Updated TreeuseCases

This commit is contained in:
Tig
2024-06-16 22:39:44 -07:00
parent ef9a7daa2a
commit d49701b5c3
2 changed files with 41 additions and 42 deletions

View File

@@ -11,11 +11,13 @@ public class TreeUseCases : Scenario
{
private View _currentTree;
public override void Setup ()
public override void Main ()
{
Win.Title = GetName ();
Win.Y = 1; // menu
Win.Height = Dim.Fill (1); // status bar
// Init
Application.Init ();
// Setup - Create a top-level application window and configure it.
Toplevel appWindow = new ();
var menu = new MenuBar
{
@@ -47,25 +49,23 @@ public class TreeUseCases : Scenario
]
};
Top.Add (menu);
appWindow.Add (menu);
var statusBar = new StatusBar (
#if V2_STATUSBAR
new StatusItem []
{
new (
Application.QuitKey,
$"{Application.QuitKey} to Quit",
() => Quit ()
)
}
#endif
);
var statusBar = new StatusBar ([new (Application.QuitKey, "Quit", Quit)]);
Top.Add (statusBar);
appWindow.Add (statusBar);
appWindow.Ready += (sender, args) =>
// Start with the most basic use case
LoadSimpleNodes ();
// Run - Start the application.
Application.Run (appWindow);
appWindow.Dispose ();
// Shutdown - Calling Application.Shutdown is required.
Application.Shutdown ();
// Start with the most basic use case
LoadSimpleNodes ();
}
private void LoadArmies (bool useDelegate)
@@ -78,11 +78,11 @@ public class TreeUseCases : Scenario
if (_currentTree != null)
{
Win.Remove (_currentTree);
Application.Top.Remove (_currentTree);
_currentTree.Dispose ();
}
TreeView<GameObject> tree = new () { X = 0, Y = 0, Width = 40, Height = 20 };
TreeView<GameObject> tree = new () { X = 0, Y = 1, Width = Dim.Fill (), Height = Dim.Fill (1) };
if (useDelegate)
{
@@ -98,7 +98,7 @@ public class TreeUseCases : Scenario
tree.TreeBuilder = new GameObjectTreeBuilder ();
}
Win.Add (tree);
Application.Top.Add (tree);
tree.AddObject (army1);
@@ -118,13 +118,13 @@ public class TreeUseCases : Scenario
if (_currentTree != null)
{
Win.Remove (_currentTree);
Application.Top.Remove (_currentTree);
_currentTree.Dispose ();
}
var tree = new TreeView { X = 0, Y = 0, Width = 40, Height = 20 };
var tree = new TreeView { X = 0, Y = 1, Width = Dim.Fill(), Height = Dim.Fill (1) };
Win.Add (tree);
Application.Top.Add (tree);
tree.AddObject (myHouse);
@@ -135,13 +135,13 @@ public class TreeUseCases : Scenario
{
if (_currentTree != null)
{
Win.Remove (_currentTree);
Application.Top.Remove (_currentTree);
_currentTree.Dispose ();
}
var tree = new TreeView { X = 0, Y = 0, Width = 40, Height = 20 };
var tree = new TreeView { X = 0, Y = 1, Width = Dim.Fill (), Height = Dim.Fill (1) };
Win.Add (tree);
Application.Top.Add (tree);
var root1 = new TreeNode ("Root1");
root1.Children.Add (new TreeNode ("Child1.1"));

View File

@@ -34,7 +34,7 @@ public class UnicodeInMenu : Scenario
// Setup - Create a top-level application window and configure it.
Window appWindow = new ()
{
Title = $"{Application.QuitKey} to Quit - Scenario: {GetName ()}",
Title = $"{Application.QuitKey} to Quit - Scenario: {GetName ()}"
};
var menu = new MenuBar
@@ -76,7 +76,7 @@ public class UnicodeInMenu : Scenario
{
new (
Application.QuitKey,
$"Выход",
"Выход",
() => Application.RequestStop ()
),
new (Key.F2, "Создать", null),
@@ -98,14 +98,14 @@ public class UnicodeInMenu : Scenario
};
appWindow.Add (testlabel);
label = new() { X = Pos.X (label), Y = Pos.Bottom (label) + 1, Text = "Label (CanFocus):" };
label = new () { X = Pos.X (label), Y = Pos.Bottom (label) + 1, Text = "Label (CanFocus):" };
appWindow.Add (label);
var sb = new StringBuilder ();
sb.Append ('e');
sb.Append ('\u0301');
sb.Append ('\u0301');
testlabel = new()
testlabel = new ()
{
X = 20,
Y = Pos.Y (label),
@@ -116,12 +116,12 @@ public class UnicodeInMenu : Scenario
Text = $"Should be [e with two accents, but isn't due to #2616]: [{sb}]"
};
appWindow.Add (testlabel);
label = new() { X = Pos.X (label), Y = Pos.Bottom (label) + 1, Text = "Button:" };
label = new () { X = Pos.X (label), Y = Pos.Bottom (label) + 1, Text = "Button:" };
appWindow.Add (label);
var button = new Button { X = 20, Y = Pos.Y (label), Text = "A123456789♥♦♣♠JQK" };
appWindow.Add (button);
label = new() { X = Pos.X (label), Y = Pos.Bottom (label) + 1, Text = "CheckBox:" };
label = new () { X = Pos.X (label), Y = Pos.Bottom (label) + 1, Text = "CheckBox:" };
appWindow.Add (label);
var checkBox = new CheckBox
@@ -146,7 +146,7 @@ public class UnicodeInMenu : Scenario
};
appWindow.Add (checkBox, checkBoxRight);
label = new() { X = Pos.X (label), Y = Pos.Bottom (checkBoxRight) + 1, Text = "ComboBox:" };
label = new () { X = Pos.X (label), Y = Pos.Bottom (checkBoxRight) + 1, Text = "ComboBox:" };
appWindow.Add (label);
var comboBox = new ComboBox { X = 20, Y = Pos.Y (label), Width = Dim.Percent (50) };
comboBox.SetSource (new ObservableCollection<string> { gitString, "Со_хранить" });
@@ -154,7 +154,7 @@ public class UnicodeInMenu : Scenario
appWindow.Add (comboBox);
comboBox.Text = gitString;
label = new() { X = Pos.X (label), Y = Pos.Bottom (label) + 2, Text = "HexView:" };
label = new () { X = Pos.X (label), Y = Pos.Bottom (label) + 2, Text = "HexView:" };
appWindow.Add (label);
var hexView = new HexView (new MemoryStream (Encoding.ASCII.GetBytes (gitString + " Со_хранить")))
@@ -163,7 +163,7 @@ public class UnicodeInMenu : Scenario
};
appWindow.Add (hexView);
label = new() { X = Pos.X (label), Y = Pos.Bottom (hexView) + 1, Text = "ListView:" };
label = new () { X = Pos.X (label), Y = Pos.Bottom (hexView) + 1, Text = "ListView:" };
appWindow.Add (label);
var listView = new ListView
@@ -178,7 +178,7 @@ public class UnicodeInMenu : Scenario
};
appWindow.Add (listView);
label = new() { X = Pos.X (label), Y = Pos.Bottom (listView) + 1, Text = "RadioGroup:" };
label = new () { X = Pos.X (label), Y = Pos.Bottom (listView) + 1, Text = "RadioGroup:" };
appWindow.Add (label);
var radioGroup = new RadioGroup
@@ -190,7 +190,7 @@ public class UnicodeInMenu : Scenario
};
appWindow.Add (radioGroup);
label = new() { X = Pos.X (label), Y = Pos.Bottom (radioGroup) + 1, Text = "TextField:" };
label = new () { X = Pos.X (label), Y = Pos.Bottom (radioGroup) + 1, Text = "TextField:" };
appWindow.Add (label);
var textField = new TextField
@@ -199,7 +199,7 @@ public class UnicodeInMenu : Scenario
};
appWindow.Add (textField);
label = new() { X = Pos.X (label), Y = Pos.Bottom (textField) + 1, Text = "TextView:" };
label = new () { X = Pos.X (label), Y = Pos.Bottom (textField) + 1, Text = "TextView:" };
appWindow.Add (label);
var textView = new TextView
@@ -212,7 +212,6 @@ public class UnicodeInMenu : Scenario
};
appWindow.Add (textView);
// Run - Start the application.
Application.Run (appWindow);