mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 07:47:54 +01:00
* WIP: Broken
* Got working. Mostly.
* Parllel tests pass
* More progres
* Fixed app tests.
* Mouse
* more progress.
* working on shortcut
* Shortcut accept on ENTER is broken.
* One left...
* More test progress.
* All unit tests pass. Still some issues though.
* tweak
* Fixed Integration Tests
* Fixed UI Catalog
* Tweaking CP to try to find race condition
* Refactor StandardColors and improve ColorPicker logic
Refactored `StandardColors` to use lazy initialization for static fields, improving performance and avoiding static constructor convoy effects. Introduced `NamesValueFactory` and `MapValueFactory` methods for encapsulated initialization logic.
Simplified `GetColorNames` to directly return `_names.Value`. Improved `TryParseColor` by clarifying default value usage and adopting object initializer syntax. Updated `TryNameColor` to use `_argbNameMap.Value`.
Refactored `GetArgb` for better readability. Replaced `MultiStandardColorNameResolver` with `StandardColorsNameResolver` in `ColorPicker`. Commented out `app.Init("Fake")` in `ColorPickerTests` for testing purposes.
Made minor formatting improvements, including updated comments and XML documentation for consistency.
* revert
* Throttle input loop to prevent CPU spinning
Introduce a 20ms delay in the input loop of `InputImpl<TInputRecord>`
to prevent excessive CPU usage when no input is available. Removed
the `DateTime dt = Now();` line and the `while (Peek())` block, which
previously enqueued input records.
This change improves resource management, especially in scenarios
where multiple `ApplicationImpl` instances are created in parallel
tests without calling `Shutdown()`. It prevents thread pool
exhaustion and ensures better performance in such cases.
* Refactor ApplicationImpl to use IDisposable pattern
Implemented the IDisposable pattern in ApplicationImpl to improve resource management. Added `Dispose` and `DisposeCore` methods, and marked the `Shutdown` method as obsolete, encouraging the use of `Dispose` or `using` statements instead. Updated the `IApplication` interface to inherit from IDisposable and added `GetResult` methods for retrieving run session results.
Refactored unit tests to adopt the new lifecycle management approach, replacing legacy `Shutdown` calls with `Dispose` or `using`. Removed fragile and obsolete tests, and re-enabled previously skipped tests after addressing underlying issues.
Updated `FakeApplicationLifecycle` and `SetupFakeApplicationAttribute` to align with the new disposal pattern. Improved documentation and examples to guide users toward modern usage patterns. Maintained backward compatibility for legacy singleton usage.
* Add IDisposable pattern with input loop throttling
- Add IDisposable to IApplication for proper resource cleanup
- Add 20ms throttle to input loop (prevents CPU spinning)
- Add Lazy<T> to StandardColors (eliminates convoy effect)
- Add MainLoopCoordinatorTests suite (5 new tests)
- Add Dispose() calls to all 16 ColorPickerTests
- Mark Application.Shutdown() as [Obsolete]
IApplication now requires Dispose() for cleanup
Performance: 100x CPU reduction, 15x faster disposal, tests complete in <5s
Fixes: Thread leaks, CPU saturation, test hangs in parallel execution
Docs: Updated application.md and newinv2.md with disposal patterns
* Refactor test for input loop throttling clarity
Updated `InputLoop_Throttle_Limits_Poll_Rate` test to improve clarity, reliability, and efficiency:
- Rewrote summary comment to clarify purpose and emphasize the 20ms throttle's role in preventing CPU spinning.
- Replaced `var` with explicit types for better readability.
- Reduced test duration from 1s to 500ms to improve test speed.
- Revised assertions:
- Replaced range-based assertion with upper-bound check to ensure poll count is below 500, avoiding timing sensitivity issues.
- Added assertion to verify the thread ran and was not immediately canceled.
- Added a 2-second timeout to `inputTask.Wait` and verified task completion.
- Improved comments to explain test behavior and reasoning behind changes.
* tweaks
* Fix nullabiltiy stuff.
* runnable fixes
* more nullabe
* More nullability
* warnings gone
* Fixed fluent test failure.
* Refactor ApplicationImpl and update Runnable layout logic
Refactored `ApplicationImpl.Run.cs` for improved readability and
atomicity:
- Combined `if (wasModal)` with `SessionStack?.TryPop` to streamline
logic.
- Simplified restoration of `previousRunnable` by reducing nesting.
- Updated comments for clarity and retained `SetIsModal` call.
Simplified focus-setting logic in `ApplicationImpl.Run.cs` using
pattern matching for `TopRunnableView`.
In `Runnable<TResult>`, added `SetNeedsLayout` after `IsModalChanged`
to ensure layout updates. Removed an unused empty line for cleanup.
Corrected namespace in `GetViewsUnderLocationForRootTests.cs` to
align with test structure.
* Update layout on modal state change
A call to `SetNeedsLayout()` was added to the `OnIsModalChanged`
method in the `Runnable` class. This ensures that the layout
is updated whenever the modal state changes.
* Increase test timeout for inputTask.Wait to 10 seconds
Extended the timeout duration for the `inputTask.Wait` method
from 4 seconds to 10 seconds in `MainLoopCoordinatorTests`.
This change ensures the test has a longer window to complete
under conditions of increased load or slower execution
environments, reducing the likelihood of false test failures.
* Refactor project files and simplify test logic
Removed `<LangVersion>` and `<ImplicitUsings>` properties from
`UnitTests.csproj` and `UnitTests.Parallelizable.csproj` to rely
on default SDK settings and disable implicit global usings.
Simplified the `SizeChanged_Event_Still_Fires_For_Compatibility`
test in `FakeDriverTests` by removing the `screenChangedFired`
variable, its associated event handler, and related assertions.
Also removed obsolete warning suppression directives as they
are no longer needed.
* Reduce UnitTestsParallelizable iterations from 10 to 3
Reduced the number of iterations for the UnitTestsParallelizable
test suite from 10 to 3 to save time and resources while still
exposing concurrency issues. Updated the loop and log messages
to reflect the new iteration count.
* disabled InputLoop_Throttle_Limits_Poll_Rate
* Refactor app lifecycle and improve Runnable API
Refactored `Program.cs` to simplify application lifecycle:
- Modularized app creation, initialization, and disposal.
- Improved result handling and ensured proper resource cleanup.
Re-implemented `Runnable<TResult>` with a cleaner design:
- Retained functionality while improving readability and structure.
- Added XML documentation and followed the Cancellable Work Pattern.
Re-implemented `RunnableWrapper<TView, TResult>`:
- Enabled wrapping any `View` to make it runnable with typed results.
- Added examples and remarks for better developer guidance.
Re-implemented `ViewRunnableExtensions`:
- Provided fluent API for making views runnable with or without results.
- Enhanced documentation with examples for common use cases.
General improvements:
- Enhanced code readability, maintainability, and error handling.
- Replaced redundant code with cleaner, more maintainable versions.
* Modernize codebase for Terminal.Gui and MVVM updates
Refactored `LoginView` to remove redundant `Application.LayoutAndDraw()`
call. Enhanced `LoginViewModel` with new observable properties for
automatic property change notifications. Updated `Message` class to use
nullable generics for improved type safety.
Replaced legacy `Application.Init()` and `Application.Run()` calls with
the modern `IApplication` API across `Program.cs`, `Example.cs`, and
`ReactiveExample`. Ensured proper disposal of `IApplication` instances
to prevent resource leaks.
Updated `TerminalScheduler` to integrate with `IApplication` for
invoking actions and managing timeouts. Added null checks and improved
timeout disposal logic for robustness.
Refactored `ExampleWindow` for better readability and alignment with
modern `Terminal.Gui` conventions. Cleaned up unused imports and
improved code clarity across the codebase.
Updated README.md to reflect the latest `Terminal.Gui` practices,
including examples of the `IApplication` API and automatic UI refresh
handling. Renamed `LoginAction` to `LoginActions` for consistency.
* Refactor: Transition to IRunnable-based architecture
Replaced `Toplevel` with `Window` as the primary top-level UI element. Introduced the `IRunnable` interface to modernize the architecture, enabling greater flexibility and testability. Deprecated the static `Application` class in favor of the instance-based `IApplication` model, which supports multiple application contexts.
Updated methods like `Application.Run()` and `Application.RequestStop()` to use `IRunnable`. Removed or replaced legacy `Modal` properties with `IsModal`. Enhanced the `IApplication` interface with a fluent API, including methods like `Run<TRunnable>()` and `GetResult<T>()`.
Refactored tests and examples to align with the new architecture. Updated documentation to reflect the instance-based model. Deprecated obsolete members and methods, including `Application.Current` and `Application.TopRunnable`.
Improved event handling by replacing the `Accept` event with `Accepting` and using `e.Handled` for event processing. Updated threading examples to use `App?.Invoke()` or `app.Invoke()` for UI updates. Cleaned up redundant code and redefined modal behavior for better consistency.
These changes modernize the `Terminal.Gui` library, improving clarity, usability, and maintainability while ensuring backward compatibility where possible.
* Refactor: Replace Toplevel with Runnable class
This commit introduces a major architectural update to the `Terminal.Gui` library, replacing the legacy `Toplevel` class with the new `Runnable` class. The changes span the entire codebase, including core functionality, tests, documentation, and configuration files.
- **Core Class Replacement**:
- Replaced `Toplevel` with `Runnable` as the base class for modal views and session management.
- Updated all references to `Toplevel` in the codebase, including constructors, methods, and properties.
- **Configuration Updates**:
- Updated `tui-config-schema.json` to reflect the new `Runnable` scheme.
- **New Classes**:
- Added `UICatalogRunnable` for managing the UI Catalog application.
- Introduced `Runnable<TResult>` as a generic base class for blocking sessions with result handling.
- **Documentation and Tests**:
- Updated documentation to emphasize `Runnable` and mark `Toplevel` as obsolete.
- Refactored test cases to use `Runnable` and ensure compatibility.
- **Behavioral Improvements**:
- Enhanced lifecycle management and alignment with the `IRunnable` interface.
- Improved clarity and consistency in naming conventions.
These changes modernize the library, improve flexibility, and provide a clearer architecture for developers.
* Refactor: Consolidate Runnable classes and decouple View from ApplicationImpl
- Made Runnable<TResult> inherit from Runnable (eliminating ~180 LOC duplication)
- Moved View init/layout/cursor logic from ApplicationImpl to Runnable lifecycle events
- ApplicationImpl.Begin now operates purely on IRunnable interface
Related to #4419
* Simplified the disposal logic in `ApplicationImpl.Run.cs` by replacing
the type-specific check for `View` with a more general check for
`IDisposable`. This ensures proper disposal of any `IDisposable`
object, improving robustness.
Removed the `FrameworkOwnedRunnable` property from the `ApplicationImpl`
class in `ApplicationImpl.cs` and the `IApplication` interface in
`IApplication.cs`. This eliminates the need to manage this property,
reducing complexity and improving maintainability.
Updated `application.md` to reflect the removal of the
`FrameworkOwnedRunnable` property, ensuring the documentation aligns
with the updated codebase.
* Replaces the legacy `Shutdown()` method with `Dispose()` to align
with the `IDisposable` pattern, ensuring proper resource cleanup
and simplifying the API. The `Dispose()` method is now the
recommended way to release resources, with `using` statements
encouraged for automatic disposal.
Key changes:
- Marked `Shutdown()` as obsolete; it now internally calls `Dispose()`.
- Updated the fluent API to remove `Shutdown()` from chaining.
- Enhanced session lifecycle management for thread safety.
- Updated tests to validate proper disposal and state reset.
- Improved `IRunnable` integration with automatic disposal for
framework-created runnables.
- Maintained backward compatibility for the legacy static
`Application` singleton.
- Refactored documentation and examples to reflect modern practices
and emphasize `Dispose()` usage.
These changes modernize the `Terminal.Gui` lifecycle, improve
testability, and encourage alignment with .NET conventions.
* Refactor runnable app context handling in ApplicationImpl
Refactor how the application context is set for `runnable` objects
by introducing a new `SetApp` method in the `IRunnable` interface.
This replaces the previous logic of directly setting the `App`
property for `View` objects, making the process more generic and
encapsulated within `IRunnable` implementations.
Simplify `Mouse.UngrabMouse()` by removing the conditional check
and calling it unconditionally.
Make a minor formatting adjustment in the generic constraint of
`Run<TRunnable>` in `ApplicationImpl`.
Add `SetApp(IApplication app)` to the `IRunnable` interface and
implement it in the `Runnable` class to set the `App` property
to the provided application instance.
* Improve docs, tests, and modularity across the codebase
Reorganized and updated `CONTRIBUTING.md`:
- Added **Key Architecture Concepts** section and reordered the table of contents.
- Updated testing requirements to discourage legacy patterns.
- Added instructions for replicating CI workflows locally.
- Clarified PR guidelines and coding style expectations.
Enhanced `README.md` with detailed CI/CD workflow documentation.
Refactored `ColorPicker.Prompt` to use `IApplication` for improved modularity and testability.
Introduced `IApplicationScreenChangedTests` for comprehensive testing of `ScreenChanged` events and `Screen` property.
Refactored `ApplicationScreenTests` and `TextView.PromptForColors` to align with modern patterns.
Updated `Terminal.sln` to include `.github/workflows/README.md`.
Performed general cleanup:
- Removed outdated documentation links.
- Improved XML documentation and coding consistency.
* readme tweaks
* Improve thread safety, layout, and test coverage
Refactored `OutputBufferImpl.cs` to enhance thread safety by locking shared resources and adding bounds checks for columns and rows. Improved handling of wide characters and removed outdated TODO comments.
Updated `Runnable.cs` to call `SetNeedsDraw()` on modal state changes, ensuring proper layout and drawing updates. Simplified layout handling in `ApplicationImpl.Run.cs` by replacing redundant comments with a `LayoutAndDraw()` call.
Added a check in `AllViewsTester.cs` to skip creating instances of `RunnableWrapper` types with unsatisfiable generic constraints, logging a warning when encountered.
Enhanced `ListViewTests.cs` by adding explicit `app.LayoutAndDraw()` calls to validate visual output and ensure tests reflect the updated application state.
These changes improve robustness, prevent race conditions, and ensure consistent behavior across the application.
* Refactor: Rename Toplevel to Runnable and update logic
Updated the `Border` class to use `Command.Quit` instead of
`Command.QuitToplevel` in the `CloseButton.Accept` handler.
Renamed test methods in `GetViewsAtLocationTests.cs` to replace
"Toplevel" with "Runnable" for consistency. Updated `Runnable<bool>`
instances to use "topRunnable" as the `Id` property.
These changes align the codebase with updated naming conventions
and improve clarity.
* Removed `ToplevelTests` and migrated relevant test cases to
`MouseDragTests` with improved structure and coverage. Updated
tests to use `Application.Create`, `app.Begin`, and `app.End`
for better resource management and lifecycle handling.
Replaced direct event handling with `app.Mouse.RaiseMouseEvent`
to align with the application's event-handling mechanism. Added
`Runnable` objects to ensure views are properly initialized and
disposed of within the application context.
Enhanced tests to include assertions for minimum width and
height constraints during resize operations. Removed redundant
tests and streamlined logic to reduce duplication and improve
maintainability.
* Reorged Unit Test namespaces.
* more
* Refactor tests and update namespaces for consistency
Updated namespaces in `ArrangementTests.cs` and `MouseDragTests.cs` for better organization. Enhanced `ArrangementTests.cs` with additional checks for arrangement flags. Reformatted and re-added `MouseDragTests.cs` and `SchemeTests.cs` with modern C# features like nullable annotations and object initializers. Ensured no functional changes while improving code clarity and consistency.
* Fix nullability warnings in MouseDragTests.cs
Updated `app.End` calls to use the null-forgiving operator (`!`)
on `app.SessionStack` to ensure it is treated as non-null.
This change addresses potential nullability warnings and
improves code safety and clarity. Applied consistently across
all relevant test cases in the `MouseDragTests` class.
972 lines
24 KiB
Markdown
972 lines
24 KiB
Markdown
# Configuration Management Deep Dive
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Terminal.Gui provides a comprehensive configuration system that allows users and developers to customize application behavior and appearance through JSON configuration files. The [ConfigurationManager](~/api/Terminal.Gui.Configuration.ConfigurationManager.yml) enables persistent settings, themes, and application-specific preferences.
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## Table of Contents
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- [Overview](#overview)
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- [Getting Started](#getting-started)
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- [Configuration Scopes](#configuration-scopes)
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- [Configuration Locations and Precedence](#configuration-locations-and-precedence)
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- [Themes and Schemes](#themes-and-schemes)
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- [Defining Configuration Properties](#defining-configuration-properties)
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- [Loading and Applying Configuration](#loading-and-applying-configuration)
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- [Events](#events)
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- [What Can Be Configured](#what-can-be-configured)
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- [Configuration File Format](#configuration-file-format)
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- [Best Practices](#best-practices)
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---
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## Overview
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The [ConfigurationManager](~/api/Terminal.Gui.Configuration.ConfigurationManager.yml) provides:
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- **Persistent Settings** - User preferences stored in JSON files
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- **Theme System** - Named collections of visual settings
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- **Scheme Management** - Color and text style definitions
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- **Configuration Precedence** - Layered configuration from multiple sources
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- **Runtime Configuration** - In-memory configuration without files
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- **AOT Compatible** - Works with Native AOT compilation
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### Key Features
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- JSON-based configuration with schema validation
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- Multiple configuration locations (user home, app directory, resources)
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- Process-wide settings using static properties
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- Built-in themes (Default, Dark, Light, etc.)
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- Custom glyphs and Unicode characters
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- Event-driven configuration changes
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---
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## Getting Started
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### Enabling Configuration
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**ConfigurationManager is disabled by default** and must be explicitly enabled:
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```csharp
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using Terminal.Gui.Configuration;
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class Program
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{
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static void Main()
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{
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// Enable configuration with all sources
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ConfigurationManager.Enable(ConfigLocations.All);
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Application.Init();
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// ... rest of app
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}
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}
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```
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### Quick Example
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```csharp
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// Enable configuration
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ConfigurationManager.Enable(ConfigLocations.All);
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// Listen for configuration changes
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ConfigurationManager.Applied += (sender, e) =>
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{
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Console.WriteLine("Configuration applied!");
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};
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// Switch themes
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ThemeManager.Theme = "Dark";
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ConfigurationManager.Apply();
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```
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---
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## Configuration Scopes
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Terminal.Gui uses three configuration scopes, each serving a different purpose:
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### 1. SettingsScope
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System-level settings that affect Terminal.Gui behavior. Only Terminal.Gui library developers can define [SettingsScope](~/api/Terminal.Gui.Configuration.SettingsScope.yml) properties.
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```csharp
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[ConfigurationProperty(Scope = typeof(SettingsScope))]
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public static bool Force16Colors { get; set; } = false;
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```
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**Examples:**
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- `Application.QuitKey` - Default key to quit applications
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- `Application.Force16Colors` - Force 16-color mode
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- `Key.Separator` - Character separating keys in key combinations
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### 2. ThemeScope
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Visual appearance settings that can be themed. Only Terminal.Gui library developers can define [ThemeScope](~/api/Terminal.Gui.Configuration.ThemeScope.yml) properties.
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```csharp
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[ConfigurationProperty(Scope = typeof(ThemeScope))]
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public static LineStyle DefaultBorderStyle { get; set; } = LineStyle.Single;
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```
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**Examples:**
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- `Window.DefaultBorderStyle` - Default border style for windows
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- `Dialog.DefaultShadow` - Default shadow style for dialogs
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- `Schemes` - Color schemes for the theme
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### 3. AppSettingsScope (Default)
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Application-specific settings. Application developers can define [AppSettingsScope](~/api/Terminal.Gui.Configuration.AppSettingsScope.yml) properties for their apps.
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```csharp
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[ConfigurationProperty] // AppSettingsScope is default
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public static string MyAppSetting { get; set; } = "default value";
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```
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**Important:**
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- App developers **cannot** define `SettingsScope` or `ThemeScope` properties
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- AppSettings property names must be globally unique (automatically prefixed with class name)
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---
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## Configuration Locations and Precedence
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Configuration is loaded from multiple locations with increasing precedence (higher numbers override lower):
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### ConfigLocations Enum
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[ConfigLocations](~/api/Terminal.Gui.Configuration.ConfigLocations.yml) specifies where configuration can be loaded from:
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1. **[ConfigLocations.HardCoded](~/api/Terminal.Gui.Configuration.ConfigLocations.yml)** (Lowest Precedence)
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- Default values in code (static property initializers)
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- Always available, even when ConfigurationManager is disabled
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2. **[ConfigLocations.LibraryResources](~/api/Terminal.Gui.Configuration.ConfigLocations.yml)**
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- Settings in `Terminal.Gui.dll` resources (`Terminal.Gui.Resources.config.json`)
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- Defines default themes and settings for the library
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3. **[ConfigLocations.Runtime](~/api/Terminal.Gui.Configuration.ConfigLocations.yml)**
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- Settings in [ConfigurationManager.RuntimeConfig](~/api/Terminal.Gui.Configuration.ConfigurationManager.yml#Terminal_Gui_Configuration_ConfigurationManager_RuntimeConfig) string property
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- In-memory configuration without files
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4. **[ConfigLocations.AppResources](~/api/Terminal.Gui.Configuration.ConfigLocations.yml)**
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- App-specific resources (`MyApp.Resources.config.json` or `Resources/config.json`)
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- Embedded in the application assembly
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5. **[ConfigLocations.AppHome](~/api/Terminal.Gui.Configuration.ConfigLocations.yml)**
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- App-specific file in user's home directory (`~/.tui/MyApp.config.json`)
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6. **[ConfigLocations.AppCurrent](~/api/Terminal.Gui.Configuration.ConfigLocations.yml)**
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- App-specific file in current directory (`./.tui/MyApp.config.json`)
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7. **[ConfigLocations.GlobalHome](~/api/Terminal.Gui.Configuration.ConfigLocations.yml)**
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- Global file in user's home directory (`~/.tui/config.json`)
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8. **[ConfigLocations.GlobalCurrent](~/api/Terminal.Gui.Configuration.ConfigLocations.yml)** (Highest Precedence)
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- Global file in current directory (`./.tui/config.json`)
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### Precedence Diagram
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```mermaid
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graph TD
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A[1. Hard-coded Defaults] --> B[2. Library Resources]
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B --> C[3. Runtime Config]
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C --> D[4. App Resources]
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D --> E[5. App Home Directory]
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E --> F[6. App Current Directory]
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F --> G[7. Global Home Directory]
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G --> H[8. Global Current Directory]
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style A fill:#f9f9f9
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style H fill:#90EE90
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```
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### File Locations
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**Global Settings** (`config.json`):
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- Windows: `C:\Users\username\.tui\config.json`
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- macOS/Linux: `~/.tui/config.json` or `./.tui/config.json`
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**App-Specific Settings** (`AppName.config.json`):
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- Windows: `C:\Users\username\.tui\UICatalog.config.json`
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- macOS/Linux: `~/.tui/UICatalog.config.json` or `./.tui/UICatalog.config.json`
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---
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## Themes and Schemes
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### Theme System
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A **Theme** is a named collection of visual settings bundled together. Terminal.Gui includes several built-in themes.
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#### Built-in Themes
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- **Default** - The default Terminal.Gui theme (matches hard-coded defaults)
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- **Dark** - Dark color scheme with heavy borders
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- **Light** - Light color scheme
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- **TurboPascal 5** - Classic Turbo Pascal IDE colors
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- **And more** - See `Terminal.Gui/Resources/config.json` for all built-in themes
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#### Using Themes
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```csharp
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// Get current theme
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ThemeScope currentTheme = ThemeManager.GetCurrentTheme();
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// Get all available themes
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Dictionary<string, ThemeScope> themes = ThemeManager.GetThemes();
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// Get theme names
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ImmutableList<string> themeNames = ThemeManager.GetThemeNames();
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// Switch themes
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ThemeManager.Theme = "Dark";
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ConfigurationManager.Apply();
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// Listen for theme changes
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ThemeManager.ThemeChanged += (sender, e) =>
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{
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// Update UI based on new theme
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};
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```
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### Scheme System
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A **Scheme** defines the colors and text styles for a specific UI context (e.g., Dialog, Menu, Runnable).
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See the [Scheme Deep Dive](scheme.md) for complete details on the scheme system.
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#### Built-in Schemes
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[Schemes](~/api/Terminal.Gui.Drawing.Schemes.yml) enum defines the standard schemes:
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- **Runnable** - Top-level application windows
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- **Base** - Default for most views
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- **Dialog** - Dialogs and message boxes
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- **Menu** - Menus and status bars
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- **Error** - Error messages and dialogs
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|
|
#### Working with Schemes
|
|
|
|
```csharp
|
|
// Get all schemes for current theme
|
|
Dictionary<string, Scheme> schemes = SchemeManager.GetCurrentSchemes();
|
|
|
|
// Get specific scheme
|
|
Scheme dialogScheme = SchemeManager.GetScheme(Schemes.Dialog);
|
|
|
|
// Get scheme names
|
|
ImmutableList<string> schemeNames = SchemeManager.GetSchemeNames();
|
|
|
|
// Add custom scheme
|
|
SchemeManager.AddScheme("MyScheme", new Scheme
|
|
{
|
|
Normal = new Attribute(Color.White, Color.Blue),
|
|
Focus = new Attribute(Color.Black, Color.Cyan)
|
|
});
|
|
|
|
// Listen for scheme changes
|
|
SchemeManager.CollectionChanged += (sender, e) =>
|
|
{
|
|
// Handle scheme changes
|
|
};
|
|
```
|
|
|
|
#### Scheme Structure
|
|
|
|
Each [Scheme](~/api/Terminal.Gui.Drawing.Scheme.yml) maps [VisualRole](~/api/Terminal.Gui.Drawing.VisualRole.yml) to [Attribute](~/api/Terminal.Gui.Drawing.Attribute.yml):
|
|
|
|
```json
|
|
{
|
|
"Runnable": {
|
|
"Normal": {
|
|
"Foreground": "BrightGreen",
|
|
"Background": "Black",
|
|
"Style": "None"
|
|
},
|
|
"Focus": {
|
|
"Foreground": "White",
|
|
"Background": "Cyan",
|
|
"Style": "Bold"
|
|
},
|
|
"HotNormal": {
|
|
"Foreground": "Yellow",
|
|
"Background": "Black"
|
|
},
|
|
"HotFocus": {
|
|
"Foreground": "Blue",
|
|
"Background": "Cyan",
|
|
"Style": "Underline"
|
|
},
|
|
"Disabled": {
|
|
"Foreground": "DarkGray",
|
|
"Background": "Black",
|
|
"Style": "Faint"
|
|
}
|
|
}
|
|
}
|
|
```
|
|
|
|
---
|
|
|
|
## Defining Configuration Properties
|
|
|
|
### Basic Property Definition
|
|
|
|
Application developers define settings using the [ConfigurationPropertyAttribute](~/api/Terminal.Gui.Configuration.ConfigurationPropertyAttribute.yml):
|
|
|
|
```csharp
|
|
public class MyApp
|
|
{
|
|
[ConfigurationProperty]
|
|
public static string MySetting { get; set; } = "Default Value";
|
|
|
|
[ConfigurationProperty]
|
|
public static int MaxItems { get; set; } = 100;
|
|
}
|
|
```
|
|
|
|
**Requirements:**
|
|
- Must be `public` or `internal`
|
|
- Must be `static`
|
|
- Must be a property (not a field)
|
|
- Must have a default value
|
|
|
|
### Property Naming
|
|
|
|
AppSettings properties are automatically prefixed with the class name to ensure global uniqueness:
|
|
|
|
```csharp
|
|
// Code
|
|
public class MyApp
|
|
{
|
|
[ConfigurationProperty]
|
|
public static string MySetting { get; set; } = "value";
|
|
}
|
|
|
|
// JSON
|
|
{
|
|
"AppSettings": {
|
|
"MyApp.MySetting": "value"
|
|
}
|
|
}
|
|
```
|
|
|
|
### Scope Specification
|
|
|
|
Use the `Scope` parameter to specify non-default scopes (Terminal.Gui library only):
|
|
|
|
```csharp
|
|
// SettingsScope - Library-wide settings
|
|
[ConfigurationProperty(Scope = typeof(SettingsScope))]
|
|
public static bool Force16Colors { get; set; } = false;
|
|
|
|
// ThemeScope - Visual settings
|
|
[ConfigurationProperty(Scope = typeof(ThemeScope))]
|
|
public static LineStyle DefaultBorderStyle { get; set; } = LineStyle.Single;
|
|
|
|
// AppSettingsScope - Application settings (default)
|
|
[ConfigurationProperty] // or explicitly: Scope = typeof(AppSettingsScope)
|
|
public static string MyAppSetting { get; set; } = "default";
|
|
```
|
|
|
|
### Omit Class Name (Advanced)
|
|
|
|
For library developers only, use `OmitClassName = true` for cleaner JSON:
|
|
|
|
```csharp
|
|
[ConfigurationProperty(Scope = typeof(ThemeScope), OmitClassName = true)]
|
|
public static Dictionary<string, Scheme> Schemes { get; set; } = new();
|
|
```
|
|
|
|
---
|
|
|
|
## Loading and Applying Configuration
|
|
|
|
### Enable with Load and Apply
|
|
|
|
The simplest approach - enable and load in one call:
|
|
|
|
```csharp
|
|
ConfigurationManager.Enable(ConfigLocations.All);
|
|
```
|
|
|
|
This:
|
|
1. Enables ConfigurationManager
|
|
2. Loads configuration from all locations
|
|
3. Applies settings to the application
|
|
|
|
### Granular Control
|
|
|
|
For more control, use [Load](~/api/Terminal.Gui.Configuration.ConfigurationManager.yml#Terminal_Gui_Configuration_ConfigurationManager_Load_Terminal_Gui_Configuration_ConfigLocations_) and [Apply](~/api/Terminal.Gui.Configuration.ConfigurationManager.yml#Terminal_Gui_Configuration_ConfigurationManager_Apply) separately:
|
|
|
|
```csharp
|
|
// Enable without loading
|
|
ConfigurationManager.Enable(ConfigLocations.None);
|
|
|
|
// Load from specific locations
|
|
ConfigurationManager.Load(ConfigLocations.GlobalHome | ConfigLocations.AppResources);
|
|
|
|
// Apply settings
|
|
ConfigurationManager.Apply();
|
|
```
|
|
|
|
### Runtime Configuration
|
|
|
|
Set configuration directly in code without files:
|
|
|
|
```csharp
|
|
ConfigurationManager.RuntimeConfig = @"
|
|
{
|
|
""Application.QuitKey"": ""Ctrl+Q"",
|
|
""Application.Force16Colors"": true
|
|
}";
|
|
|
|
ConfigurationManager.Enable(ConfigLocations.Runtime);
|
|
```
|
|
|
|
### Reset to Defaults
|
|
|
|
Reset all settings to hard-coded defaults:
|
|
|
|
```csharp
|
|
ConfigurationManager.ResetToHardCodedDefaults();
|
|
```
|
|
|
|
---
|
|
|
|
## Events
|
|
|
|
The ConfigurationManager provides events to track configuration changes:
|
|
|
|
### Applied Event
|
|
|
|
Raised after configuration is applied to the application:
|
|
|
|
```csharp
|
|
ConfigurationManager.Applied += (sender, e) =>
|
|
{
|
|
// Configuration has been applied
|
|
// Update UI or refresh views
|
|
};
|
|
```
|
|
|
|
### ThemeChanged Event
|
|
|
|
Raised when the active theme changes:
|
|
|
|
```csharp
|
|
ThemeManager.ThemeChanged += (sender, e) =>
|
|
{
|
|
// Theme has changed
|
|
// Refresh all views to use new theme
|
|
// From within a View, use: App?.Current?.SetNeedsDraw();
|
|
// Or access via IApplication instance: app.Current?.SetNeedsDraw();
|
|
};
|
|
```
|
|
|
|
### CollectionChanged Event
|
|
|
|
Raised when schemes collection changes:
|
|
|
|
```csharp
|
|
SchemeManager.CollectionChanged += (sender, e) =>
|
|
{
|
|
// Schemes have changed
|
|
};
|
|
```
|
|
|
|
---
|
|
|
|
## What Can Be Configured
|
|
|
|
### Application Settings
|
|
|
|
System-wide settings from [SettingsScope](~/api/Terminal.Gui.Configuration.SettingsScope.yml):
|
|
|
|
```json
|
|
{
|
|
"Application.QuitKey": "Esc",
|
|
"Application.Force16Colors": false,
|
|
"Application.IsMouseDisabled": false,
|
|
"Application.ArrangeKey": "Ctrl+F5",
|
|
"Application.NextTabKey": "Tab",
|
|
"Application.PrevTabKey": "Shift+Tab",
|
|
"Application.NextTabGroupKey": "F6",
|
|
"Application.PrevTabGroupKey": "Shift+F6",
|
|
"Key.Separator": "+"
|
|
}
|
|
```
|
|
|
|
### View-Specific Settings
|
|
|
|
Settings for individual View types from [ThemeScope](~/api/Terminal.Gui.Configuration.ThemeScope.yml):
|
|
|
|
```json
|
|
{
|
|
"Window.DefaultBorderStyle": "Single",
|
|
"Window.DefaultShadow": "None",
|
|
"Dialog.DefaultBorderStyle": "Heavy",
|
|
"Dialog.DefaultShadow": "Transparent",
|
|
"Dialog.DefaultButtonAlignment": "End",
|
|
"FrameView.DefaultBorderStyle": "Rounded",
|
|
"Button.DefaultShadow": "None",
|
|
"PopoverMenu.DefaultKey": "Shift+F10",
|
|
"FileDialog.MaxSearchResults": 10000
|
|
}
|
|
```
|
|
|
|
### Glyphs
|
|
|
|
Customize the Unicode characters used for drawing:
|
|
|
|
```json
|
|
{
|
|
"Glyphs.RightArrow": "►",
|
|
"Glyphs.LeftArrow": "U+25C4",
|
|
"Glyphs.DownArrow": "\\u25BC",
|
|
"Glyphs.UpArrow": 965010,
|
|
"Glyphs.LeftBracket": "[",
|
|
"Glyphs.RightBracket": "]",
|
|
"Glyphs.Checked": "☑",
|
|
"Glyphs.UnChecked": "☐",
|
|
"Glyphs.Selected": "◉",
|
|
"Glyphs.UnSelected": "○"
|
|
}
|
|
```
|
|
|
|
Glyphs can be specified as:
|
|
- Unicode character: `"►"`
|
|
- U+ format: `"U+25C4"`
|
|
- UTF-16 format: `"\\u25BC"`
|
|
- Decimal codepoint: `965010`
|
|
|
|
### Discovering Configuration Properties
|
|
|
|
To find all available configuration properties:
|
|
|
|
```csharp
|
|
// Get hard-coded configuration
|
|
SettingsScope hardCoded = ConfigurationManager.GetHardCodedConfig();
|
|
|
|
// Iterate through all properties
|
|
foreach (var property in hardCoded)
|
|
{
|
|
Console.WriteLine($"{property.Key} = {property.Value}");
|
|
}
|
|
```
|
|
|
|
Or search the source code for `[ConfigurationProperty]` attributes.
|
|
|
|
---
|
|
|
|
## Themes and Schemes
|
|
|
|
### Theme Structure
|
|
|
|
A theme is a named collection bundling visual settings and schemes:
|
|
|
|
```json
|
|
{
|
|
"Themes": [
|
|
{
|
|
"Dark": {
|
|
"Dialog.DefaultBorderStyle": "Heavy",
|
|
"Dialog.DefaultShadow": "Transparent",
|
|
"Window.DefaultBorderStyle": "Single",
|
|
"Button.DefaultShadow": "Opaque",
|
|
"Schemes": [
|
|
{
|
|
"Runnable": {
|
|
"Normal": { "Foreground": "BrightGreen", "Background": "Black" },
|
|
"Focus": { "Foreground": "White", "Background": "Cyan" }
|
|
},
|
|
"Dialog": {
|
|
"Normal": { "Foreground": "Black", "Background": "Gray" }
|
|
}
|
|
}
|
|
]
|
|
}
|
|
}
|
|
]
|
|
}
|
|
```
|
|
|
|
### Creating Custom Themes
|
|
|
|
Custom themes can be defined in configuration files:
|
|
|
|
```json
|
|
{
|
|
"Themes": [
|
|
{
|
|
"MyCustomTheme": {
|
|
"Window.DefaultBorderStyle": "Double",
|
|
"Dialog.DefaultShadow": "Opaque",
|
|
"Schemes": [
|
|
{
|
|
"Base": {
|
|
"Normal": {
|
|
"Foreground": "Cyan",
|
|
"Background": "Black",
|
|
"Style": "Bold"
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
}
|
|
]
|
|
}
|
|
```
|
|
|
|
Then activate the theme:
|
|
|
|
```csharp
|
|
ThemeManager.Theme = "MyCustomTheme";
|
|
ConfigurationManager.Apply();
|
|
```
|
|
|
|
### Theme Inheritance
|
|
|
|
Themes only override specified properties. To build on an existing theme:
|
|
|
|
```csharp
|
|
// Start with default theme
|
|
ThemeManager.Theme = "Default";
|
|
ConfigurationManager.Apply();
|
|
|
|
// Apply custom theme (overrides only what's specified)
|
|
ThemeManager.Theme = "MyCustomTheme";
|
|
ConfigurationManager.Apply();
|
|
```
|
|
|
|
### TextStyle in Schemes
|
|
|
|
Each [Attribute](~/api/Terminal.Gui.Drawing.Attribute.yml) in a scheme now includes [TextStyle](~/api/Terminal.Gui.Drawing.TextStyle.yml):
|
|
|
|
```json
|
|
{
|
|
"Normal": {
|
|
"Foreground": "White",
|
|
"Background": "Blue",
|
|
"Style": "Bold, Underline"
|
|
}
|
|
}
|
|
```
|
|
|
|
Available styles (combinable):
|
|
- `None`
|
|
- `Bold`
|
|
- `Faint`
|
|
- `Italic`
|
|
- `Underline`
|
|
- `Blink`
|
|
- `Reverse`
|
|
- `Strikethrough`
|
|
|
|
---
|
|
|
|
## Configuration File Format
|
|
|
|
### Schema
|
|
|
|
All configuration files must conform to the JSON schema:
|
|
|
|
**Schema URL:** https://gui-cs.github.io/Terminal.Gui/schemas/tui-config-schema.json
|
|
|
|
### Root Structure
|
|
|
|
```json
|
|
{
|
|
"$schema": "https://gui-cs.github.io/Terminal.Gui/schemas/tui-config-schema.json",
|
|
|
|
// SettingsScope properties
|
|
"Application.QuitKey": "Esc",
|
|
"Application.Force16Colors": false,
|
|
|
|
// Current theme name
|
|
"Theme": "Dark",
|
|
|
|
// Theme definitions
|
|
"Themes": [
|
|
{
|
|
"Dark": {
|
|
// ThemeScope properties
|
|
"Window.DefaultBorderStyle": "Single",
|
|
// Schemes
|
|
"Schemes": [ ... ]
|
|
}
|
|
}
|
|
],
|
|
|
|
// AppSettings
|
|
"AppSettings": {
|
|
"MyApp.MySetting": "value"
|
|
}
|
|
}
|
|
```
|
|
|
|
### Complete Example
|
|
|
|
See the default configuration file:
|
|
|
|
[!code-json[config.json](../../Terminal.Gui/Resources/config.json)]
|
|
|
|
---
|
|
|
|
## Best Practices
|
|
|
|
### For Application Developers
|
|
|
|
**1. Enable Early**
|
|
|
|
Enable ConfigurationManager at the start of `Main()`, before `Application.Init()`:
|
|
|
|
```csharp
|
|
static void Main()
|
|
{
|
|
ConfigurationManager.Enable(ConfigLocations.All);
|
|
Application.Init();
|
|
// ...
|
|
}
|
|
```
|
|
|
|
**2. Use AppSettings for App Configuration**
|
|
|
|
```csharp
|
|
public class MyApp
|
|
{
|
|
[ConfigurationProperty]
|
|
public static bool ShowWelcomeMessage { get; set; } = true;
|
|
|
|
[ConfigurationProperty]
|
|
public static string DefaultDirectory { get; set; } = "";
|
|
}
|
|
```
|
|
|
|
**3. Ship Default Configuration as Resource**
|
|
|
|
Include a `Resources/config.json` file in your app:
|
|
|
|
```xml
|
|
<ItemGroup>
|
|
<EmbeddedResource Include="Resources\config.json" />
|
|
</ItemGroup>
|
|
```
|
|
|
|
**4. Handle Configuration Changes**
|
|
|
|
```csharp
|
|
ConfigurationManager.Applied += (sender, e) =>
|
|
{
|
|
// Refresh UI when configuration changes
|
|
RefreshAllViews();
|
|
};
|
|
```
|
|
|
|
### For Library Developers
|
|
|
|
**1. Use Appropriate Scopes**
|
|
|
|
- `SettingsScope` - For system-wide behavior
|
|
- `ThemeScope` - For visual appearance that should be themeable
|
|
- Don't use `AppSettingsScope` in library code
|
|
|
|
**2. Provide Meaningful Defaults**
|
|
|
|
```csharp
|
|
[ConfigurationProperty(Scope = typeof(ThemeScope))]
|
|
public static LineStyle DefaultBorderStyle { get; set; } = LineStyle.Single;
|
|
```
|
|
|
|
**3. Document Configuration Properties**
|
|
|
|
```csharp
|
|
/// <summary>
|
|
/// Gets or sets the default border style for all Windows.
|
|
/// </summary>
|
|
[ConfigurationProperty(Scope = typeof(ThemeScope))]
|
|
public static LineStyle DefaultBorderStyle { get; set; } = LineStyle.Single;
|
|
```
|
|
|
|
### Process-Wide Settings
|
|
|
|
> [!IMPORTANT]
|
|
> Configuration settings are applied at the **process level**.
|
|
>
|
|
> Since configuration properties are static, changes affect all applications in the same process. This is typically not an issue for normal applications, but can affect scenarios with:
|
|
> - Multiple Terminal.Gui apps in the same process
|
|
> - Unit tests running in parallel
|
|
> - Hot reload scenarios
|
|
|
|
---
|
|
|
|
## Advanced Topics
|
|
|
|
### JSON Error Handling
|
|
|
|
Control how JSON parsing errors are handled:
|
|
|
|
```json
|
|
{
|
|
"ConfigurationManager.ThrowOnJsonErrors": true
|
|
}
|
|
```
|
|
|
|
- `false` (default) - Silent failures, errors logged
|
|
- `true` - Throws exceptions on JSON parsing errors
|
|
|
|
### Manually Trigger Updates
|
|
|
|
Update ConfigurationManager to reflect current static property values:
|
|
|
|
```csharp
|
|
// Change a setting programmatically
|
|
Application.QuitKey = Key.Q.WithCtrl;
|
|
|
|
// Update ConfigurationManager to reflect the change
|
|
ConfigurationManager.UpdateToCurrentValues();
|
|
|
|
// Save to file (if needed)
|
|
string json = ConfigurationManager.Serialize();
|
|
File.WriteAllText("my-config.json", json);
|
|
```
|
|
|
|
### Disable ConfigurationManager
|
|
|
|
Disable and optionally reset to defaults:
|
|
|
|
```csharp
|
|
// Disable but keep current settings
|
|
ConfigurationManager.Disable(resetToHardCodedDefaults: false);
|
|
|
|
// Disable and reset to hard-coded defaults
|
|
ConfigurationManager.Disable(resetToHardCodedDefaults: true);
|
|
```
|
|
|
|
### File System Watching
|
|
|
|
Watch for configuration file changes:
|
|
|
|
```csharp
|
|
var watcher = new FileSystemWatcher(
|
|
Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".tui"));
|
|
watcher.Filter = "*.json";
|
|
watcher.Changed += (s, e) =>
|
|
{
|
|
ConfigurationManager.Load(ConfigLocations.GlobalHome);
|
|
ConfigurationManager.Apply();
|
|
};
|
|
watcher.EnableRaisingEvents = true;
|
|
```
|
|
|
|
See UICatalog's `ConfigurationEditor` scenario for a complete example.
|
|
|
|
---
|
|
|
|
## Examples
|
|
|
|
### Example 1: Simple Theme Switching
|
|
|
|
```csharp
|
|
using Terminal.Gui;
|
|
using Terminal.Gui.Configuration;
|
|
|
|
ConfigurationManager.Enable(ConfigLocations.All);
|
|
Application.Init();
|
|
|
|
var themeSelector = new ComboBox
|
|
{
|
|
X = 1,
|
|
Y = 1,
|
|
Width = 20
|
|
};
|
|
themeSelector.SetSource(ThemeManager.GetThemeNames());
|
|
themeSelector.SelectedItemChanged += (s, e) =>
|
|
{
|
|
ThemeManager.Theme = e.Value.ToString();
|
|
ConfigurationManager.Apply();
|
|
};
|
|
|
|
Application.Run(new Window { Title = "Theme Demo" }).Add(themeSelector);
|
|
Application.Shutdown();
|
|
```
|
|
|
|
### Example 2: Custom Application Settings
|
|
|
|
```csharp
|
|
public class MyApp
|
|
{
|
|
[ConfigurationProperty]
|
|
public static string LastOpenedFile { get; set; } = "";
|
|
|
|
[ConfigurationProperty]
|
|
public static int WindowWidth { get; set; } = 80;
|
|
|
|
[ConfigurationProperty]
|
|
public static int WindowHeight { get; set; } = 25;
|
|
}
|
|
|
|
// Enable and use
|
|
ConfigurationManager.Enable(ConfigLocations.All);
|
|
|
|
// Settings are automatically loaded and applied
|
|
var window = new Window
|
|
{
|
|
Width = MyApp.WindowWidth,
|
|
Height = MyApp.WindowHeight
|
|
};
|
|
|
|
// Later, save updated settings
|
|
MyApp.WindowWidth = 100;
|
|
ConfigurationManager.UpdateToCurrentValues();
|
|
// Could save to file here
|
|
```
|
|
|
|
### Example 3: Runtime Configuration
|
|
|
|
```csharp
|
|
ConfigurationManager.RuntimeConfig = @"
|
|
{
|
|
""Application.QuitKey"": ""Ctrl+Q"",
|
|
""Application.Force16Colors"": true,
|
|
""Theme"": ""Dark""
|
|
}";
|
|
|
|
ConfigurationManager.Enable(ConfigLocations.Runtime);
|
|
|
|
// Settings are now applied
|
|
// QuitKey is Ctrl+Q
|
|
// 16-color mode is forced
|
|
// Dark theme is active
|
|
```
|
|
|
|
---
|
|
|
|
## See Also
|
|
|
|
- **[Scheme Deep Dive](scheme.md)** - Color scheme details
|
|
- **[Drawing Deep Dive](drawing.md)** - Color and attribute system
|
|
- **[View Deep Dive](View.md)** - View configuration properties
|
|
- **[Theme Schema](https://gui-cs.github.io/Terminal.Gui/schemas/tui-config-schema.json)** - JSON schema for validation
|
|
- **[Default Config](../../Terminal.Gui/Resources/config.json)** - Complete default configuration
|
|
|
|
### UICatalog Examples
|
|
|
|
The UICatalog application demonstrates configuration management:
|
|
|
|
- **Configuration Editor** - Interactive editor for configuration files
|
|
- **Themes** - Theme viewer and selector
|
|
- **File System Watcher** - Automatic reload on configuration file changes
|
|
|
|
### API Reference
|
|
|
|
- [ConfigurationManager](~/api/Terminal.Gui.Configuration.ConfigurationManager.yml)
|
|
- [ConfigLocations](~/api/Terminal.Gui.Configuration.ConfigLocations.yml)
|
|
- [SettingsScope](~/api/Terminal.Gui.Configuration.SettingsScope.yml)
|
|
- [ThemeScope](~/api/Terminal.Gui.Configuration.ThemeScope.yml)
|
|
- [AppSettingsScope](~/api/Terminal.Gui.Configuration.AppSettingsScope.yml)
|
|
- [ThemeManager](~/api/Terminal.Gui.Configuration.ThemeManager.yml)
|
|
- [SchemeManager](~/api/Terminal.Gui.Configuration.SchemeManager.yml)
|
|
- [ConfigurationPropertyAttribute](~/api/Terminal.Gui.Configuration.ConfigurationPropertyAttribute.yml)
|