spinning world

This commit is contained in:
Thomas
2023-02-17 22:56:02 +00:00
parent c28d97f203
commit db38b35bb7
3 changed files with 195 additions and 123 deletions

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@@ -0,0 +1,192 @@
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.ColorSpaces;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using Terminal.Gui;
using Attribute = Terminal.Gui.Attribute;
namespace UICatalog.Scenarios {
[ScenarioMetadata (Name: "Animation", Description: "Demonstration of how to render animated images with threading.")]
[ScenarioCategory ("Colors")]
public class Animation : Scenario
{
private bool isDisposed;
public override void Setup ()
{
base.Setup ();
var x = 0;
var y = 0;
var imageView = new ImageView () {
X = x,
Y = y++,
Width = Dim.Fill(),
Height = Dim.Fill(),
};
Win.Add (imageView);
var dir = new DirectoryInfo(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location));
var f = new FileInfo(
Path.Combine(dir.FullName,"Scenarios","Spinning_globe_dark_small.gif"));
if(!f.Exists)
{
MessageBox.ErrorQuery("Could not find gif","Could not find "+ f.FullName,"Ok");
return;
}
imageView.SetImage(Image.Load<Rgba32> (File.ReadAllBytes (f.FullName)));
Task.Run(()=>{
while(!isDisposed)
{
Application.MainLoop.Invoke(()=>
{
imageView.NextFrame();
imageView.SetNeedsDisplay();
});
Task.Delay(100).Wait();
}
});
}
protected override void Dispose(bool disposing)
{
isDisposed = true;
base.Dispose();
}
// This is a C# port of https://github.com/andraaspar/bitmap-to-braille by Andraaspar
/// <summary>
/// Renders an image as unicode Braille.
/// </summary>
public class BitmapToBraille
{
public const int CHAR_WIDTH = 2;
public const int CHAR_HEIGHT = 4;
const string CHARS = " ⠁⠂⠃⠄⠅⠆⠇⡀⡁⡂⡃⡄⡅⡆⡇⠈⠉⠊⠋⠌⠍⠎⠏⡈⡉⡊⡋⡌⡍⡎⡏⠐⠑⠒⠓⠔⠕⠖⠗⡐⡑⡒⡓⡔⡕⡖⡗⠘⠙⠚⠛⠜⠝⠞⠟⡘⡙⡚⡛⡜⡝⡞⡟⠠⠡⠢⠣⠤⠥⠦⠧⡠⡡⡢⡣⡤⡥⡦⡧⠨⠩⠪⠫⠬⠭⠮⠯⡨⡩⡪⡫⡬⡭⡮⡯⠰⠱⠲⠳⠴⠵⠶⠷⡰⡱⡲⡳⡴⡵⡶⡷⠸⠹⠺⠻⠼⠽⠾⠿⡸⡹⡺⡻⡼⡽⡾⡿⢀⢁⢂⢃⢄⢅⢆⢇⣀⣁⣂⣃⣄⣅⣆⣇⢈⢉⢊⢋⢌⢍⢎⢏⣈⣉⣊⣋⣌⣍⣎⣏⢐⢑⢒⢓⢔⢕⢖⢗⣐⣑⣒⣓⣔⣕⣖⣗⢘⢙⢚⢛⢜⢝⢞⢟⣘⣙⣚⣛⣜⣝⣞⣟⢠⢡⢢⢣⢤⢥⢦⢧⣠⣡⣢⣣⣤⣥⣦⣧⢨⢩⢪⢫⢬⢭⢮⢯⣨⣩⣪⣫⣬⣭⣮⣯⢰⢱⢲⢳⢴⢵⢶⢷⣰⣱⣲⣳⣴⣵⣶⣷⢸⢹⢺⢻⢼⢽⢾⢿⣸⣹⣺⣻⣼⣽⣾⣿";
public int WidthPixels {get; }
public int HeightPixels { get; }
public Func<int,int,bool> PixelIsLit {get;}
public BitmapToBraille (int widthPixels, int heightPixels, Func<int, int, bool> pixelIsLit)
{
WidthPixels = widthPixels;
HeightPixels = heightPixels;
PixelIsLit = pixelIsLit;
}
public string GenerateImage() {
int imageHeightChars = (int) Math.Ceiling((double)HeightPixels / CHAR_HEIGHT);
int imageWidthChars = (int) Math.Ceiling((double)WidthPixels / CHAR_WIDTH);
var result = new StringBuilder();
for (int y = 0; y < imageHeightChars; y++) {
for (int x = 0; x < imageWidthChars; x++) {
int baseX = x * CHAR_WIDTH;
int baseY = y * CHAR_HEIGHT;
int charIndex = 0;
int value = 1;
for (int charX = 0; charX < CHAR_WIDTH; charX++) {
for (int charY = 0; charY < CHAR_HEIGHT; charY++) {
int bitmapX = baseX + charX;
int bitmapY = baseY + charY;
bool pixelExists = bitmapX < WidthPixels && bitmapY < HeightPixels;
if (pixelExists && PixelIsLit(bitmapX, bitmapY)) {
charIndex += value;
}
value *= 2;
}
}
result.Append(CHARS[charIndex]);
}
result.Append('\n');
}
return result.ToString().TrimEnd();
}
}
class ImageView : View {
private int frameCount;
private int currentFrame = 0;
private Image<Rgba32>[] fullResImages;
private Image<Rgba32>[] matchSizes;
internal void SetImage (Image<Rgba32> image)
{
frameCount = image.Frames.Count;
fullResImages = new Image<Rgba32>[frameCount];
for(int i=0;i<frameCount-1;i++)
{
fullResImages[i] = image.Frames.ExportFrame(0);
}
fullResImages[frameCount-1] = image;
this.SetNeedsDisplay ();
}
public void NextFrame()
{
currentFrame = currentFrame+1%frameCount;
}
public override void Redraw (Rect bounds)
{
base.Redraw (bounds);
var lines = GetBraille();
for(int y = 0; y < lines.Length;y++)
{
var line = lines[y];
for(int x = 0;x<line.Length ;x++)
{
AddRune(x,y,line[x]);
}
}
}
private string[] GetBraille ()
{
var img = fullResImages[currentFrame];
var braille = new BitmapToBraille(
img.Width,
img.Height,
(x,y)=>IsLit(img,x,y));
var pix = braille.GenerateImage();
return pix.Split('\n');
}
private bool IsLit (Image<Rgba32> img, int x, int y)
{
var rgb = img[x,y];
return rgb.R + rgb.G + rgb.B > 50;
}
}
}
}

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@@ -1,123 +0,0 @@
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.ColorSpaces;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using Terminal.Gui;
using Attribute = Terminal.Gui.Attribute;
namespace UICatalog.Scenarios {
[ScenarioMetadata (Name: "Images", Description: "Demonstration of how to render an image with/without true color support.")]
[ScenarioCategory ("Colors")]
public class Images : Scenario
{
public override void Setup ()
{
base.Setup ();
var x = 0;
var y = 0;
var canTrueColor = Application.Driver.SupportsTrueColorOutput;
var lblDriverName = new Label ($"Current driver is {Application.Driver.GetType ().Name}") {
X = x,
Y = y++
};
Win.Add (lblDriverName);
y++;
var cbSupportsTrueColor = new CheckBox ("Driver supports true color ") {
X = x,
Y = y++,
Checked = canTrueColor,
CanFocus = false
};
Win.Add (cbSupportsTrueColor);
var cbUseTrueColor = new CheckBox ("Use true color") {
X = x,
Y = y++,
Checked = Application.Driver.UseTrueColor,
Enabled = canTrueColor,
};
cbUseTrueColor.Toggled += (_) => Application.Driver.UseTrueColor = cbUseTrueColor.Checked;
Win.Add (cbUseTrueColor);
var btnOpenImage = new Button ("Open Image") {
X = x,
Y = y++
};
Win.Add (btnOpenImage);
var imageView = new ImageView () {
X = x,
Y = y++,
Width = Dim.Fill(),
Height = Dim.Fill(),
};
Win.Add (imageView);
btnOpenImage.Clicked += () => {
var ofd = new OpenDialog ("Open Image", "Image");
Application.Run (ofd);
var path = ofd.FilePath.ToString ();
if (string.IsNullOrWhiteSpace (path)) {
return;
}
if(!File.Exists(path)) {
return;
}
imageView.SetImage(Image.Load<Rgba32> (File.ReadAllBytes (path)));
};
}
class ImageView : View {
private Image<Rgba32> fullResImage;
private Image<Rgba32> matchSize;
ConcurrentDictionary<Rgba32, Attribute> cache = new ConcurrentDictionary<Rgba32, Attribute>();
internal void SetImage (Image<Rgba32> image)
{
fullResImage = image;
this.SetNeedsDisplay ();
}
public override void Redraw (Rect bounds)
{
base.Redraw (bounds);
if (fullResImage == null) {
return;
}
// if we have not got a cached resized image of this size
if(matchSize == null || bounds.Width != matchSize.Width || bounds.Height != matchSize.Height) {
// generate one
matchSize = fullResImage.Clone (x => x.Resize (bounds.Width, bounds.Height));
}
for (int y = 0; y < bounds.Height; y++) {
for (int x = 0; x < bounds.Width; x++) {
var rgb = matchSize [x, y];
var attr = cache.GetOrAdd (rgb, (rgb) => new Attribute (new TrueColor (), new TrueColor (rgb.R, rgb.G, rgb.B)));
Driver.SetAttribute(attr);
AddRune (x, y, ' ');
}
}
}
}
}
}

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@@ -18,6 +18,9 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DefineConstants>TRACE;DEBUG_IDISPOSABLE</DefineConstants>
</PropertyGroup>
<ItemGroup>
<None Update="./Scenarios/Spinning_globe_dark_small.gif" CopyToOutputDirectory="PreserveNewest" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="SixLabors.ImageSharp" Version="2.1.3" />
<PackageReference Include="CsvHelper" Version="30.0.1" />