mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
* Add comprehensive unit tests for WindowsKeyConverter - Implement 118 parallelizable unit tests for WindowsKeyConverter - Cover ToKey and ToKeyInfo methods with full bidirectional testing - Test basic characters, modifiers, special keys, function keys - Test VK_PACKET Unicode/IME input - Test OEM keys, NumPad keys, and lock states - Include round-trip conversion tests - All tests passing successfully Fixes #4389 * Rename `start` parameter to `viewportXOffset` for clarity The `start` parameter in several methods and interfaces has been renamed to `viewportXOffset` to better reflect its purpose as the horizontal offset of the viewport during string rendering. - Updated method signatures in `ListViewWithSelection` to use `viewportXOffset` instead of `start`, including default values. - Modified the `RenderUstr` method in `ListViewWithSelection` to use `viewportXOffset` for calculating the starting index. - Renamed the `start` parameter to `viewportXOffset` in the `IListDataSource` interface and updated its documentation. - Replaced all occurrences of `start` with `viewportXOffset` in the `ListWrapper<T>` class, including method calls and logic. - Updated the `RenderUstr` method in `ListWrapper<T>` to use `viewportXOffset` for substring calculations. - Adjusted the test method in `ListViewTests.cs` to reflect the parameter name change. These changes improve code readability and make the parameter's role in rendering logic more explicit. * Remove WindowsKeyConverterTests class that was added by mistake * Modernized ListView and IListDataSource - Tons of new unit tests Refactored `ListView` and `IListDataSource` to improve readability, maintainability, and functionality. Introduced `ListWrapper<T>` as a default implementation of `IListDataSource` for easier integration with standard collections. Enhanced `ListView` with better handling of marking, selection, and scrolling. Replaced `viewportXOffset` with `viewportX` for horizontal scrolling. Added `EnsureSelectedItemVisible` to maintain visibility of the selected item. Updated `IListDataSource` with detailed XML documentation and added `SuspendCollectionChangedEvent` for bulk updates. Improved null safety with nullable reference types. Added comprehensive unit tests for `ListWrapper<T>` and `IListDataSource` to ensure robustness. Modernized the codebase with C# features like expression-bodied members and pattern matching. Fixed bugs related to `SelectedItem` validation and rendering artifacts. * Improve index validation in ComboBox and ListView Enhance robustness by adding stricter checks for valid indices in ComboBox and ListView. Updated conditions in the `_listview.SelectedItemChanged` event handler to ensure `e.Item` is non-negative before accessing `_searchSet`. Modified the `SetValue` method to use `e.Item` instead of `_listview.SelectedItem`. In ListView, updated the `OnSelectedChanged` method to validate that `SelectedItem` is non-negative (`>= 0`) before accessing the `Source` list. These changes prevent potential out-of-range errors and improve code safety. * Refactor and enhance test coverage across modules Refactored and added new tests to improve coverage, readability, and consistency across multiple test files. Key changes include: - **ShortcutTests.cs**: Added tests for `BindKeyToApplication` and removed redundant tests. - **SourcesManagerTests.cs**: Renamed `Update_*` tests to `Load_*` for clarity. - **ArrangementTests.cs**: Reintroduced `MouseGrabHandler` tests, added `ViewArrangement` flag tests, and improved structure. - **NeedsDrawTests.cs**: Replaced `Application.Screen.Size` with fixed dimensions for better isolation. - **DimAutoTests.cs**: Updated layout tests to use fixed dimensions. - **FrameTests.cs**: Standardized object initialization and validated frame behavior. - **SubViewTests.cs**: Improved formatting and modernized event handling. - **NumericUpDownTests.cs**: Decoupled layout tests from screen size. General improvements: - Enhanced formatting and removed redundant tests. - Added comments for clarity. - Introduced `ITestOutputHelper` for better debugging in `ArrangementTests`. * Refactor to use nullable types for better null safety Enabled nullable reference types across the codebase to improve null safety and prevent potential null reference issues. Refactored `SelectedItem` and related properties from `int` to `int?` to represent no selection with `null` instead of `-1`. Updated logic, event arguments, and method signatures to handle nullable values consistently. Simplified object initialization using modern C# syntax and improved code readability with interpolated strings. Added null checks and early returns to prevent runtime errors. Enhanced error handling by throwing `ArgumentOutOfRangeException` for invalid values. Updated tests to reflect the changes, replacing assertions for `-1` with `null` and ensuring proper handling of nullable values. Cleaned up redundant code and improved formatting for better maintainability. * on` functionality has been deprecated, refactored, or removed from the `Shortcut` class. * Refactor: Transition to instance-based architecture Updated `Run-LocalCoverage.ps1` to increase `--blame-hang-timeout` from 10s to 60s. Improved null safety in `GuiTestContext` by adding null-conditional operators. Commented out problematic code in `SetupFakeApplicationAttribute.cs` to prevent test hangs. Excluded `ViewBase` files from `UnitTests.Parallelizable.csproj` and removed redundant folder declarations. Simplified event handling in `IListDataSourceTests.cs` and updated `ListViewTests.cs` to use nullable reference types. Enhanced documentation to emphasize the transition to an instance-based application architecture. Updated examples in `application.md`, `multitasking.md`, and `navigation.md` to reflect the use of `Application.Create()` and `View.App`. Clarified the obsolescence of the static `Application` class. Revised table of contents in `toc.yml` to include new sections like "Application Deep Dive" and "Scheme Deep Dive." Added `dotnet-tools.json` for tool configuration. These changes improve maintainability, testability, and alignment with modern C# practices. * Refactor ListViewTests to use Terminal.Gui framework The `ListViewTests` class has been refactored to replace the `AutoInitShutdown` attribute with explicit application lifecycle management using `IApplication` and `app.Init()` from the `Terminal.Gui` framework. Key changes include: - Rewriting tests to use `Terminal.Gui`'s application lifecycle. - Adding a private `_output` field for logging test output via `ITestOutputHelper`. - Updating `DriverAssert.AssertDriverContentsWithFrameAre` to include `app.Driver` for UI verification. - Rewriting tests like `Clicking_On_Border_Is_Ignored`, `EnsureSelectedItemVisible_SelectedItem`, and others to align with the new framework. - Adding explicit calls to `app.Shutdown()` for proper cleanup. - Enabling nullable reference types with `#nullable enable`. - Updating `using` directives and `namespace` to reflect the new structure. These changes improve test maintainability, compatibility, and diagnostics. * Update Terminal.Gui/Views/CollectionNavigation/CollectionNavigatorBase.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Terminal.Gui/Views/CollectionNavigation/CollectionNavigatorBase.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Examples/UICatalog/UICatalogTop.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Terminal.Gui/Views/ListWrapper.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Terminal.Gui/Views/ListWrapper.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Updated the `SetMark` method to return `Source.IsMarked(SelectedItem.Value)` for consistency and removed an outdated comment questioning its correctness. Enhanced the exception message in the `SelectedItem` property setter to provide clearer guidance when the value is out of range. * Add comprehensive ListView behavior test coverage Added multiple test methods to validate `ListView` behavior: - `Vertical_ScrollBar_Hides_And_Shows_As_Needed`: Ensures the vertical scrollbar auto-hides/shows based on content height. - `Mouse_Wheel_Scrolls`: Verifies vertical scrolling with the mouse wheel updates `TopItem`. - `SelectedItem_With_Source_Null_Does_Nothing`: Confirms no exceptions occur when setting `SelectedItem` with a `null` source. - `Horizontal_Scroll`: Tests horizontal scrolling, including programmatic and mouse wheel interactions, ensuring `LeftItem` updates correctly. - `SetSourceAsync_SetsSource`: Validates the asynchronous `SetSourceAsync` method updates the source and item count. - `AllowsMultipleSelection_Set_To_False_Unmarks_All_But_Selected`: Ensures disabling multiple selection unmarks all but the selected item. - `Source_CollectionChanged_Remove`: Confirms `SelectedItem` and source count update correctly when items are removed from the source collection. --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
565 lines
12 KiB
Markdown
565 lines
12 KiB
Markdown
# Application Architecture
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Terminal.Gui v2 uses an instance-based application architecture that decouples views from the global application state, improving testability and enabling multiple application contexts.
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## View Hierarchy and Run Stack
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```mermaid
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graph TB
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subgraph ViewTree["View Hierarchy (SuperView/SubView)"]
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direction TB
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Top[app.Current<br/>Window]
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Menu[MenuBar]
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Status[StatusBar]
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Content[Content View]
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Button1[Button]
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Button2[Button]
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Top --> Menu
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Top --> Status
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Top --> Content
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Content --> Button1
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Content --> Button2
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end
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subgraph Stack["app.SessionStack"]
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direction TB
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S1[Window<br/>Currently Active]
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S2[Previous Toplevel<br/>Waiting]
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S3[Base Toplevel<br/>Waiting]
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S1 -.-> S2 -.-> S3
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end
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Top -.->|"same instance"| S1
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style Top fill:#ccffcc,stroke:#339933,stroke-width:3px
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style S1 fill:#ccffcc,stroke:#339933,stroke-width:3px
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```
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## Usage Example Flow
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```mermaid
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sequenceDiagram
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participant App as IApplication
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participant Main as Main Window
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participant Dialog as Dialog
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Note over App: Initially empty SessionStack
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App->>Main: Run(mainWindow)
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activate Main
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Note over App: SessionStack: [Main]<br/>Current: Main
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Main->>Dialog: Run(dialog)
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activate Dialog
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Note over App: SessionStack: [Dialog, Main]<br/>Current: Dialog
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Dialog->>App: RequestStop()
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deactivate Dialog
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Note over App: SessionStack: [Main]<br/>Current: Main
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Main->>App: RequestStop()
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deactivate Main
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Note over App: SessionStack: []<br/>Current: null
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```
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## Key Concepts
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### Instance-Based vs Static
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**Terminal.Gui v2** supports both static and instance-based patterns. The static `Application` class is marked obsolete but still functional for backward compatibility. The recommended pattern is to use `Application.Create()` to get an `IApplication` instance:
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```csharp
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// OLD (v1 / early v2 - still works but obsolete):
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Application.Init();
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var top = new Toplevel();
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top.Add(myView);
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Application.Run(top);
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top.Dispose();
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Application.Shutdown();
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// NEW (v2 recommended - instance-based):
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var app = Application.Create();
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app.Init();
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var top = new Toplevel();
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top.Add(myView);
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app.Run(top);
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top.Dispose();
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app.Shutdown();
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```
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**Note:** The static `Application` class delegates to `ApplicationImpl.Instance` (a singleton). `Application.Create()` creates a **new** `ApplicationImpl` instance, enabling multiple application contexts and better testability.
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### View.App Property
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Every view now has an `App` property that references its application context:
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```csharp
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public class View
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{
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/// <summary>
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/// Gets the application context for this view.
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/// </summary>
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public IApplication? App { get; internal set; }
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/// <summary>
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/// Gets the application context, checking parent hierarchy if needed.
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/// Override to customize application resolution.
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/// </summary>
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public virtual IApplication? GetApp() => App ?? SuperView?.GetApp();
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}
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```
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**Benefits:**
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- Views can be tested without `Application.Init()`
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- Multiple applications can coexist
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- Clear ownership: views know their context
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- Reduced global state dependencies
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### Accessing Application from Views
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**Recommended pattern:**
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```csharp
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public class MyView : View
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{
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public override void OnEnter(View view)
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{
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// Use View.App instead of static Application
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App?.Current?.SetNeedsDraw();
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// Access SessionStack
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if (App?.SessionStack.Count > 0)
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{
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// Work with sessions
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}
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}
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}
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```
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**Alternative - dependency injection:**
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```csharp
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public class MyView : View
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{
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private readonly IApplication _app;
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public MyView(IApplication app)
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{
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_app = app;
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// Now completely decoupled from static Application
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}
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public void DoWork()
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{
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_app.Current?.SetNeedsDraw();
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}
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}
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```
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## IApplication Interface
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The `IApplication` interface defines the application contract:
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```csharp
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public interface IApplication
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{
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/// <summary>
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/// Gets the currently running Toplevel (the "current session").
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/// Renamed from "Top" for clarity.
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/// </summary>
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Toplevel? Current { get; }
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/// <summary>
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/// Gets the stack of running sessions.
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/// Renamed from "TopLevels" to align with SessionToken terminology.
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/// </summary>
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ConcurrentStack<Toplevel> SessionStack { get; }
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IDriver? Driver { get; }
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IMainLoopCoordinator? MainLoop { get; }
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void Init(string? driverName = null);
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void Shutdown();
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SessionToken? Begin(Toplevel toplevel);
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void End(SessionToken sessionToken);
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// ... other members
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}
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```
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## Terminology Changes
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Terminal.Gui v2 modernized its terminology for clarity:
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### Application.Current (formerly "Top")
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The `Current` property represents the currently running Toplevel (the active session):
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```csharp
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// Access the current session
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Toplevel? current = app.Current;
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// From within a view
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Toplevel? current = App?.Current;
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```
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**Why "Current" instead of "Top"?**
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- Follows .NET patterns (`Thread.CurrentThread`, `HttpContext.Current`)
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- Self-documenting: immediately clear it's the "current" active view
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- Less confusing than "Top" which could mean "topmost in Z-order"
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### Application.SessionStack (formerly "TopLevels")
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The `SessionStack` property is the stack of running sessions:
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```csharp
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// Access all running sessions
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foreach (var toplevel in app.SessionStack)
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{
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// Process each session
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}
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// From within a view
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int sessionCount = App?.SessionStack.Count ?? 0;
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```
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**Why "SessionStack" instead of "TopLevels"?**
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- Describes both content (sessions) and structure (stack)
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- Aligns with `SessionToken` terminology
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- Follows .NET naming patterns (descriptive + collection type)
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## Migration from Static Application
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The static `Application` class delegates to `ApplicationImpl.Instance` (a singleton) and is marked obsolete. All static methods and properties are marked with `[Obsolete]` but remain functional for backward compatibility:
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```csharp
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public static partial class Application
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{
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[Obsolete("The legacy static Application object is going away.")]
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public static Toplevel? Current => ApplicationImpl.Instance.Current;
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[Obsolete("The legacy static Application object is going away.")]
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public static ConcurrentStack<Toplevel> SessionStack => ApplicationImpl.Instance.SessionStack;
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// ... other obsolete static members
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}
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```
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**Important:** The static `Application` class uses a singleton (`ApplicationImpl.Instance`), while `Application.Create()` creates new instances. For new code, prefer the instance-based pattern using `Application.Create()`.
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### Migration Strategies
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**Strategy 1: Use View.App**
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```csharp
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// OLD:
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void MyMethod()
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{
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Application.Current?.SetNeedsDraw();
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}
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// NEW:
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void MyMethod(View view)
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{
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view.App?.Current?.SetNeedsDraw();
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}
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```
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**Strategy 2: Pass IApplication**
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```csharp
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// OLD:
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void ProcessSessions()
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{
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foreach (var toplevel in Application.SessionStack)
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{
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// Process
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}
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}
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// NEW:
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void ProcessSessions(IApplication app)
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{
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foreach (var toplevel in app.SessionStack)
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{
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// Process
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}
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}
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```
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**Strategy 3: Store IApplication Reference**
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```csharp
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public class MyService
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{
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private readonly IApplication _app;
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public MyService(IApplication app)
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{
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_app = app;
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}
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public void DoWork()
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{
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_app.Current?.Title = "Processing...";
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}
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}
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```
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## Session Management
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### Begin and End
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Applications manage sessions through `Begin()` and `End()`:
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```csharp
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var app = Application.Create ();
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app.Init();
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var toplevel = new Toplevel();
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// Begin a new session - pushes to SessionStack
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SessionToken? token = app.Begin(toplevel);
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// Current now points to this toplevel
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Debug.Assert(app.Current == toplevel);
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// End the session - pops from SessionStack
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if (token != null)
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{
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app.End(token);
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}
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// Current restored to previous toplevel (if any)
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```
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### Nested Sessions
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Multiple sessions can run nested:
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```csharp
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var app = Application.Create ();
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app.Init();
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// Session 1
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var main = new Toplevel { Title = "Main" };
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var token1 = app.Begin(main);
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// app.Current == main, SessionStack.Count == 1
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// Session 2 (nested)
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var dialog = new Dialog { Title = "Dialog" };
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var token2 = app.Begin(dialog);
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// app.Current == dialog, SessionStack.Count == 2
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// End dialog
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app.End(token2);
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// app.Current == main, SessionStack.Count == 1
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// End main
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app.End(token1);
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// app.Current == null, SessionStack.Count == 0
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```
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## View.Driver Property
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Similar to `View.App`, views now have a `Driver` property:
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```csharp
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public class View
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{
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/// <summary>
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/// Gets the driver for this view.
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/// </summary>
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public IDriver? Driver => GetDriver();
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/// <summary>
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/// Gets the driver, checking application context if needed.
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/// Override to customize driver resolution.
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/// </summary>
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public virtual IDriver? GetDriver() => App?.Driver;
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}
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```
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**Usage:**
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```csharp
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public override void OnDrawContent(Rectangle viewport)
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{
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// Use view's driver instead of Application.Driver
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Driver?.Move(0, 0);
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Driver?.AddStr("Hello");
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}
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```
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## Testing with the New Architecture
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The instance-based architecture dramatically improves testability:
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### Testing Views in Isolation
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```csharp
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[Fact]
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public void MyView_DisplaysCorrectly()
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{
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// Create mock application
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var mockApp = new Mock<IApplication>();
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mockApp.Setup(a => a.Current).Returns(new Toplevel());
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// Create view with mock app
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var view = new MyView { App = mockApp.Object };
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// Test without Application.Init()!
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view.SetNeedsDraw();
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Assert.True(view.NeedsDraw);
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// No Application.Shutdown() needed!
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}
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```
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### Testing with Real ApplicationImpl
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```csharp
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[Fact]
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public void MyView_WorksWithRealApplication()
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{
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var app = Application.Create ();
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try
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{
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app.Init(new FakeDriver());
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var view = new MyView();
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var top = new Toplevel();
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top.Add(view);
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app.Begin(top);
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// View.App automatically set
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Assert.NotNull(view.App);
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Assert.Same(app, view.App);
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// Test view behavior
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view.DoSomething();
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}
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finally
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{
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app.Shutdown();
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}
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}
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```
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## Best Practices
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### DO: Use View.App
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```csharp
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✅ GOOD:
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public void Refresh()
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{
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App?.Current?.SetNeedsDraw();
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}
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```
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### DON'T: Use Static Application
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```csharp
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❌ AVOID:
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public void Refresh()
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{
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Application.Current?.SetNeedsDraw(); // Obsolete!
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}
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```
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### DO: Pass IApplication as Dependency
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```csharp
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✅ GOOD:
|
|
public class Service
|
|
{
|
|
public Service(IApplication app) { }
|
|
}
|
|
```
|
|
|
|
### DON'T: Use Static Application in New Code
|
|
|
|
```csharp
|
|
❌ AVOID (obsolete pattern):
|
|
public void Refresh()
|
|
{
|
|
Application.Current?.SetNeedsDraw(); // Obsolete static access
|
|
}
|
|
|
|
✅ PREFERRED:
|
|
public void Refresh()
|
|
{
|
|
App?.Current?.SetNeedsDraw(); // Use View.App property
|
|
}
|
|
```
|
|
|
|
### DO: Override GetApp() for Custom Resolution
|
|
|
|
```csharp
|
|
✅ GOOD:
|
|
public class SpecialView : View
|
|
{
|
|
private IApplication? _customApp;
|
|
|
|
public override IApplication? GetApp()
|
|
{
|
|
return _customApp ?? base.GetApp();
|
|
}
|
|
}
|
|
```
|
|
|
|
## Advanced Scenarios
|
|
|
|
### Multiple Applications
|
|
|
|
The instance-based architecture enables multiple applications:
|
|
|
|
```csharp
|
|
// Application 1
|
|
var app1 = Application.Create ();
|
|
app1.Init(new WindowsDriver());
|
|
var top1 = new Toplevel { Title = "App 1" };
|
|
// ... configure top1
|
|
|
|
// Application 2 (different driver!)
|
|
var app2 = Application.Create ();
|
|
app2.Init(new CursesDriver());
|
|
var top2 = new Toplevel { Title = "App 2" };
|
|
// ... configure top2
|
|
|
|
// Views in top1 use app1
|
|
// Views in top2 use app2
|
|
```
|
|
|
|
### Application-Agnostic Views
|
|
|
|
Create views that work with any application:
|
|
|
|
```csharp
|
|
public class UniversalView : View
|
|
{
|
|
public void ShowMessage(string message)
|
|
{
|
|
// Works regardless of which application context
|
|
var app = GetApp();
|
|
if (app != null)
|
|
{
|
|
var msg = new MessageBox(message);
|
|
app.Begin(msg);
|
|
}
|
|
}
|
|
}
|
|
```
|
|
|
|
## See Also
|
|
|
|
- [Navigation](navigation.md) - Navigation with the instance-based architecture
|
|
- [Keyboard](keyboard.md) - Keyboard handling through View.App
|
|
- [Mouse](mouse.md) - Mouse handling through View.App
|
|
- [Drivers](drivers.md) - Driver access through View.Driver
|
|
- [Multitasking](multitasking.md) - Session management with SessionStack
|