Files
Terminal.Gui/Terminal.Gui/README.md
Tig 3e2eebfd2c Fixes #4057 - MASSIVE! Fully implements ColorScheme->Scheme + VisualRole + Colors.->SchemeManager. (#4062)
* touching publish.yml

* ColorScheme->Scheme

* ColorScheme->Scheme 2

* Prototype of GetAttributeForRole

* Badly broke CM

* Further Badly broke CM

* Refactored CM big-time. View still broken

* All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working.

* Actually:
All unit test pass again.
Tons added.
CM is still WIP, but Schemes is not mostly refactored and working.

* Bug fixes.
DeepMemberWiseClone cleanup

* Further cleanup of Scope<T>, ConfigProperty, etc.

* Made ConfigManager thread safe.

* WIP: Broken

* WIP: new deep clone impl

* WIP: new deep clone impl is done. Now fixing CM

* WIP:
- config.md
- Working on AOT clean up
- Core CM is broken; but known.

* WIP

* Merged.
Removed CM from Application.Init

* WIP

* More WIP; Less broke

* All CM unit tests pass... Not sure if it actually works though

* All unit tests pass... Themes are broken though in UI Cat

* CM Ready for review?

* Fixed failures due to TextStyles PR

* Working on Scheme/Attribute

* Working on Scheme/Attribute 2

* Working on Scheme/Attribute 3

* Working on Scheme/Attribute 4

* Working on Scheme/Attribute 5

* Working on Scheme/Attribute 6

* Added test to show how awful memory usage is

* Improved schema. Updated config.json

* Nade Scope<T> concurrentdictionary and added test to prove

* Made Themes ConcrurrentDictionary. Added bunches of tests

* Code cleanup

* Code cleanup 2

* Code cleanup 3

* Tweaking Scheme

* ClearJsonErrors

* ClearJsonErrors2

* Updated Attribute API

* It all (mostly) works!

* Skip odd unit test

* Messed with Themes

* Theme tweaks

* Code reorg. New .md stuff

* Fixed Enabled. Added mock driver

* Fixed a bunch of View.Enabled related issues

* Scheme -> Get/SetScheme()

* Cleanup

* Cleanup2

* Broke something

* Fixed everything

* Made CM.Enable better

* Text Style Scenario

* Added comments

* Fixed UI Catalog Theme Changing

* Fixed more dynamic CM update stuff

* Warning cleanup

* New Default Theme

* fixed unit test

* Refactoring Scheme and Attribute to fix inheritance

* more unit tests

* ConfigProperty is not updating schemes correctly

* All unit tests pass.
Code cleanup

* All unit tests pass.
Code cleanup2

* Fixed unit tests

* Upgraded TextField and TextView

* Fixed TextView !Enabled bug

* More updates to TextView. More unit tests for SchemeManager

* Upgraded CharMap

* API docs

* Fixe HexView API

* upgrade HexView

* Fixed shortcut KeyView

* Fixed more bugs. Added new themes

* updated themes

* upgraded Border

* Fixed themes memory usage...mostly

* Fixed themes memory usage...mostly2

* Fixed themes memory usage...2

* Fixed themes memory usage...3

* Added new colors

* Fixed GetHardCodedConfig bug

* Added Themes Scenario - WIP

* Added Themes Scenario

* Tweaked Themes Scenario

* Code cleanup

* Fixed json schmea

* updated deepdives

* updated deepdives

* Tweaked Themes Scenario

* Made Schemes a concurrent dict

* Test cleanup

* Thread safe ConfigProperty tests

* trying to make things more thread safe

* more trying to make things more thread safe

* Fixing bugs in shadowview

* Fixing bugs in shadowview 2

* Refactored GetViewsUnderMouse to GetViewsUnderLocation etc...

* Fixed dupe unit tests?

* Added better description of layout and coordiantes to deep dive

* Added better description of layout and coordiantes to deep dive

* Modified tests that call v2.AddTimeout; they were returning true which means restart the timer!
This was causing mac/linux unit test failures.
I think

* Fixed auto scheme.
Broke TextView/TextField selection

* Realized Attribute.IsExplicitlySet is stupid; just use nullable

* Fixed Attribute. Simplified. MOre theme testing

* Updated themes again

* GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse.

* Fixing mouseunder bugs

* rewriting...

* All working again.
Shadows are now slick as snot.
GetViewsUnderLocation is rewritten to actually work and be readable.
Tons more low-level unit tests.
Margin is now actually ViewportSettings.Transparent.

* Code cleanup

* Code cleanup

* Code cleanup of color apis

* Fixed Hover/Highlight

* Update Examples/UICatalog/Scenarios/AllViewsTester.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/Clipping.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Fixed race condition?

* reverted

* Simplified Attribute API by removing events from SetAttributeForRole

* Removed recursion from GetViewsAtLocation

* Removed unneeded code

* Code clean up.
Fixed Scheme bug.

* reverted temporary disable

* Adjusted scheme algo

* Upgraded TextValidateField

* Fixed TextValidate bugs

* Tweaks

* Frameview rounded border by default

* API doc cleanup

* Readme fix

* Addressed tznind feeback

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2

* cleanup

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-05-29 14:08:48 -06:00

5.4 KiB

Terminal.Gui Project

All files required to build the Terminal.Gui library (and NuGet package).

Project Folder Structure

  • \ - The root folder contains the source code for the library.

    • Terminal.Gui.sln - The Visual Studio solution
    • Application\ - The core Application logic, including Application.cs, which is is a static class that provides the base 'application engine', RunState, and MainLoop.
  • ConsoleDrivers\

    • IConsoleDriver.cs - Definition for the Console Driver API.
    • Source files for the three IConsoleDriver-based drivers: .NET: NetDriver, Unix & Mac: UnixDriver, and Windows: WindowsDriver.
  • Configuration\ - Classes related the ConfigurationManager.

  • Clipboard\ - Classes related to clipboard access.

  • Input\ - Classes relating to keyboard and mouse input.

    • Events.cs - Defines keyboard and mouse-related structs & classes.
    • etc...
  • Text\ - Classes related to text processing

  • Drawing\ - Classes related to drawing

  • View\ - The View class heirarchy, not including any sub-classes

    • View.cs - The base class for non-modal visual elements such as controls.
    • Layout\
      • PosDim.cs - Implements Computed Layout system. These classes have deep dependencies on View.
  • Views\ - Sub-classes of View

    • Toplevel - Derived from View, the base class for modal visual elements such as top-level windows and dialogs. Supports the concept of MenuBar and StatusBar.
    • Window - Derived from TopLevel; implements Toplevel views with a visible frame and Title.
    • Dialog -
    • etc...
  • FileServcies/ - File services classes.

Version numbers

Version info for Terminal.Gui is managed by gitversion.

Install gitversion:

dotnet tool install --global GitVersion.Tool
dotnet-gitversion

The project version (the nuget package and in Terminal.Gui.dll) is determined from the latest git tag.

The format of version numbers is vmajor.minor.patch.build.height and follows the Semantic Versioning rules.

To define a new version (e.g. with a higher major, minor, patch, or build value) tag a commit using git tag:

git tag v1.3.4-beta.5 -a -m "Release v1.3.4 Beta 5"
dotnet-gitversion /updateprojectfiles
dotnet build -c Release

DO NOT COMMIT AFTER USING /updateprojectfiles!

Doing so will update the .csproj files in your branch with version info, which we do not want.

Publishing a Release of Terminal.Gui

First, use the Semantic Versioning rules.to determine the new verison number.

Given a version number MAJOR.MINOR.PATCH, increment the:

  • MAJOR version when you make incompatible API changes
  • MINOR version when you add functionality in a backwards compatible manner
  • PATCH version when you make backwards compatible bug fixes

Additional labels for pre-release and build metadata are available as extensions to the MAJOR.MINOR.PATCH format.

To release a new version (e.g. with a higher major, minor, or patch value) tag a commit using git tag and then push that tag directly to the main branch on github.com/gui-cs/Terminal.Gui (upstream).

The tag must be of the form v<major>.<minor>.<patch>, e.g. v2.3.4.

patch can indicate pre-release or not (e.g. pre, beta, rc, etc...).

1) Verify the develop branch is ready for release

  • Ensure everything is committed and pushed to the develop branch
  • Ensure your local develop branch is up-to-date with upstream/develop

2) Create a pull request for the release in the develop branch

The PR title should be of the form "Release v2.3.4"

git checkout develop
git pull upstream develop
git checkout -b v2_3_4
git add .
git commit -m "Release v2.3.4"
git push

Go to the link printed by git push and fill out the Pull Request.

3) On github.com, verify the build action worked on your fork, then merge the PR

4) Pull the merged develop from upstream

git checkout develop
git pull upstream develop

5) Merge develop into main

git checkout main
git pull upstream main
git merge develop

Fix any merge errors.

6) Create a new annotated tag for the release on main

git tag v2.3.4 -a -m "Release v2.3.4"

7) Push the new tag to main on upstream

git push --atomic upstream main v2.3.4

See https://stackoverflow.com/a/3745250/297526

8) Monitor Github Actions to ensure the Nuget publishing worked.

https://github.com/gui-cs/Terminal.Gui/actions

9) Check Nuget to see the new package version (wait a few minutes)

https://www.nuget.org/packages/Terminal.Gui

10) Add a new Release in Github: https://github.com/gui-cs/Terminal.Gui/releases

Generate release notes with the list of PRs since the last release.

11) Update the develop branch with the new version

git checkout develop
git pull upstream develop
git merge main
git push upstream develop

Nuget

https://www.nuget.org/packages/Terminal.Gui

When a new version tag is defined and merged into main, a Nuget package will be generated by a Github Action.

If the version is pre-release (includes a hyphen, e.g. 1.3.4-beta.5) the Nuget package will be tagged as pre-release.

Miguel & Tig can hide defunct/old Nuget packages.

Contributing

See CONTRIBUTING.md.