* Remove continous press code from Application * WIP prototype code to handle continuous press as subcomponent of View * Prototype with Button * Implement CWP * Move to seperate classes and prevent double entry to Start * Fix repeat clicking when moving mouse by removing phantom click code (old implementation of WantContinuousButtonPressed) * Remove initial tick because it results in double activation e.g. button firing twice immediately as mouse is pressed down. * Refactor DatePicker lamdas * WIP investigate subcomponents instead of statics * Add IMouseGrabHandler to IApplication * Make mouse grabbing non static activity * Make MouseHeldDown suppress when null fields e.g. app not initialized in tests * Update test and remove dependency on Application * Fix other mouse click and hold tests * Code cleanup * Update class diagram * Fix bad xml doc references * Fix timed events not getting passed through in v2 applications * Make timed events nullable for tests that dont create an Application * Remove strange blocking test * WIP remove all idles and replace with zero timeouts * Fix build of tests * Fix unit tests * Add wakeup call back in * Comment out incredibly complicated test and fix others * Fix test * test fix * Make Post execute immediately if already on UI thread * Re enable test and simplify Invoke to just execute if in UI thread (up front) * Remove xml doc references to idles * Remove more references to idles * Make Screen initialization threadsafe * Add more exciting timeouts * WIP add tests * fix log * fix test * make continuous key press use smoth acceleration * Rename _lock to _lockScreen * Remove section on idles, they are not a thing anymore - and they kinda never were. * Add nullable enable * Add xml comment * Fix namings and cleanup code * xmldoc fix * Rename LockAndRunTimers to just RunTimers * Rename AddTimeout and RemoveTimeout (and event) to just Add/Remove * Update description of MainLoop * Commented out Run_T_Call_Init_ForceDriver_Should_Pick_Correct_Driver * Again? Commented out Run_T_Call_Init_ForceDriver_Should_Pick_Correct_Driver * Revert Commented out Run_T_Call_Init_ForceDriver_Should_Pick_Correct_Driver * When mouse is released from MouseHeldDown reset host MouseState * Fix namespaces in class diagram * Apply @BDisp suggested fix * Fix class diagrams * Add lock * Make TimeSpan.Zero definetly run * Fix duplicate entry in package props --------- Co-authored-by: Tig <tig@users.noreply.github.com>
Terminal.Gui v2
The premier toolkit for building rich console apps for Windows, the Mac, and Linux/Unix.
⚠️ Note:
v1is in maintenance mode and we will only accept PRs for issues impacting existing functionality.
⚠️ Note:
Developers starting new TUI projects are encouraged to targetv2 Alpha. The API is significantly changed, and significantly improved. There will be breaking changes in the API before Beta, but the core API is stable.
Quick Start
Paste these commands into your favorite terminal on Windows, Mac, or Linux. This will install the Terminal.Gui.Templates, create a new "Hello World" TUI app, and run it.
(Press CTRL-Q to exit the app)
dotnet new --install Terminal.Gui.templates
dotnet new tui -n myproj
cd myproj
dotnet run
To run the UICatalog demo app that shows all the controls and features of the toolkit, use the following command:
dotnet run --project Examples/UICatalog/UICatalog.csproj
There is also a visual designer (uses Terminal.Gui itself).
Documentation
The full developer documentation for Terminal.Gui is available at gui-cs.github.io/Terminal.Gui.
Getting Started
- Getting Started - Quick start guide to create your first Terminal.Gui application
- Migrating from v1 to v2 - Complete guide for upgrading existing applications
- What's New in v2 - Overview of new features and improvements
API Reference
For detailed API documentation, see the API Reference.
Installing
Use NuGet to install the Terminal.Gui NuGet package:
v2 Alpha
(Infrequently updated, but stable enough for production use)
dotnet add package Terminal.Gui --version "2.0.0-alpha.*"
v2 Develop
(Frequently updated, but may have breaking changes)
dotnet add package Terminal.Gui --version "2.0.0-develop.*"
Legacy v1
dotnet add package Terminal.Gui --version "1.*
Or, you can use the Terminal.Gui.Templates.
Contributing
See CONTRIBUTING.md.
Debates on architecture and design can be found in Issues tagged with design.
History
See gui-cs for how this project came to be.

