Fixed animation scenario bug2

This commit is contained in:
Tig
2024-10-26 10:44:26 -07:00
parent ed6ae17a14
commit fc5c3cbb07

View File

@@ -16,10 +16,12 @@ namespace UICatalog.Scenarios;
[ScenarioCategory ("Drawing")]
public class AnimationScenario : Scenario
{
private bool _closed;
private bool _appInitialized;
public override void Main ()
{
Application.InitializedChanged += OnAppInitializedChanged;
Application.Init ();
var win = new Window
@@ -75,7 +77,7 @@ public class AnimationScenario : Scenario
Task.Run (
() =>
{
while (!_closed)
while (_appInitialized)
{
// When updating from a Thread/Task always use Invoke
Application.Invoke (
@@ -92,12 +94,16 @@ public class AnimationScenario : Scenario
);
};
Application.NotifyStopRunState += (sender, args) => _closed = true;
_closed = false;
Application.Run (win);
win.Dispose ();
Application.Shutdown ();
Debug.Assert (!_appInitialized);
return;
void OnAppInitializedChanged (object sender, EventArgs<bool> args) => _appInitialized = args.CurrentValue;
Application.InitializedChanged += OnAppInitializedChanged;
}
// This is a C# port of https://github.com/andraaspar/bitmap-to-braille by Andraaspar