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spinning world
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192
UICatalog/Scenarios/Animation.cs
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192
UICatalog/Scenarios/Animation.cs
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.ColorSpaces;
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using SixLabors.ImageSharp.PixelFormats;
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using SixLabors.ImageSharp.Processing;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using Terminal.Gui;
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using Attribute = Terminal.Gui.Attribute;
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namespace UICatalog.Scenarios {
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[ScenarioMetadata (Name: "Animation", Description: "Demonstration of how to render animated images with threading.")]
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[ScenarioCategory ("Colors")]
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public class Animation : Scenario
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{
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private bool isDisposed;
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public override void Setup ()
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{
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base.Setup ();
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var x = 0;
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var y = 0;
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var imageView = new ImageView () {
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X = x,
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Y = y++,
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Width = Dim.Fill(),
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Height = Dim.Fill(),
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};
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Win.Add (imageView);
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var dir = new DirectoryInfo(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location));
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var f = new FileInfo(
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Path.Combine(dir.FullName,"Scenarios","Spinning_globe_dark_small.gif"));
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if(!f.Exists)
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{
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MessageBox.ErrorQuery("Could not find gif","Could not find "+ f.FullName,"Ok");
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return;
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}
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imageView.SetImage(Image.Load<Rgba32> (File.ReadAllBytes (f.FullName)));
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Task.Run(()=>{
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while(!isDisposed)
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{
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Application.MainLoop.Invoke(()=>
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{
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imageView.NextFrame();
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imageView.SetNeedsDisplay();
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});
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Task.Delay(100).Wait();
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}
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});
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}
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protected override void Dispose(bool disposing)
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{
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isDisposed = true;
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base.Dispose();
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}
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// This is a C# port of https://github.com/andraaspar/bitmap-to-braille by Andraaspar
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/// <summary>
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/// Renders an image as unicode Braille.
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/// </summary>
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public class BitmapToBraille
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{
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public const int CHAR_WIDTH = 2;
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public const int CHAR_HEIGHT = 4;
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const string CHARS = " ⠁⠂⠃⠄⠅⠆⠇⡀⡁⡂⡃⡄⡅⡆⡇⠈⠉⠊⠋⠌⠍⠎⠏⡈⡉⡊⡋⡌⡍⡎⡏⠐⠑⠒⠓⠔⠕⠖⠗⡐⡑⡒⡓⡔⡕⡖⡗⠘⠙⠚⠛⠜⠝⠞⠟⡘⡙⡚⡛⡜⡝⡞⡟⠠⠡⠢⠣⠤⠥⠦⠧⡠⡡⡢⡣⡤⡥⡦⡧⠨⠩⠪⠫⠬⠭⠮⠯⡨⡩⡪⡫⡬⡭⡮⡯⠰⠱⠲⠳⠴⠵⠶⠷⡰⡱⡲⡳⡴⡵⡶⡷⠸⠹⠺⠻⠼⠽⠾⠿⡸⡹⡺⡻⡼⡽⡾⡿⢀⢁⢂⢃⢄⢅⢆⢇⣀⣁⣂⣃⣄⣅⣆⣇⢈⢉⢊⢋⢌⢍⢎⢏⣈⣉⣊⣋⣌⣍⣎⣏⢐⢑⢒⢓⢔⢕⢖⢗⣐⣑⣒⣓⣔⣕⣖⣗⢘⢙⢚⢛⢜⢝⢞⢟⣘⣙⣚⣛⣜⣝⣞⣟⢠⢡⢢⢣⢤⢥⢦⢧⣠⣡⣢⣣⣤⣥⣦⣧⢨⢩⢪⢫⢬⢭⢮⢯⣨⣩⣪⣫⣬⣭⣮⣯⢰⢱⢲⢳⢴⢵⢶⢷⣰⣱⣲⣳⣴⣵⣶⣷⢸⢹⢺⢻⢼⢽⢾⢿⣸⣹⣺⣻⣼⣽⣾⣿";
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public int WidthPixels {get; }
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public int HeightPixels { get; }
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public Func<int,int,bool> PixelIsLit {get;}
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public BitmapToBraille (int widthPixels, int heightPixels, Func<int, int, bool> pixelIsLit)
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{
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WidthPixels = widthPixels;
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HeightPixels = heightPixels;
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PixelIsLit = pixelIsLit;
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}
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public string GenerateImage() {
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int imageHeightChars = (int) Math.Ceiling((double)HeightPixels / CHAR_HEIGHT);
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int imageWidthChars = (int) Math.Ceiling((double)WidthPixels / CHAR_WIDTH);
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var result = new StringBuilder();
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for (int y = 0; y < imageHeightChars; y++) {
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for (int x = 0; x < imageWidthChars; x++) {
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int baseX = x * CHAR_WIDTH;
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int baseY = y * CHAR_HEIGHT;
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int charIndex = 0;
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int value = 1;
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for (int charX = 0; charX < CHAR_WIDTH; charX++) {
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for (int charY = 0; charY < CHAR_HEIGHT; charY++) {
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int bitmapX = baseX + charX;
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int bitmapY = baseY + charY;
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bool pixelExists = bitmapX < WidthPixels && bitmapY < HeightPixels;
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if (pixelExists && PixelIsLit(bitmapX, bitmapY)) {
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charIndex += value;
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}
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value *= 2;
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}
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}
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result.Append(CHARS[charIndex]);
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}
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result.Append('\n');
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}
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return result.ToString().TrimEnd();
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}
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}
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class ImageView : View {
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private int frameCount;
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private int currentFrame = 0;
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private Image<Rgba32>[] fullResImages;
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private Image<Rgba32>[] matchSizes;
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internal void SetImage (Image<Rgba32> image)
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{
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frameCount = image.Frames.Count;
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fullResImages = new Image<Rgba32>[frameCount];
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for(int i=0;i<frameCount-1;i++)
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{
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fullResImages[i] = image.Frames.ExportFrame(0);
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}
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fullResImages[frameCount-1] = image;
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this.SetNeedsDisplay ();
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}
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public void NextFrame()
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{
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currentFrame = currentFrame+1%frameCount;
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}
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public override void Redraw (Rect bounds)
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{
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base.Redraw (bounds);
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var lines = GetBraille();
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for(int y = 0; y < lines.Length;y++)
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{
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var line = lines[y];
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for(int x = 0;x<line.Length ;x++)
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{
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AddRune(x,y,line[x]);
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}
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}
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}
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private string[] GetBraille ()
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{
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var img = fullResImages[currentFrame];
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var braille = new BitmapToBraille(
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img.Width,
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img.Height,
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(x,y)=>IsLit(img,x,y));
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var pix = braille.GenerateImage();
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return pix.Split('\n');
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}
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private bool IsLit (Image<Rgba32> img, int x, int y)
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{
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var rgb = img[x,y];
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return rgb.R + rgb.G + rgb.B > 50;
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}
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}
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}
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}
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@@ -1,123 +0,0 @@
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.ColorSpaces;
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using SixLabors.ImageSharp.PixelFormats;
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using SixLabors.ImageSharp.Processing;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.IO;
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using Terminal.Gui;
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using Attribute = Terminal.Gui.Attribute;
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namespace UICatalog.Scenarios {
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[ScenarioMetadata (Name: "Images", Description: "Demonstration of how to render an image with/without true color support.")]
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[ScenarioCategory ("Colors")]
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public class Images : Scenario
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{
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public override void Setup ()
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{
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base.Setup ();
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var x = 0;
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var y = 0;
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var canTrueColor = Application.Driver.SupportsTrueColorOutput;
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var lblDriverName = new Label ($"Current driver is {Application.Driver.GetType ().Name}") {
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X = x,
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Y = y++
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};
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Win.Add (lblDriverName);
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y++;
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var cbSupportsTrueColor = new CheckBox ("Driver supports true color ") {
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X = x,
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Y = y++,
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Checked = canTrueColor,
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CanFocus = false
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};
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Win.Add (cbSupportsTrueColor);
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var cbUseTrueColor = new CheckBox ("Use true color") {
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X = x,
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Y = y++,
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Checked = Application.Driver.UseTrueColor,
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Enabled = canTrueColor,
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};
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cbUseTrueColor.Toggled += (_) => Application.Driver.UseTrueColor = cbUseTrueColor.Checked;
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Win.Add (cbUseTrueColor);
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var btnOpenImage = new Button ("Open Image") {
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X = x,
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Y = y++
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};
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Win.Add (btnOpenImage);
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var imageView = new ImageView () {
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X = x,
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Y = y++,
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Width = Dim.Fill(),
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Height = Dim.Fill(),
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};
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Win.Add (imageView);
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btnOpenImage.Clicked += () => {
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var ofd = new OpenDialog ("Open Image", "Image");
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Application.Run (ofd);
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var path = ofd.FilePath.ToString ();
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if (string.IsNullOrWhiteSpace (path)) {
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return;
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}
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if(!File.Exists(path)) {
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return;
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}
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imageView.SetImage(Image.Load<Rgba32> (File.ReadAllBytes (path)));
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};
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}
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class ImageView : View {
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private Image<Rgba32> fullResImage;
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private Image<Rgba32> matchSize;
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ConcurrentDictionary<Rgba32, Attribute> cache = new ConcurrentDictionary<Rgba32, Attribute>();
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internal void SetImage (Image<Rgba32> image)
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{
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fullResImage = image;
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this.SetNeedsDisplay ();
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}
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public override void Redraw (Rect bounds)
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{
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base.Redraw (bounds);
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if (fullResImage == null) {
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return;
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}
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// if we have not got a cached resized image of this size
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if(matchSize == null || bounds.Width != matchSize.Width || bounds.Height != matchSize.Height) {
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// generate one
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matchSize = fullResImage.Clone (x => x.Resize (bounds.Width, bounds.Height));
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}
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for (int y = 0; y < bounds.Height; y++) {
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for (int x = 0; x < bounds.Width; x++) {
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var rgb = matchSize [x, y];
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var attr = cache.GetOrAdd (rgb, (rgb) => new Attribute (new TrueColor (), new TrueColor (rgb.R, rgb.G, rgb.B)));
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Driver.SetAttribute(attr);
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AddRune (x, y, ' ');
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}
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}
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}
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}
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}
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}
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@@ -18,6 +18,9 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<DefineConstants>TRACE;DEBUG_IDISPOSABLE</DefineConstants>
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</PropertyGroup>
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<ItemGroup>
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<None Update="./Scenarios/Spinning_globe_dark_small.gif" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="SixLabors.ImageSharp" Version="2.1.3" />
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<PackageReference Include="CsvHelper" Version="30.0.1" />
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