Merge pull request #3699 from BDisp/v2_3698_resourcemanager-wrapper-new

Fixes #3698. ResourceManager GetResourceSet doesn't fallback to default for no translated keys.
This commit is contained in:
Tig
2024-08-28 12:12:21 -07:00
committed by GitHub
4 changed files with 360 additions and 12 deletions

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@@ -1,7 +1,6 @@
#nullable enable
using System.Collections;
using System.Globalization;
using System.Resources;
using Terminal.Gui.Resources;
namespace Terminal.Gui;
@@ -11,8 +10,6 @@ namespace Terminal.Gui;
/// </summary>
public static class ColorStrings
{
private static readonly ResourceManager _resourceManager = new (typeof (Strings));
/// <summary>
/// Gets the W3C standard string for <paramref name="color"/>.
/// </summary>
@@ -21,7 +18,7 @@ public static class ColorStrings
public static string? GetW3CColorName (Color color)
{
// Fetch the color name from the resource file
return _resourceManager.GetString ($"#{color.R:X2}{color.G:X2}{color.B:X2}", CultureInfo.CurrentUICulture);
return GlobalResources.GetString ($"#{color.R:X2}{color.G:X2}{color.B:X2}", CultureInfo.CurrentUICulture);
}
/// <summary>
@@ -30,14 +27,18 @@ public static class ColorStrings
/// <returns></returns>
public static IEnumerable<string> GetW3CColorNames ()
{
foreach (DictionaryEntry entry in _resourceManager.GetResourceSet (CultureInfo.CurrentUICulture, true, true)!)
{
string keyName = entry.Key.ToString () ?? string.Empty;
foreach (DictionaryEntry entry in GlobalResources.GetResourceSet (
CultureInfo.CurrentUICulture,
true,
true,
e =>
{
string keyName = e.Key.ToString () ?? string.Empty;
if (entry.Value is string colorName && keyName.StartsWith ('#'))
{
yield return colorName;
}
return e.Value is string && keyName.StartsWith ('#');
})!)
{
yield return (entry.Value as string)!;
}
}
@@ -50,7 +51,7 @@ public static class ColorStrings
public static bool TryParseW3CColorName (string name, out Color color)
{
// Iterate through all resource entries to find the matching color name
foreach (DictionaryEntry entry in _resourceManager.GetResourceSet (CultureInfo.CurrentUICulture, true, true)!)
foreach (DictionaryEntry entry in GlobalResources.GetResourceSet (CultureInfo.CurrentUICulture, true, true)!)
{
if (entry.Value is string colorName && colorName.Equals (name, StringComparison.OrdinalIgnoreCase))
{

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@@ -0,0 +1,70 @@
#nullable enable
using System.Collections;
using System.Globalization;
using System.Resources;
namespace Terminal.Gui.Resources;
/// <summary>
/// Provide static access to the ResourceManagerWrapper
/// </summary>
public static class GlobalResources
{
private static readonly ResourceManagerWrapper _resourceManagerWrapper;
static GlobalResources ()
{
// Initialize the ResourceManagerWrapper once
var resourceManager = new ResourceManager (typeof (Strings));
_resourceManagerWrapper = new (resourceManager);
}
/// <summary>
/// Looks up a resource value for a particular name. Looks in the specified CultureInfo, and if not found, all parent
/// CultureInfos.
/// </summary>
/// <param name="name"></param>
/// <param name="culture"></param>
/// <returns>Null if the resource was not found in the current culture or the invariant culture.</returns>
public static object GetObject (string name, CultureInfo culture = null!) { return _resourceManagerWrapper.GetObject (name, culture); }
/// <summary>
/// Looks up a set of resources for a particular CultureInfo. This is not useful for most users of the ResourceManager
/// - call GetString() or GetObject() instead. The parameters let you control whether the ResourceSet is created if it
/// hasn't yet been loaded and if parent CultureInfos should be loaded as well for resource inheritance.
/// </summary>
/// <param name="culture"></param>
/// <param name="createIfNotExists"></param>
/// <param name="tryParents"></param>
/// <returns></returns>
public static ResourceSet? GetResourceSet (CultureInfo culture, bool createIfNotExists, bool tryParents)
{
return _resourceManagerWrapper.GetResourceSet (culture, createIfNotExists, tryParents)!;
}
/// <summary>
/// Looks up a set of resources for a particular CultureInfo. This is not useful for most users of the ResourceManager
/// - call GetString() or GetObject() instead. The parameters let you control whether the ResourceSet is created if it
/// hasn't yet been loaded and if parent CultureInfos should be loaded as well for resource inheritance. Allows
/// filtering of resources.
/// </summary>
/// <param name="culture"></param>
/// <param name="createIfNotExists"></param>
/// <param name="tryParents"></param>
/// <param name="filter"></param>
/// <returns></returns>
public static ResourceSet? GetResourceSet (CultureInfo culture, bool createIfNotExists, bool tryParents, Func<DictionaryEntry, bool>? filter)
{
return _resourceManagerWrapper.GetResourceSet (culture, createIfNotExists, tryParents, filter)!;
}
/// <summary>
/// Looks up a resource value for a particular name. Looks in the specified CultureInfo, and if not found, all parent
/// CultureInfos.
/// </summary>
/// <param name="name"></param>
/// <param name="culture"></param>
/// <returns>Null if the resource was not found in the current culture or the invariant culture.</returns>
public static string GetString (string name, CultureInfo? culture = null!) { return _resourceManagerWrapper.GetString (name, culture); }
}

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@@ -0,0 +1,112 @@
#nullable enable
using System.Collections;
using System.Globalization;
using System.Resources;
namespace Terminal.Gui.Resources;
internal class ResourceManagerWrapper (ResourceManager resourceManager)
{
private readonly ResourceManager _resourceManager = resourceManager ?? throw new ArgumentNullException (nameof (resourceManager));
// Optionally, expose other ResourceManager methods as needed
public object GetObject (string name, CultureInfo culture = null!)
{
object value = _resourceManager.GetObject (name, culture)!;
if (Equals (culture, CultureInfo.InvariantCulture))
{
return value;
}
if (value is null)
{
value = _resourceManager.GetObject (name, CultureInfo.InvariantCulture)!;
}
return value;
}
public ResourceSet? GetResourceSet (CultureInfo culture, bool createIfNotExists, bool tryParents)
{
ResourceSet value = _resourceManager.GetResourceSet (culture, createIfNotExists, tryParents)!;
if (Equals (culture, CultureInfo.InvariantCulture))
{
return value;
}
if (value!.Cast<DictionaryEntry> ().Any ())
{
value = _resourceManager.GetResourceSet (CultureInfo.InvariantCulture, createIfNotExists, tryParents)!;
}
return value;
}
public ResourceSet? GetResourceSet (CultureInfo culture, bool createIfNotExists, bool tryParents, Func<DictionaryEntry, bool>? filter)
{
ResourceSet value = _resourceManager.GetResourceSet (culture, createIfNotExists, tryParents)!;
IEnumerable<DictionaryEntry> filteredEntries = value.Cast<DictionaryEntry> ().Where (filter ?? (_ => true));
ResourceSet? filteredValue = ConvertToResourceSet (filteredEntries);
if (Equals (culture, CultureInfo.InvariantCulture))
{
return filteredValue;
}
if (!filteredValue!.Cast<DictionaryEntry> ().Any ())
{
filteredValue = GetResourceSet (CultureInfo.InvariantCulture, createIfNotExists, tryParents, filter)!;
}
return filteredValue;
}
public string GetString (string name, CultureInfo? culture = null!)
{
// Attempt to get the string for the specified culture
string value = _resourceManager.GetString (name, culture)!;
// If it's already using the invariant culture return
if (Equals (culture, CultureInfo.InvariantCulture))
{
return value;
}
// If the string is empty or null, fall back to the invariant culture
if (string.IsNullOrEmpty (value))
{
value = _resourceManager.GetString (name, CultureInfo.InvariantCulture)!;
}
return value;
}
private static ResourceSet? ConvertToResourceSet (IEnumerable<DictionaryEntry> entries)
{
using var memoryStream = new MemoryStream ();
using var resourceWriter = new ResourceWriter (memoryStream);
// Add each DictionaryEntry to the ResourceWriter
foreach (DictionaryEntry entry in entries)
{
resourceWriter.AddResource ((string)entry.Key, entry.Value);
}
// Finish writing to the stream
resourceWriter.Generate ();
// Reset the stream position to the beginning
memoryStream.Position = 0;
// Create a ResourceSet from the MemoryStream
var resourceSet = new ResourceSet (memoryStream);
return resourceSet;
}
}

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@@ -0,0 +1,165 @@
#nullable enable
using System.Collections;
using System.Globalization;
using System.Resources;
using Terminal.Gui.Resources;
namespace Terminal.Gui.ResourcesTests;
public class ResourceManagerTests
{
private const string DODGER_BLUE_COLOR_KEY = "#1E90FF";
private const string DODGER_BLUE_COLOR_NAME = "DodgerBlue";
private const string EXISTENT_CULTURE = "pt-PT";
private const string NO_EXISTENT_CULTURE = "de-DE";
private const string NO_EXISTENT_KEY = "blabla";
private const string NO_TRANSLATED_KEY = "fdDeleteTitle";
private const string NO_TRANSLATED_VALUE = "Delete {0}";
private const string TRANSLATED_KEY = "ctxSelectAll";
private const string TRANSLATED_VALUE = "_Selecionar Tudo";
private static readonly string _stringsNoTranslatedKey = Strings.fdDeleteTitle;
private static readonly string _stringsTranslatedKey = Strings.ctxSelectAll;
private static readonly CultureInfo _savedCulture = CultureInfo.CurrentCulture;
private static readonly CultureInfo _savedUICulture = CultureInfo.CurrentUICulture;
[Fact]
public void GetObject_Does_Not_Overflows_If_Key_Does_Not_Exist () { Assert.Null (GlobalResources.GetObject (NO_EXISTENT_KEY, CultureInfo.CurrentCulture)); }
[Fact]
public void GetObject_FallBack_To_Default_For_No_Existent_Culture_File ()
{
CultureInfo.CurrentCulture = new (NO_EXISTENT_CULTURE);
CultureInfo.CurrentUICulture = new (NO_EXISTENT_CULTURE);
Assert.Equal (NO_TRANSLATED_VALUE, GlobalResources.GetObject (NO_TRANSLATED_KEY, CultureInfo.CurrentCulture));
RestoreCurrentCultures ();
}
[Fact]
public void GetObject_FallBack_To_Default_For_Not_Translated_Existent_Culture_File ()
{
CultureInfo.CurrentCulture = new (NO_EXISTENT_CULTURE);
CultureInfo.CurrentUICulture = new (NO_EXISTENT_CULTURE);
Assert.Equal (NO_TRANSLATED_VALUE, GlobalResources.GetObject (NO_TRANSLATED_KEY, CultureInfo.CurrentCulture));
RestoreCurrentCultures ();
}
[Fact]
public void GetResourceSet_FallBack_To_Default_For_No_Existent_Culture_File ()
{
CultureInfo.CurrentCulture = new (NO_EXISTENT_CULTURE);
CultureInfo.CurrentUICulture = new (NO_EXISTENT_CULTURE);
// W3CColors.GetColorNames also calls ColorStrings.GetW3CColorNames
string [] colorNames = new W3CColors ().GetColorNames ().ToArray ();
Assert.Contains (DODGER_BLUE_COLOR_NAME, colorNames);
Assert.DoesNotContain (NO_TRANSLATED_VALUE, colorNames);
RestoreCurrentCultures ();
}
[Fact]
public void GetResourceSet_FallBack_To_Default_For_Not_Translated_Existent_Culture_File ()
{
CultureInfo.CurrentCulture = new (EXISTENT_CULTURE);
CultureInfo.CurrentUICulture = new (EXISTENT_CULTURE);
// These aren't already translated
// ColorStrings.GetW3CColorNames method uses GetResourceSet method to retrieve color names
IEnumerable<string> colorNames = ColorStrings.GetW3CColorNames ();
Assert.NotEmpty (colorNames);
// W3CColors.GetColorNames also calls ColorStrings.GetW3CColorNames
colorNames = new W3CColors ().GetColorNames ().ToArray ();
Assert.Contains (DODGER_BLUE_COLOR_NAME, colorNames);
Assert.DoesNotContain (NO_TRANSLATED_VALUE, colorNames);
// ColorStrings.TryParseW3CColorName method uses GetResourceSet method to retrieve a color value
Assert.True (ColorStrings.TryParseW3CColorName (DODGER_BLUE_COLOR_NAME, out Color color));
Assert.Equal (DODGER_BLUE_COLOR_KEY, color.ToString ());
RestoreCurrentCultures ();
}
[Fact]
public void GetResourceSet_With_Filter_Does_Not_Overflows_If_Key_Does_Not_Exist ()
{
ResourceSet value = GlobalResources.GetResourceSet (CultureInfo.CurrentCulture, true, true, d => (string)d.Key == NO_EXISTENT_KEY)!;
Assert.NotNull (value);
Assert.Empty (value.Cast<DictionaryEntry> ());
}
[Fact]
public void GetResourceSet_Without_Filter_Does_Not_Overflows_If_Key_Does_Not_Exist ()
{
ResourceSet value = GlobalResources.GetResourceSet (CultureInfo.CurrentCulture, true, true)!;
Assert.NotNull (value);
Assert.NotEmpty (value.Cast<DictionaryEntry> ());
}
[Fact]
public void GetString_Does_Not_Overflows_If_Key_Does_Not_Exist () { Assert.Null (GlobalResources.GetString (NO_EXISTENT_KEY, CultureInfo.CurrentCulture)); }
[Fact]
public void GetString_FallBack_To_Default_For_No_Existent_Culture_File ()
{
CultureInfo.CurrentCulture = new (NO_EXISTENT_CULTURE);
CultureInfo.CurrentUICulture = new (NO_EXISTENT_CULTURE);
Assert.Equal (NO_TRANSLATED_VALUE, GlobalResources.GetString (NO_TRANSLATED_KEY, CultureInfo.CurrentCulture));
RestoreCurrentCultures ();
}
[Fact]
public void GetString_FallBack_To_Default_For_Not_Translated_Existent_Culture_File ()
{
CultureInfo.CurrentCulture = new (EXISTENT_CULTURE);
CultureInfo.CurrentUICulture = new (EXISTENT_CULTURE);
// This is really already translated
Assert.Equal (TRANSLATED_VALUE, GlobalResources.GetString (TRANSLATED_KEY, CultureInfo.CurrentCulture));
// These aren't already translated
// Calling Strings.fdDeleteBody return always the invariant culture
Assert.Equal (NO_TRANSLATED_VALUE, GlobalResources.GetString (NO_TRANSLATED_KEY, CultureInfo.CurrentCulture));
RestoreCurrentCultures ();
}
[Fact]
public void Strings_Always_FallBack_To_Default_For_No_Existent_Culture_File ()
{
CultureInfo.CurrentCulture = new (NO_EXISTENT_CULTURE);
CultureInfo.CurrentUICulture = new (NO_EXISTENT_CULTURE);
Assert.Equal (NO_TRANSLATED_VALUE, _stringsNoTranslatedKey);
RestoreCurrentCultures ();
}
[Fact]
public void Strings_Always_FallBack_To_Default_For_Not_Translated_Existent_Culture_File ()
{
CultureInfo.CurrentCulture = new (EXISTENT_CULTURE);
CultureInfo.CurrentUICulture = new (EXISTENT_CULTURE);
// This is really already translated
Assert.Equal (TRANSLATED_VALUE, _stringsTranslatedKey);
// This isn't already translated
Assert.Equal (NO_TRANSLATED_VALUE, _stringsNoTranslatedKey);
RestoreCurrentCultures ();
}
private void RestoreCurrentCultures ()
{
CultureInfo.CurrentCulture = _savedCulture;
CultureInfo.CurrentUICulture = _savedUICulture;
}
}