the views.
/// </summary>
/// <param name="pos"></param>
/// <returns></returns>
private Pos BoundByMinimumSizes (Pos pos)
private void RespectMinimumTileSizes ()
{
// TODO: implement this
/*
// if we are not yet initialized then we don't know
// how big we are and therefore cannot sensibly calculate
// how big the views will be with a given SplitterDistance
if (!IsInitialized) {
return pos;
}
var view1MinSize = View1MinSize;
var view2MinSize = View2MinSize;
// how much space is there?
var availableSpace = Orientation == Orientation.Horizontal
? this.Bounds.Height
: this.Bounds.Width;
// if there is a border then there is less space
// for the views so we need to make size restrictions
// tighter.
if(HasBorder()) {
if (HasBorder ()) {
view1MinSize++;
view2MinSize++;
}
var availableSpace = Orientation == Orientation.Horizontal ? this.Bounds.Height : this.Bounds.Width;
// we probably haven't finished layout even if IsInitialized is true :(
if(availableSpace <= 0) {
if (availableSpace <= 0) {
return pos;
}
@@ -501,22 +513,24 @@ namespace Terminal.Gui {
}
// this splitter position is fine, there is enough space for everyone
return pos;
return pos;*/
}
private class SplitContainerLineView : LineView {
public SplitView Parent { get; private set; }
public int Idx { get; }
Point? dragPosition;
Pos dragOrignalPos;
public Point? moveRuneRenderLocation;
public SplitContainerLineView (SplitView parent)
public SplitContainerLineView (SplitView parent, int idx)
{
CanFocus = true;
TabStop = true;
this.Parent = parent;
Idx = idx;
base.AddCommand (Command.Right, () => {
return MoveSplitter (1, 0);
});
@@ -575,7 +589,7 @@ namespace Terminal.Gui {
DrawSplitterSymbol ();
}
public void DrawSplitterSymbol()
public void DrawSplitterSymbol ()
{
if (CanFocus && HasFocus) {
var location = moveRuneRenderLocation ??
@@ -619,11 +633,11 @@ namespace Terminal.Gui {
// how far has user dragged from original location?
if (Orientation == Orientation.Horizontal) {
int dy = mouseEvent.Y - dragPosition.Value.Y;
Parent.SplitterDistance = Offset (Y, dy);
Parent.splitterDistances [Idx] = Offset (Y, dy);
moveRuneRenderLocation = new Point (mouseEvent.X, 0);
} else {
int dx = mouseEvent.X - dragPosition.Value.X;
Parent.SplitterDistance = Offset (X, dx);
Parent.splitterDistances [Idx] = Offset (X, dx);
moveRuneRenderLocation = new Point (0, Math.Max (1, Math.Min (Bounds.Height - 2, mouseEvent.Y)));
}
@@ -695,12 +709,12 @@ namespace Terminal.Gui {
{
if (oldValue is Pos.PosFactor) {
if (Orientation == Orientation.Horizontal) {
Parent.SplitterDistance = ConvertToPosFactor (newValue, Parent.Bounds.Height);
Parent.splitterDistances [Idx] = ConvertToPosFactor (newValue, Parent.Bounds.Height);
} else {
Parent.SplitterDistance = ConvertToPosFactor (newValue, Parent.Bounds.Width);
Parent.splitterDistances [Idx] = ConvertToPosFactor (newValue, Parent.Bounds.Width);
}
} else {
Parent.SplitterDistance = newValue;
Parent.splitterDistances [Idx] = newValue;
}
}
@@ -728,9 +742,9 @@ namespace Terminal.Gui {
{
return IntegratedBorder != BorderStyle.None;
}
private bool HasAnyTitles()
private bool HasAnyTitles ()
{
return View1Title.Length > 0 || View2Title.Length > 0;
return tiles.Any (t => t.Title.Length > 0);
}
@@ -744,12 +758,13 @@ namespace Terminal.Gui {
internal void DrawTitles ()
{
if(currentLine.Orientation == Orientation.Horizontal)
//TODO: Implement this
/*if(currentLine.Orientation == Orientation.Horizontal)
{
var screenRect = currentLine.ViewToScreen (
new Rect(0,0,currentLine.Frame.Width,currentLine.Frame.Height));
Driver.DrawWindowTitle (screenRect, currentLine.Parent.View2Title, 0, 0, 0, 0);
}
}*/
}
}
}
@@ -764,10 +779,11 @@ namespace Terminal.Gui {
/// </summary>
/// <param name="splitContainer"></param>
/// <param name="splitterDistance"></param>
public SplitterEventArgs (SplitView splitContainer, Pos splitterDistance)
public SplitterEventArgs (SplitView splitContainer, int idx, Pos splitterDistance)
{
SplitterDistance = splitterDistance;
SplitContainer = splitContainer;
Idx = idx;
}
/// <summary>
@@ -779,6 +795,12 @@ namespace Terminal.Gui {
/// Container (sender) of the event.
/// </summary>
public SplitView SplitContainer { get; }
/// <summary>
/// The splitter that is being moved (use when <see cref="SplitContainer"/>
/// has more than 2 panels).
/// </summary>
public int Idx { get; }
}
/// <summary>

View File

@@ -1,5 +1,6 @@
using System;
using System.IO;
using System.Linq;
using Terminal.Gui;
namespace UICatalog.Scenarios {
@@ -38,14 +39,13 @@ namespace UICatalog.Scenarios {
tabView.ApplyStyleChanges ();
// Start with only a single view but support splitting to show side by side
var split = new SplitView {
var split = new SplitView(1) {
X = 0,
Y = 1,
Width = Dim.Fill (),
Height = Dim.Fill (1),
};
split.View2.Visible = false;
split.View1.Add (tabView);
split.Tiles.ElementAt(0).View.Add (tabView);
split.IntegratedBorder = BorderStyle.None;
Application.Top.Add (split);
@@ -122,13 +122,15 @@ namespace UICatalog.Scenarios {
}
private void SplitRight (TabView sender, OpenedFile tab)
{
/*
var split = (SplitView)sender.SuperView.SuperView;
// TODO: Implement
split.TrySplitView1 (out var sub);
sub.Orientation = Terminal.Gui.Graphs.Orientation.Vertical;
var newTabView = CreateNewTabView ();
tab.CloneTo (newTabView);
sub.View2.Add (newTabView);
sub.View2.Add (newTabView);*/
}
private TabView CreateNewTabView ()

View File

@@ -1,6 +1,7 @@
using System;
using Terminal.Gui;
using Terminal.Gui.Graphs;
using System.Linq;
namespace UICatalog.Scenarios {
[ScenarioMetadata (Name: "Split View Nesting", Description: "Nest SplitViews")]
@@ -103,8 +104,8 @@ namespace UICatalog.Scenarios {
Terminal.Gui.Graphs.Orientation.Horizontal :
Terminal.Gui.Graphs.Orientation.Vertical);
root.View1.Add (CreateContentControl (1));
root.View2.Add (CreateContentControl (2));
root.Tiles.ElementAt(0).View.Add (CreateContentControl (1));
root.Tiles.ElementAt (1).View.Add (CreateContentControl (2));
root.IntegratedBorder = border ? BorderStyle.Rounded : BorderStyle.None;
@@ -113,7 +114,7 @@ namespace UICatalog.Scenarios {
workArea.Add (root);
if (numberOfViews == 1) {
root.View2.Visible = false;
root.Tiles.ElementAt (1).View.Visible = false;
}
if (numberOfViews > 2) {
@@ -161,7 +162,7 @@ namespace UICatalog.Scenarios {
if (viewsCreated == viewsToCreate) {
return;
}
/* TODO: Reimplement
if (!(to.View1 is SplitView)) {
Split(to,true);
}
@@ -174,9 +175,10 @@ namespace UICatalog.Scenarios {
AddMoreViews ((SplitView)to.View1);
AddMoreViews ((SplitView)to.View2);
}
}*/
}
/*
private void Split(SplitView to, bool left)
{
if (viewsCreated == viewsToCreate) {
@@ -184,7 +186,7 @@ namespace UICatalog.Scenarios {
}
SplitView newView;
if (left) {
to.TrySplitView1 (out newView);
@@ -205,7 +207,7 @@ namespace UICatalog.Scenarios {
Orientation.Vertical;
newView.View2.Add (CreateContentControl(viewsCreated));
}
}*/
private SplitView CreateSplitView (int titleNumber, Orientation orientation)
{
@@ -216,8 +218,8 @@ namespace UICatalog.Scenarios {
Orientation = orientation
};
toReturn.View1Title = cbTitles.Checked ? $"View {titleNumber}" : string.Empty;
toReturn.View2Title = cbTitles.Checked ? $"View {titleNumber + 1}" : string.Empty;
toReturn.Tiles.ElementAt(0).Title = cbTitles.Checked ? $"View {titleNumber}" : string.Empty;
toReturn.Tiles.ElementAt (1).Title = cbTitles.Checked ? $"View {titleNumber + 1}" : string.Empty;
return toReturn;
}

View File

@@ -214,9 +214,9 @@ namespace UICatalog {
Height = Dim.Fill (1),
CanFocus = true,
Shortcut = Key.CtrlMask | Key.C,
SplitterDistance = 25,
IntegratedBorder = BorderStyle.Rounded,
};
ContentPane.SetSplitterPos (0, 25);
ContentPane.ShortcutAction = () => ContentPane.SetFocus ();
CategoryListView = new ListView (_categories) {
@@ -232,8 +232,8 @@ namespace UICatalog {
};
CategoryListView.SelectedItemChanged += CategoryListView_SelectedChanged;
ContentPane.View1Title = "Categories";
ContentPane.View1.Add (CategoryListView);
ContentPane.Tiles.ElementAt(0).Title = "Categories";
ContentPane.Tiles.ElementAt (0).View.Add (CategoryListView);
ScenarioListView = new ListView () {
X = 0,
@@ -246,8 +246,8 @@ namespace UICatalog {
ScenarioListView.OpenSelectedItem += ScenarioListView_OpenSelectedItem;
ContentPane.View2Title = "Scenarios";
ContentPane.View2.Add (ScenarioListView);
ContentPane.Tiles.ElementAt (1).Title = "Scenarios";
ContentPane.Tiles.ElementAt (1).View.Add (ScenarioListView);
KeyDown += KeyDownHandler;
Add (MenuBar);