Thomas Nind 38f84f7424 Fixes #2800 - Color picker (supporting hsl, hsv and rgb) (#3604)
* Readonly HSL view

* Make it possible to move between bars by moving to subview

* Basically working and with mouse support

* Fix HSL to work properly with double values instead of color matching

* Fix Value on ColorPicker to match HSL values

* Fix color spectrum

* Add Swatch and better sync with text box

* Work on jitter

* ColorPicker HSL working

* More keybindings

* Add ColorModel

* Support both HSL and HSV

* Add RGB

* Better mouse handling

* WIP: AttributeView and integrate into LineDrawing
(does not currently work properly)

* Fix color picking

* Add concept of an ITool

* Add ColorPickerStyle

* Fix selected cell rendering

* Add first test for ColorPicker2

* Add more RGB tests

* Improve ColorPicker2 setup process

* Tests and fixes for keyboard changing value R

* Fix margin on bars when no textfields

* Add mouse test

* Add tests for with text field

* Add more tests and fix bug sync component text field change with hex text field

(WIP - failing tests)

* Fix tests and fix clicking in a bar label area possibly not selecting

* Move AttributeView to LineDrawing and adjust to have a 'transparent pattern' too

* Render triangle in dark gray if background is black

* Add ColorChanged event

* Resharper Cleanup

* Xml comments and public/private adjustments

* Explore replacing diagram test with fragile Subview diving

* Migrate ColorPicker_DefaultBoot to sub asserts

* Port other tests

* Replace ColorPicker with new view

* Fix ColorPicker size to match scenarios size assumptions

* Split to separate files and ignore invalid test for ColorPicker

* Ignore also in mouse version of AllViews_Enter_Leave_Events

* Remove bool _updating from ColorPicker

Now instead we are more selective about what we update when and do so deterministically

* Typo fix

* Fix ReSharper bad renames in comments for "Value"

* Refactor to single implementation of 'prompt for color' logic

- Now called PromptForColor
- Shared by LineDrawing and ProgressBarStyles scenarios

* Sum runes instead of Length

* Hide ColorBar and SetValueWithoutRaisingEvent from public API

* Move ColorEventArgs to Drawing folder

* Move ColorModel to Drawing folder

* First try at Dim.Auto for ColorPicker

* Remove explicit width/height setting in most scenarios

* Remove explicit heights

* Fixed build/test issues.
Illustrated test best practice.

* WIP: Start working on test changes and add new options to ColorPickers scenario (Color Model and show textfields).

* Fix for R indicator arrow sometimes 'falling off' the drawn area.

* Add nullable enable

* Test fixes and refactor for avoiding Begin

* Make ColorEventArgs inherit from EventArgs<Color>

* Fix Dispose not being called on bars when switching color models

* Remove 'oldColor' from test now it is not supported

* Add initial stab at ColorPickerStyle.ShowName

* Use AppendAutocomplete for color names

* Implemented resoruce based colorname resolver

* Update GetTextField to support getting the color names field
Change style setting to ShowColorName

* Color name updates when navigating away from the named color

* Restore old color picker as ColorPicker16

* Add test that shows 'Save as' is currently considered a named color ><

* Fix GetW3CColorNames

* Removed dupe colors

* Revert to old color pickers

* Nullability question marks for everyone!

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Co-authored-by: Tig <tig@users.noreply.github.com>
2024-08-22 17:53:04 -06:00
2024-08-03 17:22:34 -06:00
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Terminal.Gui .NET Core Version Code Coverage Downloads License Bugs

  • The current, stable, release of Terminal.Gui v1 is Version.
  • The current prealpha release of Terminal.Gui v2 can be found on Nuget.
  • Developers starting new TUI projects are encouraged to target v2. The API is signifcantly changed, and significantly improved. There will be breaking changes in the API before Beta, but the core API is stable.
  • v1 is in maintenance mode and we will only accept PRs for issues impacting existing functionality.

Terminal.Gui: A toolkit for building rich console apps for .NET, .NET Core, and Mono that works on Windows, the Mac, and Linux/Unix.

Sample app

Quick Start

Paste these commands into your favorite terminal on Windows, Mac, or Linux. This will install the Terminal.Gui.Templates, create a new "Hello World" TUI app, and run it.

(Press CTRL-Q to exit the app)

dotnet new --install Terminal.Gui.templates
dotnet new tui -n myproj
cd myproj
dotnet run

Documentation

The Documentation matches the most recent Nuget release from the v2_develop branch. The documentation for v1 is here: (Version)

See the Terminal.Gui/ README for an overview of how the library is structured.

Showcase & Examples

Terminal.Gui can be used with any .Net language to create feature rich and robust applications.
Showcase is a place where you can find all kind of projects from simple examples to advanced real world apps that fully utilize capabilities of the toolkit.
The team is looking forward to seeing new amazing projects made by the community to be added there!

Sample Usage in C#

The following example shows a basic Terminal.Gui application in C#:

// This is a simple example application.  For the full range of functionality
// see the UICatalog project

// A simple Terminal.Gui example in C# - using C# 9.0 Top-level statements

using System;
using Terminal.Gui;

Application.Run<ExampleWindow> ().Dispose ();

// Before the application exits, reset Terminal.Gui for clean shutdown
Application.Shutdown ();

// To see this output on the screen it must be done after shutdown,
// which restores the previous screen.
Console.WriteLine ($@"Username: {ExampleWindow.UserName}");

// Defines a top-level window with border and title
public class ExampleWindow : Window
{
    public static string UserName;

    public ExampleWindow ()
    {
        Title = $"Example App ({Application.QuitKey} to quit)";

        // Create input components and labels
        var usernameLabel = new Label { Text = "Username:" };

        var userNameText = new TextField
        {
            // Position text field adjacent to the label
            X = Pos.Right (usernameLabel) + 1,

            // Fill remaining horizontal space
            Width = Dim.Fill ()
        };

        var passwordLabel = new Label
        {
            Text = "Password:", X = Pos.Left (usernameLabel), Y = Pos.Bottom (usernameLabel) + 1
        };

        var passwordText = new TextField
        {
            Secret = true,

            // align with the text box above
            X = Pos.Left (userNameText),
            Y = Pos.Top (passwordLabel),
            Width = Dim.Fill ()
        };

        // Create login button
        var btnLogin = new Button
        {
            Text = "Login",
            Y = Pos.Bottom (passwordLabel) + 1,

            // center the login button horizontally
            X = Pos.Center (),
            IsDefault = true
        };

        // When login button is clicked display a message popup
        btnLogin.Accept += (s, e) =>
                           {
                               if (userNameText.Text == "admin" && passwordText.Text == "password")
                               {
                                   MessageBox.Query ("Logging In", "Login Successful", "Ok");
                                   UserName = userNameText.Text;
                                   Application.RequestStop ();
                               }
                               else
                               {
                                   MessageBox.ErrorQuery ("Logging In", "Incorrect username or password", "Ok");
                               }
                           };

        // Add the views to the Window
        Add (usernameLabel, userNameText, passwordLabel, passwordText, btnLogin);
    }
}

When run the application looks as follows:

Simple Usage app

Installing

Use NuGet to install the Terminal.Gui NuGet package: https://www.nuget.org/packages/Terminal.Gui

Installation in .NET Core Projects

To install Terminal.Gui into a .NET Core project, use the dotnet CLI tool with this command.

dotnet add package Terminal.Gui

Or, you can use the Terminal.Gui.Templates.

Contributing

See CONTRIBUTING.md.

Debates on architecture and design can be found in Issues tagged with design.

History

See gui-cs for how this project came to be.

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