mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
Add menu, ugly looking for now
This commit is contained in:
19
Core.cs
19
Core.cs
@@ -317,6 +317,25 @@ namespace Terminal {
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Driver.Clip = savedClip;
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}
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/// <summary>
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/// Utility function to draw strings that contain a hotkey
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/// </summary>
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/// <param name="s">String to display, the underscoore before a letter flags the next letter as the hotkey.</param>
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/// <param name="hotColor">Hot color.</param>
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/// <param name="normalColor">Normal color.</param>
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public void DrawHotString (string text, Attribute hotColor, Attribute normalColor)
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{
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Driver.SetAttribute (normalColor);
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foreach (var c in text) {
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if (c == '_') {
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Driver.SetAttribute (hotColor);
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continue;
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}
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Driver.AddCh (c);
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Driver.SetAttribute (normalColor);
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}
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}
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/// <summary>
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/// This moves the cursor to the specified column and row in the view.
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/// </summary>
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14
Driver.cs
14
Driver.cs
@@ -52,6 +52,10 @@ namespace Terminal {
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}
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public enum SpecialChar {
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HLine,
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}
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public abstract class ConsoleDriver {
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public abstract int Cols { get; }
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public abstract int Rows { get; }
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@@ -73,6 +77,7 @@ namespace Terminal {
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public abstract void SetColors (short foreColorId, short backgroundColorId);
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public abstract void DrawFrame (Rect region, bool fill);
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public abstract void AddSpecial (SpecialChar ch);
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Rect clip;
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public Rect Clip {
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@@ -117,6 +122,15 @@ namespace Terminal {
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ccol++;
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}
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public override void AddSpecial (SpecialChar ch)
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{
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switch (ch) {
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case SpecialChar.HLine:
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AddCh (Curses.ACS_HLINE);
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break;
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}
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}
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public override void AddStr (string str)
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{
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// TODO; optimize this to determine if the str fits in the clip region, and if so, use Curses.addstr directly
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1
Event.cs
1
Event.cs
@@ -44,6 +44,7 @@ namespace Terminal {
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ControlY,
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ControlZ,
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Esc = 27,
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Enter = '\n',
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Space = 32,
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Delete = 127,
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26
TODO.md
26
TODO.md
@@ -47,21 +47,17 @@ Unclear what to do about that right now.
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Needs to move to `ustring` from `NStack.Core` to get full Unicode support.
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# Focus
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When SetFocus is called, it need to ensure that the chain up the views is
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focused as well, something that we got for free in the old Container/Widget
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model, but needs revisiting in the new model.
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# Bugs
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On the demo, press tab twice, instead of selecting Ok, the first tab
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does nothing, the second tab clears the screen.
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=> Explanation: the Window gets a NeedsDisplay, so it displays
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tiself, but the contentView does not have NeedsDisplay
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set recursively, so it does not render any of the subviews
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Should get NStack.Core to move `ustring` to `System`.
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# Merge Responder into View
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# Make HasFocus implicitly call SetNeedsDisplay
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For now it is split, in case we want to introduce formal view controllers. But the design becomes very ugly.
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# Bugs
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# Mouse support
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It is still pending.
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@@ -42,6 +42,8 @@
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<Compile Include="Views\Label.cs" />
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<Compile Include="Views\TextField.cs" />
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<Compile Include="Views\Button.cs" />
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<Compile Include="Views\Checkbox.cs" />
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<Compile Include="Views\Menu.cs" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="mono-curses.dll">
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126
Views/Checkbox.cs
Normal file
126
Views/Checkbox.cs
Normal file
@@ -0,0 +1,126 @@
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using System;
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namespace Terminal {
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public class CheckBox : View {
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string text;
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int hot_pos = -1;
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char hot_key;
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/// <summary>
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/// Toggled event, raised when the CheckButton is toggled.
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/// </summary>
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/// <remarks>
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/// Client code can hook up to this event, it is
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/// raised when the checkbutton is activated either with
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/// the mouse or the keyboard.
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/// </remarks>
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public event EventHandler Toggled;
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/// <summary>
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/// Public constructor, creates a CheckButton based on
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/// the given text at the given position.
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/// </summary>
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/// <remarks>
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/// The size of CheckButton is computed based on the
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/// text length. This CheckButton is not toggled.
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/// </remarks>
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public CheckBox (int x, int y, string s) : this (x, y, s, false)
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{
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}
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/// <summary>
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/// Public constructor, creates a CheckButton based on
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/// the given text at the given position and a state.
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/// </summary>
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/// <remarks>
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/// The size of CheckButton is computed based on the
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/// text length.
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/// </remarks>
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public CheckBox (int x, int y, string s, bool is_checked) : base (new Rect (x, y, s.Length + 4, 1))
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{
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Checked = is_checked;
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Text = s;
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CanFocus = true;
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}
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/// <summary>
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/// The state of the checkbox.
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/// </summary>
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public bool Checked { get; set; }
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/// <summary>
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/// The text displayed by this widget.
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/// </summary>
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public string Text {
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get {
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return text;
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}
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set {
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text = value;
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int i = 0;
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hot_pos = -1;
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hot_key = (char)0;
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foreach (char c in text) {
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if (Char.IsUpper (c)) {
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hot_key = c;
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hot_pos = i;
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break;
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}
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i++;
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}
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}
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}
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public override void Redraw (Rect region)
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{
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Driver.SetAttribute (HasFocus ? Colors.Base.Focus : Colors.Base.Normal);
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Move (0, 0);
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Driver.AddStr (Checked ? "[x] " : "[ ] ");
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Move (4, 0);
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Driver.AddStr (Text);
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if (hot_pos != -1) {
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Move (4 + hot_pos, 0);
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Driver.SetAttribute (HasFocus ? Colors.Base.HotFocus : Colors.Base.HotNormal);
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Driver.AddCh (hot_key);
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}
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}
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public override void PositionCursor ()
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{
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Move (1, 0);
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}
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public override bool ProcessKey (KeyEvent kb)
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{
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if (kb.KeyValue == ' ') {
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Checked = !Checked;
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if (Toggled != null)
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Toggled (this, EventArgs.Empty);
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SetNeedsDisplay ();
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return true;
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}
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return false;
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}
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#if false
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public override void ProcessMouse (Curses.MouseEvent ev)
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{
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if ((ev.ButtonState & Curses.Event.Button1Clicked) != 0){
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Container.SetFocus (this);
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Container.Redraw ();
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Checked = !Checked;
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if (Toggled != null)
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Toggled (this, EventArgs.Empty);
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Redraw ();
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}
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}
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#endif
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}
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}
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245
Views/Menu.cs
Normal file
245
Views/Menu.cs
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@@ -0,0 +1,245 @@
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using System;
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namespace Terminal {
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/// <summary>
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/// A menu item has a title, an associated help text, and an action to execute on activation.
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/// </summary>
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public class MenuItem {
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public MenuItem (string title, string help, Action action)
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{
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Title = title ?? "";
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Help = help ?? "";
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Action = action;
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Width = Title.Length + Help.Length + 1;
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}
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public string Title { get; set; }
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public string Help { get; set; }
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public Action Action { get; set; }
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public int Width { get; set; }
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}
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/// <summary>
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/// A menu bar item contains other menu items.
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/// </summary>
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public class MenuBarItem {
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public MenuBarItem (string title, MenuItem [] children)
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{
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Title = title ?? "";
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Children = children;
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}
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public string Title { get; set; }
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public MenuItem [] Children { get; set; }
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public int Current { get; set; }
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}
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/// <summary>
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/// A menu bar for your application.
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/// </summary>
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public class MenuBar : View {
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public MenuBarItem [] Menus { get; set; }
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int selected;
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Action action;
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public MenuBar (MenuBarItem [] menus) : base (new Rect (0, 0, Application.Driver.Cols, 1))
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{
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Menus = menus;
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CanFocus = false;
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selected = -1;
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}
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/// <summary>
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/// Activates the menubar
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/// </summary>
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public void Activate (int idx)
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{
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if (idx < 0 || idx > Menus.Length)
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throw new ArgumentException ("idx");
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action = null;
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selected = idx;
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foreach (var m in Menus)
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m.Current = 0;
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// TODO: Application.Run (this);
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selected = -1;
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SuperView.SetNeedsDisplay ();
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if (action != null)
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action ();
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}
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void DrawMenu (int idx, int col, int line)
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{
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int max = 0;
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var menu = Menus [idx];
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if (menu.Children == null)
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return;
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foreach (var m in menu.Children) {
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if (m == null)
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continue;
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if (m.Width > max)
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max = m.Width;
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}
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max += 4;
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DrawFrame (new Rect (col, line, max, menu.Children.Length + 2), true);
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for (int i = 0; i < menu.Children.Length; i++) {
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var item = menu.Children [i];
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Move (line + 1 + i, col + 1);
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Driver.SetAttribute (item == null ? Colors.Base.Focus : i == menu.Current ? Colors.Menu.MarkedSelected : Colors.Menu.Marked);
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for (int p = 0; p < max - 2; p++)
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if (item == null)
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Driver.AddSpecial (SpecialChar.HLine);
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else
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Driver.AddCh (' ');
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if (item == null)
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continue;
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Move (line + 1 + i, col + 2);
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DrawHotString (item.Title,
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i == menu.Current ? Colors.Menu.HotFocus: Colors.Menu.HotNormal,
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i == menu.Current ? Colors.Menu.MarkedSelected : Colors.Menu.Marked);
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// The help string
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var l = item.Help.Length;
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Move (col + max - l - 2, line + 1 + i);
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Driver.AddStr (item.Help);
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}
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}
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public override void Redraw (Rect region)
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{
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Move (0, 0);
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Driver.SetAttribute (Colors.Base.Focus);
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for (int i = 0; i < Frame.Width; i++)
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Driver.AddCh (' ');
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Move (1, 0);
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int pos = 0;
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for (int i = 0; i < Menus.Length; i++) {
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var menu = Menus [i];
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if (i == selected) {
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DrawMenu (i, pos, 1);
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Driver.SetAttribute (Colors.Menu.MarkedSelected);
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} else
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Driver.SetAttribute (Colors.Menu.Focus);
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Move (pos, 0);
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Driver.AddCh (' ');
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Driver.AddStr(menu.Title);
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Driver.AddCh (' ');
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if (HasFocus && i == selected)
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Driver.SetAttribute (Colors.Menu.MarkedSelected);
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else
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Driver.SetAttribute (Colors.Menu.Marked);
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Driver.AddStr (" ");
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pos += menu.Title.Length + 4;
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}
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PositionCursor ();
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}
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public override void PositionCursor ()
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{
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int pos = 0;
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for (int i = 0; i < Menus.Length; i++) {
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if (i == selected) {
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pos++;
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Move (pos, 0);
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return;
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} else {
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pos += Menus [i].Title.Length + 4;
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}
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}
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Move (0, 0);
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}
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void Selected (MenuItem item)
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{
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// TODO: Running = false;
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action = item.Action;
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}
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public override bool ProcessKey (KeyEvent kb)
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{
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switch (kb.Key) {
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case Key.CursorUp:
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if (Menus [selected].Children == null)
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return false;
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int current = Menus [selected].Current;
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do {
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current--;
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if (current < 0)
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current = Menus [selected].Children.Length - 1;
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} while (Menus [selected].Children [current] == null);
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Menus [selected].Current = current;
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SetNeedsDisplay ();
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return true;
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case Key.CursorDown:
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if (Menus [selected].Children == null)
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return false;
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do {
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Menus [selected].Current = (Menus [selected].Current + 1) % Menus [selected].Children.Length;
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} while (Menus [selected].Children [Menus [selected].Current] == null);
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SetNeedsDisplay ();
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break;
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case Key.CursorLeft:
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selected--;
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if (selected < 0)
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selected = Menus.Length - 1;
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break;
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case Key.CursorRight:
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selected = (selected + 1) % Menus.Length;
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break;
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case Key.Enter:
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if (Menus [selected].Children == null)
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return false;
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Selected (Menus [selected].Children [Menus [selected].Current]);
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break;
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case Key.Esc:
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case Key.ControlC:
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//TODO: Running = false;
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break;
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default:
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var key = kb.KeyValue;
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if ((key >= 'a' && key <= 'z') || (key >= 'A' && key <= 'Z') || (key >= '0' && key <= '9')) {
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char c = Char.ToUpper ((char)key);
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if (Menus [selected].Children == null)
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return false;
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foreach (var mi in Menus [selected].Children) {
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int p = mi.Title.IndexOf ('_');
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if (p != -1 && p + 1 < mi.Title.Length) {
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if (mi.Title [p + 1] == c) {
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Selected (mi);
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return true;
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}
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}
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}
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}
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return false;
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}
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SetNeedsDisplay ();
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return true;
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}
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}
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}
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24
demo.cs
24
demo.cs
@@ -17,8 +17,9 @@ class Demo {
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new TextField (14, 2, 40, ""),
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new Label (3, 4, "Password: "),
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new TextField (14, 4, 40, "") { Secret = true },
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new Button (3, 6, "Ok"),
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new Button (10, 6, "Cancel")
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new CheckBox (3, 6, "Remember me"),
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new Button (3, 8, "Ok"),
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new Button (10, 8, "Cancel")
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);
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}
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@@ -26,11 +27,28 @@ class Demo {
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{
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Application.Init ();
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var top = Application.Top;
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var win = new Window (new Rect (0, 0, 80, 24), "Hello");
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var tframe = top.Frame;
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var win = new Window (new Rect (0, 1, tframe.Width, tframe.Height-1), "Hello");
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var menu = new MenuBar (new MenuBarItem [] {
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new MenuBarItem ("File", new MenuItem [] {
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new MenuItem ("New", "", null),
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new MenuItem ("Open", "", null),
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new MenuItem ("Close", "", null),
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new MenuItem ("Quit", "", null)
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}),
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new MenuBarItem ("Edit", new MenuItem [] {
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new MenuItem ("Copy", "", null),
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new MenuItem ("Cut", "", null),
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new MenuItem ("Paste", "", null)
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})
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});
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ShowEntries (win);
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// ShowTextAlignments (win);
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top.Add (win);
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top.Add (menu);
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Application.Run ();
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}
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}
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Reference in New Issue
Block a user