Merge pull request #174 from AlecM33/edit-timer

Edit timer
This commit is contained in:
Alec
2023-08-16 14:33:56 -04:00
committed by GitHub
13 changed files with 285 additions and 119 deletions

View File

@@ -37,8 +37,8 @@ export const defaultRoles = [
{
role: 'Doctor',
team: 'good',
description: `Each night, choose a player to protect from the Werewolves. This can be yourself. If the Werewolves
target this person, they still survive to the following day.`
description: 'Each night, choose a player to protect from the Werewolves. This can be yourself. If the Werewolves ' +
'target this person, they still survive to the following day.'
},
{
role: 'Parity Hunter',

View File

@@ -8,6 +8,8 @@ export const PRIMITIVES = {
MAX_CUSTOM_ROLE_DESCRIPTION_LENGTH: 1000,
TOAST_DURATION_DEFAULT: 6,
ACCESS_CODE_LENGTH: 4,
MAX_MINUTES: 59,
MAX_HOURS: 5,
PLAYER_ID_COOKIE_KEY: 'play-werewolf-anon-id'
};
@@ -75,6 +77,7 @@ export const EVENT_IDS = {
ASSIGN_DEDICATED_MOD: 'assignDedicatedMod',
KICK_PERSON: 'kickPerson',
UPDATE_GAME_ROLES: 'updateGameRoles',
UPDATE_GAME_TIMER: 'updateGameTimer',
LEAVE_ROOM: 'leaveRoom'
};
@@ -93,6 +96,7 @@ export const LOBBY_EVENTS = function () {
EVENT_IDS.ADD_SPECTATOR,
EVENT_IDS.KICK_PERSON,
EVENT_IDS.UPDATE_GAME_ROLES,
EVENT_IDS.UPDATE_GAME_TIMER,
EVENT_IDS.LEAVE_ROOM
];
};

View File

@@ -11,7 +11,7 @@ export const HTMLFragments = {
<div id='game-parameters'>
<div>
<img alt='clock' src='/images/clock.svg'/>
<div id='game-time'></div>
<div id='timer-parameters'></div>
</div>
<div>
<img alt='person' src='/images/person.svg'/>
@@ -46,6 +46,7 @@ export const HTMLFragments = {
</div>`,
START_GAME_PROMPT:
`<button id='edit-roles-button'>Edit Roles</button>
<button id='edit-timer-button'>Edit Timer</button>
<button id='start-game-button'>Start Game</button>`,
LEAVE_GAME_PROMPT:
'<button id=\'leave-game-button\'>Leave Room</button>',
@@ -58,6 +59,11 @@ export const HTMLFragments = {
<button class="app-button" id="save-role-changes-button">
<p>Save</p><img src="../images/save-svgrepo-com.svg" alt='save'>
</button>`,
TIMER_EDIT_BUTTONS:
`<button class="app-button cancel" id="cancel-timer-changes-button">Cancel</button>
<button class="app-button" id="save-timer-changes-button">
<p>Save</p><img src="../images/save-svgrepo-com.svg" alt='save'>
</button>`,
PLAYER_GAME_VIEW:
`<div id='game-header'>
<div>

View File

@@ -53,16 +53,10 @@ export class GameCreationStepManager {
if (e.type === 'click' || e.code === 'Enter') {
let hours = parseInt(document.getElementById('game-hours').value);
let minutes = parseInt(document.getElementById('game-minutes').value);
hours = isNaN(hours) ? null : hours;
minutes = isNaN(minutes) ? null : minutes;
if ((hours === null && minutes === null)
|| (hours === null && minutes > 0 && minutes < 60)
|| (minutes === null && hours > 0 && hours < 6)
|| (hours === 0 && minutes > 0 && minutes < 60)
|| (minutes === 0 && hours > 0 && hours < 6)
|| (hours > 0 && hours < 6 && minutes >= 0 && minutes < 60)
) {
if (hasTimer(hours, minutes)) {
hours = this.standardizeNumberInput(hours);
minutes = this.standardizeNumberInput(minutes);
if (this.timerIsValid(hours, minutes)) {
if (this.hasTimer(hours, minutes)) {
this.currentGame.hasTimer = true;
this.currentGame.timerParams = {
hours: hours,
@@ -77,11 +71,7 @@ export class GameCreationStepManager {
this.incrementStep();
this.renderStep('creation-step-container', this.step);
} else {
if (hours === 0 && minutes === 0) {
toast('You must enter a non-zero amount of time.', 'error', true);
} else {
toast('Invalid timer options. Hours can be a max of 5, Minutes a max of 59.', 'error', true);
}
toast('Invalid timer options. Hours can be a max of 5, Minutes a max of 59.', 'error', true);
}
}
},
@@ -149,7 +139,7 @@ export class GameCreationStepManager {
restoreButton();
break;
case 400:
toast('Your game has invalid parameters..', 'error', true, true);
toast('Your game has invalid parameters.', 'error', true, true);
restoreButton();
break;
case 201:
@@ -198,7 +188,7 @@ export class GameCreationStepManager {
showButtons(true, true, this.steps[step].forwardHandler, this.steps[step].backHandler);
break;
case 3:
renderTimerStep(containerId, step, this.currentGame, this.steps);
this.renderTimerStep(containerId, step, this.currentGame, this.steps);
showButtons(true, true, this.steps[step].forwardHandler, this.steps[step].backHandler);
break;
case 4:
@@ -297,6 +287,67 @@ export class GameCreationStepManager {
initializeRemainingEventListeners(this.deckManager, this.roleBox);
};
renderTimerStep (containerId, stepNumber, game, steps) {
const div = document.createElement('div');
div.setAttribute('id', 'step-' + stepNumber);
div.classList.add('step');
const timeContainer = document.createElement('div');
timeContainer.setAttribute('id', 'game-time');
const hoursDiv = document.createElement('div');
const hoursLabel = document.createElement('label');
hoursLabel.setAttribute('for', 'game-hours');
hoursLabel.innerText = 'Hours';
const hours = document.createElement('input');
hours.addEventListener('keyup', steps[stepNumber].forwardHandler);
setAttributes(hours, { type: 'number', id: 'game-hours', name: 'game-hours', min: '0', max: '5', value: game.timerParams?.hours });
const minutesDiv = document.createElement('div');
const minsLabel = document.createElement('label');
minsLabel.setAttribute('for', 'game-minutes');
minsLabel.innerText = 'Minutes';
const minutes = document.createElement('input');
minutes.addEventListener('keyup', steps[stepNumber].forwardHandler);
setAttributes(minutes, { type: 'number', id: 'game-minutes', name: 'game-minutes', min: '1', max: '60', value: game.timerParams?.minutes });
hoursDiv.appendChild(hoursLabel);
hoursDiv.appendChild(hours);
minutesDiv.appendChild(minsLabel);
minutesDiv.appendChild(minutes);
timeContainer.appendChild(hoursDiv);
timeContainer.appendChild(minutesDiv);
div.appendChild(timeContainer);
document.getElementById(containerId).appendChild(div);
}
timerIsValid (hours, minutes) {
let valid = true;
if (hours === null && minutes === null) {
return valid;
}
if (hours !== null) {
valid = hours > 0 && hours <= PRIMITIVES.MAX_HOURS;
}
if (minutes !== null) {
valid = minutes > 0 && minutes <= PRIMITIVES.MAX_MINUTES;
}
return valid;
}
hasTimer (hours, minutes) {
return hours !== null || minutes !== null;
}
standardizeNumberInput (input) {
return (isNaN(input) || input === 0) ? null : input;
}
}
function renderNameStep (containerId, step, game, steps) {
@@ -358,41 +409,6 @@ function renderModerationTypeStep (game, containerId, stepNumber) {
document.getElementById(containerId).appendChild(stepContainer);
}
function renderTimerStep (containerId, stepNumber, game, steps) {
const div = document.createElement('div');
div.setAttribute('id', 'step-' + stepNumber);
div.classList.add('step');
const timeContainer = document.createElement('div');
timeContainer.setAttribute('id', 'game-time');
const hoursDiv = document.createElement('div');
const hoursLabel = document.createElement('label');
hoursLabel.setAttribute('for', 'game-hours');
hoursLabel.innerText = 'Hours';
const hours = document.createElement('input');
hours.addEventListener('keyup', steps[stepNumber].forwardHandler);
setAttributes(hours, { type: 'number', id: 'game-hours', name: 'game-hours', min: '0', max: '5', value: game.timerParams?.hours });
const minutesDiv = document.createElement('div');
const minsLabel = document.createElement('label');
minsLabel.setAttribute('for', 'game-minutes');
minsLabel.innerText = 'Minutes';
const minutes = document.createElement('input');
minutes.addEventListener('keyup', steps[stepNumber].forwardHandler);
setAttributes(minutes, { type: 'number', id: 'game-minutes', name: 'game-minutes', min: '1', max: '60', value: game.timerParams?.minutes });
hoursDiv.appendChild(hoursLabel);
hoursDiv.appendChild(hours);
minutesDiv.appendChild(minsLabel);
minutesDiv.appendChild(minutes);
timeContainer.appendChild(hoursDiv);
timeContainer.appendChild(minutesDiv);
div.appendChild(timeContainer);
document.getElementById(containerId).appendChild(div);
}
function renderReviewAndCreateStep (containerId, stepNumber, game, deckManager) {
const div = document.createElement('div');
div.setAttribute('id', 'step-' + stepNumber);
@@ -591,10 +607,6 @@ function processNewCustomRoleSubmission (name, description, team, deckManager, i
}
}
function hasTimer (hours, minutes) {
return hours !== null || minutes !== null;
}
function validateName (name) {
return typeof name === 'string' && name.length > 0 && name.length <= PRIMITIVES.MAX_PERSON_NAME_LENGTH;
}

View File

@@ -166,6 +166,7 @@ export class RoleBox {
};
displayDefaultRoles = (selectEl) => {
document.querySelector('#custom-role-placeholder')?.remove();
document.querySelectorAll('#role-select .default-role, #role-select .custom-role').forEach(e => e.remove());
this.categoryTransition.play();
for (let i = 0; i < this.defaultRoles.length; i ++) {
@@ -184,9 +185,21 @@ export class RoleBox {
this.addRoleEventListeners(selectEl, true, true, false, false, false);
};
displayCustomRolePlaceHolder = () => {
const placeholder = document.createElement('div');
placeholder.setAttribute('id', 'custom-role-placeholder');
placeholder.innerText = 'Create a role with the button below.';
document.getElementById('role-select').appendChild(placeholder);
};
displayCustomRoles = (selectEl) => {
document.querySelector('#custom-role-placeholder')?.remove();
document.querySelectorAll('#role-select .default-role, #role-select .custom-role').forEach(e => e.remove());
this.categoryTransition.play();
if (this.customRoles.length === 0) {
this.displayCustomRolePlaceHolder();
return;
}
this.customRoles.sort((a, b) => {
if (a.team !== b.team) {
return a.team === ALIGNMENT.GOOD ? -1 : 1;

View File

@@ -60,6 +60,70 @@ export class Lobby {
});
};
this.editTimerHandler = (e) => {
e.preventDefault();
document.querySelector('#mid-game-timer-editor')?.remove();
const timerEditContainer = document.createElement('div');
const timerEditContainerBackground = document.createElement('div');
timerEditContainerBackground.setAttribute('id', 'timer-edit-container-background');
timerEditContainer.setAttribute('id', 'mid-game-timer-editor');
document.getElementById('game-content').style.display = 'none';
document.body.appendChild(timerEditContainer);
document.body.appendChild(timerEditContainerBackground);
const timerEditPrompt = document.createElement('div');
timerEditPrompt.setAttribute('id', 'timer-edit-prompt');
timerEditPrompt.innerHTML = HTMLFragments.TIMER_EDIT_BUTTONS;
this.gameCreationStepManager.steps['3'].forwardHandler = (e) => {
e.preventDefault();
if (e.type === 'click' || e.code === 'Enter') {
timerEditPrompt.querySelector('#save-timer-changes-button')?.click();
}
};
this.gameCreationStepManager
.renderTimerStep('mid-game-timer-editor', '3', this.stateBucket.currentGameState, this.gameCreationStepManager.steps);
timerEditPrompt.querySelector('#save-timer-changes-button').addEventListener('click', () => {
let hours = parseInt(document.getElementById('game-hours').value);
let minutes = parseInt(document.getElementById('game-minutes').value);
hours = this.gameCreationStepManager.standardizeNumberInput(hours);
minutes = this.gameCreationStepManager.standardizeNumberInput(minutes);
if (this.gameCreationStepManager.timerIsValid(hours, minutes)) {
let hasTimer, timerParams;
if (this.gameCreationStepManager.hasTimer(hours, minutes)) {
hasTimer = true;
timerParams = {
hours: hours,
minutes: minutes
};
} else {
hasTimer = false;
timerParams = null;
}
document.querySelector('#mid-game-timer-editor')?.remove();
document.querySelector('#timer-edit-container-background')?.remove();
document.getElementById('game-content').style.display = 'flex';
this.socket.emit(
SOCKET_EVENTS.IN_GAME_MESSAGE,
EVENT_IDS.UPDATE_GAME_TIMER,
stateBucket.currentGameState.accessCode,
{ hasTimer: hasTimer, timerParams: timerParams },
() => {
toast('Timer updated successfully!', 'success');
}
);
} else {
toast('Invalid timer options. Hours can be a max of 5, Minutes a max of 59.', 'error', true);
}
});
timerEditPrompt.querySelector('#cancel-timer-changes-button').addEventListener('click', () => {
document.querySelector('#mid-game-timer-editor')?.remove();
document.querySelector('#timer-edit-container-background')?.remove();
document.getElementById('game-content').style.display = 'flex';
});
timerEditContainer.appendChild(timerEditPrompt);
};
this.editRolesHandler = (e) => {
e.preventDefault();
document.querySelector('#mid-game-role-editor')?.remove();
@@ -136,11 +200,17 @@ export class Lobby {
'Participants (' + inLobbyCount + '/' + this.stateBucket.currentGameState.gameSize + ' Players)';
}
populateHeader () {
setTimer () {
const timeString = getTimeString(this.stateBucket.currentGameState);
const time = this.container.querySelector('#game-time');
const time = this.container.querySelector('#timer-parameters');
time.innerText = timeString;
return timeString;
}
populateHeader () {
const timeString = this.setTimer();
const link = this.setLink(timeString);
this.setPlayerCount();
@@ -235,6 +305,13 @@ export class Lobby {
this.setPlayerCount();
});
this.socket.on(EVENT_IDS.UPDATE_GAME_TIMER, (hasTimer, timerParams) => {
this.stateBucket.currentGameState.hasTimer = hasTimer;
this.stateBucket.currentGameState.timerParams = timerParams;
const timeString = this.setTimer();
this.setLink(timeString);
});
this.socket.on(EVENT_IDS.LEAVE_ROOM, (leftId, gameIsStartable) => {
if (leftId === this.stateBucket.currentGameState.client.id) {
window.location = '/?message=' + encodeURIComponent('You left the room.');
@@ -277,6 +354,7 @@ export class Lobby {
if (existingPrompt) {
enableStartButton(existingPrompt, this.startGameHandler);
document.getElementById('edit-roles-button').addEventListener('click', this.editRolesHandler);
document.getElementById('edit-timer-button').addEventListener('click', this.editTimerHandler);
} else {
const newPrompt = document.createElement('div');
newPrompt.setAttribute('id', 'start-game-prompt');
@@ -285,6 +363,7 @@ export class Lobby {
document.body.appendChild(newPrompt);
enableStartButton(newPrompt, this.startGameHandler);
document.getElementById('edit-roles-button').addEventListener('click', this.editRolesHandler);
document.getElementById('edit-timer-button').addEventListener('click', this.editTimerHandler);
}
}
@@ -337,14 +416,10 @@ function getTimeString (gameState) {
const hours = gameState.timerParams.hours;
const minutes = gameState.timerParams.minutes;
if (hours) {
timeString += hours > 1
? hours + ' hours '
: hours + ' hour ';
timeString += hours + 'h ';
}
if (minutes) {
timeString += minutes > 1
? minutes + ' minutes '
: minutes + ' minute ';
timeString += minutes + 'm';
}
return timeString;
} else {

View File

@@ -78,6 +78,7 @@ function syncWithGame (socket, cookie, window) {
{ personId: cookie },
(err, gameState) => {
if (err) {
console.log(err);
retrySync(accessCode, socket, cookie);
} else {
handleGameState(gameState, cookie, socket);
@@ -220,7 +221,10 @@ function setClientSocketHandlers (stateBucket, socket) {
socket.on(EVENT_IDS.START_GAME, () => { fetchGameStateHandler(startGameStateAckFn); });
socket.on(EVENT_IDS.RESTART_GAME, () => { fetchGameStateHandler(restartGameStateAckFn); });
socket.on(EVENT_IDS.RESTART_GAME, () => {
document.querySelector('#game-control-prompt')?.remove();
fetchGameStateHandler(restartGameStateAckFn);
});
socket.on(EVENT_IDS.SYNC_GAME_STATE, () => {
socket.emit(

View File

@@ -87,8 +87,8 @@ textarea {
}
.toast-error {
background-color: #fdaeb7;
border: 3px solid #c78a8a;
background-color: #f98e9a;
border: 3px solid #c57272;
}
.toast-neutral {
@@ -338,12 +338,13 @@ input {
border-radius: 5px;
font-family: 'signika-negative', sans-serif;
font-weight: 100;
box-shadow: 0 1px 1px rgba(0,0,0,0.11),
0 2px 2px rgba(0,0,0,0.11),
0 4px 4px rgba(0,0,0,0.11),
0 8px 8px rgba(0,0,0,0.11),
0 16px 16px rgba(0,0,0,0.11),
0 32px 32px rgba(0,0,0,0.11);
box-shadow:
0 1px 1px rgba(0,0,0,0.11),
0 2px 2px rgba(0,0,0,0.11),
0 4px 4px rgba(0,0,0,0.11),
0 8px 8px rgba(0,0,0,0.11),
0 16px 16px rgba(0,0,0,0.11),
0 32px 32px rgba(0,0,0,0.11);
left: 0;
right: 0;
width: fit-content;

View File

@@ -164,7 +164,7 @@
}
#deck-status-container {
width: 20em;
width: 25em;
max-width: 95%;
height: 20em;
overflow-y: auto;
@@ -191,14 +191,14 @@
margin-top: 0.5em;
}
#deck-list-placeholder {
#deck-list-placeholder, #custom-role-placeholder {
margin: auto;
position: absolute;
top: 0;
left: 0;
bottom: 0;
right: 0;
width: 290px;
width: fit-content;
height: 50px;
font-size: 20px;
text-align: center;
@@ -457,7 +457,7 @@ input[type="number"] {
#role-select {
margin: 0.5em 1em 1.5em 0;
overflow-y: auto;
height: 16em;
height: 20em;
}
.default-role, .custom-role, .added-role {

View File

@@ -106,13 +106,13 @@
max-width: 17em;
}
#save-role-changes-button, #cancel-role-changes-button {
#save-role-changes-button, #cancel-role-changes-button, #save-timer-changes-button, #cancel-timer-changes-button {
padding: 10px;
font-size: 25px;
margin: 0.5em 0;
}
#role-edit-prompt {
#role-edit-prompt, #timer-edit-prompt {
display: flex;
margin: 10px 0;
padding: 10px 0;
@@ -123,11 +123,15 @@
background-color: #16141e;
}
#role-edit-prompt button {
#timer-edit-prompt {
margin-top: 2em;
}
#role-edit-prompt button, #timer-edit-prompt button {
margin: 0 20px;
}
#save-role-changes-button img {
#save-role-changes-button img, #save-timer-changes-button img {
width: 20px;
margin-left: 10px;
}
@@ -136,7 +140,9 @@
#end-of-game-buttons #return-to-lobby-button,
#mod-transfer-button,
#edit-roles-button,
#save-role-changes-button {
#save-role-changes-button,
#edit-timer-button,
#save-timer-changes-button {
background-color: #045ea6;
border: 2px solid #024070;
}
@@ -145,12 +151,14 @@
#end-of-game-buttons #return-to-lobby-button:hover,
#mod-transfer-button:hover,
#edit-roles-button:hover,
#save-role-changes-button:hover {
#save-role-changes-button:hover,
#edit-timer-button:hover,
#save-timer-changes-button:hover {
background-color: rgba(0, 120, 215, 0.45);
border: 2px solid #045EA6;
}
#mid-game-role-editor {
#mid-game-role-editor, #mid-game-timer-editor {
display: flex;
border-radius: 5px;
position: fixed;
@@ -164,7 +172,20 @@
overflow: auto;
}
#role-edit-container-background {
#mid-game-timer-editor #game-time {
display: flex;
flex-wrap: wrap;
border-radius: 5px;
margin: 1em;
background-color: #16141e;
border: 2px solid #3b3a4a;
}
#timer-parameters {
width: 65px;
}
#role-edit-container-background, #timer-edit-container-background {
position: fixed;
top: 0;
left: 0;
@@ -175,17 +196,15 @@
cursor: pointer;
}
#mid-game-role-editor #step-2 {
#mid-game-role-editor #step-2 , #mid-game-timer-editor #step-3 {
width: 100%;
display: flex;
justify-content: center;
overflow: auto;
align-items: center;
padding: 0;
}
#save-button {
}
#mid-game-role-editor #custom-roles-container {
height: fit-content;
@@ -639,6 +658,7 @@ label[for='moderator'] {
display: flex;
flex-direction: row;
align-items: center;
animation: fade-in-slide-up 0.5s ease-in-out;
justify-content: center;
position: fixed;
z-index: 3;
@@ -678,16 +698,21 @@ label[for='moderator'] {
box-shadow: 0 -6px 40px black;
}
#start-game-button, #end-game-button, #return-to-lobby-button, #edit-roles-button, #leave-game-button {
#start-game-button,
#end-game-button,
#return-to-lobby-button,
#edit-roles-button,
#leave-game-button,
#edit-timer-button {
font-family: 'signika-negative', sans-serif !important;
padding: 10px;
padding: 7px;
border-radius: 5px;
color: #e7e7e7;
cursor: pointer;
border: 2px solid transparent;
transition: background-color, border 0.3s ease-out;
text-shadow: 0 3px 4px rgb(0 0 0 / 85%);
font-size: 25px;
font-size: 22px;
user-select: none;
-ms-user-select: none;
-webkit-user-select: none;
@@ -997,6 +1022,10 @@ canvas {
}
@media(max-width: 500px) {
#game-control-prompt button, #start-game-prompt button, #leave-game-prompt button {
margin: 0 10px;
}
#client-container button img {
width: 18px;
pointer-events: none;
@@ -1068,7 +1097,12 @@ canvas {
height: 65px;
}
#start-game-button, #end-game-button, #return-to-lobby-button, #edit-roles-button, #leave-game-button {
#start-game-button,
#end-game-button,
#return-to-lobby-button,
#edit-roles-button,
#leave-game-button,
#edit-timer-button {
font-size: 20px;
padding: 5px;
}
@@ -1151,11 +1185,7 @@ canvas {
@keyframes fade-in-slide-up {
0% {
opacity: 0;
transform: translateY(20px);
}
5% {
opacity: 1;
transform: translateY(0px);
transform: translateY(10px);
}
100% {
opacity: 1;

View File

@@ -78,6 +78,7 @@ const EVENT_IDS = {
TIMER_EVENT: 'timerEvent',
KICK_PERSON: 'kickPerson',
UPDATE_GAME_ROLES: 'updateGameRoles',
UPDATE_GAME_TIMER: 'updateGameTimer',
LEAVE_ROOM: 'leaveRoom',
BROADCAST: 'broadcast'
};
@@ -103,6 +104,7 @@ const SYNCABLE_EVENTS = function () {
EVENT_IDS.END_TIMER,
EVENT_IDS.KICK_PERSON,
EVENT_IDS.UPDATE_GAME_ROLES,
EVENT_IDS.UPDATE_GAME_TIMER,
EVENT_IDS.LEAVE_ROOM
];
};

View File

@@ -56,6 +56,22 @@ class GameCreationRequest {
}
return false;
}
static timerParamsAreValid = (hasTimer, timerParams) => {
if (hasTimer === false) {
return timerParams === null;
} else {
if (timerParams === null || typeof timerParams !== 'object') {
return false;
}
return (timerParams.hours === null && timerParams.minutes > 0 && timerParams.minutes < 60)
|| (timerParams.minutes === null && timerParams.hours > 0 && timerParams.hours < 6)
|| (timerParams.hours === 0 && timerParams.minutes > 0 && timerParams.minutes < 60)
|| (timerParams.minutes === 0 && timerParams.hours > 0 && timerParams.hours < 6)
|| (timerParams.hours > 0 && timerParams.hours < 6 && timerParams.minutes >= 0 && timerParams.minutes < 60);
}
}
}
function valid (gameParams) {
@@ -65,24 +81,8 @@ function valid (gameParams) {
&& typeof gameParams.moderatorName === 'string'
&& gameParams.moderatorName.length > 0
&& gameParams.moderatorName.length <= 30
&& timerParamsAreValid(gameParams.hasTimer, gameParams.timerParams)
&& GameCreationRequest.timerParamsAreValid(gameParams.hasTimer, gameParams.timerParams)
&& GameCreationRequest.deckIsValid(gameParams.deck);
}
function timerParamsAreValid (hasTimer, timerParams) {
if (hasTimer === false) {
return timerParams === null;
} else {
if (timerParams === null || typeof timerParams !== 'object') {
return false;
}
return (timerParams.hours === null && timerParams.minutes > 0 && timerParams.minutes < 60)
|| (timerParams.minutes === null && timerParams.hours > 0 && timerParams.hours < 6)
|| (timerParams.hours === 0 && timerParams.minutes > 0 && timerParams.minutes < 60)
|| (timerParams.minutes === 0 && timerParams.hours > 0 && timerParams.hours < 6)
|| (timerParams.hours > 0 && timerParams.hours < 6 && timerParams.minutes >= 0 && timerParams.minutes < 60);
}
}
module.exports = GameCreationRequest;

View File

@@ -69,7 +69,7 @@ const Events = [
}
vars.ackFn({ errorFlag: 1, message: 'This name is taken.' });
} else if (socketArgs.newName.length > PRIMITIVES.MAX_PERSON_NAME_LENGTH) {
vars.ackFn({ errorFlag: 1, message: 'Your new name is too long - the max is' + PRIMITIVES.MAX_PERSON_NAME_LENGTH + ' characters.' });
vars.ackFn({ errorFlag: 1, message: 'Your new name is too long - the max is ' + PRIMITIVES.MAX_PERSON_NAME_LENGTH + ' characters.' });
vars.hasNameChanged = false;
} else if (socketArgs.newName.length === 0) {
vars.ackFn({ errorFlag: 1, message: 'Your new name cannot be empty.' });
@@ -381,6 +381,25 @@ const Events = [
}
}
},
{
id: EVENT_IDS.UPDATE_GAME_TIMER,
stateChange: async (game, socketArgs, vars) => {
if (GameCreationRequest.timerParamsAreValid(socketArgs.hasTimer, socketArgs.timerParams)) {
game.hasTimer = socketArgs.hasTimer;
game.timerParams = socketArgs.timerParams;
}
},
communicate: async (game, socketArgs, vars) => {
if (vars.ackFn) {
vars.ackFn();
}
vars.gameManager.namespace.in(game.accessCode).emit(
EVENT_IDS.UPDATE_GAME_TIMER,
game.hasTimer,
game.timerParams
);
}
},
{
id: EVENT_IDS.END_TIMER,
stateChange: async (game, socketArgs, vars) => {