Fixed draw/scroll bugs when header is not visible due to scrolling

This commit is contained in:
tznind
2020-12-30 07:53:52 +00:00
parent 65806b1ba2
commit a237e1a8e4

View File

@@ -273,13 +273,15 @@ namespace Terminal.Gui {
}
}
int headerLinesConsumed = line;
//render the cells
for (; line < frame.Height; line++) {
ClearLine(line,bounds.Width);
//work out what Row to render
var rowToRender = RowOffset + (line - GetHeaderHeight());
var rowToRender = RowOffset + (line - headerLinesConsumed);
//if we have run off the end of the table
if ( Table == null || rowToRender >= Table.Rows.Count || rowToRender < 0)
@@ -613,7 +615,7 @@ namespace Terminal.Gui {
var viewPort = CalculateViewport(Bounds);
var headerHeight = GetHeaderHeight();
var headerHeight = ShouldRenderHeaders()? GetHeaderHeight():0;
var col = viewPort.LastOrDefault(c=>c.X < me.OfX);
@@ -690,7 +692,7 @@ namespace Terminal.Gui {
}
var columnsToRender = CalculateViewport (Bounds).ToArray();
var headerHeight = GetHeaderHeight();
var headerHeight = ShouldRenderHeaders()? GetHeaderHeight() : 0;
//if we have scrolled too far to the left
if (SelectedColumn < columnsToRender.Min (r => r.Column.Ordinal)) {