Fixes #4172 Timeout revamp and remove continuous mouse (#4173)

* Remove continous press code from Application

* WIP prototype code to handle continuous press as subcomponent of View

* Prototype with Button

* Implement CWP

* Move to seperate classes and prevent double entry to Start

* Fix repeat clicking when moving mouse by removing phantom click code (old implementation of WantContinuousButtonPressed)

* Remove initial tick because it results in double activation e.g. button firing twice immediately as mouse is pressed down.

* Refactor DatePicker lamdas

* WIP investigate subcomponents instead of statics

* Add IMouseGrabHandler to IApplication

* Make mouse grabbing non static activity

* Make MouseHeldDown suppress when null fields e.g. app not initialized in tests

* Update test and remove dependency on Application

* Fix other mouse click and hold tests

* Code cleanup

* Update class diagram

* Fix bad xml doc references

* Fix timed events not getting passed through in v2 applications

* Make timed events nullable for tests that dont create an Application

* Remove strange blocking test

* WIP remove all idles and replace with zero timeouts

* Fix build of tests

* Fix unit tests

* Add wakeup call back in

* Comment out incredibly complicated test and fix others

* Fix test

* test fix

* Make Post execute immediately if already on UI thread

* Re enable test and simplify Invoke to just execute if in UI thread (up front)

* Remove xml doc references to idles

* Remove more references to idles

* Make Screen initialization threadsafe

* Add more exciting timeouts

* WIP add tests

* fix log

* fix test

* make continuous key press use smoth acceleration

* Rename _lock to _lockScreen

* Remove section on idles, they are not a thing anymore - and they kinda never were.

* Add nullable enable

* Add xml comment

* Fix namings and cleanup code

* xmldoc fix

* Rename LockAndRunTimers to just RunTimers

* Rename AddTimeout and RemoveTimeout (and event) to just Add/Remove

* Update description of MainLoop

* Commented out Run_T_Call_Init_ForceDriver_Should_Pick_Correct_Driver

* Again? Commented out Run_T_Call_Init_ForceDriver_Should_Pick_Correct_Driver

* Revert Commented out Run_T_Call_Init_ForceDriver_Should_Pick_Correct_Driver

* When mouse is released from MouseHeldDown reset host MouseState

* Fix namespaces in class diagram

* Apply @BDisp suggested fix

* Fix class diagrams

* Add lock

* Make TimeSpan.Zero definetly run

* Fix duplicate entry in package props

---------

Co-authored-by: Tig <tig@users.noreply.github.com>
This commit is contained in:
Thomas Nind
2025-07-10 18:59:27 +01:00
committed by GitHub
parent 23cacaee93
commit ec827e901e
68 changed files with 1788 additions and 1448 deletions

View File

@@ -15,7 +15,7 @@ public class MainLoopDriverTests
[InlineData (typeof (WindowsDriver), typeof (WindowsMainLoop))]
//[InlineData (typeof (ANSIDriver), typeof (AnsiMainLoopDriver))]
public void MainLoop_AddIdle_ValidIdleHandler_ReturnsToken (Type driverType, Type mainLoopDriverType)
public void MainLoop_AddTimeout_ValidIdleHandler_ReturnsToken (Type driverType, Type mainLoopDriverType)
{
var driver = (IConsoleDriver)Activator.CreateInstance (driverType);
var mainLoopDriver = (IMainLoopDriver)Activator.CreateInstance (mainLoopDriverType, driver);
@@ -29,7 +29,7 @@ public class MainLoopDriverTests
return false;
}
Func<bool> token = mainLoop.AddIdle (IdleHandler);
var token = mainLoop.TimedEvents.Add(TimeSpan.Zero, IdleHandler);
Assert.NotNull (token);
Assert.False (idleHandlerInvoked); // Idle handler should not be invoked immediately
@@ -52,7 +52,7 @@ public class MainLoopDriverTests
var mainLoop = new MainLoop (mainLoopDriver);
var callbackInvoked = false;
object token = mainLoop.TimedEvents.AddTimeout (
object token = mainLoop.TimedEvents.Add (
TimeSpan.FromMilliseconds (100),
() =>
{
@@ -87,11 +87,11 @@ public class MainLoopDriverTests
var mainLoopDriver = (IMainLoopDriver)Activator.CreateInstance (mainLoopDriverType, driver);
var mainLoop = new MainLoop (mainLoopDriver);
mainLoop.AddIdle (() => false);
bool result = mainLoop.TimedEvents.CheckTimersAndIdleHandlers (out int waitTimeout);
mainLoop.TimedEvents.Add (TimeSpan.Zero, () => false);
bool result = mainLoop.TimedEvents.CheckTimers (out int waitTimeout);
Assert.True (result);
Assert.Equal (-1, waitTimeout);
Assert.Equal (0, waitTimeout);
mainLoop.Dispose ();
}
@@ -102,7 +102,7 @@ public class MainLoopDriverTests
[InlineData (typeof (WindowsDriver), typeof (WindowsMainLoop))]
//[InlineData (typeof (ANSIDriver), typeof (AnsiMainLoopDriver))]
public void MainLoop_CheckTimersAndIdleHandlers_NoTimersOrIdleHandlers_ReturnsFalse (
public void MainLoop_CheckTimers_NoTimersOrIdleHandlers_ReturnsFalse (
Type driverType,
Type mainLoopDriverType
)
@@ -111,7 +111,7 @@ public class MainLoopDriverTests
var mainLoopDriver = (IMainLoopDriver)Activator.CreateInstance (mainLoopDriverType, driver);
var mainLoop = new MainLoop (mainLoopDriver);
bool result = mainLoop.TimedEvents.CheckTimersAndIdleHandlers (out int waitTimeout);
bool result = mainLoop.TimedEvents.CheckTimers (out int waitTimeout);
Assert.False (result);
Assert.Equal (-1, waitTimeout);
@@ -134,8 +134,8 @@ public class MainLoopDriverTests
var mainLoopDriver = (IMainLoopDriver)Activator.CreateInstance (mainLoopDriverType, driver);
var mainLoop = new MainLoop (mainLoopDriver);
mainLoop.TimedEvents.AddTimeout (TimeSpan.FromMilliseconds (100), () => false);
bool result = mainLoop.TimedEvents.CheckTimersAndIdleHandlers (out int waitTimeout);
mainLoop.TimedEvents.Add (TimeSpan.FromMilliseconds (100), () => false);
bool result = mainLoop.TimedEvents.CheckTimers(out int waitTimeout);
Assert.True (result);
Assert.True (waitTimeout >= 0);
@@ -158,7 +158,6 @@ public class MainLoopDriverTests
// Check default values
Assert.NotNull (mainLoop);
Assert.Equal (mainLoopDriver, mainLoop.MainLoopDriver);
Assert.Empty (mainLoop.TimedEvents.IdleHandlers);
Assert.Empty (mainLoop.TimedEvents.Timeouts);
Assert.False (mainLoop.Running);
@@ -168,7 +167,6 @@ public class MainLoopDriverTests
// TODO: It'd be nice if we could really verify IMainLoopDriver.TearDown was called
// and that it was actually cleaned up.
Assert.Null (mainLoop.MainLoopDriver);
Assert.Empty (mainLoop.TimedEvents.IdleHandlers);
Assert.Empty (mainLoop.TimedEvents.Timeouts);
Assert.False (mainLoop.Running);
}
@@ -186,7 +184,7 @@ public class MainLoopDriverTests
var mainLoopDriver = (IMainLoopDriver)Activator.CreateInstance (mainLoopDriverType, driver);
var mainLoop = new MainLoop (mainLoopDriver);
bool result = mainLoop.TimedEvents.RemoveIdle (() => false);
bool result = mainLoop.TimedEvents.Remove("flibble");
Assert.False (result);
mainLoop.Dispose ();
@@ -207,8 +205,9 @@ public class MainLoopDriverTests
bool IdleHandler () { return false; }
Func<bool> token = mainLoop.AddIdle (IdleHandler);
bool result = mainLoop.TimedEvents.RemoveIdle (token);
var token = mainLoop.TimedEvents.Add (TimeSpan.Zero, IdleHandler);
bool result = mainLoop.TimedEvents.Remove (token);
Assert.True (result);
mainLoop.Dispose ();
@@ -227,7 +226,7 @@ public class MainLoopDriverTests
var mainLoopDriver = (IMainLoopDriver)Activator.CreateInstance (mainLoopDriverType, driver);
var mainLoop = new MainLoop (mainLoopDriver);
bool result = mainLoop.TimedEvents.RemoveTimeout (new object ());
bool result = mainLoop.TimedEvents.Remove (new object ());
Assert.False (result);
}
@@ -245,8 +244,8 @@ public class MainLoopDriverTests
var mainLoopDriver = (IMainLoopDriver)Activator.CreateInstance (mainLoopDriverType, driver);
var mainLoop = new MainLoop (mainLoopDriver);
object token = mainLoop.TimedEvents.AddTimeout (TimeSpan.FromMilliseconds (100), () => false);
bool result = mainLoop.TimedEvents.RemoveTimeout (token);
object token = mainLoop.TimedEvents.Add (TimeSpan.FromMilliseconds (100), () => false);
bool result = mainLoop.TimedEvents.Remove (token);
Assert.True (result);
mainLoop.Dispose ();
@@ -273,7 +272,7 @@ public class MainLoopDriverTests
return false;
};
mainLoop.AddIdle (idleHandler);
mainLoop.TimedEvents.Add (TimeSpan.Zero, idleHandler);
mainLoop.RunIteration (); // Run an iteration to process the idle handler
Assert.True (idleHandlerInvoked);

View File

@@ -401,7 +401,7 @@ public class ApplicationV2Tests
v2.Init ();
v2.AddIdle (IdleExit);
v2.AddTimeout (TimeSpan.Zero, IdleExit);
Assert.Null (Application.Top);
// Blocks until the timeout call is hit
@@ -448,7 +448,7 @@ public class ApplicationV2Tests
Assert.Same (t, a.Toplevel);
};
v2.AddIdle (IdleExit);
v2.AddTimeout(TimeSpan.Zero, IdleExit);
// Blocks until the timeout call is hit