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Merge pull request #43 from AlecM33/custom-role-saving
Confirm player death, fix join bug
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@@ -109,7 +109,7 @@ io.on('connection', function(socket) {
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});
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socket.on('joinGame', function(playerInfo) {
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const game = activeGames[Object.keys(activeGames).find((key) => key === playerInfo.code)];
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if (game && game.players.length < game.size) {
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if (game && game.players.length < game.size && !game.players.find((player) => player.id === playerInfo.id)) {
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game.players.push({name: playerInfo.name, id: playerInfo.id});
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console.log(playerInfo.name + " joined the game!");
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socket.emit('success');
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@@ -340,7 +340,9 @@ function endGameDueToTimeExpired() {
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}
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function killPlayer() {
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socket.emit("killPlayer", currentGame.players.find((player) => player.id === sessionStorage.getItem("id")).id, currentGame.accessCode);
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if(confirm("Are you sure you are dead?")) {
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socket.emit("killPlayer", currentGame.players.find((player) => player.id === sessionStorage.getItem("id")).id, currentGame.accessCode);
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}
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}
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function renderLobby() {
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@@ -3,12 +3,14 @@ import { utility } from './util.js'
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// respond to the game state received from the server
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socket.on('joinError', function(message) {
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document.getElementById("code").classList.add("error");
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document.getElementById("join-error").innerText = message;
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document.getElementById("join-btn").classList.remove('disabled');
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document.getElementById("code").classList.add("error");
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document.getElementById("join-error").innerText = message;
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});
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// respond to the game state received from the server
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socket.on('success', function() {
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document.getElementById("join-btn").classList.remove('disabled');
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if (document.getElementById("code").classList.contains("error")) {
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document.getElementById("code").classList.remove("error");
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document.getElementById("join-error").innerText = "";
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@@ -21,6 +23,7 @@ socket.on('success', function() {
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});
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document.getElementById("join-btn").addEventListener("click", function() {
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document.getElementById("join-btn").classList.add('disabled');
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if (document.getElementById("name").value.length > 0) {
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const code = document.getElementById("code").value.toString().trim().toLowerCase();
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if (document.getElementById("name").classList.contains("error")) {
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@@ -33,6 +36,7 @@ document.getElementById("join-btn").addEventListener("click", function() {
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const playerInfo = {name: document.getElementById("name").value, id: playerId, code: code};
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socket.emit('joinGame', playerInfo);
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} else {
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document.getElementById("join-btn").classList.remove('disabled');
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document.getElementById("name").classList.add("error");
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document.getElementById("name-error").innerText = "Name is required.";
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}
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@@ -918,9 +918,8 @@ label {
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opacity: 0.5;
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color: gray;
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background-color: white;
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border: none;
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pointer-events: none;
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border: none;
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}
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.hidden {
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