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copilot/migrate-toplevel-to-irunnable
27 Commits
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b9f55a5a96 |
Fixes #4410, #4413, #4414, #4415 - MessageBox nullable, Clipboard refactor, fence for legacy/modern App, and makes internal classes thread safe. (#4411)
* Initial plan * Change MessageBox to return nullable int instead of -1 Co-authored-by: tig <585482+tig@users.noreply.github.com> * Initial plan * Add fencing to prevent mixing Application models Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix fence logic to work with parallel tests Co-authored-by: tig <585482+tig@users.noreply.github.com> * WIP: Fixing Application issues. * Refactor error messages into constants Co-authored-by: tig <585482+tig@users.noreply.github.com> * Refactor ConfigurationProperty properties to use static backing fields and raise events Co-authored-by: tig <585482+tig@users.noreply.github.com> * Reset static Application properties in ResetStateStatic Co-authored-by: tig <585482+tig@users.noreply.github.com> * Refactor tests to decouple from global Application state Commented out `driver ??= Application.Driver` assignments in `DriverAssert` to prevent automatic global driver assignment. Removed `Application.ResetState(true)` calls and commented out state validation assertions in `GlobalTestSetup` to reduce dependency on global state. Reintroduced `ApplicationForceDriverTests` and `ApplicationModelFencingTests` to validate `ForceDriver` behavior and ensure proper handling of legacy and modern Application models. Skipped certain `ToAnsiTests` that rely on `Application`. Removed direct `Application.Driver` assignments in `ViewDrawingClippingTests` and `ViewDrawingFlowTests`. Performed general cleanup of redundant code and unused imports to simplify the codebase. * WIP: Fixed Parallel tests; non-Parallel still broken Refactor application model usage tracking Refactored `ApplicationModelUsage` into a public enum in the new `Terminal.Gui.App` namespace, making it accessible across the codebase. Replaced the private `_modelUsage` field in `ApplicationImpl` with a public static `ModelUsage` property to improve clarity and accessibility. Renamed error message constants for consistency and updated methods like `SetInstance` and `MarkInstanceBasedModelUsed` to use the new `ModelUsage` property. Removed the private `ApplicationModelUsage` enum from `ApplicationImpl`. Updated test cases to use `ApplicationImpl.Instance` instead of `Application.Create` to enforce the legacy static model. Skipped obsolete tests in `ApplicationForceDriverTests` and added null checks in `DriverAssert` and `SelectorBase` to handle edge cases. Commented out an unused line in `WindowsOutput` and made general improvements to code readability, maintainability, and consistency. * WIP: Almost there! Refactored tests and code to align with the modern instance-based application model. Key changes include: - Disabled Sixel rendering in `OutputBase.cs` due to dependency on legacy static `Application` object. - Hardcoded `force16Colors` to `false` in `WindowsOutput.cs` with a `BUGBUG` note. - Updated `ApplicationImplTests` to use `ApplicationImpl.SetInstance` and return `ApplicationImpl.Instance`. - Refactored `ApplicationModelFencingTests` to use `Application.Create()` and added `ResetModelUsageTracking()` for model switching. - Removed legacy `DriverTests` and reintroduced updated versions with cross-platform driver tests. - Reverted `ArrangementTests` and `ShortcutTests` to use legacy static `ApplicationImpl.Instance`. - Reintroduced driver tests in `DriverTests.cs` with modern `Application.Create()` and added `TestTop` for driver content verification. - General cleanup, including removal of outdated code and addition of `BUGBUG` notes for temporary workarounds. * Fixed all modelusage bugs? Replaced static `Application` references with instance-based `App` context across the codebase. Updated calls to `Application.RequestStop()` and `Application.Screen` to use `App?.RequestStop()` and `App?.Screen` for better encapsulation and flexibility. Refactored test infrastructure to align with the new context, including reintroducing `FakeApplicationFactory` and `FakeApplicationLifecycle` for testing purposes. Improved logging, error handling, and test clarity by adding `logWriter` support and simplifying test setup. Removed redundant or obsolete code, such as `NetSequences` and the old `FakeApplicationFactory` implementation. Updated documentation to reflect the new `IApplication.RequestStop()` usage. * merged * Refactor KeyboardImpl and modernize MessageBoxTests Refactored the `KeyboardImpl` class to remove hardcoded default key values, replacing them with uninitialized fields for dynamic configuration. Updated key binding logic to use `ReplaceCommands` instead of `Add` for better handling of dynamic changes. Removed unnecessary `KeyBindings.Clear()` calls to avoid side effects. Rewrote `MessageBoxTests.cs` to improve readability, maintainability, and adherence to modern C# standards. Enabled nullable reference checks, updated the namespace, and restructured test methods for clarity. Marked non-functional tests with `[Theory(Skip)]` and improved test organization with parameterized inputs. Enhanced test assertions, lifecycle handling, and error handling across the test suite. Updated `UICatalog_AboutBox` to use multiline string literals for expected outputs. These changes improve the overall maintainability and flexibility of the codebase. * Atempt to fix windows only CI/CD Unit tests failure Refactor Application lifecycle and test cleanup Refactored the `Application` class to phase out legacy static properties `SessionStack` and `TopRunnable` from `Application.Current.cs`. These were reintroduced in a new file `Application.TopRunnable.cs` for better modularity, while retaining their `[Obsolete]` status. Updated `ApplicationPopoverTests.cs` to replace `Application.ResetState(true)` with `Application.Shutdown()` for consistent application state cleanup. Added explicit cleanup for `Application.TopRunnable` in relevant test cases to ensure proper resource management. Adjusted namespaces and `using` directives to support the new structure. These changes improve code organization and align with updated application lifecycle management practices. * Fixes #<Issue> - Dispose TopRunnable in cleanup logic Updated the `finally` block in `ApplicationPopoverTests` to dispose of the `Application.TopRunnable` object if it is not null, ensuring proper resource cleanup. Previously, the property was being set to `null` without disposal. The `Application.Shutdown()` call remains unchanged. * Improve thread safety, reduce static dependencies, and align the codebase with the updated `IApplication` interface. Refactored the `MainThreadId` property to improve encapsulation: - Updated `Application.MainThreadId` to use `ApplicationImpl.Instance` directly. - Added `MainThreadId` to `ApplicationImpl` and `IApplication`. - Removed redundant `MainThreadId` from `ApplicationImpl.Run.cs`. Updated `EnqueueMouseEvent` to include an `IApplication?` parameter: - Modified `FakeInputProcessor`, `InputProcessorImpl`, and `WindowsInputProcessor` to support the new parameter. - Updated `IInputProcessor` interface to reflect the new method signature. - Adjusted `GuiTestContext` and `EnqueueMouseEventTests` to pass `IApplication` where required. Improved test coverage and code maintainability: - Added test cases for negative positions and empty mouse events. - Commented out legacy code in `GraphView` and `FakeDriverBase`. - Enhanced readability in `EnqueueMouseEventTests`. These changes improve thread safety, reduce static dependencies, and align the codebase with the updated `IApplication` interface. * Fixed more bugs. Enabled nullable reference types across multiple files to improve code safety. Refactored and modularized test classes, improving readability and maintainability. Removed outdated test cases and added new tests for edge cases, including culture-specific and non-Gregorian calendar handling. Addressed timeout issues in `ScenarioTests` with a watchdog timer and improved error handling. Updated `ApplicationImplTests` to use instance fields instead of static references for better test isolation. Refactored `ScenarioTests` to dynamically load and test all UI Catalog scenarios, with macOS-specific skips for known issues. Aligned `MessageBox.Query` calls with updated API signatures. Performed general code cleanup, including removing unused directives, improving formatting, and consolidating repetitive logic into helper methods. * Made the `InputBindings<TEvent, TBinding>` class thread-safe by replacing the internal `Dictionary<TEvent, TBinding>` with `ConcurrentDictionary<TEvent, TBinding>`. This fixes parallel test failures where "Collection was modified; enumeration operation may not execute" exceptions were thrown. ## Changes Made ### 1. InputBindings.cs - **File**: `Terminal.Gui/Input/InputBindings.cs` - **Change**: Replaced `Dictionary` with `ConcurrentDictionary` - **Key modifications**: - Changed `_bindings` from `Dictionary<TEvent, TBinding>` to `ConcurrentDictionary<TEvent, TBinding>` - Updated `Add()` methods to use `TryAdd()` instead of checking with `TryGet()` then `Add()` - Updated `Remove()` to use `TryRemove()` (no need to check existence first) - Updated `ReplaceCommands()` to use `ContainsKey()` instead of `TryGet()` - Added `.ToList()` to `GetAllFromCommands()` to create a snapshot for safe enumeration - Added comment explaining that `ConcurrentDictionary` provides snapshot enumeration in `GetBindings()` - Added `.ToArray()` to `Clear(Command[])` to create snapshot before iteration ### 2. Thread Safety Test Suite - **File**: `Tests/UnitTestsParallelizable/Input/InputBindingsThreadSafetyTests.cs` - **New file** with comprehensive thread safety tests: - `Add_ConcurrentAccess_NoExceptions` - Tests concurrent additions - `GetBindings_DuringConcurrentModification_NoExceptions` - Tests enumeration during modifications - `TryGet_ConcurrentAccess_ReturnsConsistentResults` - Tests concurrent reads - `Clear_ConcurrentAccess_NoExceptions` - Tests concurrent clearing - `Remove_ConcurrentAccess_NoExceptions` - Tests concurrent removals - `Replace_ConcurrentAccess_NoExceptions` - Tests concurrent replacements - `GetAllFromCommands_DuringModification_NoExceptions` - Tests LINQ queries during modifications - `MixedOperations_ConcurrentAccess_NoExceptions` - Tests mixed operations (add/read/remove) - `KeyBindings_ConcurrentAccess_NoExceptions` - Tests actual `KeyBindings` class - `MouseBindings_ConcurrentAccess_NoExceptions` - Tests actual `MouseBindings` class ## Benefits of ConcurrentDictionary Approach 1. **Lock-Free Reads**: Most read operations don't require locks, improving performance 2. **Snapshot Enumeration**: Built-in support for safe enumeration during concurrent modifications 3. **Simplified Code**: No need for explicit `lock` statements or lock objects 4. **Better Scalability**: Multiple threads can read/write simultaneously 5. **No "Collection was modified" Exceptions**: Enumeration creates a snapshot ## Performance Characteristics - **Read Operations**: Lock-free, very fast - **Write Operations**: Uses fine-grained locking internally, minimal contention - **Memory Overhead**: Slightly higher than `Dictionary` but negligible in practice - **Enumeration**: Creates a snapshot, safe for concurrent modifications ## Test Results - **Original failing test now passes**: `ApplicationImplTests.Init_CreatesKeybindings` - **10 new thread safety tests**: All passing - **All 11,741 parallelizable tests**: All passing (11,731 passed, 10 skipped) - **All 1,779 non-parallelizable tests**: All passing (1,762 passed, 17 skipped) - **No compilation errors**: Clean build with no xUnit1031 warnings (suppressed with pragmas) ## Verification The original failure was: ``` System.InvalidOperationException: Collection was modified; enumeration operation may not execute. ``` This occurred in parallelizable tests when multiple threads accessed `KeyBindings.GetBindings()` simultaneously. The `ConcurrentDictionary` implementation resolves this by providing thread-safe operations and snapshot enumeration. ## Notes - The xUnit1031 warnings about using `Task.WaitAll` instead of `async/await` have been suppressed with `#pragma warning disable xUnit1031` directives, as these are intentional blocking operations in stress tests that test concurrent scenarios - All existing functionality is preserved; this is a drop-in replacement - No changes to public API surface - Existing tests continue to pass * Make InputBindings and KeyboardImpl thread-safe for concurrent access Replace Dictionary with ConcurrentDictionary in InputBindings<TEvent, TBinding> and KeyboardImpl to enable safe parallel test execution and multi-threaded usage. Changes: - InputBindings: Replace Dictionary with ConcurrentDictionary for _bindings - InputBindings: Make Replace() atomic using AddOrUpdate instead of Remove+Add - InputBindings: Make ReplaceCommands() atomic using AddOrUpdate - InputBindings: Add IsValid() check to both Add() overloads - InputBindings: Add defensive .ToList()/.ToArray() for safe LINQ enumeration - KeyboardImpl: Replace Dictionary with ConcurrentDictionary for _commandImplementations - KeyboardImpl: Change AddKeyBindings() to use ReplaceCommands for idempotent initialization - Add 10 comprehensive thread safety tests for InputBindings - Add 9 comprehensive thread safety tests for KeyboardImpl The ConcurrentDictionary implementation provides: - Lock-free reads for better performance under concurrent access - Atomic operations for Replace/ReplaceCommands preventing race conditions - Snapshot enumeration preventing "Collection was modified" exceptions - No breaking API changes - maintains backward compatibility All 11,750 parallelizable tests pass (11,740 passed, 10 skipped). Fixes race conditions that caused ApplicationImplTests.Init_CreatesKeybindings to fail intermittently during parallel test execution. * Decouple ApplicationImpl from Application static props Removed initialization of `Force16Colors` and `ForceDriver` from `Application` static properties in the `ApplicationImpl` constructor. The class still subscribes to the `Force16ColorsChanged` and `ForceDriverChanged` events, but no longer sets initial values for these properties. This change simplifies the constructor and reduces coupling between `ApplicationImpl` and `Application`. * Refactored keyboard initialization in `ApplicationImpl` to use `Application` static properties for default key assignments, ensuring synchronization with pre-`Init()` changes. Improved `KeyboardImpl` initialization to avoid premature `ApplicationImpl.Instance` access, enhancing testability. Standardized constant naming conventions and improved code readability in thread safety tests for `KeyboardImpl` and `InputBindings`. Updated `TestInputBindings` implementation for clarity and conciseness. Applied consistent code style improvements across files, including spacing, formatting, and variable naming, to enhance maintainability and readability. * Fix race conditions in parallel tests - thread-safe ApplicationImpl and KeyboardImpl Fixes intermittent failures in parallel tests caused by three separate race conditions: 1. **KeyboardImpl constructor race condition** - Constructor was accessing Application.QuitKey/ArrangeKey/etc which triggered ApplicationImpl.Instance getter, setting ModelUsage=LegacyStatic before Application.Create() was called - Changed constructor to initialize keys with hard-coded defaults instead - Added synchronization from Application static properties during Init() 2. **InputBindings.Replace() race condition** - Between GetOrAdd(oldEventArgs) and AddOrUpdate(newEventArgs), another thread could modify bindings, causing stale data to overwrite valid bindings - Added early return for same-key case (oldEventArgs == newEventArgs) - Kept atomic operations with proper updateValueFactory handling - Added detailed thread-safety documentation 3. **ApplicationImpl model usage fence checks race condition** - Two threads calling Init() simultaneously could both pass fence checks before either set ModelUsage, allowing improper model mixing - Added _modelUsageLock for thread-safe synchronization - Made all ModelUsage operations atomic (Instance getter, SetInstance, MarkInstanceBasedModelUsed, ResetModelUsageTracking, Init fence checks) **Files Changed:** - Terminal.Gui/App/ApplicationImpl.cs - Added _modelUsageLock, made all ModelUsage access thread-safe - Terminal.Gui/App/ApplicationImpl.Lifecycle.cs - Thread-safe fence checks in Init(), sync keyboard keys from Application properties - Terminal.Gui/App/Keyboard/KeyboardImpl.cs - Fixed constructor to not trigger ApplicationImpl.Instance - Terminal.Gui/Input/InputBindings.cs - Fixed Replace() race condition with proper atomic operations **Testing:** - All 11 ApplicationImplTests pass - All 9 KeyboardImplThreadSafetyTests pass - All 10 InputBindingsThreadSafetyTests pass - No more intermittent "Cannot use modern instance-based model after using legacy static Application model" errors in parallel test execution The root cause was KeyboardImpl constructor accessing Application static properties during object creation, which would lazily initialize ApplicationImpl.Instance and set the wrong ModelUsage before Application.Create() could mark it as InstanceBased. * Warning cleanup * docs: Add comprehensive MessageBox and Clipboard API documentation - Updated MessageBox class docs with nullable return value explanation - Created docfx/docs/messagebox-clipboard-changes-v2.md migration guide - Updated migratingfromv1.md with quick links to major changes - Created PR-SUMMARY.md documenting all changes - Added examples for both instance-based and legacy patterns - Documented application model fencing and thread safety improvements The documentation covers: • MessageBox nullable int? returns (null = cancelled) • Clipboard refactoring from static to instance-based • Application model usage fencing to prevent pattern mixing • Thread safety improvements in KeyboardImpl and InputBindings • Complete migration guide with code examples • Benefits and rationale for all changes * Refactor static properties to use backing fields Refactored static properties in multiple classes (`Button`, `CheckBox`, `Dialog`, `FrameView`, `MessageBox`, `StatusBar`, and `Window`) to use private backing fields for better encapsulation and configurability. Default values are now stored in private static fields, allowing overrides via configuration files (e.g., `Resources/config.json`). Updated property definitions to use `get`/`set` accessors interacting with the backing fields. Retained the `[ConfigurationProperty]` attribute to ensure runtime configurability. Removed redundant code, improved XML documentation, adjusted namespace declarations for consistency, and performed general code cleanup to enhance readability and maintainability. * Fix Windows-only parallel test failure by preventing ConfigurationManager from triggering ApplicationImpl.Instance Problem: `MessageBoxTests.Location_And_Size_Correct` was failing only on Windows in parallel tests with: System.InvalidOperationException: Cannot use modern instance-based model (Application.Create) after using legacy static Application model (Application.Init/ApplicationImpl.Instance). Root Cause (maybe): View classes (MessageBox, Dialog, Window, Button, CheckBox, FrameView, StatusBar) had `[ConfigurationProperty]` decorated auto-properties with inline initializers. When ConfigurationManager's module initializer scanned assemblies using reflection, accessing these auto-properties could trigger lazy initialization of other static members, which in some cases indirectly referenced `ApplicationImpl.Instance`, marking the model as "legacy" before parallel tests called `Application.Create()`. Solution: Converted all `[ConfigurationProperty]` auto-properties in View classes to use private backing fields with explicit getters/setters, matching the pattern used by `Application.QuitKey`. This prevents any code execution during reflection-based property discovery. Files Changed: - Terminal.Gui/Views/MessageBox.cs - 4 properties converted - Terminal.Gui/Views/Dialog.cs - 6 properties converted - Terminal.Gui/Views/Window.cs - 2 properties converted - Terminal.Gui/Views/Button.cs - 2 properties converted - Terminal.Gui/Views/CheckBox.cs - 1 property converted - Terminal.Gui/Views/FrameView.cs - 1 property converted - Terminal.Gui/Views/StatusBar.cs - 1 property converted Test Reorganization: - Moved `ConfigurationManagerTests.GetConfigPropertiesByScope_Gets` from UnitTestsParallelizable to UnitTests (defines custom ConfigurationProperty which affects global state) - Moved `SourcesManagerTests.Sources_StaysConsistentWhenUpdateFails` from UnitTestsParallelizable to UnitTests (modifies static ConfigurationManager.ThrowOnJsonErrors property) Best Practice: All `[ConfigurationProperty]` decorated static properties should use private backing fields to avoid triggering lazy initialization during ConfigurationManager's module initialization. Fixes: Windows-only parallel test failure in MessageBoxTests * Add thread-safety to CollectionNavigator classes - Add lock-based synchronization to CollectionNavigatorBase for _searchString and _lastKeystroke fields - Add lock-based synchronization to CollectionNavigator for Collection property access - Protect ElementAt and GetCollectionLength methods with locks - Add 6 comprehensive thread-safety tests covering: - Concurrent SearchString access - Concurrent Collection property access - Concurrent navigation operations (50 parallel tasks) - Concurrent collection modification with readers/writers - Concurrent search string changes - Stress test with 100 tasks × 1000 operations each All tests pass (31/31) including new thread-safety tests. The implementation uses lock-based synchronization rather than concurrent collections because: - IList interface is not thread-safe by design - CollectionNavigator is internal and used by UI components (ListView/TreeView) - Matches existing Terminal.Gui patterns (Scope<T>, ConfigProperty) - Provides simpler and more predictable behavior Fixes thread-safety issues when CollectionNavigator is accessed from multiple threads. * cleanup * Run parallel unit tests 10 times with varying parallelization to expose concurrency issues Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix parallel unit tests workflow - use proper xUnit parallelization parameters Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix environment variable reference in workflow - use proper bash syntax Co-authored-by: tig <585482+tig@users.noreply.github.com> * Run parallel tests 10 times sequentially instead of matrix expansion Co-authored-by: tig <585482+tig@users.noreply.github.com> * Make ConfigurationManager thread-safe - use ConcurrentDictionary and add locks Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add Debug.Fail to detect legacy Application usage in parallelizable tests Co-authored-by: tig <585482+tig@users.noreply.github.com> * Move ScrollSliderTests to UnitTests project - they access legacy Application model Co-authored-by: tig <585482+tig@users.noreply.github.com> * Revert ScrollSliderTests move and document root cause analysis Co-authored-by: tig <585482+tig@users.noreply.github.com> * Remove Debug.Fail and move ScrollSliderTests to UnitTests project Co-authored-by: tig <585482+tig@users.noreply.github.com> * Re-add Debug.Fail to detect legacy Application usage in parallelizable tests Co-authored-by: tig <585482+tig@users.noreply.github.com> * Refactor tests and improve parallelization support Commented out `Debug.Fail` statements in `Application.Lifecycle.cs` and `ApplicationImpl.cs` to prevent interruptions during parallel tests. Refactored `ToString` in `ApplicationImpl.cs` to use an expression-bodied member and removed unused imports. Rewrote tests in `ClipRegionTests.cs` and `ScrollSliderTests.cs` to remove global state dependencies and migrated them to the `UnitTests_Parallelizable` namespace. Enabled nullable annotations and updated assertions for clarity and modern patterns. Improved test coverage by adding scenarios for clamping, layout, and size calculations. Updated `README.md` to include `[SetupFakeApplication]` in the list of patterns that block parallelization and clarified migration guidelines. Replaced `[SetupFakeDriver]` with `[SetupFakeApplication]` in examples. Added `<Folder Include="Drivers\" />` to `UnitTests.csproj` for better organization. Adjusted test project references to reflect test migration. Enhanced test output validation in `ScrollSliderTests.cs`. Removed redundant test cases and improved documentation to align with modern C# practices and ensure maintainability. * marked as a "TODO" for potential future configurability. --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> Co-authored-by: Tig <tig@users.noreply.github.com> |
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d53fcd7485 | Fixes #4374 - Nukes all (?) legacy Driver and Application stuff; revamps tests (#4376) | ||
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5984a3c564 |
Fixes #3941 - v2win/v2net: UICatalog crash - Fixes warnings (#3946)
* Tons of API doc updates * Adjust timeout * Code cleanuyp * Disabled All_Scenarios_Benchmark * Removed logs * Fixed a bunch of warnings * Fixed a bunch of warnings2 * Disabled All_Scenarios_Benchmark again...just to make sure * Enabled All_Scenarios_Benchmark again...It is not the culprit |
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b0f32811eb |
Fixes #3930 - Splits tests to Tests/UnitTests, Tests/IntegrationTests, Tests/StressTests (#3954)
* Tons of API doc updates * Removed stale test * Removed stale tests * Fixed Skipped Shadow test 1 * Fixed Skipped Shadow test 2 * Fixed Skipped Shadow test 3 * Removed stale test * Removed stale test2 * Explicit unregister of event handler on Application.Driver!.ClearedContents * Added Toplevels to dict * code cleanup * spelling error * Removed stale test3 * Removed stale test4 * Removed stale test5 * added script * tweaked script * tweaked script * Created StressTests project; moved some tests * Created IntegrationTests project; moved some tests * New yml * made old yml just unit tests * Tweaked Button_IsDefault_Raises_Accepted_Correctly * tweaked script * cleaned up ymls * tweakled up ymls * stress tests... * stress tests on ubuntu only * Fixed WindowsDriver in InvokeLeakTest * Fixed WindowsDriver in InvokeLeakTest2 * Added Directory.Packages.props. Added Directory.Build.props * Shortened StressTest time * Removed dupe file. * DemoFiles * Moved all tests to ./Tests dir. * Fixed release build issue * Fixed .sln file * Fixed .sl* files * Fixing ymls * Fixing interation tests * Create link to the file TestHelpers. * Created Tests/UnitTestsParallelizable. Moved all obviously parallelizable tests. Updated yml. * fixing logs * fixing logs2 * fixing logs3 * don't require stress to pass for PRs * Fix a failure? * tweaked script * Coudl this be it? * Moved tons of tests to parallelizable * Fixed some stuff * Script to find duplicate tests * Testing workflows * Updated to v4 * Fix RelativeBasePath issue * Replace powershell to pwsh * Add ignore projects. * Removed dupe unit tests * Code cleanup of tests * Cleaned up test warnings * yml tweak * Moved setter * tweak ymls * just randomly throwing spaghetti at a wall * Enable runing 5 test runners in par * Turned off DEBUG_DISPOSABLE for par tests * RunningUnitTests=true * code cleanup (forcing more Action runs) * DISABLE_DEBUG_IDISPOSABLE * Added View.DebugIDisposable. False by default. * Remobed bogus tareet * Remobed bogus tareet2 * fixed warning * added api doc * fixed warning * fixed warning * fixed warning2 * fixed warning3 * fixed warning4 --------- Co-authored-by: BDisp <bd.bdisp@gmail.com> |
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79cd4e92b7 |
Adds Logging level control to UICatalog (#3938)
* Tons of API doc updates * Added logging control to UICatalog * Added logging control to UICatalog - more * fixed minor issues * removed logs from .gitignore * Fixed log file path * Fixed app desc |
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8f1954f16c | Fixes #3790. Can't build v2_develop RELEASE - "The local source 'C:\Users\Tig\s\gui-cs\Terminal.Gui\local_packages' doesn't exist." (#3794) | ||
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9c6a3058d4 |
Fixes #3784. SelfContained and NativeAot projects should use the local package in the release mode. (#3785)
* Fixes #3784. SelfContained and NativeAot projects should use the local package in the release mode. * Run dotnet restore before build. * Using local_packages folder for CI. * Add build_release_consumer. * Remove build_release_consumer. * Fix folder for CI. * Fix System.Text.Json vulnerability. * Fix local_packageslocation. * Add package sources to the packageSourceMapping tag. * Using the original configuration. * Only add the Terminal.Gui pattern in the LocalPackages. * Fix the path folder separator with unit style. * Using pack instead of build. * Create LocalPackages Directory * Add local_packages source. * Using scripts to build release for NativeAot and SelfContained. * Trying to fix path. * Again. * Fix the path for the package, * Need to build before pack. * Needs also build before pack locally. * Fix build path. |
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47d3762ee2 | Fixed .gitignore | ||
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49da66ab4f |
Added some stuff to gitignore to cover other common configurations
The ReSharper additions, especially. If you keep caches local to the solution, that's a big one. |
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ab5848902a | new docfx! | ||
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0df485a890 |
Fixes #666. Refactor ConsoleDrivers to simplify and remove duplicated code (#2612)
* Added ClipRegion; cleaned up driver code * clip region unit tests * api docs * Moved color stuff from ConsoleDriver to Color.cs * Removes unused ConsoleDriver APIs * Code cleanup and Removes unused ConsoleDriver APIs * Code cleanup and Removes unused ConsoleDriver APIs * Work around https://github.com/gui-cs/Terminal.Gui/issues/2610 * adjusted unit tests * initial commit * Made Rows, Cols, Top, Left virtual * Made Clipboard non-virtual * Made EnableConsoleScrolling non-virtual * Made Contents non-virtual * Pulled Row/Col up * Made MoveTo virtual; fixed stupid FakeDriver cursor issue * Made CurrentAttribute non-virtual * Made SetAttribute non-virtual * Moved clipboard code out * Code cleanup * Removes dependecy on NStack from ConsoleDrivers - WIP * Fixed unit tests * Fixed unit tests * Added list of unit tests needed * Did some perf testing; tweaked code and charmap to address * Brough in code from PR #2264 (but commented) * Tons of code cleanup * Fighting with ScrollView * Fixing bugs * Fixed TabView tests * Fixed View.Visible test that was not really working * Fixed unit tests * Cleaned up clipboard APIs in attempt to track down unit test failure * Add Cut_Preserves_Selection test * Removed invalid code * Removed invalid test code; unit tests now pass * EscSeq* - Adjusted naming, added more sequences, made code more consistent, simplified, etc... * Added CSI_SetGraphicsRendition * NetDriver code cleanup * code cleanup * Cleaned up color handling in NetDriver * refixed tabview unit test * WindowsDriver color code cleanup * WindowsDriver color code cleanup * CursesDriver color code cleanup * CursesDriver - Adding _BOLD has no effect. Further up the stack we cast the return of ColorToCursesColor from int to short and the _BOLD values don't fit in a short. * CursesDriver color code - make code more accurate * CursesDriver color code - make code more accurate * Simplified ConsoleDriver.GetColors API * Simplified ConsoleDriver.GetColors API further * Improved encapslation of Attribute; prep for TrueColor & other attributes like blink * Fixes #2249. CharacterMap isn't refreshing well non-BMP code points on scroll. * Use GetRange to take some of the runes before convert to string. * Attempting to fix unit tests not being cleaned up * Fixes #2658 - ConsoleDriver.IsRuneSupported * Fixes #2658 - ConsoleDriver.IsRuneSupported (for WindowsDriver) * Check all the range values and not only the max value. * Reducing code. * Fixes #2674 - Unit test process doesn't exit * Changed Cell to support IsDirty and list of Runes * add support for rendering TrueColor output on Windows merging veeman & tznind code * add colorconverter changes * fixed merged v2_develop * Fixing merge bugs * Fixed merge bugs * Fixed merge bugs - all unit tests pass * Debugging netdriver * More netdriver diag * API docs for escutils * Update unicode scenario to stress more stuff * Contents: Now a 2D array of Cells; WIP * AddRune and ClearContents no longer virtual/abstract * WindowsDriver renders correctly again * Progress on Curses * Progress on Curses * broke windowsdriver * Cleaned up FakeMainLoop * Cleaned up some build warnings * Removed _init from AutoInitShutdown as it's not needed anymore * Removed unused var * Removed unused var * Fixed nullabiltiy warning in LineCanvas * Fixed charmap crash * Fixes #2758 in v2 * Port testonfail fix to v2 * Remove EnableConsoleScrolling * Backport #2764 from develop (clear last line) * Remove uneeded usings * Progress on unicode * Merged in changes from PR #2786, Fixes #2784 * revamp charmap rendering * Charmap option to show glyph widths * Fixed issue with wide glpyhs being overwritten * Fixed charmap startcodepoint change issue * Added abiltiy to see ncurses verison/lib * Fought with CursesDriver; giving up for now. See notes. * Leverage Wcwidth nuget library instaed of our own tables * enhanced charmap Details dialog * Final attempt at fixing curses --------- Co-authored-by: BDisp <bd.bdisp@gmail.com> Co-authored-by: adstep <stephensonadamj@gmail.com> |
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9425b2a720 | Fixes #2181 - (Really) Adds configuration manager (#2365) | ||
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2ab68cc38b | Removed docs folder | ||
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cc04bb37f5 |
Release v1.6.0 (#1722)
* Change log for Release v1.6.0 * Regenerated API docs for v1.6.0 * Merged #1724 * Relnotes update * Fixed minor issues in readme * Updated changelog * New sample.gif for README.md * Ignore demo artifacts |
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b29240f362 |
Code coverage (#1235)
* tweaked version # for v1.0.0-beta.10 * tweaked version # for v1.0.0-beta.11 * Updated readme and revision history for 1.0 * excluding test results * Added support for viewing code coverage results with Fine Code Coverage * add generating CC to CI/CD * refactored unit test namespaces * more refactoring. commented out failing test. * Removed UnitTests and UICatalog from code coverage reporting * made Application and test more deterministic * disabled Multi_Thread_Toplevels because it is currently broken and don't understand why * updated threading test per @bdisp * testing cc badge stuff * another test * using coverlet.settings * trying copy * trying cp. duh. * trying mv. * wrong path * print * chaging badge output for testing * yaml error * fixed code coverage * moved dimtests to core |
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cb4091108d | removed deb file | ||
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dd92a07fb0 | updated readmes; bumped nuget version | ||
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06687962cd | ignore vscode files | ||
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fddfcf8802 |
Charlie's Mondo Patch (#600)
This PR includes: #586 - Fixed Clipping #587 - LayoutComplete #591 - Sys Console Scenario #590 - Significantly improves MessageBox, Dialog, Frame drawning and more See the PRs above for all the details. Here are the issues this closes: Closes #299 - MessageBox now auto sizes Closes #557 - MessageBoxes on small screens Closes #432 - MessageBox does not deal with long text; width/height params are goofy Closes #521 - MessageBox should take ustrings (BREAKING CHANGE) Closes #35 - Dialog should have 1 char padding around edges Closes #570 - Dialog should use computed layout for buttons Closes #470 - UI Catalog: Add Dialogs Scenario Closes #569 - LayoutComplete event Plus probably more. |
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20d4ed6cb6 | delete dotfx build files | ||
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8a6c2a9fc1 |
Mouse events menu (#401)
* Fixes an issue in the sln file that despite not having been changed, git reports as changed. * Adding some settings for crlf and user specific. * Prevent button clicked event if the point of the pressed and released don't match. Also decreases the delay for the triple click. * Changes the menu button clicked event to button pressed to improve mouse clicks. * Removed the action that was running all the time after the first running. |
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49cd29853f |
All my pull-request at once (#345)
* Fixed key events traversal for modal dialogs The key must be propagated initially to the first chain element before evaluating if we should stop because of the handled or the Modal condition. Otherwise the modal dialog won't get any process key notification. This fixes |
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303508b4f3 | Fix demo | ||
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eef6ccb452 | Ignore | ||
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a0175bd531 | Update | ||
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01739e7df9 | Clerical stuff | ||
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28afe26ba2 | First commit |