mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
* Remove continous press code from Application * WIP prototype code to handle continuous press as subcomponent of View * Prototype with Button * Implement CWP * Move to seperate classes and prevent double entry to Start * Fix repeat clicking when moving mouse by removing phantom click code (old implementation of WantContinuousButtonPressed) * Remove initial tick because it results in double activation e.g. button firing twice immediately as mouse is pressed down. * Refactor DatePicker lamdas * WIP investigate subcomponents instead of statics * Add IMouseGrabHandler to IApplication * Make mouse grabbing non static activity * Make MouseHeldDown suppress when null fields e.g. app not initialized in tests * Update test and remove dependency on Application * Fix other mouse click and hold tests * Code cleanup * Update class diagram * Fix bad xml doc references * Fix timed events not getting passed through in v2 applications * Make timed events nullable for tests that dont create an Application * Remove strange blocking test * WIP remove all idles and replace with zero timeouts * Fix build of tests * Fix unit tests * Add wakeup call back in * Comment out incredibly complicated test and fix others * Fix test * test fix * Make Post execute immediately if already on UI thread * Re enable test and simplify Invoke to just execute if in UI thread (up front) * Remove xml doc references to idles * Remove more references to idles * Make Screen initialization threadsafe * Add more exciting timeouts * WIP add tests * fix log * fix test * make continuous key press use smoth acceleration * Rename _lock to _lockScreen * Remove section on idles, they are not a thing anymore - and they kinda never were. * Add nullable enable * Add xml comment * Fix namings and cleanup code * xmldoc fix * Rename LockAndRunTimers to just RunTimers * Rename AddTimeout and RemoveTimeout (and event) to just Add/Remove * Update description of MainLoop * Commented out Run_T_Call_Init_ForceDriver_Should_Pick_Correct_Driver * Again? Commented out Run_T_Call_Init_ForceDriver_Should_Pick_Correct_Driver * Revert Commented out Run_T_Call_Init_ForceDriver_Should_Pick_Correct_Driver * When mouse is released from MouseHeldDown reset host MouseState * Fix namespaces in class diagram * Apply @BDisp suggested fix * Fix class diagrams * Add lock * Make TimeSpan.Zero definetly run * Fix duplicate entry in package props --------- Co-authored-by: Tig <tig@users.noreply.github.com>
842 lines
25 KiB
C#
842 lines
25 KiB
C#
using System.Diagnostics;
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// Alias Console to MockConsole so we don't accidentally use Console
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namespace Terminal.Gui.ApplicationTests;
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/// <summary>Tests MainLoop using the FakeMainLoop.</summary>
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public class MainLoopTests
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{
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private static Button btn;
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private static string cancel;
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private static string clickMe;
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private static int four;
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private static int one;
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private static string pewPew;
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private static bool taskCompleted;
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// TODO: EventsPending tests
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// - wait = true
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// - wait = false
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// TODO: Add IMainLoop tests
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private static int three;
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private static int total;
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private static int two;
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private static int zero;
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// See Also ConsoleDRivers/MainLoopDriverTests.cs for tests of the MainLoopDriver
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// Idle Handler tests
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[Fact]
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public void AddTimeout_Adds_And_Removes ()
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{
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var ml = new MainLoop (new FakeMainLoop ());
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Func<bool> fnTrue = () => true;
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Func<bool> fnFalse = () => false;
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var a = ml.TimedEvents.Add (TimeSpan.Zero, fnTrue);
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var b = ml.TimedEvents.Add (TimeSpan.Zero, fnFalse);
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Assert.Equal (2, ml.TimedEvents.Timeouts.Count);
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Assert.Equal (fnTrue, ml.TimedEvents.Timeouts.ElementAt (0).Value.Callback);
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Assert.NotEqual (fnFalse, ml.TimedEvents.Timeouts.ElementAt (0).Value.Callback);
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Assert.True (ml.TimedEvents.Remove (a));
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Assert.Single (ml.TimedEvents.Timeouts);
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// BUGBUG: This doesn't throw or indicate an error. Ideally RemoveIdle would either
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// throw an exception in this case, or return an error.
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// No. Only need to return a boolean.
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Assert.False (ml.TimedEvents.Remove (a));
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Assert.True (ml.TimedEvents.Remove (b));
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// BUGBUG: This doesn't throw an exception or indicate an error. Ideally RemoveIdle would either
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// throw an exception in this case, or return an error.
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// No. Only need to return a boolean.
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Assert.False (ml.TimedEvents.Remove(b));
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}
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[Fact]
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public void AddTimeout_Function_GetsCalled_OnIteration ()
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{
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var ml = new MainLoop (new FakeMainLoop ());
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var functionCalled = 0;
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Func<bool> fn = () =>
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{
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functionCalled++;
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return true;
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};
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ml.TimedEvents.Add (TimeSpan.Zero, fn);
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ml.RunIteration ();
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Assert.Equal (1, functionCalled);
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}
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[Fact]
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public void AddTimeout_Twice_Returns_False_Called_Twice ()
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{
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var ml = new MainLoop (new FakeMainLoop ());
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var functionCalled = 0;
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Func<bool> fn1 = () =>
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{
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functionCalled++;
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return false;
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};
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// Force stop if 10 iterations
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var stopCount = 0;
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Func<bool> fnStop = () =>
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{
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stopCount++;
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if (stopCount == 10)
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{
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ml.Stop ();
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}
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return true;
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};
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var a = ml.TimedEvents.Add (TimeSpan.Zero, fnStop);
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var b = ml.TimedEvents.Add (TimeSpan.Zero, fn1);
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ml.Run ();
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Assert.True (ml.TimedEvents.Remove(a));
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Assert.False (ml.TimedEvents.Remove (a));
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// Cannot remove b because it returned false i.e. auto removes itself
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Assert.False (ml.TimedEvents.Remove (b));
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Assert.Equal (1, functionCalled);
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}
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[Fact]
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public void AddTimeoutTwice_Function_CalledTwice ()
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{
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var ml = new MainLoop (new FakeMainLoop ());
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var functionCalled = 0;
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Func<bool> fn = () =>
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{
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functionCalled++;
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return true;
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};
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var a = ml.TimedEvents.Add (TimeSpan.Zero, fn);
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var b = ml.TimedEvents.Add (TimeSpan.Zero, fn);
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ml.RunIteration ();
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Assert.Equal (2, functionCalled);
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Assert.Equal (2, ml.TimedEvents.Timeouts.Count);
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functionCalled = 0;
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Assert.True (ml.TimedEvents.Remove (a));
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Assert.Single (ml.TimedEvents.Timeouts);
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ml.RunIteration ();
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Assert.Equal (1, functionCalled);
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functionCalled = 0;
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Assert.True (ml.TimedEvents.Remove (b));
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Assert.Empty (ml.TimedEvents.Timeouts);
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ml.RunIteration ();
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Assert.Equal (0, functionCalled);
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Assert.False (ml.TimedEvents.Remove (b));
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}
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[Fact]
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public void AddThenRemoveIdle_Function_NotCalled ()
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{
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var ml = new MainLoop (new FakeMainLoop ());
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var functionCalled = 0;
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Func<bool> fn = () =>
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{
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functionCalled++;
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return true;
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};
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var a = ml.TimedEvents.Add (TimeSpan.Zero, fn);
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Assert.True (ml.TimedEvents.Remove (a));
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ml.RunIteration ();
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Assert.Equal (0, functionCalled);
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}
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// Timeout Handler Tests
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[Fact]
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public void AddTimer_Adds_Removes_NoFaults ()
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{
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var ml = new MainLoop (new FakeMainLoop ());
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var ms = 100;
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var callbackCount = 0;
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Func<bool> callback = () =>
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{
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callbackCount++;
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return true;
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};
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object token = ml.TimedEvents.Add (TimeSpan.FromMilliseconds (ms), callback);
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Assert.True (ml.TimedEvents.Remove (token));
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// BUGBUG: This should probably fault?
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// Must return a boolean.
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Assert.False (ml.TimedEvents.Remove (token));
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}
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[Fact]
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public async Task AddTimer_Duplicate_Keys_Not_Allowed ()
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{
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var ml = new MainLoop (new FakeMainLoop ());
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const int ms = 100;
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object token1 = null, token2 = null;
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var callbackCount = 0;
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Func<bool> callback = () =>
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{
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callbackCount++;
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if (callbackCount == 2)
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{
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ml.Stop ();
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}
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return true;
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};
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var task1 = new Task (() => token1 = ml.TimedEvents.Add (TimeSpan.FromMilliseconds (ms), callback));
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var task2 = new Task (() => token2 = ml.TimedEvents.Add (TimeSpan.FromMilliseconds (ms), callback));
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Assert.Null (token1);
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Assert.Null (token2);
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task1.Start ();
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task2.Start ();
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ml.Run ();
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Assert.NotNull (token1);
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Assert.NotNull (token2);
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await Task.WhenAll (task1, task2);
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Assert.True (ml.TimedEvents.Remove (token1));
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Assert.True (ml.TimedEvents.Remove (token2));
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Assert.Equal (2, callbackCount);
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}
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// Timeout Handler Tests
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[Fact]
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public void AddTimer_EventFired ()
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{
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var ml = new MainLoop (new FakeMainLoop ());
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var ms = 100;
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long originTicks = DateTime.UtcNow.Ticks;
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var callbackCount = 0;
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Func<bool> callback = () =>
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{
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callbackCount++;
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return true;
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};
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object sender = null;
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TimeoutEventArgs args = null;
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ml.TimedEvents.Added += (s, e) =>
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{
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sender = s;
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args = e;
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};
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object token = ml.TimedEvents.Add (TimeSpan.FromMilliseconds (ms), callback);
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Assert.Same (ml.TimedEvents, sender);
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Assert.NotNull (args.Timeout);
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Assert.True (args.Ticks - originTicks >= 100 * TimeSpan.TicksPerMillisecond);
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}
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[Fact]
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public void AddTimer_In_Parallel_Wont_Throw ()
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{
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var ml = new MainLoop (new FakeMainLoop ());
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const int ms = 100;
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object token1 = null, token2 = null;
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var callbackCount = 0;
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Func<bool> callback = () =>
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{
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callbackCount++;
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if (callbackCount == 2)
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{
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ml.Stop ();
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}
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return true;
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};
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Parallel.Invoke (
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() => token1 = ml.TimedEvents.Add (TimeSpan.FromMilliseconds (ms), callback),
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() => token2 = ml.TimedEvents.Add (TimeSpan.FromMilliseconds (ms), callback)
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);
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ml.Run ();
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Assert.NotNull (token1);
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Assert.NotNull (token2);
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Assert.True (ml.TimedEvents.Remove (token1));
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Assert.True (ml.TimedEvents.Remove (token2));
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Assert.Equal (2, callbackCount);
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}
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[Fact]
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public void AddTimer_Remove_NotCalled ()
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{
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var ml = new MainLoop (new FakeMainLoop ());
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TimeSpan ms = TimeSpan.FromMilliseconds (50);
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// Force stop if 10 iterations
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var stopCount = 0;
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Func<bool> fnStop = () =>
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{
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stopCount++;
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if (stopCount == 10)
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{
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ml.Stop ();
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}
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return true;
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};
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ml.TimedEvents.Add (TimeSpan.Zero, fnStop);
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var callbackCount = 0;
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Func<bool> callback = () =>
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{
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callbackCount++;
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return true;
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};
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object token = ml.TimedEvents.Add (ms, callback);
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Assert.True (ml.TimedEvents.Remove (token));
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ml.Run ();
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Assert.Equal (0, callbackCount);
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}
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[Fact]
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public void AddTimer_ReturnFalse_StopsBeingCalled ()
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{
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var ml = new MainLoop (new FakeMainLoop ());
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TimeSpan ms = TimeSpan.FromMilliseconds (50);
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// Force stop if 10 iterations
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var stopCount = 0;
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Func<bool> fnStop = () =>
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{
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Thread.Sleep (10); // Sleep to enable timer to fire
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stopCount++;
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if (stopCount == 10)
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{
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ml.Stop ();
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}
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return true;
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};
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ml.TimedEvents.Add (TimeSpan.Zero, fnStop);
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var callbackCount = 0;
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Func<bool> callback = () =>
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{
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callbackCount++;
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return false;
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};
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object token = ml.TimedEvents.Add (ms, callback);
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ml.Run ();
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Assert.Equal (1, callbackCount);
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Assert.Equal (10, stopCount);
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Assert.False (ml.TimedEvents.Remove (token));
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}
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[Fact]
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public void AddTimer_Run_Called ()
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{
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var ml = new MainLoop (new FakeMainLoop ());
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var ms = 100;
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var callbackCount = 0;
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Func<bool> callback = () =>
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{
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callbackCount++;
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ml.Stop ();
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return true;
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};
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object token = ml.TimedEvents.Add (TimeSpan.FromMilliseconds (ms), callback);
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ml.Run ();
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Assert.True (ml.TimedEvents.Remove (token));
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Assert.Equal (1, callbackCount);
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}
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[Fact]
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public void AddTimer_Run_CalledAtApproximatelyRightTime ()
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{
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var ml = new MainLoop (new FakeMainLoop ());
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TimeSpan ms = TimeSpan.FromMilliseconds (50);
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var watch = new Stopwatch ();
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var callbackCount = 0;
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Func<bool> callback = () =>
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{
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watch.Stop ();
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callbackCount++;
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ml.Stop ();
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return true;
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};
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object token = ml.TimedEvents.Add (ms, callback);
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watch.Start ();
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ml.Run ();
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// +/- 100ms should be good enuf
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// https://github.com/xunit/assert.xunit/pull/25
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Assert.Equal (ms * callbackCount, watch.Elapsed, new MillisecondTolerance (100));
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Assert.True (ml.TimedEvents.Remove (token));
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Assert.Equal (1, callbackCount);
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}
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[Fact]
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public void AddTimer_Run_CalledTwiceApproximatelyRightTime ()
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{
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var ml = new MainLoop (new FakeMainLoop ());
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TimeSpan ms = TimeSpan.FromMilliseconds (50);
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var watch = new Stopwatch ();
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var callbackCount = 0;
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Func<bool> callback = () =>
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{
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callbackCount++;
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if (callbackCount == 2)
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{
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watch.Stop ();
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ml.Stop ();
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}
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return true;
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};
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object token = ml.TimedEvents.Add (ms, callback);
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watch.Start ();
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ml.Run ();
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// +/- 100ms should be good enuf
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// https://github.com/xunit/assert.xunit/pull/25
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Assert.Equal (ms * callbackCount, watch.Elapsed, new MillisecondTolerance (100));
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Assert.True (ml.TimedEvents.Remove (token));
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Assert.Equal (2, callbackCount);
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}
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[Fact]
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public void CheckTimersAndIdleHandlers_NoTimers_Returns_False ()
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{
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var ml = new MainLoop (new FakeMainLoop ());
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bool retVal = ml.TimedEvents.CheckTimers(out int waitTimeOut);
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Assert.False (retVal);
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Assert.Equal (-1, waitTimeOut);
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}
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[Fact]
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public void CheckTimersAndIdleHandlers_NoTimers_WithIdle_Returns_True ()
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{
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var ml = new MainLoop (new FakeMainLoop ());
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Func<bool> fnTrue = () => true;
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ml.TimedEvents.Add (TimeSpan.Zero, fnTrue);
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bool retVal = ml.TimedEvents.CheckTimers(out int waitTimeOut);
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Assert.True (retVal);
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Assert.Equal (0, waitTimeOut);
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}
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[Fact]
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public void CheckTimersAndIdleHandlers_With1Timer_Returns_Timer ()
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{
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var ml = new MainLoop (new FakeMainLoop ());
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TimeSpan ms = TimeSpan.FromMilliseconds (50);
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static bool Callback () { return false; }
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_ = ml.TimedEvents.Add (ms, Callback);
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bool retVal = ml.TimedEvents.CheckTimers (out int waitTimeOut);
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Assert.True (retVal);
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// It should take < 10ms to execute to here
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Assert.True (ms.TotalMilliseconds <= waitTimeOut + 10);
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}
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[Fact]
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public void CheckTimersAndIdleHandlers_With2Timers_Returns_Timer ()
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{
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var ml = new MainLoop (new FakeMainLoop ());
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TimeSpan ms = TimeSpan.FromMilliseconds (50);
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static bool Callback () { return false; }
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_ = ml.TimedEvents.Add (ms, Callback);
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_ = ml.TimedEvents.Add (ms, Callback);
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bool retVal = ml.TimedEvents.CheckTimers (out int waitTimeOut);
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Assert.True (retVal);
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// It should take < 10ms to execute to here
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Assert.True (ms.TotalMilliseconds <= waitTimeOut + 10);
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}
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[Fact]
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public void False_Idle_Stops_It_Being_Called_Again ()
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{
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var ml = new MainLoop (new FakeMainLoop ());
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var functionCalled = 0;
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Func<bool> fn1 = () =>
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{
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functionCalled++;
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if (functionCalled == 10)
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{
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return false;
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}
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return true;
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};
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// Force stop if 20 iterations
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var stopCount = 0;
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Func<bool> fnStop = () =>
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{
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stopCount++;
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if (stopCount == 20)
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{
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ml.Stop ();
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}
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return true;
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};
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var a = ml.TimedEvents.Add (TimeSpan.Zero, fnStop);
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var b = ml.TimedEvents.Add (TimeSpan.Zero, fn1);
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ml.Run ();
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Assert.True (ml.TimedEvents.Remove (a));
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|
Assert.False (ml.TimedEvents.Remove (a));
|
|
|
|
Assert.Equal (10, functionCalled);
|
|
Assert.Equal (20, stopCount);
|
|
}
|
|
|
|
[Fact]
|
|
public void Internal_Tests ()
|
|
{
|
|
var testMainloop = new TestMainloop ();
|
|
var mainloop = new MainLoop (testMainloop);
|
|
Assert.Empty (mainloop.TimedEvents.Timeouts);
|
|
|
|
Assert.NotNull (
|
|
new App.Timeout { Span = new (), Callback = () => true }
|
|
);
|
|
}
|
|
|
|
[Theory]
|
|
[MemberData (nameof (TestAddTimeout))]
|
|
public void Mainloop_Invoke_Or_AddTimeout_Can_Be_Used_For_Events_Or_Actions (
|
|
Action action,
|
|
string pclickMe,
|
|
string pcancel,
|
|
string ppewPew,
|
|
int pzero,
|
|
int pone,
|
|
int ptwo,
|
|
int pthree,
|
|
int pfour
|
|
)
|
|
{
|
|
// TODO: Expand this test to test all drivers
|
|
Application.Init (new FakeDriver ());
|
|
|
|
total = 0;
|
|
btn = null;
|
|
clickMe = pclickMe;
|
|
cancel = pcancel;
|
|
pewPew = ppewPew;
|
|
zero = pzero;
|
|
one = pone;
|
|
two = ptwo;
|
|
three = pthree;
|
|
four = pfour;
|
|
taskCompleted = false;
|
|
|
|
var btnLaunch = new Button { Text = "Open Window" };
|
|
|
|
btnLaunch.Accepting += (s, e) => action ();
|
|
|
|
var top = new Toplevel ();
|
|
top.Add (btnLaunch);
|
|
|
|
int iterations = -1;
|
|
|
|
Application.Iteration += (s, a) =>
|
|
{
|
|
iterations++;
|
|
|
|
if (iterations == 0)
|
|
{
|
|
Assert.Null (btn);
|
|
Assert.Equal (zero, total);
|
|
Assert.False (btnLaunch.NewKeyDownEvent (Key.Space));
|
|
|
|
if (btn == null)
|
|
{
|
|
Assert.Null (btn);
|
|
Assert.Equal (zero, total);
|
|
}
|
|
else
|
|
{
|
|
Assert.Equal (clickMe, btn.Text);
|
|
Assert.Equal (four, total);
|
|
}
|
|
}
|
|
else if (iterations == 1)
|
|
{
|
|
Assert.Equal (clickMe, btn.Text);
|
|
Assert.Equal (zero, total);
|
|
Assert.False (btn.NewKeyDownEvent (Key.Space));
|
|
Assert.Equal (cancel, btn.Text);
|
|
Assert.Equal (one, total);
|
|
}
|
|
else if (taskCompleted)
|
|
{
|
|
Application.RequestStop ();
|
|
}
|
|
};
|
|
|
|
Application.Run (top);
|
|
top.Dispose ();
|
|
|
|
Assert.True (taskCompleted);
|
|
Assert.Equal (clickMe, btn.Text);
|
|
Assert.Equal (four, total);
|
|
|
|
Application.Shutdown ();
|
|
}
|
|
|
|
[Fact]
|
|
public void RemoveIdle_Function_NotCalled ()
|
|
{
|
|
var ml = new MainLoop (new FakeMainLoop ());
|
|
|
|
var functionCalled = 0;
|
|
|
|
Func<bool> fn = () =>
|
|
{
|
|
functionCalled++;
|
|
|
|
return true;
|
|
};
|
|
|
|
Assert.False (ml.TimedEvents.Remove ("flibble"));
|
|
ml.RunIteration ();
|
|
Assert.Equal (0, functionCalled);
|
|
}
|
|
|
|
[Fact]
|
|
public void Run_Runs_Idle_Stop_Stops_Idle ()
|
|
{
|
|
var ml = new MainLoop (new FakeMainLoop ());
|
|
|
|
var functionCalled = 0;
|
|
|
|
Func<bool> fn = () =>
|
|
{
|
|
functionCalled++;
|
|
|
|
if (functionCalled == 10)
|
|
{
|
|
ml.Stop ();
|
|
}
|
|
|
|
return true;
|
|
};
|
|
|
|
var a = ml.TimedEvents.Add (TimeSpan.Zero, fn);
|
|
ml.Run ();
|
|
Assert.True (ml.TimedEvents.Remove (a));
|
|
|
|
Assert.Equal (10, functionCalled);
|
|
}
|
|
|
|
public static IEnumerable<object []> TestAddTimeout
|
|
{
|
|
get
|
|
{
|
|
// Goes fine
|
|
Action a1 = StartWindow;
|
|
|
|
yield return new object [] { a1, "Click Me", "Cancel", "Pew Pew", 0, 1, 2, 3, 4 };
|
|
|
|
// Also goes fine
|
|
Action a2 = () => Application.Invoke (StartWindow);
|
|
|
|
yield return new object [] { a2, "Click Me", "Cancel", "Pew Pew", 0, 1, 2, 3, 4 };
|
|
}
|
|
}
|
|
|
|
private static async void RunAsyncTest (object sender, EventArgs e)
|
|
{
|
|
Assert.Equal (clickMe, btn.Text);
|
|
Assert.Equal (zero, total);
|
|
|
|
btn.Text = "Cancel";
|
|
Interlocked.Increment (ref total);
|
|
btn.SetNeedsDraw ();
|
|
|
|
await Task.Run (
|
|
() =>
|
|
{
|
|
try
|
|
{
|
|
Assert.Equal (cancel, btn.Text);
|
|
Assert.Equal (one, total);
|
|
|
|
RunSql ();
|
|
}
|
|
finally
|
|
{
|
|
SetReadyToRun ();
|
|
}
|
|
}
|
|
)
|
|
.ContinueWith (
|
|
async (s, e) =>
|
|
{
|
|
await Task.Delay (1000);
|
|
Assert.Equal (clickMe, btn.Text);
|
|
Assert.Equal (three, total);
|
|
|
|
Interlocked.Increment (ref total);
|
|
|
|
Assert.Equal (clickMe, btn.Text);
|
|
Assert.Equal (four, total);
|
|
|
|
taskCompleted = true;
|
|
},
|
|
TaskScheduler.FromCurrentSynchronizationContext ()
|
|
);
|
|
}
|
|
|
|
private static void RunSql ()
|
|
{
|
|
Thread.Sleep (100);
|
|
Assert.Equal (cancel, btn.Text);
|
|
Assert.Equal (one, total);
|
|
|
|
Application.Invoke (
|
|
() =>
|
|
{
|
|
btn.Text = "Pew Pew";
|
|
Interlocked.Increment (ref total);
|
|
btn.SetNeedsDraw ();
|
|
}
|
|
);
|
|
}
|
|
|
|
private static void SetReadyToRun ()
|
|
{
|
|
Thread.Sleep (100);
|
|
Assert.Equal (pewPew, btn.Text);
|
|
Assert.Equal (two, total);
|
|
|
|
Application.Invoke (
|
|
() =>
|
|
{
|
|
btn.Text = "Click Me";
|
|
Interlocked.Increment (ref total);
|
|
btn.SetNeedsDraw ();
|
|
}
|
|
);
|
|
}
|
|
|
|
private static void StartWindow ()
|
|
{
|
|
var startWindow = new Window { Modal = true };
|
|
|
|
btn = new() { Text = "Click Me" };
|
|
|
|
btn.Accepting += RunAsyncTest;
|
|
|
|
var totalbtn = new Button { X = Pos.Right (btn), Text = "total" };
|
|
|
|
totalbtn.Accepting += (s, e) => { MessageBox.Query ("Count", $"Count is {total}", "Ok"); };
|
|
|
|
startWindow.Add (btn);
|
|
startWindow.Add (totalbtn);
|
|
|
|
Application.Run (startWindow);
|
|
|
|
Assert.Equal (clickMe, btn.Text);
|
|
Assert.Equal (four, total);
|
|
|
|
Application.RequestStop ();
|
|
}
|
|
|
|
private class MillisecondTolerance : IEqualityComparer<TimeSpan>
|
|
{
|
|
public MillisecondTolerance (int tolerance) { _tolerance = tolerance; }
|
|
private readonly int _tolerance;
|
|
public bool Equals (TimeSpan x, TimeSpan y) { return Math.Abs (x.Milliseconds - y.Milliseconds) <= _tolerance; }
|
|
public int GetHashCode (TimeSpan obj) { return obj.GetHashCode (); }
|
|
}
|
|
|
|
private class TestMainloop : IMainLoopDriver
|
|
{
|
|
private MainLoop mainLoop;
|
|
public bool EventsPending () { throw new NotImplementedException (); }
|
|
public void Iteration () { throw new NotImplementedException (); }
|
|
public void TearDown () { throw new NotImplementedException (); }
|
|
public void Setup (MainLoop mainLoop) { this.mainLoop = mainLoop; }
|
|
public void Wakeup () { throw new NotImplementedException (); }
|
|
}
|
|
}
|