BDisp 49cd29853f All my pull-request at once (#345)
* Fixed key events traversal for modal dialogs

The key must be propagated initially to the first chain element
before evaluating if we should stop because of the handled or
the Modal condition. Otherwise the modal dialog
won't get any process key notification.

This fixes c072e29a68

* Fixes culture info of DataField from pr #250

* Fixes the rectangle drawing issue

* Fixes #290 issue "Redraw issue when setting coordinates of label"

* Added sub menus into menu bar with mouse and key navigation

* Needed to assume color for the Disable attribute

* Added Colors.Menu.Disabled to CursesDriver.cs

* Mouse text selection with cut, copy and paste on text fields

* Change sepChar from char to string in DateField

* Adding a disabled menu item in the demo file

* Adding a disabled menu item in the demo file

* Fixes Button repainting issue when changing the text length to one smaller

* Fixes #290 issue "Redraw issue when setting coordinates of label"

* Only demonstration of issue # 308 that even though the cursor is gray on a gray background can be viewed.

* Fixes issue #163 "ScrollView does not render some content"

* Fixed bug in Button that caused a loop redraw calling TerminalResized

* Fixes #282 "Repaint Issue"

* Removed white space

* Mouse features added to FileDialog including wheel support.

* Forget to delete this commented method.

* Changing back to MouseFlags.AllEvents in case some mouse event is not triggering.

* Add documentation on ISupportInitialize/ISupportInitializeNotification (#286)

* Switch netcoreapp target to netstandard2.0 (#284)

Fixes #283 

Instead of adding another target framework to the list, switch from netcoreapp2.0 to netstandard2.0, as ns2.0 is a subset of netcoreapp.

* Added TextView.TextChanged event (#264)

* Fixed key events traversal for modal dialogs (#288)

The key must be propagated initially to the first chain element
before evaluating if we should stop because of the handled or
the Modal condition. Otherwise the modal dialog
won't get any process key notification.

This fixes c072e29a68

* Prepare for 0.25

* Remove travis link

* Revert Daniel's change 00c5997daa as it prevents the solution from building on Mac

* Prepare for 0.26

* Restore some files that were deleted by Daniel's commit that I had not restored

* Fixed out of range exception and text redraw when navigate backward (#320)

* Typo fix (#321)

* Fixes issue #306 async/await hang (#312)

* Fixed async/await hang

* Fixed async/await hang with calling Wakeup

* Moved Wake Up into lock statement

* Support menu items that are null so they can be drawn as a menu separator (#304)

* Fixed and Enabled Library reinitialization (#291)

- Replaced static driver initialization with property getter for reference passing in Core.cs::View class, this allows the library to be reinitialized at any time.
- Made the Shutdown method on Core.cs::Application class public, since there is no reason to keep it private. Applications can shutdown the library and revert the console to the initial stage by calling it.
- Fixed a memory-leak on Drivers/WindowsDriver class by destroying the generated screen buffers at library shutdown by calling CloseHandle.
- Minor change to Core.cs::Application.Init(Func<Toplevel>) for better initialization status tracking, via backend property instead of relying on the Top field.

* Moved `ListView.ListWrapper` out of `ListView` migueldeicaza/gui.cs#313` (#315)

* Resizing the MessageBox width to accommodate all message text (#299)

* Fixed key events traversal for modal dialogs

The key must be propagated initially to the first chain element
before evaluating if we should stop because of the handled or
the Modal condition. Otherwise the modal dialog
won't get any process key notification.

This fixes c072e29a68

* Resizing the MessageBox width to accommodate all message text

Co-authored-by: Adrian Alonso <adrianalonso@gmail.com>

* Timefield format with bounds values (#303)

* Implemented lower and upper bounds to TimeField

* Passing old text to the Changed event handler

* Change sepChar from char to string in TimeField

* Changing comparison from ':' to sepChar.ToCharArray () [0]

* extract methods on ListView to make it controlable from other controls (#310)

* moveup

* MoveDown

* MovePageDown

* MovePageUp

* MarkUnmarkRow

* Allowing list items selection (#302)

* Prepare for 0.26

* Restore some files that were deleted by Daniel's commit that I had not restored

* Fixed out of range exception and text redraw when navigate backward (#320)

* Typo fix (#321)

* Fixes issue #306 async/await hang (#312)

* Fixed async/await hang

* Fixed async/await hang with calling Wakeup

* Moved Wake Up into lock statement

* Support menu items that are null so they can be drawn as a menu separator (#304)

* Fixed and Enabled Library reinitialization (#291)

- Replaced static driver initialization with property getter for reference passing in Core.cs::View class, this allows the library to be reinitialized at any time.
- Made the Shutdown method on Core.cs::Application class public, since there is no reason to keep it private. Applications can shutdown the library and revert the console to the initial stage by calling it.
- Fixed a memory-leak on Drivers/WindowsDriver class by destroying the generated screen buffers at library shutdown by calling CloseHandle.
- Minor change to Core.cs::Application.Init(Func<Toplevel>) for better initialization status tracking, via backend property instead of relying on the Top field.

* Moved `ListView.ListWrapper` out of `ListView` migueldeicaza/gui.cs#313` (#315)

* Resizing the MessageBox width to accommodate all message text (#299)

* Fixed key events traversal for modal dialogs

The key must be propagated initially to the first chain element
before evaluating if we should stop because of the handled or
the Modal condition. Otherwise the modal dialog
won't get any process key notification.

This fixes c072e29a68

* Resizing the MessageBox width to accommodate all message text

Co-authored-by: Adrian Alonso <adrianalonso@gmail.com>

* Timefield format with bounds values (#303)

* Implemented lower and upper bounds to TimeField

* Passing old text to the Changed event handler

* Change sepChar from char to string in TimeField

* Changing comparison from ':' to sepChar.ToCharArray () [0]

* extract methods on ListView to make it controlable from other controls (#310)

* moveup

* MoveDown

* MovePageDown

* MovePageUp

* MarkUnmarkRow

* Allowing list items selection (#302)

* Add documentation on ISupportInitialize/ISupportInitializeNotification (#286)

* Switch netcoreapp target to netstandard2.0 (#284)

Fixes #283 

Instead of adding another target framework to the list, switch from netcoreapp2.0 to netstandard2.0, as ns2.0 is a subset of netcoreapp.

* Added TextView.TextChanged event (#264)

* Fixed key events traversal for modal dialogs (#288)

The key must be propagated initially to the first chain element
before evaluating if we should stop because of the handled or
the Modal condition. Otherwise the modal dialog
won't get any process key notification.

This fixes c072e29a68

* Prepare for 0.25

* Remove travis link

* Revert Daniel's change 00c5997daa as it prevents the solution from building on Mac

* Prepare for 0.26

* Restore some files that were deleted by Daniel's commit that I had not restored

* Fixed out of range exception and text redraw when navigate backward (#320)

* Typo fix (#321)

* Fixes issue #306 async/await hang (#312)

* Fixed async/await hang

* Fixed async/await hang with calling Wakeup

* Moved Wake Up into lock statement

* Support menu items that are null so they can be drawn as a menu separator (#304)

* Fixed and Enabled Library reinitialization (#291)

- Replaced static driver initialization with property getter for reference passing in Core.cs::View class, this allows the library to be reinitialized at any time.
- Made the Shutdown method on Core.cs::Application class public, since there is no reason to keep it private. Applications can shutdown the library and revert the console to the initial stage by calling it.
- Fixed a memory-leak on Drivers/WindowsDriver class by destroying the generated screen buffers at library shutdown by calling CloseHandle.
- Minor change to Core.cs::Application.Init(Func<Toplevel>) for better initialization status tracking, via backend property instead of relying on the Top field.

* Moved `ListView.ListWrapper` out of `ListView` migueldeicaza/gui.cs#313` (#315)

* Resizing the MessageBox width to accommodate all message text (#299)

* Fixed key events traversal for modal dialogs

The key must be propagated initially to the first chain element
before evaluating if we should stop because of the handled or
the Modal condition. Otherwise the modal dialog
won't get any process key notification.

This fixes c072e29a68

* Resizing the MessageBox width to accommodate all message text

Co-authored-by: Adrian Alonso <adrianalonso@gmail.com>

* Timefield format with bounds values (#303)

* Implemented lower and upper bounds to TimeField

* Passing old text to the Changed event handler

* Change sepChar from char to string in TimeField

* Changing comparison from ':' to sepChar.ToCharArray () [0]

* extract methods on ListView to make it controlable from other controls (#310)

* moveup

* MoveDown

* MovePageDown

* MovePageUp

* MarkUnmarkRow

* Allowing list items selection (#302)

* Switch netcoreapp target to netstandard2.0 (#284)

Fixes #283 

Instead of adding another target framework to the list, switch from netcoreapp2.0 to netstandard2.0, as ns2.0 is a subset of netcoreapp.

* Added TextView.TextChanged event (#264)

* Prepare for 0.25

* Remove travis link

* Revert Daniel's change 00c5997daa as it prevents the solution from building on Mac

* Prepare for 0.26

* Restore some files that were deleted by Daniel's commit that I had not restored

* Fixed out of range exception and text redraw when navigate backward (#320)

* Typo fix (#321)

* Fixes issue #306 async/await hang (#312)

* Fixed async/await hang

* Fixed async/await hang with calling Wakeup

* Moved Wake Up into lock statement

* Fixed and Enabled Library reinitialization (#291)

- Replaced static driver initialization with property getter for reference passing in Core.cs::View class, this allows the library to be reinitialized at any time.
- Made the Shutdown method on Core.cs::Application class public, since there is no reason to keep it private. Applications can shutdown the library and revert the console to the initial stage by calling it.
- Fixed a memory-leak on Drivers/WindowsDriver class by destroying the generated screen buffers at library shutdown by calling CloseHandle.
- Minor change to Core.cs::Application.Init(Func<Toplevel>) for better initialization status tracking, via backend property instead of relying on the Top field.

* Moved `ListView.ListWrapper` out of `ListView` migueldeicaza/gui.cs#313` (#315)

* Resizing the MessageBox width to accommodate all message text (#299)

* Fixed key events traversal for modal dialogs

The key must be propagated initially to the first chain element
before evaluating if we should stop because of the handled or
the Modal condition. Otherwise the modal dialog
won't get any process key notification.

This fixes c072e29a68

* Resizing the MessageBox width to accommodate all message text

Co-authored-by: Adrian Alonso <adrianalonso@gmail.com>

* Timefield format with bounds values (#303)

* Implemented lower and upper bounds to TimeField

* Passing old text to the Changed event handler

* Change sepChar from char to string in TimeField

* Changing comparison from ':' to sepChar.ToCharArray () [0]

* extract methods on ListView to make it controlable from other controls (#310)

* moveup

* MoveDown

* MovePageDown

* MovePageUp

* MarkUnmarkRow

* Allowing list items selection (#302)

* Added sub menus into menu bar with mouse and key navigation

* Fetch from upstream/master

* Fetch from upstream/master

* Fetch from upstream/master

* Fetch from upstream/master

* Fetch from upstream/master

* Add documentation on ISupportInitialize/ISupportInitializeNotification (#286)

* Switch netcoreapp target to netstandard2.0 (#284)

Fixes #283 

Instead of adding another target framework to the list, switch from netcoreapp2.0 to netstandard2.0, as ns2.0 is a subset of netcoreapp.

* Added TextView.TextChanged event (#264)

* Fixed key events traversal for modal dialogs (#288)

The key must be propagated initially to the first chain element
before evaluating if we should stop because of the handled or
the Modal condition. Otherwise the modal dialog
won't get any process key notification.

This fixes c072e29a68

* Prepare for 0.25

* Remove travis link

* Revert Daniel's change 00c5997daa as it prevents the solution from building on Mac

* Prepare for 0.26

* Restore some files that were deleted by Daniel's commit that I had not restored

* Fixed out of range exception and text redraw when navigate backward (#320)

* Typo fix (#321)

* Fixes issue #306 async/await hang (#312)

* Fixed async/await hang

* Fixed async/await hang with calling Wakeup

* Moved Wake Up into lock statement

* Support menu items that are null so they can be drawn as a menu separator (#304)

* Fixed and Enabled Library reinitialization (#291)

- Replaced static driver initialization with property getter for reference passing in Core.cs::View class, this allows the library to be reinitialized at any time.
- Made the Shutdown method on Core.cs::Application class public, since there is no reason to keep it private. Applications can shutdown the library and revert the console to the initial stage by calling it.
- Fixed a memory-leak on Drivers/WindowsDriver class by destroying the generated screen buffers at library shutdown by calling CloseHandle.
- Minor change to Core.cs::Application.Init(Func<Toplevel>) for better initialization status tracking, via backend property instead of relying on the Top field.

* Moved `ListView.ListWrapper` out of `ListView` migueldeicaza/gui.cs#313` (#315)

* Resizing the MessageBox width to accommodate all message text (#299)

* Fixed key events traversal for modal dialogs

The key must be propagated initially to the first chain element
before evaluating if we should stop because of the handled or
the Modal condition. Otherwise the modal dialog
won't get any process key notification.

This fixes c072e29a68

* Resizing the MessageBox width to accommodate all message text

Co-authored-by: Adrian Alonso <adrianalonso@gmail.com>

* Timefield format with bounds values (#303)

* Implemented lower and upper bounds to TimeField

* Passing old text to the Changed event handler

* Change sepChar from char to string in TimeField

* Changing comparison from ':' to sepChar.ToCharArray () [0]

* extract methods on ListView to make it controlable from other controls (#310)

* moveup

* MoveDown

* MovePageDown

* MovePageUp

* MarkUnmarkRow

* Allowing list items selection (#302)

* Fetch from upstream/master

* Fetch from upstream/master

* Fetch from upstream/master

* Add documentation on ISupportInitialize/ISupportInitializeNotification (#286)

* Switch netcoreapp target to netstandard2.0 (#284)

Fixes #283 

Instead of adding another target framework to the list, switch from netcoreapp2.0 to netstandard2.0, as ns2.0 is a subset of netcoreapp.

* Added TextView.TextChanged event (#264)

* Fixed key events traversal for modal dialogs (#288)

The key must be propagated initially to the first chain element
before evaluating if we should stop because of the handled or
the Modal condition. Otherwise the modal dialog
won't get any process key notification.

This fixes c072e29a68

* Prepare for 0.25

* Remove travis link

* Revert Daniel's change 00c5997daa as it prevents the solution from building on Mac

* Prepare for 0.26

* Restore some files that were deleted by Daniel's commit that I had not restored

* Fixed out of range exception and text redraw when navigate backward (#320)

* Typo fix (#321)

* Fixes issue #306 async/await hang (#312)

* Fixed async/await hang

* Fixed async/await hang with calling Wakeup

* Moved Wake Up into lock statement

* Support menu items that are null so they can be drawn as a menu separator (#304)

* Fixed and Enabled Library reinitialization (#291)

- Replaced static driver initialization with property getter for reference passing in Core.cs::View class, this allows the library to be reinitialized at any time.
- Made the Shutdown method on Core.cs::Application class public, since there is no reason to keep it private. Applications can shutdown the library and revert the console to the initial stage by calling it.
- Fixed a memory-leak on Drivers/WindowsDriver class by destroying the generated screen buffers at library shutdown by calling CloseHandle.
- Minor change to Core.cs::Application.Init(Func<Toplevel>) for better initialization status tracking, via backend property instead of relying on the Top field.

* Moved `ListView.ListWrapper` out of `ListView` migueldeicaza/gui.cs#313` (#315)

* Resizing the MessageBox width to accommodate all message text (#299)

* Fixed key events traversal for modal dialogs

The key must be propagated initially to the first chain element
before evaluating if we should stop because of the handled or
the Modal condition. Otherwise the modal dialog
won't get any process key notification.

This fixes c072e29a68

* Resizing the MessageBox width to accommodate all message text

Co-authored-by: Adrian Alonso <adrianalonso@gmail.com>

* Timefield format with bounds values (#303)

* Implemented lower and upper bounds to TimeField

* Passing old text to the Changed event handler

* Change sepChar from char to string in TimeField

* Changing comparison from ':' to sepChar.ToCharArray () [0]

* extract methods on ListView to make it controlable from other controls (#310)

* moveup

* MoveDown

* MovePageDown

* MovePageUp

* MarkUnmarkRow

* Allowing list items selection (#302)

* Fetch from upstream/master

* Switch netcoreapp target to netstandard2.0 (#284)

Fixes #283 

Instead of adding another target framework to the list, switch from netcoreapp2.0 to netstandard2.0, as ns2.0 is a subset of netcoreapp.

* Added TextView.TextChanged event (#264)

* Prepare for 0.25

* Remove travis link

* Revert Daniel's change 00c5997daa as it prevents the solution from building on Mac

* Prepare for 0.26

* Restore some files that were deleted by Daniel's commit that I had not restored

* Fixed out of range exception and text redraw when navigate backward (#320)

* Typo fix (#321)

* Fixes issue #306 async/await hang (#312)

* Fixed async/await hang

* Fixed async/await hang with calling Wakeup

* Moved Wake Up into lock statement

* Support menu items that are null so they can be drawn as a menu separator (#304)

* Fixed and Enabled Library reinitialization (#291)

- Replaced static driver initialization with property getter for reference passing in Core.cs::View class, this allows the library to be reinitialized at any time.
- Made the Shutdown method on Core.cs::Application class public, since there is no reason to keep it private. Applications can shutdown the library and revert the console to the initial stage by calling it.
- Fixed a memory-leak on Drivers/WindowsDriver class by destroying the generated screen buffers at library shutdown by calling CloseHandle.
- Minor change to Core.cs::Application.Init(Func<Toplevel>) for better initialization status tracking, via backend property instead of relying on the Top field.

* Moved `ListView.ListWrapper` out of `ListView` migueldeicaza/gui.cs#313` (#315)

* Resizing the MessageBox width to accommodate all message text (#299)

* Fixed key events traversal for modal dialogs

The key must be propagated initially to the first chain element
before evaluating if we should stop because of the handled or
the Modal condition. Otherwise the modal dialog
won't get any process key notification.

This fixes c072e29a68

* Resizing the MessageBox width to accommodate all message text

Co-authored-by: Adrian Alonso <adrianalonso@gmail.com>

* Timefield format with bounds values (#303)

* Implemented lower and upper bounds to TimeField

* Passing old text to the Changed event handler

* Change sepChar from char to string in TimeField

* Changing comparison from ':' to sepChar.ToCharArray () [0]

* extract methods on ListView to make it controlable from other controls (#310)

* moveup

* MoveDown

* MovePageDown

* MovePageUp

* MarkUnmarkRow

* Allowing list items selection (#302)

* Fetch from upstream/master

* Fixes #342 and improves color change interaction.
Usage:
Colors.Base.Normal = new Terminal.Gui.Attribute (Color.Green, Color.Black);

* Inserted new line at the end  of file .
Changed method name to SetAttribute in the  ColorScheme class.

* Prepare for 0.70

* Prepare for 0.70

* Prepare for 0.70

* Prepare for 0.70

* Prepare for 0.70

* Prepare for 0.70

* Prepare for 0.70

* Prepare for 0.70

* Timefield format with bounds values (#303)

* Implemented lower and upper bounds to TimeField

* Passing old text to the Changed event handler

* Change sepChar from char to string in TimeField

* Changing comparison from ':' to sepChar.ToCharArray () [0]

* Prepare for 0.70

* Removed duplicated Attribute Disabled property

* Fixed some bugs with the mouse event and text selection, copy, cut and paste. There is still a random failure in the mouse events that lock on button released and only trigger button clicked after moving the mouse.

* Failure behavior solved. It was a threading safe issue. Driver.Wakeup () moved to the Post method on MainLoopSyncContext class solved it.

* Changed the default for RightmostButtonPressed to Button4 and enabled  clicked-drag

* Added support for Button Triple Clicked too.  FileDialog changed to deal with ButtonClicked.

* Fixed a bug with the timer when dragging.

* Fixes #343 - Added AllowsMultipleSelection to the ListView

* Fixes #346 issue with enhancers characters, but it only could be apply after the pull requests at NStack are merged because of the Rune.ColumnWidth error.

* Fixes code format.

* Enabled Button Pressed with ReportMousePosition simultaneously.

* Dragging is already working. TODO: optimize, only SetNeedsDisplay on the before/after regions.

* Fixes the extra characters that remains in case the new text length is smaller than the older.

* Fixes #349 TextField user typed input no longer fires Changed event.

* Includes ControlKeyState for all the buttons events.

* Added SetSourceAsync to ListView

* Menu enhancement that works well, even if the top level has no other views. Working in further feature that if clicked outside of the menu it will closed.

* Some more features in mouse and in core.

* Added more mouse events flags, drag features, toplevel color and more...

* Remove unnecessary SetNeedsDisplay.

* Fixes a bug in the label

* Added StatusBar from pr #201 with a  little change.

* Added features to TextField like mouse selection with copy, cut and paste shortcut keys. Now it's possible to use the combination of the Alt+Control+delta keys. It also be possible use special characters like €.

* Simplifying the menu with better performance.

* Private keyword dropped in all files and added some documentation.

* Changed demo to reflect the added and changes features.

* Added csproj and config files to verify if it won't trigger errors from Travis.

* Demo with the StatusBar.

* Patch for position of the StatusBar

* Removed unnecessary nugget packages.

* It looks like packages.config files are obsolete. Travis verification test.

* Update Designer.csproj

Use Stack 0.14

* Use NStack 0.14

* Use NStack 0.14

* Use NStack 0.14

* Use NStack 0.14

* Changed the NStack.Core and System.ValueTuple versions.

* Added System.ValueTuple to Example project.

* Remove System.ValueTuple and added NETStandard.Library to Example project.

* Try to restore the nuget packages.

* Revert "Try to restore the nuget packages."

This reverts commit 3957e022c3.

* Added NETStandard.Library ti the root packages.config

* Upgrade to "Microsoft.NETCore.Platforms" version="
2.0.1"

* Added <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>

* Targeting framework 472.

* Removed "System.ValueTuple" Version="4.5.0" from Terminal.Gui project.

* More cleaning to the projects.

* I guess you don't need this.

Co-authored-by: Adrian Alonso <adrianalonso@gmail.com>
Co-authored-by: Daniel Cazzulino <daniel@cazzulino.com>
Co-authored-by: Marius Ungureanu <teromario@yahoo.com>
Co-authored-by: miguel <miguel.de.icaza@gmail.com>
Co-authored-by: Miguel de Icaza <miguel@gnome.org>
Co-authored-by: imaras <imaras@net.hr>
Co-authored-by: Kasper B. Graversen <kbilsted@users.noreply.github.com>
Co-authored-by: Fabian R <kderazorback@me.com>
Co-authored-by: Timothy <timothyparez@gmail.com>
2020-03-31 09:26:54 -04:00
2020-02-29 11:44:46 -05:00
2020-02-29 11:44:46 -05:00
2018-09-24 22:37:19 -04:00
2020-03-31 09:26:54 -04:00
2020-03-31 09:22:32 -04:00
Add
2018-01-05 22:11:08 -05:00
2018-04-29 23:31:10 -04:00
2018-02-08 22:52:07 -05:00

Build Status Version Downloads License

Gitter - This is the Mono Channel room

Gui.cs - Terminal UI toolkit for .NET

This is a simple UI toolkit for .NET, .NET Core and Mono and works on both Windows and Linux/Unix.

Sample app

A presentation of this was part of the Retro.NET talk at .NET Conf 2018 Slides

The toolkit contains various controls for building text user interfaces:

All visible UI elements are subclasses of the View, and these in turn can contain an arbitrary number of subviews.

It comes with a mainloop to process events, process idle handlers, timers and monitoring file descriptors.

It is designed to work on Curses and the Windows Console, works well on both color and monochrome terminals and has mouse support on terminal emulators that support it.

Documentation

  • API documentation for details.

  • Overview contains the conceptual documentation and a walkthrough of the core concepts of gui.cs

Sample Usage

using Terminal.Gui;

class Demo {
    static void Main ()
    {
        Application.Init ();
        var top = Application.Top;

	// Creates the top-level window to show
        var win = new Window ("MyApp") {
	    X = 0,
	    Y = 1, // Leave one row for the toplevel menu

	    // By using Dim.Fill(), it will automatically resize without manual intervention
	    Width = Dim.Fill (),
	    Height = Dim.Fill ()
	};
        top.Add (win);

	// Creates a menubar, the item "New" has a help menu.
        var menu = new MenuBar (new MenuBarItem [] {
            new MenuBarItem ("_File", new MenuItem [] {
                new MenuItem ("_New", "Creates new file", NewFile),
                new MenuItem ("_Close", "", () => Close ()),
                new MenuItem ("_Quit", "", () => { if (Quit ()) top.Running = false; })
            }),
            new MenuBarItem ("_Edit", new MenuItem [] {
                new MenuItem ("_Copy", "", null),
                new MenuItem ("C_ut", "", null),
                new MenuItem ("_Paste", "", null)
            })
        });
        top.Add (menu);

	var login = new Label ("Login: ") { X = 3, Y = 2 };
	var password = new Label ("Password: ") {
	    	X = Pos.Left (login),
		Y = Pos.Top (login) + 1
        };
	var loginText = new TextField ("") {
                X = Pos.Right (password),
                Y = Pos.Top (login),
                Width = 40
        };
        var passText = new TextField ("") {
                Secret = true,
                X = Pos.Left (loginText),
                Y = Pos.Top (password),
                Width = Dim.Width (loginText)
        };
	
	// Add some controls, 
	win.Add (
	    // The ones with my favorite layout system
  	    login, password, loginText, passText,

	    // The ones laid out like an australopithecus, with absolute positions:
            new CheckBox (3, 6, "Remember me"),
            new RadioGroup (3, 8, new [] { "_Personal", "_Company" }),
            new Button (3, 14, "Ok"),
            new Button (10, 14, "Cancel"),
            new Label (3, 18, "Press F9 or ESC plus 9 to activate the menubar"));

        Application.Run ();
    }
}

Alternatively, you can encapsulate the app behavior in a new Window-derived class, say App.cs containing the code above, and simplify your Main method to:

using Terminal.Gui;

class Demo {
    static void Main ()
    {
        Application.Run<App> ();
    }
}

The example above shows how to add views, two styles are used, a very nice layout system that I have no name for, but that is documented, and the absolute positioning.

Installing it

If you want to try Gui.cs, use NuGet to install the Terminal.Gui NuGet package:

https://www.nuget.org/packages/Terminal.Gui

Running and Building

You can find a trivial .NET core sample application in the "StandaloneExample" directory. You can execute it by running dotnet run in that directory.

That sample relies on the distributed NuGet package, if you want to to use the code on GitHub, you can open the Example program which references the library built out of this tree.

Input Handling

The input handling of gui.cs is similar in some ways to Emacs and the Midnight Commander, so you can expect some of the special key combinations to be active.

The key ESC can act as an Alt modifier (or Meta in Emacs parlance), to allow input on terminals that do not have an alt key. So to produce the sequence Alt-F, you can press either Alt-F, or ESC followed by the key F.

To enter the key ESC, you can either press ESC and wait 100 milliseconds, or you can press ESC twice.

ESC-0, and ESC-1 through ESC-9 have a special meaning, they map to F10, and F1 to F9 respectively.

Driver model

Currently gui.cs has support for ncurses, System.Console and a full Win32 console front-end.

ncurses is used on Unix with color support based on what your library is compiled with; The windows driver supports full color and mouse, and an easy-to-debug System.Console can be used on Windows and Unix, but lacks mouse support.

You can force the use of System.Console on Unix as well, see Core.cs.

Tasks

There are some tasks in the github issues, and some others are being tracked in the TODO.md file.

History

This is an updated version of gui.cs that I wrote for mono-curses in 2007.

The original gui.cs was a UI toolkit in a single file and tied to curses. This version tries to be console-agnostic and instead of having a container/widget model, only uses Views (which can contain subviews) and changes the rendering model to rely on damage regions instead of burderning each view with the details.

Releases

Recently, I setup VSTS to do the releases, for now, this requires a branch to be pushed with the name release/XXX, do this after the NuGet package version has been updated on the Terminal.Gui/Terminal.Gui.csproj, and push.

Then once the package is built, VSTS will request an approval.

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