mirror of
https://github.com/gui-cs/Terminal.Gui.git
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565 lines
12 KiB
Markdown
565 lines
12 KiB
Markdown
# Application Architecture
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Terminal.Gui v2 uses an instance-based application architecture that decouples views from the global application state, improving testability and enabling multiple application contexts.
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## View Hierarchy and Run Stack
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```mermaid
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graph TB
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subgraph ViewTree["View Hierarchy (SuperView/SubView)"]
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direction TB
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Top[app.Current<br/>Window]
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Menu[MenuBar]
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Status[StatusBar]
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Content[Content View]
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Button1[Button]
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Button2[Button]
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Top --> Menu
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Top --> Status
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Top --> Content
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Content --> Button1
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Content --> Button2
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end
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subgraph Stack["app.SessionStack"]
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direction TB
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S1[Window<br/>Currently Active]
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S2[Previous Toplevel<br/>Waiting]
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S3[Base Toplevel<br/>Waiting]
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S1 -.-> S2 -.-> S3
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end
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Top -.->|"same instance"| S1
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style Top fill:#ccffcc,stroke:#339933,stroke-width:3px
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style S1 fill:#ccffcc,stroke:#339933,stroke-width:3px
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```
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## Usage Example Flow
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```mermaid
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sequenceDiagram
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participant App as IApplication
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participant Main as Main Window
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participant Dialog as Dialog
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Note over App: Initially empty SessionStack
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App->>Main: Run(mainWindow)
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activate Main
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Note over App: SessionStack: [Main]<br/>Current: Main
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Main->>Dialog: Run(dialog)
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activate Dialog
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Note over App: SessionStack: [Dialog, Main]<br/>Current: Dialog
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Dialog->>App: RequestStop()
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deactivate Dialog
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Note over App: SessionStack: [Main]<br/>Current: Main
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Main->>App: RequestStop()
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deactivate Main
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Note over App: SessionStack: []<br/>Current: null
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```
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## Key Concepts
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### Instance-Based vs Static
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**Terminal.Gui v2** supports both static and instance-based patterns. The static `Application` class is marked obsolete but still functional for backward compatibility. The recommended pattern is to use `Application.Create()` to get an `IApplication` instance:
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```csharp
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// OLD (v1 / early v2 - still works but obsolete):
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Application.Init();
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var top = new Toplevel();
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top.Add(myView);
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Application.Run(top);
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top.Dispose();
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Application.Shutdown();
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// NEW (v2 recommended - instance-based):
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var app = Application.Create();
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app.Init();
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var top = new Toplevel();
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top.Add(myView);
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app.Run(top);
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top.Dispose();
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app.Shutdown();
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```
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**Note:** The static `Application` class delegates to `ApplicationImpl.Instance` (a singleton). `Application.Create()` creates a **new** `ApplicationImpl` instance, enabling multiple application contexts and better testability.
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### View.App Property
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Every view now has an `App` property that references its application context:
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```csharp
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public class View
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{
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/// <summary>
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/// Gets the application context for this view.
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/// </summary>
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public IApplication? App { get; internal set; }
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/// <summary>
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/// Gets the application context, checking parent hierarchy if needed.
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/// Override to customize application resolution.
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/// </summary>
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public virtual IApplication? GetApp() => App ?? SuperView?.GetApp();
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}
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```
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**Benefits:**
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- Views can be tested without `Application.Init()`
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- Multiple applications can coexist
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- Clear ownership: views know their context
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- Reduced global state dependencies
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### Accessing Application from Views
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**Recommended pattern:**
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```csharp
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public class MyView : View
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{
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public override void OnEnter(View view)
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{
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// Use View.App instead of static Application
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App?.Current?.SetNeedsDraw();
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// Access SessionStack
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if (App?.SessionStack.Count > 0)
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{
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// Work with sessions
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}
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}
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}
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```
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**Alternative - dependency injection:**
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```csharp
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public class MyView : View
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{
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private readonly IApplication _app;
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public MyView(IApplication app)
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{
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_app = app;
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// Now completely decoupled from static Application
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}
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public void DoWork()
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{
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_app.Current?.SetNeedsDraw();
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}
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}
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```
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## IApplication Interface
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The `IApplication` interface defines the application contract:
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```csharp
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public interface IApplication
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{
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/// <summary>
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/// Gets the currently running Toplevel (the "current session").
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/// Renamed from "Top" for clarity.
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/// </summary>
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Toplevel? Current { get; }
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/// <summary>
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/// Gets the stack of running sessions.
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/// Renamed from "TopLevels" to align with SessionToken terminology.
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/// </summary>
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ConcurrentStack<Toplevel> SessionStack { get; }
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IDriver? Driver { get; }
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IMainLoopCoordinator? MainLoop { get; }
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void Init(string? driverName = null);
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void Shutdown();
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SessionToken? Begin(Toplevel toplevel);
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void End(SessionToken sessionToken);
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// ... other members
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}
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```
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## Terminology Changes
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Terminal.Gui v2 modernized its terminology for clarity:
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### Application.TopRunnable (formerly "Current", and before that "Top")
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The `TopRunnable` property represents the Toplevel on the top of the session stack (the active runnable session):
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```csharp
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// Access the top runnable session
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Toplevel? topRunnable = app.TopRunnable;
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// From within a view
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Toplevel? topRunnable = App?.TopRunnable;
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```
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**Why "TopRunnable"?**
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- Clearly indicates it's the top of the runnable session stack
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- Aligns with the IRunnable architecture proposal
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- Distinguishes from other concepts like "Current" which could be ambiguous
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### Application.SessionStack (formerly "TopLevels")
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The `SessionStack` property is the stack of running sessions:
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```csharp
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// Access all running sessions
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foreach (var toplevel in app.SessionStack)
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{
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// Process each session
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}
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// From within a view
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int sessionCount = App?.SessionStack.Count ?? 0;
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```
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**Why "SessionStack" instead of "TopLevels"?**
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- Describes both content (sessions) and structure (stack)
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- Aligns with `SessionToken` terminology
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- Follows .NET naming patterns (descriptive + collection type)
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## Migration from Static Application
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The static `Application` class delegates to `ApplicationImpl.Instance` (a singleton) and is marked obsolete. All static methods and properties are marked with `[Obsolete]` but remain functional for backward compatibility:
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```csharp
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public static partial class Application
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{
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[Obsolete("The legacy static Application object is going away.")]
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public static Toplevel? Current => ApplicationImpl.Instance.Current;
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[Obsolete("The legacy static Application object is going away.")]
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public static ConcurrentStack<Toplevel> SessionStack => ApplicationImpl.Instance.SessionStack;
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// ... other obsolete static members
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}
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```
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**Important:** The static `Application` class uses a singleton (`ApplicationImpl.Instance`), while `Application.Create()` creates new instances. For new code, prefer the instance-based pattern using `Application.Create()`.
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### Migration Strategies
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**Strategy 1: Use View.App**
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```csharp
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// OLD:
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void MyMethod()
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{
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Application.TopRunnable?.SetNeedsDraw();
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}
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// NEW:
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void MyMethod(View view)
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{
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view.App?.Current?.SetNeedsDraw();
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}
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```
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**Strategy 2: Pass IApplication**
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```csharp
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// OLD:
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void ProcessSessions()
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{
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foreach (var toplevel in Application.SessionStack)
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{
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// Process
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}
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}
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// NEW:
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void ProcessSessions(IApplication app)
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{
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foreach (var toplevel in app.SessionStack)
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{
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// Process
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}
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}
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```
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**Strategy 3: Store IApplication Reference**
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```csharp
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public class MyService
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{
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private readonly IApplication _app;
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public MyService(IApplication app)
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{
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_app = app;
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}
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public void DoWork()
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{
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_app.Current?.Title = "Processing...";
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}
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}
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```
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## Session Management
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### Begin and End
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Applications manage sessions through `Begin()` and `End()`:
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```csharp
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var app = Application.Create ();
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app.Init();
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var toplevel = new Toplevel();
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// Begin a new session - pushes to SessionStack
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SessionToken? token = app.Begin(toplevel);
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// Current now points to this toplevel
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Debug.Assert(app.Current == toplevel);
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// End the session - pops from SessionStack
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if (token != null)
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{
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app.End(token);
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}
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// Current restored to previous toplevel (if any)
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```
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### Nested Sessions
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Multiple sessions can run nested:
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```csharp
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var app = Application.Create ();
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app.Init();
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// Session 1
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var main = new Toplevel { Title = "Main" };
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var token1 = app.Begin(main);
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// app.Current == main, SessionStack.Count == 1
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// Session 2 (nested)
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var dialog = new Dialog { Title = "Dialog" };
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var token2 = app.Begin(dialog);
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// app.Current == dialog, SessionStack.Count == 2
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// End dialog
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app.End(token2);
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// app.Current == main, SessionStack.Count == 1
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// End main
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app.End(token1);
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// app.Current == null, SessionStack.Count == 0
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```
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## View.Driver Property
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Similar to `View.App`, views now have a `Driver` property:
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```csharp
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public class View
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{
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/// <summary>
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/// Gets the driver for this view.
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/// </summary>
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public IDriver? Driver => GetDriver();
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/// <summary>
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/// Gets the driver, checking application context if needed.
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/// Override to customize driver resolution.
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/// </summary>
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public virtual IDriver? GetDriver() => App?.Driver;
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}
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```
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**Usage:**
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```csharp
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public override void OnDrawContent(Rectangle viewport)
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{
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// Use view's driver instead of Application.Driver
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Driver?.Move(0, 0);
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Driver?.AddStr("Hello");
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}
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```
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## Testing with the New Architecture
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The instance-based architecture dramatically improves testability:
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### Testing Views in Isolation
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```csharp
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[Fact]
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public void MyView_DisplaysCorrectly()
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{
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// Create mock application
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var mockApp = new Mock<IApplication>();
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mockApp.Setup(a => a.Current).Returns(new Toplevel());
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// Create view with mock app
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var view = new MyView { App = mockApp.Object };
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// Test without Application.Init()!
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view.SetNeedsDraw();
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Assert.True(view.NeedsDraw);
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// No Application.Shutdown() needed!
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}
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```
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### Testing with Real ApplicationImpl
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```csharp
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[Fact]
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public void MyView_WorksWithRealApplication()
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{
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var app = Application.Create ();
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try
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{
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app.Init(new FakeDriver());
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var view = new MyView();
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var top = new Toplevel();
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top.Add(view);
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app.Begin(top);
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// View.App automatically set
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Assert.NotNull(view.App);
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Assert.Same(app, view.App);
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// Test view behavior
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view.DoSomething();
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}
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finally
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{
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app.Shutdown();
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}
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}
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```
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## Best Practices
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### DO: Use View.App
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```csharp
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✅ GOOD:
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public void Refresh()
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{
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App?.Current?.SetNeedsDraw();
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}
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```
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### DON'T: Use Static Application
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```csharp
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❌ AVOID:
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public void Refresh()
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{
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Application.TopRunnable?.SetNeedsDraw(); // Obsolete!
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}
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```
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### DO: Pass IApplication as Dependency
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```csharp
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✅ GOOD:
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public class Service
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{
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public Service(IApplication app) { }
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}
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```
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### DON'T: Use Static Application in New Code
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```csharp
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❌ AVOID (obsolete pattern):
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public void Refresh()
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{
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Application.TopRunnable?.SetNeedsDraw(); // Obsolete static access
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}
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✅ PREFERRED:
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public void Refresh()
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{
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App?.Current?.SetNeedsDraw(); // Use View.App property
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}
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```
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### DO: Override GetApp() for Custom Resolution
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```csharp
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✅ GOOD:
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public class SpecialView : View
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{
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private IApplication? _customApp;
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public override IApplication? GetApp()
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{
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return _customApp ?? base.GetApp();
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}
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}
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```
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## Advanced Scenarios
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### Multiple Applications
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The instance-based architecture enables multiple applications:
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```csharp
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// Application 1
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var app1 = Application.Create ();
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app1.Init(new WindowsDriver());
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var top1 = new Toplevel { Title = "App 1" };
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// ... configure top1
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// Application 2 (different driver!)
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var app2 = Application.Create ();
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app2.Init(new CursesDriver());
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var top2 = new Toplevel { Title = "App 2" };
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// ... configure top2
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// Views in top1 use app1
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// Views in top2 use app2
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```
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### Application-Agnostic Views
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Create views that work with any application:
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```csharp
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public class UniversalView : View
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{
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public void ShowMessage(string message)
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{
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// Works regardless of which application context
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var app = GetApp();
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if (app != null)
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{
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var msg = new MessageBox(message);
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app.Begin(msg);
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}
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}
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}
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```
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## See Also
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- [Navigation](navigation.md) - Navigation with the instance-based architecture
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- [Keyboard](keyboard.md) - Keyboard handling through View.App
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- [Mouse](mouse.md) - Mouse handling through View.App
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- [Drivers](drivers.md) - Driver access through View.Driver
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- [Multitasking](multitasking.md) - Session management with SessionStack
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