Remove dead code

This commit is contained in:
Brandon Thetford
2024-02-25 20:08:04 -07:00
parent 5ca5b541d7
commit e3cc13a833

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Text;
using Terminal.Gui;
@@ -275,109 +275,4 @@ public class Scrolling : Scenario
Application.Top.Unloaded += Top_Unloaded;
}
private class Box10x : View
{
private readonly int _h = 50;
private readonly int _w = 40;
public Box10x (int x, int y) { Frame = new Rectangle (x, y, 20, 10); }
public bool WantCursorPosition { get; set; } = false;
public Size GetContentSize () { return new Size (_w, _h); }
public override void OnDrawContent (Rectangle contentArea)
{
//Point pos = new Point (region.X, region.Y);
Driver.SetAttribute (ColorScheme.Focus);
for (var y = 0; y < _h; y++)
{
Move (0, y);
Driver.AddStr (y.ToString ());
for (var x = 0; x < _w - y.ToString ().Length; x++)
{
//Driver.AddRune ((Rune)('0' + (x + y) % 10));
if (y.ToString ().Length < _w)
{
Driver.AddStr (" ");
}
}
}
//Move (pos.X, pos.Y);
}
public void SetCursorPosition (Point pos) { throw new NotImplementedException (); }
}
private class Filler : View
{
private int _h = 50;
private int _w = 40;
public Filler (Rectangle rect)
{
_w = rect.Width;
_h = rect.Height;
Frame = rect;
}
public Size GetContentSize () { return new Size (_w, _h); }
public override void OnDrawContent (Rectangle contentArea)
{
Driver.SetAttribute (ColorScheme.Focus);
Rectangle f = Frame;
_w = 0;
_h = 0;
for (var y = 0; y < f.Width; y++)
{
Move (0, y);
var nw = 0;
for (var x = 0; x < f.Height; x++)
{
Rune r;
switch (x % 3)
{
case 0:
char er = y.ToString ().ToCharArray (0, 1) [0];
nw += er.ToString ().Length;
Driver.AddRune ((Rune)er);
if (y > 9)
{
er = y.ToString ().ToCharArray (1, 1) [0];
nw += er.ToString ().Length;
Driver.AddRune ((Rune)er);
}
r = (Rune)'.';
break;
case 1:
r = (Rune)'o';
break;
default:
r = (Rune)'O';
break;
}
Driver.AddRune (r);
nw += r.Utf8SequenceLength;
}
if (nw > _w)
{
_w = nw;
}
_h = y + 1;
}
}
}
}