Files
Terminal.Gui/Tests/UnitTestsParallelizable/View/Mouse/MouseTests.cs
Tig e311cad7ac Partial on #2975 - Replaces Menu v1 in many places with v2 (#4040)
* touching publish.yml

* Fixed UICatalog bugs. Added fluent tests.

* marked v1 menu stuff as obsolte

* Tweaks.
Added View.GetSubMenus<type>().

* fixed unit tests

* general messing around

* general messing around

* Playing with Fluent

* ColorScheme tweaks

* WIP: ColorScheme tweaks

* Playing with Fluent

* Merged from laptop2

* Hacky-ish fixes to:
- #4016
- #4014

* Fixed Region bug preventing menus without borders from working

* Tweaks

* Fixed a bunch of CM issues

* Fixed OoptionSelector

* ip

* FixedCM issues

* Fixed CM issues2

* Revert "FixedCM issues"

This reverts commit dd6c6a70a3.

* Reverted stuff

* Found and fixed bug in AllViews_Center_Properly

* Fixed CM issues2

* removed menuv2 onapplied.
Changed how UICatalog Applys CM

* changed test time out to see if it helkps with ubuntu fails

* reset app on fail?

* back to 1500ms

* Made StatusBar nullable.

* Code Cleanup.

* HexEditor Code Cleanup.

* HexEditor Code Cleanup.

* Back to 3000ms. Sigh.

* Trying different logic

* Trying different logic2

* Fixed potential crash in runlop

* Fixed potential crash in runlop2

* Tweaked Spinner stuff

* Removed TabView from TextEffects scenario. Not needed and possible culprit.

* back to 2000ms

* WIP: Revamping menu scenarios

* Menu Scenario refinements.
Fixed a few bugs.
Code cleanup.

* fixed unit test

* Fixed warnings

* Fixed warnings2

* Fixed File.Exit

* WIP: Dealing with QuitKey struggles

* WIP: Dealing with QuitKey struggles 2

* WIP: Dealing with QuitKey struggles 3

* Fixed ListView collection nav bug

* Fixed a bunch of menu stuff.
Fixed Appv2 stuff.

* Lots of refactoring and fixing

* Lots of unit test issues

* Fixed DebugIDisposable issues

* Fixed release build issue

* Fixed release build issue 2

* DebugIDisposable -> EnableDebugIDisposableAsserts and more

* DebugIDisposable -> EnableDebugIDisposableAsserts and more 2

* Fixed Menus scenario - context menu

* Added @bdisp suggested assert. Commented it out as it breaks tests.

* Code cleanup

* Fixed disposed but

* Fixed UICatalog exit

* Fixed Unit test I broke.
Added 'Minimal' Theme that turns off all borders etc...
2025-05-29 14:08:47 -06:00

149 lines
4.5 KiB
C#

using UnitTests;
using Xunit.Abstractions;
namespace Terminal.Gui.ViewMouseTests;
[Collection ("Global Test Setup")]
[Trait ("Category", "Input")]
public class MouseTests (ITestOutputHelper output) : TestsAllViews
{
[Theory]
[InlineData (false, false, false)]
[InlineData (true, false, true)]
[InlineData (true, true, true)]
public void MouseClick_SetsFocus_If_CanFocus (bool canFocus, bool setFocus, bool expectedHasFocus)
{
var superView = new View { CanFocus = true, Height = 1, Width = 15 };
var focusedView = new View { CanFocus = true, Width = 1, Height = 1 };
var testView = new View { CanFocus = canFocus, X = 4, Width = 4, Height = 1 };
superView.Add (focusedView, testView);
focusedView.SetFocus ();
Assert.True (superView.HasFocus);
Assert.True (focusedView.HasFocus);
Assert.False (testView.HasFocus);
if (setFocus)
{
testView.SetFocus ();
}
testView.NewMouseEvent (new () { Position = new (0, 0), Flags = MouseFlags.Button1Clicked });
Assert.True (superView.HasFocus);
Assert.Equal (expectedHasFocus, testView.HasFocus);
}
[Theory]
[InlineData (false, false, 1)]
[InlineData (true, false, 1)]
[InlineData (true, true, 1)]
public void MouseClick_Raises_Selecting (bool canFocus, bool setFocus, int expectedSelectingCount)
{
var superView = new View { CanFocus = true, Height = 1, Width = 15 };
var focusedView = new View { CanFocus = true, Width = 1, Height = 1 };
var testView = new View { CanFocus = canFocus, X = 4, Width = 4, Height = 1 };
superView.Add (focusedView, testView);
focusedView.SetFocus ();
Assert.True (superView.HasFocus);
Assert.True (focusedView.HasFocus);
Assert.False (testView.HasFocus);
if (setFocus)
{
testView.SetFocus ();
}
var selectingCount = 0;
testView.Selecting += (sender, args) => selectingCount++;
testView.NewMouseEvent (new () { Position = new (0, 0), Flags = MouseFlags.Button1Clicked });
Assert.True (superView.HasFocus);
Assert.Equal (expectedSelectingCount, selectingCount);
}
[Theory]
[InlineData (MouseFlags.WheeledUp | MouseFlags.ButtonCtrl, MouseFlags.WheeledLeft)]
[InlineData (MouseFlags.WheeledDown | MouseFlags.ButtonCtrl, MouseFlags.WheeledRight)]
public void WheeledLeft_WheeledRight (MouseFlags mouseFlags, MouseFlags expectedMouseFlagsFromEvent)
{
var mouseFlagsFromEvent = MouseFlags.None;
var view = new View ();
view.MouseEvent += (s, e) => mouseFlagsFromEvent = e.Flags;
view.NewMouseEvent (new () { Flags = mouseFlags });
Assert.Equal (mouseFlagsFromEvent, expectedMouseFlagsFromEvent);
}
[Fact]
public void NewMouseEvent_Invokes_MouseEvent_Properly ()
{
View view = new ()
{
Width = 1,
Height = 1
};
var mouseEventInvoked = false;
view.MouseEvent += (s, e) =>
{
mouseEventInvoked = true;
e.Handled = true;
};
MouseEventArgs me = new ();
view.NewMouseEvent (me);
Assert.True (mouseEventInvoked);
Assert.True (me.Handled);
view.Dispose ();
}
[Theory]
[MemberData (nameof (AllViewTypes))]
public void AllViews_NewMouseEvent_Enabled_False_Does_Not_Set_Handled (Type viewType)
{
View view = CreateInstanceIfNotGeneric (viewType);
if (view == null)
{
output.WriteLine ($"Ignoring {viewType} - It's a Generic");
return;
}
view.Enabled = false;
var me = new MouseEventArgs ();
view.NewMouseEvent (me);
Assert.False (me.Handled);
view.Dispose ();
}
[Theory]
[MemberData (nameof (AllViewTypes))]
public void AllViews_NewMouseEvent_Clicked_Enabled_False_Does_Not_Set_Handled (Type viewType)
{
View view = CreateInstanceIfNotGeneric (viewType);
if (view == null)
{
output.WriteLine ($"Ignoring {viewType} - It's a Generic");
return;
}
view.Enabled = false;
var me = new MouseEventArgs
{
Flags = MouseFlags.Button1Clicked
};
view.NewMouseEvent (me);
Assert.False (me.Handled);
view.Dispose ();
}
}