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reverted diag stuff that broke unit tests
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@@ -498,7 +498,6 @@ public static partial class Application // Run (Begin, Run, End, Stop)
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/// <param name="forceRedraw">If <see langword="true"/> the entire View hierarchy will be redrawn. The default is <see langword="false"/> and should only be overriden for testing.</param>
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public static void Refresh (bool forceRedraw = false)
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{
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Debug.WriteLine($"Refresh Top = {Top.Id}");
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bool clear = false;
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foreach (Toplevel tl in TopLevels.Reverse ())
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{
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@@ -268,8 +268,6 @@ public partial class View // Drawing APIs
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// We assume that the text has been drawn over the entire area; ensure that the subviews are redrawn.
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SetSubViewNeedsDisplay ();
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Debug.WriteLine($"DrawText: {Id}");
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}
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#endregion DrawText
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@@ -382,7 +382,6 @@ public static class MessageBox
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var d = new Dialog
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{
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Id = "MessageBox",
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Title = title,
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ButtonAlignment = MessageBox.DefaultButtonAlignment,
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ButtonAlignmentModes = AlignmentModes.StartToEnd | AlignmentModes.AddSpaceBetweenItems,
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