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https://github.com/gui-cs/Terminal.Gui.git
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* Remove continous press code from Application * WIP prototype code to handle continuous press as subcomponent of View * Prototype with Button * Implement CWP * Move to seperate classes and prevent double entry to Start * Fix repeat clicking when moving mouse by removing phantom click code (old implementation of WantContinuousButtonPressed) * Remove initial tick because it results in double activation e.g. button firing twice immediately as mouse is pressed down. * Refactor DatePicker lamdas * WIP investigate subcomponents instead of statics * Add IMouseGrabHandler to IApplication * Make mouse grabbing non static activity * Make MouseHeldDown suppress when null fields e.g. app not initialized in tests * Update test and remove dependency on Application * Fix other mouse click and hold tests * Code cleanup * Update class diagram * Fix bad xml doc references * Fix timed events not getting passed through in v2 applications * Make timed events nullable for tests that dont create an Application * Remove strange blocking test * WIP remove all idles and replace with zero timeouts * Fix build of tests * Fix unit tests * Add wakeup call back in * Comment out incredibly complicated test and fix others * Fix test * test fix * Make Post execute immediately if already on UI thread * Re enable test and simplify Invoke to just execute if in UI thread (up front) * Remove xml doc references to idles * Remove more references to idles * Make Screen initialization threadsafe * Add more exciting timeouts * WIP add tests * fix log * fix test * make continuous key press use smoth acceleration * Rename _lock to _lockScreen * Remove section on idles, they are not a thing anymore - and they kinda never were. * Add nullable enable * Add xml comment * Fix namings and cleanup code * xmldoc fix * Rename LockAndRunTimers to just RunTimers * Rename AddTimeout and RemoveTimeout (and event) to just Add/Remove * Update description of MainLoop * Commented out Run_T_Call_Init_ForceDriver_Should_Pick_Correct_Driver * Again? Commented out Run_T_Call_Init_ForceDriver_Should_Pick_Correct_Driver * Revert Commented out Run_T_Call_Init_ForceDriver_Should_Pick_Correct_Driver * When mouse is released from MouseHeldDown reset host MouseState * Fix namespaces in class diagram * Apply @BDisp suggested fix * Fix class diagrams * Add lock * Make TimeSpan.Zero definetly run * Fix duplicate entry in package props --------- Co-authored-by: Tig <tig@users.noreply.github.com>
118 lines
3.1 KiB
C#
118 lines
3.1 KiB
C#
using UnitTests;
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using Xunit.Abstractions;
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namespace Terminal.Gui.ViewsTests;
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public class SpinnerViewTests (ITestOutputHelper output)
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{
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[Theory]
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[AutoInitShutdown]
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[InlineData (true)]
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[InlineData (false)]
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public void TestSpinnerView_AutoSpin (bool callStop)
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{
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SpinnerView view = GetSpinnerView ();
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Assert.Empty (Application.MainLoop.TimedEvents.Timeouts);
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view.AutoSpin = true;
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Assert.NotEmpty (Application.MainLoop.TimedEvents.Timeouts);
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Assert.True (view.AutoSpin);
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//More calls to AutoSpin do not add more timeouts
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Assert.Single (Application.MainLoop.TimedEvents.Timeouts);
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view.AutoSpin = true;
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view.AutoSpin = true;
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view.AutoSpin = true;
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Assert.True (view.AutoSpin);
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Assert.Single (Application.MainLoop.TimedEvents.Timeouts);
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if (callStop)
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{
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view.AutoSpin = false;
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Assert.Empty (Application.MainLoop.TimedEvents.Timeouts);
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Assert.False (view.AutoSpin);
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}
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else
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{
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Assert.NotEmpty (Application.MainLoop.TimedEvents.Timeouts);
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}
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// Dispose clears timeout
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view.Dispose ();
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Assert.Empty (Application.MainLoop.TimedEvents.Timeouts);
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Application.Top.Dispose ();
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}
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[Fact]
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[AutoInitShutdown]
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public void TestSpinnerView_NoThrottle ()
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{
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SpinnerView view = GetSpinnerView ();
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view.SpinDelay = 0;
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view.AdvanceAnimation ();
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view.Draw ();
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var expected = "|";
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DriverAssert.AssertDriverContentsWithFrameAre (expected, output);
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view.AdvanceAnimation ();
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View.SetClipToScreen ();
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view.Draw ();
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expected = "/";
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DriverAssert.AssertDriverContentsWithFrameAre (expected, output);
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Application.Top.Dispose ();
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}
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[Fact]
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[AutoInitShutdown]
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public void TestSpinnerView_ThrottlesAnimation ()
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{
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SpinnerView view = GetSpinnerView ();
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view.Draw ();
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var expected = @"\";
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DriverAssert.AssertDriverContentsWithFrameAre (expected, output);
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view.AdvanceAnimation ();
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view.Draw ();
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expected = @"\";
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DriverAssert.AssertDriverContentsWithFrameAre (expected, output);
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view.AdvanceAnimation ();
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view.Draw ();
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expected = @"\";
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DriverAssert.AssertDriverContentsWithFrameAre (expected, output);
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// BUGBUG: Disabled due to xunit error
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//Task.Delay (400).Wait ();
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//view.AdvanceAnimation ();
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//view.Draw ();
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//expected = "|";
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//DriverAsserts.AssertDriverContentsWithFrameAre (expected, output);
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Application.Top.Dispose ();
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}
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private SpinnerView GetSpinnerView ()
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{
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var view = new SpinnerView ();
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var top = new Toplevel ();
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top.Add (view);
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Application.Begin (top);
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// Required to clear the initial 'Invoke nothing' that Begin does
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Application.MainLoop.TimedEvents.Timeouts.Clear ();
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Assert.Equal (1, view.Frame.Width);
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Assert.Equal (1, view.Frame.Height);
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return view;
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}
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}
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