Fix typos

This commit is contained in:
Melvyn Laïly
2020-08-26 10:29:57 +02:00
parent 49ae8f1b21
commit f4cd2ca1c3

View File

@@ -5,7 +5,7 @@ using Terminal.Gui;
using UICatalog;
using Xunit;
// Alais Console to MockConsole so we don't accidentally use Console
// Alias Console to MockConsole so we don't accidentally use Console
using Console = Terminal.Gui.FakeConsole;
namespace Terminal.Gui {
@@ -32,18 +32,18 @@ namespace Terminal.Gui {
}
/// <summary>
/// This runs through all Sceanrios defined in UI Catalog, calling Init, Setup, and Run.
/// This runs through all Scenarios defined in UI Catalog, calling Init, Setup, and Run.
/// It puts a Ctrl-Q in the input queue so the Scenario immediately exits.
/// Should find any egregious regressions.
/// </summary>
[Fact]
public void Run_All_Sceanrios ()
public void Run_All_Scenarios ()
{
List<Type> scenarioClasses = Scenario.GetDerivedClasses<Scenario> ();
Assert.NotEmpty (scenarioClasses);
foreach (var scenarioClass in scenarioClasses) {
// Setup some fake kepresses
// Setup some fake keypresses
// Passing empty string will cause just a ctrl-q to be fired
Console.MockKeyPresses.Clear ();
int stackSize = CreateInput ("");
@@ -95,7 +95,7 @@ namespace Terminal.Gui {
var item = scenarioClasses.FindIndex (t => Scenario.ScenarioMetadata.GetName (t).Equals ("Generic", StringComparison.OrdinalIgnoreCase));
var scenarioClass = scenarioClasses[item];
// Setup some fake kepresses
// Setup some fake keypresses
// Passing empty string will cause just a ctrl-q to be fired
int stackSize = CreateInput ("");