This commit is contained in:
AlecM33
2023-08-15 14:26:20 -04:00

View File

@@ -30,7 +30,7 @@ export const gameHandler = (socket, window, gameDOM) => {
UserUtility.validateAnonUserSignature(stateBucket.environment),
window
);
}
};
return new Promise((resolve, reject) => {
window.fetch(
'/api/games/environment',
@@ -42,7 +42,6 @@ export const gameHandler = (socket, window, gameDOM) => {
reject(new Error('There was a problem connecting to the room.'));
}).then((response) => {
if (!response.ok && !(response.status === 304)) {
console.log('too many requests! returning...');
reject(new Error('Could not connect to the room: HTTP ' + response.status + ': ' + response.statusText));
return;
}