add specs

This commit is contained in:
AlecM33
2023-08-05 03:12:50 -04:00
parent cc6c2bd596
commit a7e442640b
4 changed files with 222 additions and 4 deletions

View File

@@ -15,7 +15,7 @@ describe('game page', () => {
}
};
describe('lobby game', () => {
describe('lobby game - moderator view', () => {
let mockSocket;
beforeEach(async function () {
@@ -34,7 +34,7 @@ describe('game page', () => {
emit: function (eventName, ...args) {
switch (args[0]) { // eventName is currently always "inGameMessage" - the first arg after that is the specific message type
case globals.EVENT_IDS.FETCH_GAME_STATE:
args[args.length - 1](deepCopy(mockGames.gameInLobby)); // copy the game object to prevent leaking of state between specs
args[args.length - 1](deepCopy(mockGames.gameInLobbyAsModerator)); // copy the game object to prevent leaking of state between specs
}
},
removeAllListeners: function (...names) {
@@ -46,6 +46,7 @@ describe('game page', () => {
};
await gameHandler(mockSocket, XHRUtility, { location: { href: 'host/game/ABCD' } }, gameTemplate);
mockSocket.eventHandlers.connect();
spyOn(mockSocket, 'emit');
});
it('should display the connected client', () => {
@@ -69,6 +70,99 @@ describe('game page', () => {
expect(document.getElementById('current-info-message').innerText).toEqual('Jane joined!');
});
it('should display the cards currently in the deck when the Edit Roles button is clicked', () => {
document.getElementById('edit-roles-button').click();
expect(document.querySelectorAll('.added-role').length).toEqual(mockGames.gameInLobbyAsModerator.deck.length);
expect(document.getElementById('deck-count').innerText).toEqual(mockGames.gameInLobbyAsModerator.gameSize + ' Players');
});
it('should send an update to the game information if I save changes to the deck', () => {
document.getElementById('edit-roles-button').click();
document.querySelectorAll('.added-role').item(0).querySelector('.role-remove').click();
document.getElementById('save-role-changes-button').click();
expect(mockSocket.emit).toHaveBeenCalledWith(
globals.SOCKET_EVENTS.IN_GAME_MESSAGE,
globals.EVENT_IDS.UPDATE_GAME_ROLES,
mockGames.gameInLobbyAsModerator.accessCode,
jasmine.any(Object),
jasmine.any(Function)
);
});
afterAll(() => {
document.body.innerHTML = '';
});
});
describe('lobby game - player view', () => {
let mockSocket;
beforeEach(async function () {
document.body.innerHTML = '';
mockSocket = {
eventHandlers: {},
on: function (message, handler) {
this.eventHandlers[message] = handler;
},
once: function (message, handler) {
this.eventHandlers[message] = handler;
},
timeout: (duration) => {
return mockSocket;
},
emit: function (eventName, ...args) {
switch (args[0]) { // eventName is currently always "inGameMessage" - the first arg after that is the specific message type
case globals.EVENT_IDS.FETCH_GAME_STATE:
args[args.length - 1](deepCopy(mockGames.gameInLobbyAsPlayer)); // copy the game object to prevent leaking of state between specs
}
},
removeAllListeners: function (...names) {
},
hasListeners: function (listener) {
return false;
}
};
await gameHandler(mockSocket, XHRUtility, { location: { href: 'host/game/ABCD' } }, gameTemplate);
mockSocket.eventHandlers.connect();
spyOn(mockSocket, 'emit');
});
it('should display the connected client', () => {
expect(document.getElementById('client-name').innerText).toEqual('Lys');
expect(document.getElementById('client-user-type').innerText).toEqual('player' + globals.USER_TYPE_ICONS.player);
});
it('should display the QR Code', () => {
expect(document.getElementById('canvas').innerText).not.toBeNull();
});
it('should display the option to leave the game, and fire the event when it is selected and confirmed', () => {
expect(document.getElementById('leave-game-button')).not.toBeNull();
document.getElementById('leave-game-button').click();
document.getElementById('confirmation-yes-button').click();
expect(mockSocket.emit).toHaveBeenCalledWith(
globals.SOCKET_EVENTS.IN_GAME_MESSAGE,
globals.EVENT_IDS.LEAVE_ROOM,
mockGames.gameInLobbyAsModerator.accessCode,
{ personId: mockGames.gameInLobbyAsPlayer.client.id }
);
});
it('should display a new player when they join', () => {
mockSocket.eventHandlers[globals.EVENT_IDS.PLAYER_JOINED]({
name: 'Jane',
id: '123',
userType: globals.USER_TYPES.PLAYER,
out: false,
revealed: false
}, false);
expect(document.querySelectorAll('.lobby-player').length).toEqual(3);
expect(document.getElementById('current-info-message').innerText).toEqual('Jane joined!');
});
afterAll(() => {
document.body.innerHTML = '';
});