Fixed UICatalog bugs. Added fluent tests.

This commit is contained in:
Tig
2025-04-02 09:04:02 -06:00
parent 0795dd1fb8
commit ca1160910a
6 changed files with 337 additions and 30 deletions

View File

@@ -327,7 +327,7 @@ public class MenuBarv2 : Menuv2, IDesignable
}
/// <inheritdoc/>
public bool EnableForDesign<TContext> (ref readonly TContext context) where TContext : notnull
public override bool EnableForDesign ()
{
Add (
new MenuBarItemv2 (

View File

@@ -0,0 +1,297 @@
using System.Reflection;
using Terminal.Gui;
using TerminalGuiFluentTesting;
using Xunit.Abstractions;
namespace IntegrationTests.FluentTests;
/// <summary>
/// Tests for the MenuBarv2 class
/// </summary>
public class MenuBarv2Tests
{
private readonly TextWriter _out;
public MenuBarv2Tests (ITestOutputHelper outputHelper) { _out = new BasicFluentAssertionTests.TestOutputWriter (outputHelper); }
[Theory]
[ClassData (typeof (V2TestDrivers))]
public void Initializes_WithNoItems (V2TestDriver d)
{
using GuiTestContext c = With.A<Window> (80, 25, d)
.Then (
() =>
{
// Create a menu bar with no items
var menuBar = new MenuBarv2 ();
Assert.Equal (0, menuBar.SubViews.Count);
Assert.False (menuBar.CanFocus);
Assert.Equal (Orientation.Horizontal, menuBar.Orientation);
Assert.Equal (Key.F9, MenuBarv2.DefaultKey);
})
.WriteOutLogs (_out)
.Stop ();
}
[Theory]
[ClassData (typeof (V2TestDrivers))]
public void Initializes_WithItems (V2TestDriver d)
{
MenuBarItemv2 [] menuItems = [];
using GuiTestContext c = With.A<Window> (80, 25, d)
.Then (
() =>
{
// Create items for the menu bar
menuItems =
[
new (
"_File",
[
new MenuItemv2 ("_Open", "Opens a file", () => { })
]),
new (
"_Edit",
[
new MenuItemv2 ("_Copy", "Copies selection", () => { })
])
];
var menuBar = new MenuBarv2 (menuItems);
Assert.Equal (2, menuBar.SubViews.Count);
// First item should be the File menu
var fileMenu = menuBar.SubViews.ElementAt (0) as MenuBarItemv2;
Assert.NotNull (fileMenu);
Assert.Equal ("_File", fileMenu.Title);
// Second item should be the Edit menu
var editMenu = menuBar.SubViews.ElementAt (1) as MenuBarItemv2;
Assert.NotNull (editMenu);
Assert.Equal ("_Edit", editMenu.Title);
})
.WriteOutLogs (_out)
.Stop ();
}
[Theory]
[ClassData (typeof (V2TestDrivers))]
public void AddsItems_WithMenusProperty (V2TestDriver d)
{
using GuiTestContext c = With.A<Window> (80, 25, d)
.Then (
() =>
{
var menuBar = new MenuBarv2 ();
// Set items through Menus property
menuBar.Menus =
[
new ("_File"),
new ("_Edit"),
new ("_View")
];
Assert.Equal (3, menuBar.SubViews.Count);
})
.WriteOutLogs (_out)
.Stop ();
}
[Theory]
[ClassData (typeof (V2TestDrivers))]
public void ChangesKey_RaisesEvent (V2TestDriver d)
{
using GuiTestContext c = With.A<Window> (80, 25, d)
.Then (
() =>
{
var menuBar = new MenuBarv2 ();
var oldKeyValue = Key.Empty;
var newKeyValue = Key.Empty;
var eventRaised = false;
menuBar.KeyChanged += (_, args) =>
{
eventRaised = true;
oldKeyValue = args.OldKey;
newKeyValue = args.NewKey;
};
// Default key should be F9
Assert.Equal (Key.F9, menuBar.Key);
// Change key to F1
menuBar.Key = Key.F1;
// Verify event was raised
Assert.True (eventRaised);
Assert.Equal (Key.F9, oldKeyValue);
Assert.Equal (Key.F1, newKeyValue);
// Verify key was changed
Assert.Equal (Key.F1, menuBar.Key);
})
.WriteOutLogs (_out)
.Stop ();
}
[Theory]
[ClassData (typeof (V2TestDrivers))]
public void ShowHidePopovers (V2TestDriver d)
{
using GuiTestContext c = With.A<Window> (80, 25, d)
.Then (
() =>
{
// Create a menu bar with items that have submenus
var fileMenuItem = new MenuBarItemv2 (
"_File",
[
new MenuItemv2 ("_Open", string.Empty, null),
new MenuItemv2 ("_Save", string.Empty, null)
]);
var menuBar = new MenuBarv2 ([fileMenuItem]);
// Initially, no menu should be open
Assert.False (menuBar.IsOpen ());
Assert.False (menuBar.IsActive ());
// Initialize the menu bar
menuBar.BeginInit ();
menuBar.EndInit ();
// Simulate showing a popover menu by manipulating the first menu item
MethodInfo? showPopoverMethod = typeof (MenuBarv2).GetMethod (
"ShowPopover",
BindingFlags.NonPublic | BindingFlags.Instance);
// Set menu bar to active state using reflection
FieldInfo? activeField = typeof (MenuBarv2).GetField (
"_active",
BindingFlags.NonPublic | BindingFlags.Instance);
activeField?.SetValue (menuBar, true);
menuBar.CanFocus = true;
// Show the popover menu
showPopoverMethod?.Invoke (menuBar, new object? [] { fileMenuItem });
// Should be active now
Assert.True (menuBar.IsActive ());
// Test if we can hide the popover menu
fileMenuItem.PopoverMenu.Visible = true;
Assert.True (menuBar.HideActiveItem ());
// Menu should no longer be open or active
Assert.False (menuBar.IsActive ());
Assert.False (menuBar.IsOpen ());
Assert.False (menuBar.CanFocus);
})
.WriteOutLogs (_out)
.Stop ();
}
[Theory]
[ClassData (typeof (V2TestDrivers))]
public void EnableForDesign_CreatesMenuItems (V2TestDriver d)
{
using GuiTestContext c = With.A<Window> (80, 25, d)
.Then (
() =>
{
var menuBar = new MenuBarv2 ();
Application.Top.Add (menuBar);
// Call EnableForDesign
bool result = menuBar.EnableForDesign ();
// Should return true
Assert.True (result);
// Should have created menu items
Assert.True (menuBar.SubViews.Count > 0);
// Should have File, Edit and Help menus
View? fileMenu = menuBar.SubViews.FirstOrDefault (v => (v as MenuBarItemv2)?.Title == "_File");
View? editMenu = menuBar.SubViews.FirstOrDefault (v => (v as MenuBarItemv2)?.Title == "_Edit");
View? helpMenu = menuBar.SubViews.FirstOrDefault (v => (v as MenuBarItemv2)?.Title == "_Help");
Assert.NotNull (fileMenu);
Assert.NotNull (editMenu);
Assert.NotNull (helpMenu);
})
.ScreenShot ("MenuBarv2 EnableForDesign", _out)
.WriteOutLogs (_out)
.Stop ();
}
[Theory]
[ClassData (typeof (V2TestDrivers))]
public void Navigation_BetweenItems (V2TestDriver d)
{
var menuBarActivated = false;
using GuiTestContext c = With.A<Window> (80, 25, d)
.Then (
() =>
{
// Create menu items
var fileMenu = new MenuBarItemv2 (
"_File",
[
new MenuItemv2 ("_Open", string.Empty, null),
new MenuItemv2 ("_Save", string.Empty, null)
]);
var editMenu = new MenuBarItemv2 (
"_Edit",
[
new MenuItemv2 ("_Cut", string.Empty, null),
new MenuItemv2 ("_Copy", string.Empty, null)
]);
// Create menu bar and add to window
var menuBar = new MenuBarv2 ([fileMenu, editMenu]);
Application.Top.Add (menuBar);
// Set menu bar to active state using reflection
FieldInfo? activeField = typeof (MenuBarv2).GetField (
"_active",
BindingFlags.NonPublic | BindingFlags.Instance);
activeField?.SetValue (menuBar, true);
menuBar.CanFocus = true;
menuBarActivated = true;
// Give focus to the first menu item
fileMenu.SetFocus ();
Assert.True (fileMenu.HasFocus);
Application.LayoutAndDraw ();
})
.ScreenShot ("MenuBar initial state", _out)
.Then (
() =>
{
if (!menuBarActivated)
{
// Skip further tests if activation failed
}
// Move right to select the edit menu
// This simulates navigation between menu items
})
.Right ()
.ScreenShot ("After right arrow", _out)
.Right ()
.ScreenShot ("After second right arrow (should wrap)", _out)
.Left ()
.ScreenShot ("After left arrow", _out)
.WriteOutLogs (_out)
.Stop ();
}
}

View File

@@ -462,7 +462,7 @@ public class MessageBoxTests
{
MessageBox.Query (
"",
UICatalog.UICatalogTopLevel.GetAboutBoxMessage (),
UICatalog.UICatalogTop.GetAboutBoxMessage (),
wrapMessage: false,
buttons: "_Ok"
);

View File

@@ -4146,7 +4146,7 @@ Nice Work")]
{
TextFormatter tf = new ()
{
Text = UICatalog.UICatalogTopLevel.GetAboutBoxMessage (),
Text = UICatalog.UICatalogTop.GetAboutBoxMessage (),
Alignment = Alignment.Center,
VerticalAlignment = Alignment.Start,
WordWrap = false,

View File

@@ -61,8 +61,8 @@ public class UICatalog
CultureInfo.DefaultThreadCurrentUICulture = CultureInfo.GetCultureInfo ("en-US");
}
UICatalogTopLevel.CachedScenarios = Scenario.GetScenarios ();
UICatalogTopLevel.CachedCategories = Scenario.GetAllCategories ();
UICatalogTop.CachedScenarios = Scenario.GetScenarios ();
UICatalogTop.CachedCategories = Scenario.GetAllCategories ();
// Process command line args
@@ -108,7 +108,7 @@ public class UICatalog
"The name of the Scenario to run. If not provided, the UI Catalog UI will be shown.",
getDefaultValue: () => "none"
).FromAmong (
UICatalogTopLevel.CachedScenarios.Select (s => s.GetName ())
UICatalogTop.CachedScenarios.Select (s => s.GetName ())
.Append ("none")
.ToArray ()
);
@@ -217,20 +217,20 @@ public class UICatalog
Application.Init (driverName: _forceDriver);
if (string.IsNullOrWhiteSpace (UICatalogTopLevel.CachedTheme))
if (string.IsNullOrWhiteSpace (UICatalogTop.CachedTheme))
{
UICatalogTopLevel.CachedTheme = Themes?.Theme;
UICatalogTop.CachedTheme = Themes?.Theme;
}
else
{
Themes!.Theme = UICatalogTopLevel.CachedTheme;
Themes!.Theme = UICatalogTop.CachedTheme;
Apply ();
}
Application.Run<UICatalogTopLevel> ().Dispose ();
Application.Run<UICatalogTop> ().Dispose ();
Application.Shutdown ();
return UICatalogTopLevel.CachedSelectedScenario!;
return UICatalogTop.CachedSelectedScenario!;
}
[SuppressMessage ("Style", "IDE1006:Naming Styles", Justification = "<Pending>")]
@@ -323,15 +323,15 @@ public class UICatalog
// run it and exit when done.
if (options.Scenario != "none")
{
int item = UICatalogTopLevel.CachedScenarios!.IndexOf (
UICatalogTopLevel.CachedScenarios!.FirstOrDefault (
int item = UICatalogTop.CachedScenarios!.IndexOf (
UICatalogTop.CachedScenarios!.FirstOrDefault (
s =>
s.GetName ()
.Equals (options.Scenario, StringComparison.OrdinalIgnoreCase)
)!);
UICatalogTopLevel.CachedSelectedScenario = (Scenario)Activator.CreateInstance (UICatalogTopLevel.CachedScenarios [item].GetType ())!;
UICatalogTop.CachedSelectedScenario = (Scenario)Activator.CreateInstance (UICatalogTop.CachedScenarios [item].GetType ())!;
BenchmarkResults? results = RunScenario (UICatalogTopLevel.CachedSelectedScenario, options.Benchmark);
BenchmarkResults? results = RunScenario (UICatalogTop.CachedSelectedScenario, options.Benchmark);
if (results is { })
{
@@ -360,9 +360,9 @@ public class UICatalog
while (RunUICatalogTopLevel () is { } scenario)
{
VerifyObjectsWereDisposed ();
Themes!.Theme = UICatalogTopLevel.CachedTheme!;
Themes!.Theme = UICatalogTop.CachedTheme!;
Apply ();
scenario.TopLevelColorScheme = UICatalogTopLevel.CachedTopLevelColorScheme!;
scenario.TopLevelColorScheme = UICatalogTop.CachedTopLevelColorScheme!;
#if DEBUG_IDISPOSABLE
View.DebugIDisposable = true;
@@ -412,7 +412,7 @@ public class UICatalog
}
Application.Init (driverName: _forceDriver);
scenario.TopLevelColorScheme = UICatalogTopLevel.CachedTopLevelColorScheme!;
scenario.TopLevelColorScheme = UICatalogTop.CachedTopLevelColorScheme!;
if (benchmark)
{
@@ -442,7 +442,7 @@ public class UICatalog
var maxScenarios = 5;
foreach (Scenario s in UICatalogTopLevel.CachedScenarios!)
foreach (Scenario s in UICatalogTop.CachedScenarios!)
{
resultsList.Add (RunScenario (s, true)!);
maxScenarios--;

View File

@@ -18,7 +18,7 @@ namespace UICatalog;
/// This is the main UI Catalog app view. It is run fresh when the app loads (if a Scenario has not been passed on
/// the command line) and each time a Scenario ends.
/// </summary>
public class UICatalogTopLevel : Toplevel
public class UICatalogTop : Toplevel
{
// When a scenario is run, the main app is killed. The static
// members are cached so that when the scenario exits the
@@ -32,7 +32,7 @@ public class UICatalogTopLevel : Toplevel
// Diagnostics
private static ViewDiagnosticFlags _diagnosticFlags;
public UICatalogTopLevel ()
public UICatalogTop ()
{
_diagnosticFlags = Diagnostics;
@@ -563,6 +563,7 @@ public class UICatalogTopLevel : Toplevel
[JsonPropertyName ("UICatalog.StatusBar")]
public static bool ShowStatusBar { get; set; } = true;
private Shortcut? _shQuit;
private Shortcut? _shVersion;
private CheckBox? _force16ColorsShortcutCb;
@@ -582,6 +583,13 @@ public class UICatalogTopLevel : Toplevel
maximumContentDim: Dim.Func (() => statusBar.Visible ? 1 : 0));
// ReSharper restore All
_shQuit = new ()
{
CanFocus = false,
Title = "Quit",
Key = Application.QuitKey
};
_shVersion = new ()
{
Title = "Version Info",
@@ -616,12 +624,7 @@ public class UICatalogTopLevel : Toplevel
};
statusBar.Add (
new Shortcut
{
CanFocus = false,
Title = "Quit",
Key = Application.QuitKey
},
_shQuit,
statusBarShortcut,
new Shortcut
{
@@ -648,13 +651,20 @@ public class UICatalogTopLevel : Toplevel
ColorScheme = Colors.ColorSchemes [CachedTopLevelColorScheme!];
((Shortcut)_statusBar!.SubViews.ElementAt (0)).Key = Application.QuitKey;
_statusBar.Visible = ShowStatusBar;
if (_shQuit is { })
{
_shQuit.Key = Application.QuitKey;
}
if (_statusBar is { })
{
_statusBar.Visible = ShowStatusBar;
}
_disableMouseCb!.CheckedState = Application.IsMouseDisabled ? CheckState.Checked : CheckState.UnChecked;
_force16ColorsShortcutCb!.CheckedState = Application.Force16Colors ? CheckState.Checked : CheckState.UnChecked;
Application.Top!.SetNeedsDraw ();
Application.Top?.SetNeedsDraw ();
}
private void ConfigAppliedHandler (object? sender, ConfigurationManagerEventArgs? a) { ConfigChanged (); }