mirror of
https://github.com/AlecM33/Werewolf.git
synced 2025-12-26 15:57:50 +01:00
Timer functionality
This commit is contained in:
5
package-lock.json
generated
5
package-lock.json
generated
@@ -379,6 +379,11 @@
|
||||
"mime-db": "1.40.0"
|
||||
}
|
||||
},
|
||||
"moment": {
|
||||
"version": "2.24.0",
|
||||
"resolved": "https://registry.npmjs.org/moment/-/moment-2.24.0.tgz",
|
||||
"integrity": "sha512-bV7f+6l2QigeBBZSM/6yTNq4P2fNpSWj/0e7jQcy87A8e7o2nAfP/34/2ky5Vw4B9S446EtIhodAzkFCcR4dQg=="
|
||||
},
|
||||
"ms": {
|
||||
"version": "2.0.0",
|
||||
"resolved": "https://registry.npmjs.org/ms/-/ms-2.0.0.tgz",
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
"license": "ISC",
|
||||
"dependencies": {
|
||||
"express": "^4.17.1",
|
||||
"moment": "^2.24.0",
|
||||
"socket.io": "^2.2.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@ const socketIO = require('socket.io');
|
||||
const app = express();
|
||||
const server = http.Server(app);
|
||||
const io = socketIO(server);
|
||||
const moment = require('moment');
|
||||
|
||||
var activeGames = {};
|
||||
|
||||
@@ -57,6 +58,11 @@ io.on('connection', function(socket) {
|
||||
let game = activeGames[Object.keys(activeGames).find((key) => key === gameData.code)];
|
||||
game.state = "started";
|
||||
game.players = gameData.players;
|
||||
if (game.time) {
|
||||
let d = new Date();
|
||||
d.setMinutes(d.getMinutes() + parseInt(game.time));
|
||||
game.endTime = d.toJSON();
|
||||
}
|
||||
io.to(gameData.code).emit('state', game);
|
||||
});
|
||||
socket.on('killPlayer', function(id, code) {
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
import {utility} from './util.js'
|
||||
|
||||
const socket = io();
|
||||
var currentGame = null;
|
||||
let clock;
|
||||
let currentGame = null;
|
||||
|
||||
// respond to the game state received from the server
|
||||
socket.on('state', function(game) {
|
||||
@@ -52,6 +53,9 @@ function getLiveCount() {
|
||||
}
|
||||
|
||||
function renderGame() {
|
||||
if (currentGame.time) {
|
||||
renderClock();
|
||||
}
|
||||
const player = currentGame.players.find((player) => player.id === sessionStorage.getItem("id"));
|
||||
const card = player.card;
|
||||
|
||||
@@ -60,7 +64,10 @@ function renderGame() {
|
||||
document.getElementById("launch").setAttribute("class", "hidden");
|
||||
document.getElementById("game-container").setAttribute("class", "game-container");
|
||||
document.getElementById("game-container").innerHTML =
|
||||
"<div id='players-remaining'>" + getLiveCount() + "/" + currentGame.size + " Players alive</div>" +
|
||||
"<div class='game-header'>" +
|
||||
"<div id='players-remaining'>" + getLiveCount() + "/" + currentGame.size + " alive</div>" +
|
||||
"<div id='clock'></div>" +
|
||||
"</div>" +
|
||||
"<div class='game-card'>" +
|
||||
"<div class='game-card-inner'" +
|
||||
"<div class='game-card-front'>" +
|
||||
@@ -85,6 +92,29 @@ function renderGame() {
|
||||
document.getElementById("dead-btn").addEventListener("click", killPlayer);
|
||||
}
|
||||
|
||||
function renderClock() {
|
||||
clock = setInterval(function() {
|
||||
const now = new Date().getTime();
|
||||
const end = new Date(currentGame.endTime);
|
||||
const delta = end - now;
|
||||
if (delta <= 0) {
|
||||
clearInterval(clock);
|
||||
endGame(true);
|
||||
} else {
|
||||
let minutes = Math.floor((delta % (1000 * 60 * 60)) / (1000 * 60));
|
||||
let seconds = Math.floor((delta % (1000 * 60)) / 1000);
|
||||
seconds = seconds < 10 ? "0" + seconds : seconds;
|
||||
document.getElementById("clock").innerText = minutes + ":" + seconds;
|
||||
}
|
||||
}, 1000);
|
||||
}
|
||||
|
||||
function endGame(timeExpired) {
|
||||
if (timeExpired) {
|
||||
console.log("expired");
|
||||
}
|
||||
}
|
||||
|
||||
function killPlayer() {
|
||||
socket.emit("killPlayer", currentGame.players.find((player) => player.id === sessionStorage.getItem("id")).id, currentGame.accessCode);
|
||||
}
|
||||
|
||||
@@ -24,6 +24,7 @@ class Game {
|
||||
this.time = time;
|
||||
this.players = [];
|
||||
this.state = "lobby";
|
||||
this.endTime = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -191,7 +191,7 @@ button {
|
||||
#create-game-container, #join-game-container {
|
||||
display: inline-block;
|
||||
text-align: left;
|
||||
margin-bottom: 3em;
|
||||
margin: 3em 1em;
|
||||
}
|
||||
|
||||
a {
|
||||
@@ -377,3 +377,14 @@ label {
|
||||
color: gray;
|
||||
margin-bottom: 0.5em;
|
||||
}
|
||||
|
||||
#clock {
|
||||
font-size: 1.7em;
|
||||
width: 4em;
|
||||
margin-bottom: 0.5em;
|
||||
}
|
||||
|
||||
.game-header {
|
||||
display: flex;
|
||||
justify-content: space-evenly;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user