reveal role functionality, beginnings of mod transfer

This commit is contained in:
Alec
2021-12-14 23:21:54 -05:00
parent a66bc7b413
commit 342ae5b80b
11 changed files with 250 additions and 76 deletions

View File

@@ -12,7 +12,9 @@ export const globals = {
PAUSE_TIMER: 'pauseTimer',
RESUME_TIMER: 'resumeTimer',
GET_TIME_REMAINING: 'getTimeRemaining',
KILL_PLAYER: 'killPlayer'
KILL_PLAYER: 'killPlayer',
REVEAL_PLAYER: 'revealPlayer',
TRANSFER_MODERATOR: 'transferModerator'
},
STATUS: {
LOBBY: "lobby",
@@ -26,12 +28,15 @@ export const globals = {
PLAYER_JOINED: "playerJoined",
SYNC_GAME_STATE: "syncGameState",
START_TIMER: "startTimer",
KILL_PLAYER: "killPlayer"
KILL_PLAYER: "killPlayer",
REVEAL_PLAYER: 'revealPlayer'
},
USER_TYPES: {
MODERATOR: "moderator",
PLAYER: "player",
TEMPORARY_MODERATOR: "player / temp mod"
TEMPORARY_MODERATOR: "player / temp mod",
KILLED_PLAYER: "killed",
SPECTATOR: "spectator"
},
ENVIRONMENT: {
LOCAL: "local",

View File

@@ -1,12 +1,15 @@
import { globals } from "../config/globals.js";
import { toast } from "./Toast.js";
import {templates} from "./Templates.js";
import {ModalManager} from "./ModalManager.js";
export class GameStateRenderer {
constructor(gameState, socket) {
this.gameState = gameState;
this.socket = socket;
this.killPlayerHandlers = {};
this.revealRoleHandlers = {};
this.transferModHandlers = {};
this.cardFlipped = false;
}
@@ -20,12 +23,6 @@ export class GameStateRenderer {
lobbyPlayersContainer.appendChild(renderLobbyPerson(person.name,person.userType))
}
let playerCount = this.gameState.people.filter((person) => person.userType === globals.USER_TYPES.PLAYER).length;
if (this.gameState.moderator.userType === globals.USER_TYPES.TEMPORARY_MODERATOR) {
playerCount += 1;
}
if (this.gameState.client.userType === globals.USER_TYPES.PLAYER) {
playerCount += 1;
}
document.querySelector("label[for='lobby-players']").innerText =
"People (" + playerCount + "/" + getGameSize(this.gameState.deck) + " Players)";
}
@@ -67,19 +64,37 @@ export class GameStateRenderer {
let div = document.createElement("div");
div.innerHTML = templates.END_GAME_PROMPT;
document.body.appendChild(div);
let modTransferButton = document.getElementById("mod-transfer-button");
modTransferButton.addEventListener(
"click", () => {
this.displayAvailableModerators()
ModalManager.displayModal(
"transfer-mod-modal",
"transfer-mod-modal-background",
"close-modal-button"
)
}
)
this.renderPlayersWithRoleAndAlignmentInfo();
}
renderPlayerView() {
renderPlayerView(isKilled=false) {
if (isKilled) {
let clientUserType = document.getElementById("client-user-type");
if (clientUserType) {
clientUserType.innerText = globals.USER_TYPES.KILLED_PLAYER + ' \uD83D\uDC80'
}
}
renderPlayerRole(this.gameState);
this.renderPlayersWithNoRoleInformation();
this.renderPlayersWithNoRoleInformationUnlessRevealed();
}
refreshPlayerList(isModerator) {
if (isModerator) {
this.renderPlayersWithRoleAndAlignmentInfo()
} else {
this.renderPlayersWithNoRoleInformation();
this.renderPlayersWithNoRoleInformationUnlessRevealed();
}
}
@@ -87,7 +102,12 @@ export class GameStateRenderer {
document.querySelectorAll('.game-player').forEach((el) => {
let pointer = el.dataset.pointer;
if (pointer && this.killPlayerHandlers[pointer]) {
el.removeEventListener('click', this.killPlayerHandlers[pointer])
el.removeEventListener('click', this.killPlayerHandlers[pointer]);
delete this.killPlayerHandlers[pointer];
}
if (pointer && this.revealRoleHandlers[pointer]) {
el.removeEventListener('click', this.revealRoleHandlers[pointer]);
delete this.revealRoleHandlers[pointer];
}
el.remove();
});
@@ -96,14 +116,14 @@ export class GameStateRenderer {
});
let teamGood = this.gameState.people.filter((person) => person.alignment === globals.ALIGNMENT.GOOD);
let teamEvil = this.gameState.people.filter((person) => person.alignment === globals.ALIGNMENT.EVIL);
renderGroupOfPlayers(teamEvil, this.killPlayerHandlers, this.gameState.accessCode, globals.ALIGNMENT.EVIL, true, this.socket);
renderGroupOfPlayers(teamGood, this.killPlayerHandlers, this.gameState.accessCode, globals.ALIGNMENT.GOOD, true, this.socket);
renderGroupOfPlayers(teamEvil, this.killPlayerHandlers, this.revealRoleHandlers, this.gameState.accessCode, globals.ALIGNMENT.EVIL, true, this.socket);
renderGroupOfPlayers(teamGood, this.killPlayerHandlers, this.revealRoleHandlers, this.gameState.accessCode, globals.ALIGNMENT.GOOD, true, this.socket);
document.getElementById("players-alive-label").innerText =
'Players: ' + this.gameState.people.filter((person) => !person.out).length + ' / ' + this.gameState.people.length + ' Alive';
}
renderPlayersWithNoRoleInformation() {
renderPlayersWithNoRoleInformationUnlessRevealed() {
document.querySelectorAll('.game-player').forEach((el) => el.remove());
this.gameState.people.sort((a, b) => {
return a.name >= b.name ? 1 : -1;
@@ -114,6 +134,44 @@ export class GameStateRenderer {
}
updatePlayerCardToKilledState() {
document.querySelector('#role-image').classList.add("killed-card");
document.getElementById("role-image").setAttribute(
'src',
'../images/tombstone.png'
);
}
displayAvailableModerators() {
document.querySelectorAll('.potential-moderator').forEach((el) => {
let pointer = el.dataset.pointer;
if (pointer && this.transferModHandlers[pointer]) {
el.removeEventListener('click', this.transferModHandlers[pointer]);
delete this.transferModHandlers[pointer];
}
el.remove();
});
let modalContent = document.getElementById("transfer-mod-form-content");
if (modalContent) {
for (let player of this.gameState.people) {
if (player.out) {
let container = document.createElement("div");
container.classList.add('potential-moderator');
container.dataset.pointer = player.id;
container.innerText = player.name;
this.transferModHandlers[player.id] = () => {
if (confirm("Transfer moderator powers to " + player.name + "?")) {
socket.emit(globals.COMMANDS.TRANSFER_MODERATOR, this.gameState.accessCode, player.id);
}
}
container.addEventListener('click', this.transferModHandlers[player.id]);
modalContent.appendChild(container);
}
}
}
}
}
function renderLobbyPerson(name, userType) {
@@ -146,7 +204,7 @@ function removeExistingTitle() {
}
}
function renderGroupOfPlayers(players, handlers, accessCode=null, alignment=null, moderator=false, socket=null) {
function renderGroupOfPlayers(players, killPlayerHandlers, revealRoleHandlers, accessCode=null, alignment=null, moderator=false, socket=null) {
for (let player of players) {
let container = document.createElement("div");
container.classList.add('game-player');
@@ -159,10 +217,14 @@ function renderGroupOfPlayers(players, handlers, accessCode=null, alignment=null
container.querySelector('.game-player-name').innerText = player.name;
let roleElement = container.querySelector('.game-player-role')
if (alignment) {
if (moderator) {
roleElement.classList.add(alignment);
roleElement.innerText = player.gameRole;
document.getElementById("player-list-moderator-team-" + alignment).appendChild(container);
} else if (player.revealed) {
roleElement.classList.add(player.alignment);
roleElement.innerText = player.gameRole;
document.getElementById("game-player-list").appendChild(container);
} else {
roleElement.innerText = "Unknown"
document.getElementById("game-player-list").appendChild(container);
@@ -175,12 +237,27 @@ function renderGroupOfPlayers(players, handlers, accessCode=null, alignment=null
}
} else {
if (moderator) {
handlers[player.id] = () => {
killPlayerHandlers[player.id] = () => {
if (confirm("KILL " + player.name + "?")) {
socket.emit(globals.COMMANDS.KILL_PLAYER, accessCode, player.id);
}
}
container.querySelector('.kill-player-button').addEventListener('click', handlers[player.id]);
container.querySelector('.kill-player-button').addEventListener('click', killPlayerHandlers[player.id]);
}
}
if (player.revealed) {
if (moderator) {
container.querySelector('.reveal-role-button')?.remove();
}
} else {
if (moderator) {
revealRoleHandlers[player.id] = () => {
if (confirm("REVEAL " + player.name + "?")) {
socket.emit(globals.COMMANDS.REVEAL_PLAYER, accessCode, player.id);
}
}
container.querySelector('.reveal-role-button').addEventListener('click', revealRoleHandlers[player.id]);
}
}
}
@@ -196,19 +273,20 @@ function renderPlayerRole(gameState) {
}
name.setAttribute("title", gameState.client.gameRole);
if (gameState.client.out) {
document.querySelector('#role-description').innerText = "You have been killed.";
document.querySelector('#role-image').classList.add("killed-card");
document.getElementById("role-image").setAttribute(
'src',
'../images/tombstone.png'
);
} else {
document.querySelector('#role-description').innerText = gameState.client.gameRoleDescription;
document.getElementById("role-image").setAttribute(
'src',
'../images/roles/' + gameState.client.gameRole.replaceAll(' ', '') + '.png'
);
}
document.querySelector('#role-description').innerText = gameState.client.gameRoleDescription;
document.getElementById("game-role-back").addEventListener('click', () => {
document.getElementById("game-role").style.display = 'flex';
document.getElementById("game-role-back").style.display = 'none';

View File

@@ -11,21 +11,12 @@ export class GameTimerManager {
}
}
// startGameTimer (hours, minutes, tickRate, soundManager, timerWorker) {
// if (window.Worker) {
// timerWorker.onmessage = function (e) {
// if (e.data.hasOwnProperty('timeRemainingInMilliseconds') && e.data.timeRemainingInMilliseconds > 0) {
// document.getElementById('game-timer').innerText = e.data.displayTime;
// }
// };
// const totalTime = convertFromHoursToMilliseconds(hours) + convertFromMinutesToMilliseconds(minutes);
// timerWorker.postMessage({ totalTime: totalTime, tickInterval: tickRate });
// }
// }
resumeGameTimer(totalTime, tickRate, soundManager, timerWorker) {
if (window.Worker) {
if (this.gameState.client.userType !== globals.USER_TYPES.PLAYER) {
if (
this.gameState.client.userType === globals.USER_TYPES.MODERATOR
|| this.gameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR
) {
this.swapToPauseButton();
}
let instance = this;
@@ -49,7 +40,10 @@ export class GameTimerManager {
pauseGameTimer(timerWorker, timeRemaining) {
if (window.Worker) {
if (this.gameState.client.userType !== globals.USER_TYPES.PLAYER) {
if (
this.gameState.client.userType === globals.USER_TYPES.MODERATOR
|| this.gameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR
) {
this.swapToPlayButton();
}
@@ -63,7 +57,10 @@ export class GameTimerManager {
}
displayPausedTime(time) {
if (this.gameState.client.userType !== globals.USER_TYPES.PLAYER) {
if (
this.gameState.client.userType === globals.USER_TYPES.MODERATOR
|| this.gameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR
) {
this.swapToPlayButton();
}
@@ -87,18 +84,6 @@ export class GameTimerManager {
}
attachTimerSocketListeners(socket, timerWorker, gameStateRenderer) {
// if (!socket.hasListeners(globals.EVENTS.START_TIMER)) {
// socket.on(globals.EVENTS.START_TIMER, () => {
// this.startGameTimer(
// gameStateRenderer.gameState.timerParams.hours,
// gameStateRenderer.gameState.timerParams.minutes,
// globals.CLOCK_TICK_INTERVAL_MILLIS,
// null,
// timerWorker
// )
// });
// }
if(!socket.hasListeners(globals.COMMANDS.PAUSE_TIMER)) {
socket.on(globals.COMMANDS.PAUSE_TIMER, (timeRemaining) => {
this.pauseGameTimer(timerWorker, timeRemaining)
@@ -152,15 +137,6 @@ export class GameTimerManager {
}
}
function convertFromMinutesToMilliseconds(minutes) {
return minutes * 60 * 1000;
}
function convertFromHoursToMilliseconds(hours) {
return hours * 60 * 60 * 1000;
}
function returnHumanReadableTime(milliseconds, tenthsOfSeconds=false) {
let tenths = Math.floor((milliseconds / 100) % 10);

View File

@@ -46,6 +46,15 @@ export const templates = {
"<div id='game-player-list'></div>" +
"</div>",
MODERATOR_GAME_VIEW:
"<div id='transfer-mod-modal-background' class='modal-background' style='display: none'></div>" +
"<div id='transfer-mod-modal' class='modal' style='display: none'>" +
"<form id='transfer-mod-form'>" +
"<div id='transfer-mod-form-content'></div>" +
"<div id='modal-button-container'>" +
"<button id='close-modal-button'>Cancel</button>" +
"</div>" +
"</form>" +
"</div>" +
"<div id='game-header'>" +
"<div class='timer-container-moderator'>" +
"<div>" +
@@ -54,7 +63,7 @@ export const templates = {
"</div>" +
"<div id='play-pause'>" + "</div>" +
"</div>" +
"<button class='moderator-player-button make-mod-button'>Transfer Mod Powers \uD83D\uDD00</button>" +
"<button id='mod-transfer-button' class='moderator-player-button make-mod-button'>Transfer Mod Powers \uD83D\uDD00</button>" +
"</div>" +
"<div>" +
"<label id='players-alive-label'></label>" +

View File

@@ -74,6 +74,10 @@ function processGameState (gameState, userId, socket, gameStateRenderer) {
document.getElementById("game-state-container").innerHTML = templates.PLAYER_GAME_VIEW;
gameStateRenderer.renderPlayerView();
break;
case globals.USER_TYPES.KILLED_PLAYER:
document.getElementById("game-state-container").innerHTML = templates.PLAYER_GAME_VIEW;
gameStateRenderer.renderPlayerView(true);
break;
case globals.USER_TYPES.MODERATOR:
document.querySelector("#start-game-prompt")?.remove();
document.getElementById("game-state-container").innerHTML = templates.MODERATOR_GAME_VIEW;
@@ -142,8 +146,39 @@ function setClientSocketHandlers(gameStateRenderer, socket, timerWorker, gameTim
toast(killedPerson.name + ' killed.', 'success', true, true, 6);
gameStateRenderer.renderPlayersWithRoleAndAlignmentInfo()
} else {
toast(killedPerson.name + ' was killed!', 'warning', false, true, 6);
gameStateRenderer.renderPlayersWithNoRoleInformation();
if (killedPerson.id === gameStateRenderer.gameState.client.id) {
let clientUserType = document.getElementById("client-user-type");
if (clientUserType) {
clientUserType.innerText = globals.USER_TYPES.KILLED_PLAYER + ' \uD83D\uDC80'
}
gameStateRenderer.updatePlayerCardToKilledState();
toast('You have been killed!', 'warning', false, true, 6);
} else {
toast(killedPerson.name + ' was killed!', 'warning', false, true, 6);
}
gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed();
}
}
});
}
if (!socket.hasListeners(globals.EVENTS.REVEAL_PLAYER)) {
socket.on(globals.EVENTS.REVEAL_PLAYER, (revealData) => {
let revealedPerson = gameStateRenderer.gameState.people.find((person) => person.id === revealData.id);
if (revealedPerson) {
revealedPerson.revealed = true;
revealedPerson.gameRole = revealData.gameRole;
revealedPerson.alignment = revealData.alignment;
if (gameStateRenderer.gameState.client.userType === globals.USER_TYPES.MODERATOR) {
toast(revealedPerson.name + ' revealed.', 'success', true, true, 6);
gameStateRenderer.renderPlayersWithRoleAndAlignmentInfo()
} else {
if (revealedPerson.id === gameStateRenderer.gameState.client.id) {
toast('Your role has been revealed!', 'warning', false, true, 6);
} else {
toast(revealedPerson.name + ' was revealed as a ' + revealedPerson.gameRole + '!', 'warning', false, true, 6);
}
gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed();
}
}
});

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@@ -41,10 +41,33 @@ h1 {
margin: 0.5em auto;
}
#game-state-container > div {
#game-state-container > div:not(#transfer-mod-modal-background):not(#transfer-mod-modal){
margin: 1em;
}
.potential-moderator {
display: flex;
color: #d7d7d7;
background-color: black;
border: 2px solid transparent;
align-items: center;
padding: 10px;
border-radius: 3px;
justify-content: space-between;
margin: 0.5em 0;
position: relative;
}
.potential-moderator:hover {
border: 2px solid #d7d7d7;
cursor: pointer;
}
.potential-moderator:active {
border: 2px solid #21ba45;
transition: border 0.2s ease-out;
}
#game-link {
user-select: none;
-ms-user-select: none;
@@ -234,7 +257,7 @@ label[for='moderator'] {
align-items: center;
justify-content: center;
position: fixed;
z-index: 1000;
z-index: 3;
border-radius: 3px;
font-family: 'signika-negative', sans-serif;
font-weight: 100;
@@ -326,7 +349,7 @@ label[for='moderator'] {
}
.game-player {
border-left: 2px solid gray;
border-left: 3px solid #21ba45;
display: flex;
color: #d7d7d7;
background-color: black;
@@ -380,7 +403,11 @@ label[for='moderator'] {
}
.killed, .killed .game-player-role {
color: gray !important;
/*color: gray !important;*/
}
.game-player.killed {
border-left: 3px solid #444444;
}
.reveal-role-button {
@@ -406,6 +433,10 @@ label[for='moderator'] {
background-color: #9f4747;
}
.killed-card {
width: 55% !important;
}
.game-player > div:nth-child(2) {
display: flex;
flex-wrap: wrap;

View File

@@ -3,7 +3,6 @@
text-align: center;
position: fixed;
width: 100%;
height: 100%;
z-index: 100;
top: 50%;
left: 50%;
@@ -11,10 +10,10 @@
background-color: #23282b;
align-items: center;
justify-content: center;
max-width: 17em;
max-height: 24em;
max-width: 19em;
max-height: 80%;
height: fit-content;
font-family: sans-serif;
font-size: 22px;
flex-direction: column;
padding: 1em;
}
@@ -25,7 +24,7 @@
left: 0;
width: 100%;
height: calc(100% + 100px);
background-color: rgba(0, 0, 0, 0.55);
background-color: rgba(0, 0, 0, 0.75);
z-index: 50;
cursor: pointer;
}